Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 22:22:58 Player: Crackrock_Steady Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2153) 2153 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (254) 254 TOTAL SCORE: 7167 Bonus ------- Aligned with FarCom 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 97/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (11) ----- Core Analyzer Hacking Suite > --- WEAPON (2) ------- Mini Assault Cannon Great Axe > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Heavy Particle Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Lightpack 2.0 Visual Processing Unit Core Analyzer Core Analyzer Recoil Stabilizer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Hover Unit Hover Unit Gravmag System Gravmag Array Trap Scanner Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Focal Shield Improved Shield Generator Hacking Suite EM Pulse Cannon Heavy Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Improved Assault Rifle Assault Cannon Flak Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Grenade Launcher Grenade Launcher Great Maul [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Core Analyzer Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 9 | . . 2 . . . 2 2 2 1 Weapon . | . . . . . . . . . . Parts Attached 73 | 7 . 8 3 . 5 11 3 6 30 Power 10 | 1 . . . . 2 1 1 . 5 Engine 7 | 1 . . . . 2 . 1 . 3 Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 2 . . . 2 . 2 9 Treads 7 | 2 . 2 . . . 2 . . 1 Leg 3 | . . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover 7 | . . . . . . . . 2 5 Flight . | . . . . . . . . . . Utility 26 | 2 . 4 1 . 1 4 2 3 9 Device 4 | 1 . 2 . . . . . 1 . Storage 2 | 1 . . . . . 1 . . . Processor 5 | . . . . . 1 1 . 2 1 Hackware 1 | . . . . . . . . . 1 Protection 14 | . . 2 1 . . 2 2 . 7 Artifact . | . . . . . . . . . . Weapon 20 | 2 . 2 2 . 2 4 . 1 7 Energy Gun 2 | 1 . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 4 | 1 . 1 1 . 1 . . . . Ballistic Cannon 6 | . . 1 . . . 3 . . 2 Launcher 4 | . . . 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 . . . Parts Lost 57 | . . . . . . 7 . 2 48 Power 8 | . . . . . . 2 . . 6 Propulsion 14 | . . . . . . 2 . 2 10 Utility 26 | . . . . . . 3 . . 23 Weapon 9 | . . . . . . . . . 9 Highest Loss Streak 19 | . . . . . . 2 . 1 19 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 92 99 100 100 76 84 85 63 Engine 7 | . 14 11 11 11 11 5 7 6 2 Treads 15 | . 28 22 22 22 22 16 15 7 . Hover 2 | . . . . . . . . 4 9 Device 6 | . 14 15 18 11 7 . . . . Storage 8 | . 14 11 11 11 11 9 7 6 4 Processor 8 | . . . . . 3 15 15 25 14 Protection 14 | . . 10 14 22 22 9 23 20 11 Energy Gun 1 | . 14 4 . . . . . . . Ballistic Gun 5 | . 14 11 10 11 7 2 . . . Ballistic Cannon 9 | . . 6 11 11 11 15 15 12 3 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 14 14 24 26 26 27 33 82 89 89 Greatest Support 54 | 40 40 44 44 44 44 44 44 44 54 Greatest Overweight (x) 6 | . . . . . . 6 1 4 5 Average Overweight (x) . | . . . . . . . 1 2 1 Largest Inventory Capacity 40 | 8 8 8 8 8 8 40 40 40 40 Average Capacity 21 | 7 8 8 8 8 8 39 40 40 34 Most Carried 39 | 6 8 8 8 8 8 38 37 38 39 Average Carried 17 | 4 7 7 8 7 8 20 35 36 30 Final Capacity 40 | 8 8 8 8 8 8 40 40 40 5 Final Carried 38 | 6 8 8 8 8 8 38 35 37 4 Class Distribution -------------------- 55% | Mutant 44% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2352 | 279 63 184 147 . 81 797 . 175 626 Remotely 287 | . . 150 137 . . . . . . Salvage Created 2104 | 78 209 184 13 . 41 856 . 163 560 Parts 133 | 9 22 11 . . 4 55 . 8 24 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 63 | . 10 5 7 . 3 23 . 4 11 Melee 3 | . . . . . . . . 1 2 Guns 18 | . 10 3 . . 2 3 . . . Cannons 34 | . . 2 2 . 1 20 . 3 6 AOE 8 | . . . 5 . . . . . 3 Classes Destroyed 15 | 2 3 1 1 . . 5 . 1 2 Worker 6 | . . . . . . 3 . 2 1 Builder 4 | . . . . . . 1 . 3 . Tunneler 2 | 1 . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . Recycler 5 | 1 . 1 . . . 2 . . 1 Operator 3 | . 1 . . . . 2 . . . Watcher 3 | . . . . . . 2 . . 1 Swarmer 23 | . 9 4 . . 3 7 . . . Cutter 2 | . . . . . . . . . 2 Grunt 18 | . 1 1 . . . 11 . 2 3 Duelist 1 | . . . . . . . . 1 . Sentry 5 | . . . . . . 3 . . 2 Hunter 3 | . . . . . . 2 . 1 . Programmer 4 | . . . . . . . . . 4 Assembled 7 | . . . 7 . . . . . . Best Kill Streak 7 | 2 6 5 7 . 3 7 . 5 3 Combat Bots Only 7 | . 6 3 7 . 3 4 . 2 3 Max Kills in Single Turn 5 | 1 1 1 5 . 1 2 . 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . . . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 604 | . 33 35 7 . 11 137 . 82 299 Missed 189 | . 11 7 3 . 3 39 . 14 112 Damage Taken 7796 | . 179 248 121 . 67 1323 . 1150 4708 Core 1412 | . 25 20 36 . . 269 . 56 1006 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 175 | . . . . . . . . 145 30 Regen/Repaired (Parts) 85 | . . 85 . . . . . . . Core Remaining (%) 86 | 100 90 . . . 86 51 100 93 . Volleys Fired 219 | 3 21 19 7 . 4 90 . 19 56 Largest 2 | 1 2 2 2 . 2 2 . 2 2 Hottest 138 | 20 60 67 74 . 67 96 . 138 96 Shots Fired 362 | 3 40 38 14 . 8 160 . 38 61 Gun 101 | 3 40 27 2 . 4 24 . . 1 Cannon 251 | . . 11 7 . 4 136 . 38 55 Launcher 10 | . . . 5 . . . . . 5 Special . | . . . . . . . . . . Kinetic 319 | 3 21 30 9 . 8 160 . 35 53 Thermal 32 | . 19 8 . . . . . 3 2 Explosive 10 | . . . 5 . . . . . 5 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 12 | 1 6 5 2 . 3 12 . 4 9 Robot Miss Streak 8 | 1 3 7 2 . 3 8 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 214 | 2 20 27 2 . 5 90 . 20 48 Core Hits 137 | 2 13 14 27 . 4 47 . 10 20 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 14 | . . . . . 1 6 . 2 5 Destroy 1 | . . . . . 1 . . . . Blast 10 | . . . . . . 6 . 2 2 Smash 2 | . . . . . . . . . 2 Sever 1 | . . . . . . . . . 1 Melee Attacks 37 | . . . . . . . . . 37 Impact 18 | . . . . . . . . . 18 Slashing 19 | . . . . . . . . . 19 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6395 | 30 242 324 555 . 85 2308 . 809 2042 Guns 805 | 30 241 221 . . 51 241 . . 21 Cannons 3841 | . . 103 129 . 34 2065 . 496 1014 Explosions 1056 | . . . 426 . . . . 291 339 Melee 668 | . . . . . . . . . 668 Ramming 25 | . 1 . . . . 2 . 22 . Kinetic 4368 | 30 142 279 129 . 85 2306 . 433 964 Thermal 257 | . 99 45 . . . . . 63 50 Explosive 1056 | . . . 426 . . . . 291 339 Electromagnetic 21 | . . . . . . . . . 21 Impact 480 | . . . . . . . . . 480 Slashing 188 | . . . . . . . . . 188 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 8 | . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . . . . 27 Message Errors 8 | . . . . . . . . . 8 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 537 | . . 2 20 . . 9 . 112 394 Projectiles 62 | . . 2 . . . 9 . . 51 Explosions 132 | . . . 20 . . . . 112 . Melee 343 | . . . . . . . . . 343 Knockbacks 43 | . . 5 4 . . 19 . 5 10 Impact 1 | . . . . . . . . . 1 Kinetic 41 | . . 5 4 . . 19 . 5 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 132 | . . . . . . . . 132 . Shots 2 | . . . . . . . . 2 . Rammed 5 | . 1 . . . . 1 . 3 . Targets Rammed 6 | . 1 . . . . 1 . 4 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 454 | . . 48 80 . 60 414 . 454 160 Average Temperature 116 | . . 19 38 . 31 113 . 209 36 Received Heat Transfer 1699 | . . 54 20 . . 522 . 378 725 Effects 7 | . . . . . . 2 . 5 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . 2 . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 8 | . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 499 | . 225 100 . . . . . 100 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 374 | 10 282 278 55 . 70 374 170 251 146 Initial 170 | . 6 118 42 . . 27 170 83 122 Average 96 | 6 107 189 40 . 3 168 170 159 49 Maximum Alert Level 1 | . 1 1 . . . 1 . 1 . Low Security (%) 82 | 100 69 55 100 . 100 62 100 56 100 Level 1 17 | . 30 44 . . . 37 . 43 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . . 3 . . 6 Investigation 7 | . . 1 . . . 3 . . 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 3 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 13 7 17 . 3 33 . 7 32 Peak Tracking Total 20 | . 4 4 20 . 3 6 . 3 12 Tactical Retreats 6 | . 1 2 1 . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 2 | . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . . . . 3 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 21 | . 1 3 . 4 . 8 1 1 3 Terminals 13 | . 1 2 . . . 7 . 1 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 104 | . 4 10 . 49 . 27 1 1 12 Successful 72 | . 1 6 . 49 . 10 . . 6 Failed 32 | . 3 4 . . . 17 1 1 6 Catastrophic 12 | . 2 1 . . . 3 1 1 4 Database Lockouts . | . . . . . . . . . . Manual 18 | . 3 2 . 1 . 10 . 1 1 Terminals 43 | . 4 6 . . . 22 . 1 10 Fabricators 2 | . . . . . . . . . 2 Repair Stations 4 | . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 64 | . 1 2 . 49 . 6 . . 6 Record 56 | . . . . 49 . 2 . . 5 Robot Analysis 3 | . . 1 . . . 1 . . 1 Level Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . 1 . . . 1 . . . Disarm Traps 2 | . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 3 . . . 7 1 1 3 Full Trace Events 9 | . . 1 . . . 5 . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 52 | . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 48 | . . . 48 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . Total Damage 64 | . . . 64 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 3 | . . 1 . . . 1 . . 1 Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6690 | 115 338 418 303 1865 445 1102 57 343 1704 Spaces Moved 3531 | 62 155 109 190 1284 286 499 25 104 817 Core 32 | 8 . . . . . 7 . . 17 Treads 2714 | 54 155 109 190 1284 286 492 25 69 50 Legs 128 | . . . . . . . . . 128 Wheels . | . . . . . . . . . . Hover 657 | . . . . . . . . 35 622 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 145 225 225 52 Average Speed 149 | 145 160 153 145 145 145 147 225 255 143 Slowest Speed 385 | 160 160 160 145 145 145 350 225 385 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 32 | 4 26 11 52 93 63 48 1 2 21 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . 2 . 3 . . . . Spaces Dug 20 | . . . . . . . . . 20 Terrain Destroyed 137 | . . . 21 . . 44 . 31 41 Melee 20 | . . . . . . . . . 20 Projectile 57 | . . . . . . 44 . 2 11 AOE 60 | . . . 21 . . . . 29 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 4506 | 84 205 325 202 1289 308 706 27 140 1220 Wait 520 | . 25 171 2 . 11 56 . . 255 Move 3522 | 61 154 108 189 1283 285 498 24 103 817 Hop . | . . . . . . . . . . Pick Up 105 | 13 3 9 . 2 . 46 . 7 25 Fast Attach 6 | . . 3 1 . 1 . . . 1 Attach 48 | 7 . 2 . . . 7 3 5 24 Detach . | . . . . . . . . . . Swap 19 | . . 3 2 . 4 4 . 1 5 Drop 24 | . 1 10 1 4 3 4 . 1 . Fire 219 | 3 21 19 7 . 4 90 . 19 56 Melee 37 | . . . . . . . . . 37 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 1 . . . . 1 . 4 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Repaired Seismic Detector 746 | -9/Materials | Repaired Lgt. Armor Plating 853 | -9/Materials | Discovered new exit (range 8) 872 | -9/Materials | Entered Mines 1003 | -9/Mines | Assembled infested the area 1030 | -9/Mines | Met 8R-AWN 1035 | -9/Mines | Destroyed 7 combat bots 1064 | -9/Mines | Learned location of Storage (-7) 1169 | -9/Mines | Discovered new exit (range 5) 1175 | -9/Mines | Entered Exiles 1225 | -9/Exiles | Welcomed by 8R-AWN 1249 | -9/Exiles | Met EX-HEX 1325 | -9/Exiles | Met EX-DEC 1438 | -9/Exiles | Discovered new exit (range 10) 1543 | -9/Exiles | Visited The Gauntlet 1745 | -9/Exiles | Learned location of Zion (-7) 1795 | -9/Exiles | Met EX-BIN 2428 | -9/Exiles | Learned about 8R-AWN's background 2472 | -9/Exiles | Discovered new exit (range 15) 2615 | -9/Exiles | Aligned with FarCom system 2617 | -9/Exiles | Given EX-Vault access code 2652 | -9/Exiles | Opened EX-Vault 2660 | -9/Exiles | Found Prototype Storage 2689 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3040 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3040 | -9/Exiles | Entered Mines 3450 | -8/Mines | Discovered new exit (range 8) 3485 | -8/Mines | Entered Materials 3485 | -8/Materials | Evolved 2 slots: Utility x2 3488 | -8/Materials | Identified Lightpack 2.0 3672 | -8/Materials | Identified exit to Factory 3780 | -8/Materials | Build established: Hauler-Mutant 4587 | -8/Materials | Entered Factory 4587 | -7/Factory | Evolved 2 slots: Utility x2 4613 | -7/Factory | Discovered new exit (range 14) 4644 | -7/Factory | Entered another Factory area 4644 | -6/Factory | Evolved 2 slots: Utility x2 4832 | -6/Factory | Discovered new exit (range 12) 4987 | -6/Factory | Entered another Factory area 4987 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5384 | -5/Factory | Lost 6 parts (1p2n3u) 5918 | -5/Factory | Core integrity fell below 50% 5946 | -5/Factory | Lost 10 parts (2p3n5u) 6194 | -5/Factory | Lost 6 parts (1p3n2u) 6209 | -5/Factory | Core integrity fell below 20% 6436 | -5/Factory | Crushed by falling debris 6436 | -5/Factory | System corruption reached 10% 6447 | -5/Factory | Crushed by falling debris 6467 | -5/Factory | Lost 19 parts (1p10u8w) 6691 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Mni. Assault Cannon. 06611_ System corrupted: Mni. Assault Cannon misfires. 06627_ AOF4|9OZ2MBY<>W7FQDDAV5TF% 06645_ Slug penetrates Wall. 06648_ Penetrated by Slug. 06653_ Slug penetrates Wall. 06654_ U-05 Engineer builds a Door. 06660_ Penetrated by Slug. 06660_ Reflective Plating destroyed. 06663_ Penetrated by Slug. 06664_ Hover Unit destroyed. 06666_ G#A=J RX8G/WE2E 29KDDBOS%T|1F Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###??????????????????????????????????????? | | ??????? ???????????????????#####??????????????? | | ??????? ???????#+#?#####+## ????????????? | | ??????? #??????# #?# ????????????? | | ???????# #??????# #?# ???????????? | | ?????### ###????# #?# ???????????? | | ?????# #????# #?# ??????????? | | ###### ###### ### ??????????? | | ## ??????????? | | ## ?????????? | | g ##w ?????????? | | #???# g R ????????? | | ????# ????????? | | ####### ###### @ ????????? | | # # Yg ????????? | | """ # g ]m# g ????????? | | """ + # # b ????????? | | """ # # !# g% ?????????? | | # # ###################### ?????????? | | """ # # ## ! ! #???????????w????????? | | """ # ### ## """ #????????????????????? | | """ # #?#! ##* """"" #????????????????????? | | / #?# #?? """"" #????????????????????? | | ###+### #?######???? ??????????????????????? | | ### ### ##############+####????????????????????? | | +????????????????????? | | ################## ####????????????????????? | | ?????????????????#" #???????????????????????? | | ?????????????????#"" #???????????????????????? | | ?????????????????#"" #???????????????????????? | | ?????????????????#T #??###??????????????????? | | ?????????????????#"" ####"#########??????????? | | ?????????????????#"" " #??????????? | | ?????????????????#"" # " " """" #??????????? | | ?????????????????# !! # " " ""S"" #??????????? | | ?????????????????# != # " " "" " #??????????? | | ?????????????????# # " " #??????????? | | ?????????????????# # " " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Librarian Packrat Slippery One Challenges ------------ None Game ------ Seed MobileHypervelocityRouter Manual? 0 Play Time 01:07:11 Cumulative 15.1 hours Start 2024.05.20 @ 20:55:33 End 2024.05.20 @ 22:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8c873be-0ff6-4401-8e28-b43186602ae8