Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 10:59:12 Player: C0-2MO Result: Destroyed by HU-PIO(E) with Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (3516) 3516 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (14401) 14401 TOTAL SCORE: 23002 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 115 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8750 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/400 Matter 400/1200 Energy 91/100 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -7/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (3) ------ Launcher Guidance Computer Remote Shield > --- WEAPON (5) ------- Assault Rifle Great Axe > --- INVENTORY (6) ---- Overtuned Titanium Leg Flexi-carbon Leg High-capacity Battery (250) Improved Trap Extractor (6/6 Shock) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- Launcher Guidance Computer Reactive Plating Remote Shield > --- WEAPON ----------- Assault Rifle Minigun Missile Launcher Katana Great Axe > --- INVENTORY -------- Overtuned Titanium Leg Flexi-carbon Leg High-capacity Battery Improved Trap Extractor Trap Reconfigurator [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 2 | . . . . . . . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 99 | 7 14 6 20 . 3 4 15 11 6 4 9 Power 6 | 1 2 . 1 . . 1 . 1 . . . Engine 5 | 1 2 . 1 . . 1 . . . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 3 1 4 3 . . 1 6 2 2 2 2 Treads 14 | 2 . 4 3 . . 1 3 . 1 . . Leg 2 | . . . . . . . . . 1 . 1 Wheel 3 | 1 1 . . . . . . . . . 1 Hover 2 | . . . . . . . . 2 . . . Flight 5 | . . . . . . . 3 . . 2 . Utility 30 | 1 5 1 5 . 1 1 4 6 1 1 4 Device 15 | 1 2 . 1 . 1 . 2 5 . 1 2 Storage 4 | . 1 . 2 . . . 1 . . . . Processor 5 | . . . . . . 1 1 1 1 . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . 2 1 2 . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 6 1 11 . 2 1 5 2 3 1 3 Energy Gun 6 | 2 1 . 2 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | . 4 1 7 . 2 1 5 1 . . 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 3 | . . . 1 . . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 2 . . . . . 1 2 1 . . Parts Lost 40 | . 2 2 1 . 6 1 15 . 7 1 5 Power 3 | . . 1 . . . . 2 . . . . Propulsion 11 | . . 1 . . 1 . 4 . 4 . 1 Utility 7 | . . . 1 . 1 . 2 . 1 1 1 Weapon 19 | . 2 . . . 4 1 7 . 2 . 3 Highest Loss Streak 9 | . 2 1 1 . 5 1 9 . 5 1 5 To Critical Strikes 4 | . . . . . 3 . 1 . . . . Average Backups 9 | 2 4 8 12 15 12 8 9 5 6 6 5 Power . | . . . . 1 1 1 . . 1 1 . Propulsion 1 | 1 1 1 2 2 1 . . . . 1 1 Utility 2 | . . . 1 3 2 3 3 4 4 4 3 Weapon 4 | . 2 5 8 9 6 3 4 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . 2 . 2 . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 5 | . . . 2 . 2 . . . . . 1 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 93 88 88 88 87 95 70 59 52 44 70 Engine 3 | . 14 4 . . . 7 6 . . . . Treads 15 | . 14 19 22 22 22 22 13 . . . 5 Wheel 3 | . 14 7 . . . . . . . . 5 Hover 1 | . . . . . . . . 13 8 . . Flight 2 | . . . . . . . . 15 12 11 3 Device 6 | . 20 2 . . 3 4 9 9 5 3 5 Storage 7 | . 1 14 11 11 11 11 6 . . . . Processor 2 | . . . . . . 6 7 6 10 15 9 Protection 5 | . 1 11 10 11 7 . . . . . 4 Energy Gun 2 | . 8 . 2 . . . . . 4 . . Ballistic Gun 28 | . 17 28 41 43 43 43 25 3 . . 7 Slashing Weapon 1 | . . . . . . . . 2 7 12 14 Peak Build Rating 43 | 6 23 25 27 17 31 35 41 42 34 38 43 Average Rating 21 | 4 12 14 16 16 22 26 27 32 27 29 38 On Entrance 17 | . 6 23 13 16 17 31 25 10 30 18 25 Avg Prop Armor Cover (%) 12 | 16 12 11 . . . . . 13 15 27 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 10 20 21 47 39 40 39 40 12 8 7 40 Greatest Support 44 | 10 20 40 40 40 40 42 44 10 23 11 28 Greatest Overweight (x) 2 | 1 1 2 1 . . 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 16 | 5 10 10 16 16 16 16 16 6 6 6 6 Average Capacity 11 | 5 5 10 14 16 16 16 13 6 6 6 6 Most Carried 16 | 5 6 10 16 15 16 11 13 6 6 6 6 Average Carried 9 | 2 4 8 12 15 13 8 8 5 5 6 5 Final Capacity 16 | 5 10 10 16 16 16 16 6 6 6 6 6 Final Carried 15 | 5 6 10 15 15 9 11 6 6 6 6 5 Class Distribution -------------------- 30% | Mutant 30% | Tank 10% | Sprinter 8% | Derelict-Gunner 6% | Gunner 5% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Derelict-Gunner | -8/Mines Derelict-Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Mutant | -7/Recycling Derelict-Tank | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 4140 | 270 271 525 1341 38 123 513 437 261 235 . 126 Remotely . | . . . . . . . . . . . . Salvage Created 5001 | 106 829 375 2450 34 11 91 514 236 149 . 206 Parts 309 | 7 46 25 166 5 . 9 28 12 3 . 8 Haulers Intercepted 9 | . 2 . 5 . . . 1 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 101 | . 15 8 47 4 1 3 15 1 3 . 4 Melee 3 | . . . . . . . 1 . 2 . . Guns 79 | . 13 8 38 . 1 3 14 . 1 . 1 Cannons 1 | . . . . . . . . 1 . . . AOE 18 | . 2 . 9 4 . . . . . . 3 Classes Destroyed 17 | 2 5 1 6 . . . . . . . 3 Worker 3 | . . . 2 . . 1 . . . . . Builder 5 | . 2 1 1 . . . 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 9 | . 2 . 5 . . . 1 1 . . . Recycler 8 | 1 2 1 2 . . . . 2 . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 4 | . . . 4 . . . . . . . . Watcher 6 | . 1 . 4 . . . . 1 . . . Swarmer 24 | . 3 3 4 4 . 2 8 . . . . Grunt 57 | . 12 3 33 . . 1 6 . 2 . . Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . Protector 2 | . . . 2 . . . . . . . . Sentry 12 | . . 2 8 . . . . 1 1 . . Bolteater 2 | . . . . . . . . . . . 2 Federalist 1 | . . . . . . . . . . . 1 Guru 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 1 4 3 7 4 1 1 5 2 2 . 4 Combat Bots Only 6 | . 3 3 6 4 1 1 4 1 2 . 4 Max Kills in Single Turn 4 | 1 1 1 4 4 1 1 2 1 1 . 2 Gunslinging 1 | . . . 1 . . . 1 . . . . Exploded 4 | . 1 . 3 4 . . . . . . 2 Melee 1 | . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 2 | . . . . . 1 1 . . . . . 8R-AWN (-9/Exiles) ME-RLN (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 846 | . 58 45 139 15 42 106 125 42 190 9 75 Missed 300 | . 22 10 36 4 4 31 38 22 105 6 22 Hits 546 | . 36 35 103 11 38 75 87 20 85 3 53 Melee 20 | . . . 5 . . . 3 . . . 12 Projectile 526 | . 36 35 98 11 38 75 84 20 85 3 41 Critical Strikes 29 | . 1 1 1 . 15 . 7 . 2 . 2 Part Disruptions 8 | . . . . . . 8 . . . . . Damage Taken 7290 | . 425 433 1359 86 734 394 2125 214 874 22 624 Core 1506 | . 51 81 170 . 42 34 602 55 370 16 85 Absorbed by Shields 85 | . . . . . . . . . 16 . 69 Redirected to Shielding 43 | . . 43 . . . . . . . . . Ignored by Resistances 31 | . . . . . . . . . . . 31 Regen/Repaired (Parts) 459 | . 154 . 189 . . . 73 . 43 . . Core Remaining (%) 53 | 100 . 46 . . . 27 39 . . . . Volleys Fired 304 | 3 66 34 92 2 12 15 53 16 5 . 6 Largest 4 | 2 2 2 4 4 4 4 4 2 1 . 3 Hottest 136 | 80 100 56 136 92 102 102 104 60 80 . 81 Shots Fired 847 | 6 113 68 347 5 47 44 173 22 5 . 17 Gun 817 | 6 112 68 341 4 47 44 173 5 5 . 12 Cannon 17 | . . . . . . . . 17 . . . Launcher 12 | . . . 6 1 . . . . . . 5 Special 1 | . 1 . . . . . . . . . . Kinetic 761 | . 63 68 328 4 47 44 173 22 . . 12 Thermal 28 | . 23 . . . . . . . 5 . . Explosive 12 | . . . 6 1 . . . . . . 5 Electromagnetic 46 | 6 27 . 13 . . . . . . . . Robot Hit Streak 17 | 3 9 6 17 1 10 7 13 3 10 . 11 Robot Miss Streak 6 | 1 4 3 4 6 1 3 6 5 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . 3 2 7 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . Shots Hit Robots 531 | 3 71 43 191 1 40 25 113 15 16 . 13 Core Hits 248 | 2 32 16 114 3 7 8 37 6 7 . 16 Critical Kills 4 | . . . 2 . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 10 | . 1 . 2 . . 1 1 1 3 . 1 Burn 1 | . 1 . . . . . . . . . . Destroy 4 | . . . 2 . . 1 . . . . 1 Blast 1 | . . . . . . . . 1 . . . Smash 1 | . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . 3 . . Melee Attacks 52 | . . . 1 . . . 10 11 28 . 2 Impact 11 | . . . 1 . . . 10 . . . . Slashing 41 | . . . . . . . . 11 28 . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 2 3 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10699 | 41 1211 793 4105 234 615 368 1621 481 605 . 625 Guns 7499 | 41 974 793 3029 . 615 368 1428 10 127 . 114 Cannons 248 | . . . . . . . . 248 . . . Explosions 2030 | . 232 . 1071 216 . . . . . . 511 Melee 891 | . . . . . . . 190 223 478 . . Ramming 31 | . 5 . 5 18 . . 3 . . . . Kinetic 6958 | . 496 793 2886 . 615 368 1428 258 . . 114 Thermal 646 | . 488 . 31 . . . . . 127 . . Explosive 1767 | . . . 1040 216 . . . . . . 511 Electromagnetic 406 | 41 222 . 143 . . . . . . . . Impact 190 | . . . . . . . 190 . . . . Slashing 701 | . . . . . . . . 223 478 . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 15 . . 5 3 10 10 10 1 Average Corruption 7 | . . . 6 . . 4 3 10 10 10 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . 12 . . 4 2 5 10 4 1 Message Errors 6 | . . . 1 . . . 1 . 1 2 1 Matter Fused 8 | . . . 1 . . 1 . 1 4 1 . Heat Flow Errors 3 | . . . 1 . . . . . 1 1 . Energy Discharges 5 | . . . 1 . . 2 1 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . 2 . . . . 1 1 . . Data Loss (major) 2 | . . . 1 . . . . . 1 . . Alerts 1 | . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . 1 1 . . Weapon Failures 5 | . . . 4 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 197 | . . . 11 24 . . 32 61 30 . 39 Projectiles 11 | . . . . . . . . 11 . . . Explosions 74 | . . . 11 24 . . . . . . 39 Melee 112 | . . . . . . . 32 50 30 . . Knockbacks 5 | . . . 1 . . . 1 3 . . . Impact 2 | . . . 1 . . . 1 . . . . Kinetic 3 | . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . 88 . . . . . . . 137 Shots 6 | . . . 2 . . . . . . . 4 Rammed 7 | . 3 . 1 2 . . 1 . . . . Targets Rammed 8 | . 3 . 1 2 . 1 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 261 | 18 114 20 226 15 54 96 261 . 143 133 21 Average Temperature 48 | 6 39 8 38 10 18 55 97 . 64 70 11 Received Heat Transfer 1625 | . 207 177 525 . . . 108 60 406 6 136 Effects 3 | . . . 2 . . . 1 . . . . Energy Bleed 3 | . . . 2 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . Heat Transferred 1466 | . 1066 . 100 . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Maximum Alert Level 3 | . 1 . 3 2 . . . 1 1 . . Low Security (%) 67 | 100 91 100 30 . . 100 100 76 85 100 . Level 1 15 | . 8 . 24 73 . . . 23 14 . . Level 2 5 | . . . 11 26 . . . . . . . Level 3 10 | . . . 33 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Peak Influence 982 | 5 227 97 982 437 . 45 153 305 260 101 . Initial 374 | . . 47 . 374 . . 6 64 82 101 . Average 228 | 1 126 41 468 380 . 11 56 162 123 84 . Influence Increases 3996 | 10 514 237 1540 103 . 109 591 524 358 . 10 Destroy 0b10 Robot/C 1960 | . 300 180 960 80 . 60 300 20 60 . . Destroy 0b10 Robot/NC 220 | 10 35 15 115 . . 5 10 20 . . 10 Destroy Leader 402 | . 66 20 220 10 . 10 52 14 10 . . Allied During Kill 61 | . . 3 51 . . 7 . . . . . Successful Hack 137 | . 38 . 39 . . 10 13 30 7 . . Disable Machine 135 | . 15 . 30 . . 15 30 15 30 . . Destroy Structure 136 | . 15 4 80 13 . 2 6 5 11 . . Partial Spotted 135 | . . . . . . . 60 30 45 . . Lose Combat Pursuer 510 | . 45 15 45 . . . 120 90 195 . . Miscellaneous 300 | . . . . . . . . 300 . . . Influence Decreases 3996 | 10 392 359 579 717 347 92 465 485 280 199 71 Entered New Map 1419 | . . 75 . 587 347 . 11 79 100 159 61 Time Decay 2105 | 10 372 264 549 130 . 85 304 246 110 30 5 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . Lost Part 292 | . 20 20 10 . . 7 150 . 70 10 5 Lost Ally 80 | . . . 20 . . . . 60 . . . Squads Dispatched 25 | . 4 1 10 . . . 2 4 4 . . Investigation 9 | . 3 1 2 . . . 1 1 1 . . Extermination 2 | . . . . . . . . 1 1 . . Reinforcement 11 | . 1 . 6 . . . 1 1 2 . . Assault 2 | . . . 2 . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 6 | . 2 . 1 . . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 225 | . 25 9 69 4 8 5 43 22 19 2 19 Peak Tracking Total 15 | . 5 3 7 4 7 1 13 8 15 2 14 Tactical Retreats 21 | . 2 1 2 . 1 . 6 3 5 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 5 | . 3 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 12 | . . . . . . . . 12 . . . Traps Extracted 6 | . . . . . . . . 6 . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 13 | . 1 . 2 . 1 1 2 1 2 . 3 Max in Single Turn 2 | . 1 . 1 . . . 1 1 1 . 2 Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 37 | . 8 . 8 . 2 1 6 8 4 . . Terminals 26 | . 7 . 4 . . 1 5 6 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 102 | . 29 . 22 . 2 3 18 20 8 . . Successful 58 | . 17 . 13 . 2 2 10 11 3 . . Failed 43 | . 12 . 8 . . 1 8 9 5 . . Catastrophic 3 | . . . . . . . . 2 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 71 | . 19 . 9 . 1 3 18 17 4 . . Terminals 78 | . 25 . 10 . . 3 17 18 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . 4 . 5 . . . 1 . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 15 | . 6 . 1 . 2 . 3 1 2 . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . . Locate Traps 2 | . . . . . . . 2 . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . . . . . . Scan Component 4 | . 2 . 2 . . . . . . . . Repair 4 | . 2 . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 29 | . 7 . 4 . . 2 7 8 1 . . Terminals 27 | . 7 . 4 . . 2 6 8 . . . Track 1 | . . . . . . 1 . . . . . Assimilate 4 | . . . . . . . . 4 . . . Botnet 5 | . 2 . 1 . . . 1 1 . . . Disrupt 1 | . . . . . . 1 . . . . . Skim 16 | . 5 . 3 . . . 5 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . Patch 2 | . . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 29 | . 8 . 7 . . 1 3 6 4 . . Full Trace Events 4 | . 1 . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . . . . . Time 116 | . 52 . 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 8 | . . 3 . . . . . 5 . . . Largest Group 3 | . . 3 3 . . . . 3 . . . Highest-Rated Group 68 | . . 40 40 . . . . 68 . . . Highest-Rated Ally 32 | . . 16 16 . . . . 32 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 77 | . . 3 35 . 21 16 . 2 . . . Total Damage 2201 | . . 47 363 . 1109 626 . 56 . . . Kills 14 | . . 1 4 . 7 2 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Turrets Deployed 3 | . . . . . 1 2 . . . . . X0-1V1 Amusement Gains 360 | . 17 . 116 . 60 . 65 . . 10 92 Good Acts 22 | . 1 . 7 . . 3 4 3 4 . . Bad Acts 53 | . . 4 21 1 . 2 10 8 4 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Active Infowar (turns) 2080 | 14 759 . . . . . 617 510 179 . 1 Sensors 1039 | . . . . . . . 350 510 179 . . Structural 1 | . . . . . . . . . . . 1 Seismic 773 | 14 759 . . . . . . . . . . T.N.C. 270 | . . . . . . . 270 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 6608 | 64 936 601 1839 273 609 319 714 533 225 74 421 Spaces Moved 5212 | 55 635 376 874 162 346 148 467 1237 340 188 384 Core 193 | 13 . . . . . . 117 . 43 20 . Treads 1961 | . 9 151 874 162 346 148 269 . 2 . . Legs 34 | . . . . . . . . . . . 34 Wheels 1164 | 42 626 225 . . . . . . . . 271 Hover 5 | . . . . . . . . 1 4 . . Flight 1855 | . . . . . . . 81 1236 291 168 79 Fastest Speed 32 | 50 80 95 160 160 160 152 32 32 32 34 34 Average Speed 96 | 73 91 125 161 160 160 155 105 32 35 35 97 Slowest Speed 240 | 100 160 160 240 160 160 200 225 110 160 50 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . 4 19 5 . . Potential Cave-ins 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 88 84 92 36 56 54 43 38 59 35 40 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . 1 2 . . 1 . 2 . . . . Known Exits Taken 6 | . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . . . . Scrap Searched 9 | . . 2 . 2 . 2 . . . . 3 Spaces Dug 23 | . 1 . 1 . . 1 3 5 11 . 1 Terrain Destroyed 199 | . 14 4 113 13 1 1 5 5 11 . 32 Melee 21 | . . . 1 . . . 3 5 11 . 1 Projectile 11 | . 1 4 2 . 1 1 2 . . . . AOE 167 | . 13 . 110 13 . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Total 6066 | 69 873 435 1072 170 375 207 565 1306 389 192 413 Wait 290 | . 137 14 52 3 . 33 7 36 4 . 4 Move 5147 | 54 634 375 873 161 345 147 458 1199 330 187 384 Hop 26 | . . . . . . . 4 18 4 . . Pick Up 36 | 4 8 2 9 . 5 3 2 1 1 . 1 Fast Attach 56 | 7 6 2 5 . 1 2 8 9 4 4 8 Attach 34 | . 5 1 4 . 6 1 10 3 2 . 2 Detach 12 | 1 1 . 2 . . . 2 5 1 . . Swap 40 | . 5 4 20 2 . 2 4 2 . . 1 Drop 50 | . 8 3 13 . 6 3 6 4 1 1 5 Fire 304 | 3 66 34 92 2 12 15 53 16 5 . 6 Melee 52 | . . . 1 . . . 10 11 28 . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 3 . 1 2 . 1 1 . . . . Escape Stasis 9 | . . . . . . . . . 9 . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -7/Scraptown History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Repaired Lgt. Treads 560 | -10/Materials | Repaired Ion Engine? 613 | -10/Materials | Discovered new exit (range 6) 637 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Discovered new exit (range 5) 745 | -10/Materials | Prayed at D.C.S.S. Altar Unit 834 | -10/Materials | Learned 4 Subcaves zone layouts 855 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 859 | -10/Materials | Identified exit to Materials 934 | -10/Materials | Loaded intel: 1 repair station location 1001 | -10/Materials | Entered Mines 1008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1122 | -10/Mines | Learned location of Zion (-6) 1262 | -10/Mines | Discovered exit to Materials (range 8) 1268 | -10/Mines | Found a hidden stash of uninstalled traps 1337 | -10/Mines | Core integrity fell below 50% 1437 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 1461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1583 | -10/Mines | Discovered exit to Materials (range 8) 1584 | -10/Mines | Learned location of Storage (-7) 1602 | -10/Mines | Entered Materials 1602 | -9/Materials | Accompanied by 3 allies 1602 | -9/Materials | Evolved 2 slots: Weapon x2 1603 | -9/Materials | Identified exit to Mines 1909 | -9/Materials | Build established: Scavenger-Tank 1938 | -9/Materials | Discovered new exit (range 14) 2261 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 2320 | -9/Materials | X0-1V1 announced a LAN party 2434 | -9/Materials | X0-1V1 tapped a No Entrance sign 2589 | -9/Materials | Central database locked down 2638 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x5) 2645 | -9/Materials | Build established: Tank 2802 | -9/Materials | First assault squad dispatched 2833 | -9/Materials | Core integrity fell below 50% 2850 | -9/Materials | Repaired Med. Armor Plating 3049 | -9/Materials | Discovered new exit (range 7) 3106 | -9/Materials | Repaired Med. Armor Plating 3154 | -9/Materials | System corruption reached 10% 3232 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 3236 | -9/Materials | X0-1V1 foreshadows a heat wave 3238 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 3295 | -9/Materials | Sterilization system engaged 3295 | -9/Materials | Non-combat units ordered to evacuate 3395 | -9/Materials | Combat units ordered to evacuate 3441 | -9/Materials | Entered Mines 3454 | -9/Mines | Learned Materials security intel 3478 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3478 | -9/Mines | Discovered new exit (range 5) 3599 | -9/Mines | Discovered new exit (range 5) 3714 | -9/Mines | Entered Exiles 3715 | -9/Exiles | Identified exit to Mines 3751 | -9/Exiles | Met 8R-AWN 3782 | -9/Exiles | Met EX-HEX 3823 | -9/Exiles | Met EX-BIN 3842 | -9/Exiles | Aligned with FarCom system 3844 | -9/Exiles | Given EX-Vault access code 3881 | -9/Exiles | Opened EX-Vault 3890 | -9/Exiles | Found Deploy-a-Sentry 3893 | -9/Exiles | Found Deploy-a-Sentry 3896 | -9/Exiles | Found Deploy-a-Sentry 3898 | -9/Exiles | Found Modified TNC 3903 | -9/Exiles | Found Trap Reconfigurator 3933 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3981 | -9/Exiles | Met EX-DEC 4067 | -9/Exiles | DAS Turret deployed 4081 | -9/Exiles | Attacked by the Exiles 4125 | -9/Exiles | Destroyed 8R-AWN 4148 | -9/Exiles | Lost 5 parts (1n1u3w) 4323 | -9/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, Deploy-a-Sentry 4323 | -9/Exiles | Entered Mines 4380 | -8/Mines | ME-RLN came to Exiles' defense 4381 | -8/Mines | X0-1V1 whisked you away to safety 4382 | -8/Mines | DAS Turret deployed 4401 | -8/Mines | Build established: Gunner 4428 | -8/Mines | Found DCF Scrap (16 items) 4482 | -8/Mines | X0-1V1 sent you into danger 4485 | -8/Mines | DAS Turret deployed 4523 | -8/Mines | Allies destroyed ME-RLN 4549 | -8/Mines | Discovered new exit (range 15) 4642 | -8/Mines | Entered Materials 4642 | -8/Materials | Evolved 2 slots: Utility x2 4722 | -8/Materials | X0-1V1 sent you into danger 4738 | -8/Materials | Build established: Derelict-Gunner 4858 | -8/Materials | Learned Factory security intel 4921 | -8/Materials | Learned location of 1 exit from Storage 4972 | -8/Materials | Learned Storage security intel 4986 | -8/Materials | Discovered new exit (range 15) 5011 | -8/Materials | Core integrity fell below 50% 5042 | -8/Materials | X0-1V1 upgraded hostiles (x1) 5043 | -8/Materials | Learned location of 1 exit from Lower Caves 5045 | -8/Materials | X0-1V1 rescued you from certain death 5060 | -8/Materials | Lost 9 parts (1p3n1u4w) 5086 | -8/Materials | Learned 4 Recycling zone layouts 5191 | -8/Materials | Core integrity fell below 20% 5214 | -8/Materials | Core integrity restored by X0-1V1 (+101) 5245 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5271 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x3) 5321 | -8/Materials | Released all parts (2) 5328 | -8/Materials | X0-1V1 mutated your Utility slot to Weapon slot 5342 | -8/Materials | Build established: Mutant 5346 | -8/Materials | Lost 4 parts (1p1n1u1w) 5353 | -8/Materials | Core integrity restored by X0-1V1 (+101) 5356 | -8/Materials | Entered Factory 5356 | -7/Factory | Evolved 2 slots: Propulsion x2 5357 | -7/Factory | Identified exit to Storage 5438 | -7/Factory | Sensors blinded by X0-1V1 5441 | -7/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 5441 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5559 | -7/Factory | Discovered new exit (range 3) 5560 | -7/Factory | Identified exit to Factory 5576 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5609 | -7/Factory | Garrison activated, responded to threat 5633 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 5655 | -7/Factory | Build established: Sprinter 5732 | -7/Factory | System corruption reached 10% 5756 | -7/Factory | Search patrols dispatched 5773 | -7/Factory | Identified exit to Lower Caves 5889 | -7/Factory | Entered Storage 5890 | -7/Storage | Identified exit to Recycling 5964 | -7/Storage | Sensors blinded by X0-1V1 5989 | -7/Storage | Core integrity restored by X0-1V1 (+116) 6024 | -7/Storage | Found Prototype Processor 6024 | -7/Storage | Identified Exp. Targeting Computer 6081 | -7/Storage | Core integrity fell below 50% 6112 | -7/Storage | Used back door to open Recycling access 6114 | -7/Storage | Entered Recycling 6117 | -7/Recycling | X0-1V1 mutated your Propulsion slot to Power slot 6118 | -7/Recycling | Lost 5 parts (3n1u1w) 6172 | -7/Recycling | Core integrity fell below 20% 6180 | -7/Recycling | Scanned before Scraplab entrance 6185 | -7/Recycling | Entered Scraplab 6188 | -7/Recycling | Discovered new exit (range 2) 6188 | -7/Recycling | Identified exit to Scraptown 6188 | -7/Recycling | Entered Scraptown 6188 | -7/Scraptown | System corruption cleaned by C-Scrubber 6457 | -7/Scraptown | Visited Comm Corps 6464 | -7/Scraptown | Visited Fellowship of the Rings 6494 | -7/Scraptown | Turned away by UFD registrar 6518 | -7/Scraptown | Visited Cave Peace 6530 | -7/Scraptown | Visited Cyclists 6553 | -7/Scraptown | Visited IN-MT5's Study 6563 | -7/Scraptown | Attacked by Scraptown defenders 6567 | -7/Scraptown | Stole IN-MT5's Pitchfork schematic 6609 | -7/Scraptown | Destroyed by HU-PIO(E) with Barrage Gun Last Messages --------------- 06590_ YS-YA6(p) destroyed. 06590_ Destroyed Ripteeth. 06593_ Penetrated by Slug. 06593_ Penetrated by Bolt. 06593_ Missile Launcher destroyed. 06595_ Penetrated by Slug. 06595_ Minigun destroyed. 06595_ Penetrated by Bolt. 06598_ Penetrated by Slug. 06598_ Reactive Plating destroyed. 06598_ Penetrated by Bolt. 06600_ Penetrated by Slug. 06601_ Penetrated by Bolt. 06601_ Bolt penetrates Z6-XO2(j). 06602_ Imp. Treads destroyed. 06602_ Chain reaction triggered in Ion Engine. 06602_ ZP-V6W(g) destroyed. 06605_ GROF|XSQDTYS:OSRTO#M/ 06608_ Penetrated by Bolt. 06609_ X0-1V1 snickers! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????? #???????????????????? | | ????????????? ???????????? "???????????????????? | | ????????????? ???????????? "???????????????????? | | ????????????? ???????????" ???????????????????? | | ????????????? ???????????" "???????????????????? | | ???????????## ##?????????" "???????????????????? | | #????????"""" """"??????? #???????????????????? | | #???????? " " ???????" #??????????########## | | #?????????" "????????" #??????????""# | | #?????????? " " ?????????" #???????? "# | | #???????????" "??????????# #????????#" "# | | ##??????????# #??????????# #????????#" "# | | ############ ############Ec #????????#" "# | | @ #????????# "# | | h #????#####" "# | | #################j####### #????? "# | | ##?????????# ##????# #??????? ? ?? | | ########???# ####### E ########## ##### #### | | """""""#???# * " # | | " "#???## !% " # | | != "#??? % = " # x | | " = "#??# =%%[[% g b | | " =! "#??# # !! ! | | " "#??## # ####x############ | | " "#???## " " # #? ?????????# | | " ! "#????##"%%""" # E# ???????# | | " "#?????#"""""""" # # #?????# | | """" ""#?????########### # #?????# | | #### ###???????????????# # """"" #?????# | | #### ###???????????????# # """"" #?????# | | """" ""#???????????????# # """"" #?????# | | " "#???????????????# # ??? #?????# | | " "" "#??????????#????# # ?????? #?????# | | " "" "#??????????#"???# ###?????????????# | | " "#?????# ???# ???# #???????????????# | | ""#?????? ??# ??# #???????????????# | | " """""#???????#"## ??# #???????????????# | | """""""#????????? ?# #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 27 Energy Capacity 1180 Matter Stores 592 Matter Capacity 1200 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Launcher Accuracy 20 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed IN-MT5's Pitchfork "Insurrection" | -7/Scraptown | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 16% | -10/Materials Ion Engine | 38% | -10/Materials Med. Armor Plating | 1% | -9/Materials Med. Armor Plating | 41% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechDirtyRail Manual? 0 Play Time 01:06:18 Cumulative 378.1 hours Start 2026.08.24 @ 09:53:14 End 2026.08.24 @ 10:59:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 31 Types 13/1/8/1/5/1/0/0/0/2 Lore% 90 Gallery% 80 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93539cf8-e9d8-40cc-aff8-0d6622f2fe42