Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:08:20 Player: eseft Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1946) 1946 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4669 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 60 Cogmind --------- Core Integrity 399/700 Matter 34/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Medium Matter Pod (0) Compact Matter Pod (0) Improved Sensor Array Improved Shield Generator Improved Assault Rifle Light Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Kinecellerator Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Matter Pod Compact Matter Pod Improved Sensor Array Improved Shield Generator Improved Assault Rifle Light Cannon Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Advanced Assault Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 78 | 6 2 24 24 22 Power 6 | 1 . 2 2 1 Engine 3 | 1 . 2 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 22 | 2 . 6 7 7 Treads . | . . . . . Leg 22 | 2 . 6 7 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 1 6 8 9 Device 13 | . . 3 4 6 Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 7 | . 1 3 3 . Artifact . | . . . . . Weapon 25 | 2 1 10 7 5 Energy Gun . | . . . . . Energy Cannon 3 | . . 3 . . Ballistic Gun 12 | 2 1 6 3 . Ballistic Cannon 9 | . . . 4 5 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . . 5 12 13 Power 4 | . . 1 2 1 Propulsion 14 | . . 3 5 6 Utility 3 | . . . 3 . Weapon 9 | . . 1 2 6 Highest Loss Streak 8 | . . 3 7 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 94 91 95 Engine 6 | . 14 10 5 . Core 3 | . . . 3 6 Leg 30 | . 28 39 28 27 Device 6 | . . 2 12 7 Storage 9 | . 14 11 8 7 Processor 2 | . . . . 7 Hackware 2 | . . . . 6 Protection 5 | . 12 7 4 . Ballistic Gun 14 | . 28 19 13 5 Ballistic Cannon 11 | . . . 13 22 Naked Turns . | . . . . . Heaviest Build 53 | 12 15 22 49 53 Greatest Support 50 | 20 20 40 43 50 Greatest Overweight (x) 4 | 1 . . 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 6 8 8 15 15 Average Carried 10 | 4 7 7 13 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 6 8 8 13 11 Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Skirmisher 11% | Scavenger-Gunner 9% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2265 | 217 220 340 820 668 Remotely . | . . . . . Salvage Created 1704 | . 223 544 698 239 Parts 117 | . 13 49 37 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 6 18 17 11 Guns 22 | . 6 8 6 2 Cannons 26 | . . 6 11 9 AOE 4 | . . 4 . . Classes Destroyed 10 | . 1 4 4 1 Worker 1 | . . 1 . . Builder 2 | . . 1 . 1 Recycler 2 | . . . 2 . Watcher 2 | . . . 1 1 Swarmer 18 | . . 10 3 5 Grunt 23 | . 6 5 9 3 Sentry 5 | . . 3 2 . Specialist 2 | . . . 2 . Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 4 | . 4 4 4 4 Combat Bots Only 4 | . 4 4 3 4 Max Kills in Single Turn 3 | . 1 3 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 488 | . 21 104 167 196 Missed 139 | . 4 27 43 65 Damage Taken 4588 | . 206 906 1642 1834 Core 666 | . 54 94 217 301 Absorbed by Shields . | . . . . . Redirected to Shielding 25 | . 12 13 . . Regen/Repaired (Parts) 32 | . 32 . . . Core Remaining (%) 78 | 100 78 76 60 . Volleys Fired 141 | . 18 42 38 43 Largest 4 | . 2 2 3 4 Hottest 192 | . 43 79 124 192 Shots Fired 391 | . 36 82 114 159 Gun 163 | . 36 57 46 24 Cannon 226 | . . 23 68 135 Launcher 2 | . . 2 . . Special . | . . . . . Kinetic 366 | . 36 57 114 159 Thermal . | . . . . . Explosive 2 | . . 2 . . Electromagnetic 23 | . . 23 . . Robot Hit Streak 13 | . 12 9 13 8 Robot Miss Streak 6 | . 1 3 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 223 | . 30 55 66 72 Core Hits 91 | . 14 26 31 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . . 3 2 Destroy 2 | . . . 2 . Blast 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4826 | . 280 1248 1558 1740 Guns 1338 | . 280 367 502 189 Cannons 3027 | . . 483 993 1551 Explosions 461 | . . 398 63 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3882 | . 280 367 1495 1740 Thermal 332 | . . 269 63 . Explosive 129 | . . 129 . . Electromagnetic 483 | . . 483 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 8 3 Message Errors 2 | . . . 2 . Matter Fused 3 | . . . 1 2 Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (major) 3 | . . . 2 1 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 141 | . . 35 31 75 Projectiles 111 | . . 5 31 75 Explosions 30 | . . 30 . . Melee . | . . . . . Knockbacks 32 | . . . 10 22 Impact . | . . . . . Kinetic 31 | . . . 10 21 Secondary 1 | . . . . 1 Self-Inflicted Damage 99 | . . 99 . . Shots 4 | . . 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 591 | . 13 246 288 591 Average Temperature 117 | . 6 83 79 162 Received Heat Transfer 969 | . 114 171 513 171 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 200 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 491 | . 149 491 289 178 Initial 143 | . . 20 143 41 Average 127 | . 50 213 175 72 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 77 | 100 100 43 65 100 Level 1 18 | . . 40 34 . Level 2 3 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 2 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 14 25 26 22 Peak Tracking Total 5 | . 4 5 4 4 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 1 4 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 3 4 1 Max in Single Turn 2 | . . 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 7 6 1 3 Terminals 13 | . 5 6 1 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 40 | . 17 12 5 6 Successful 21 | . 8 5 4 4 Failed 19 | . 9 7 1 2 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 14 | . 6 4 3 1 Terminals 32 | . 12 12 5 3 Fabricators 2 | . . . . 2 Repair Stations 2 | . 2 . . . Recycling Units 3 | . 3 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 16 | . 5 5 4 2 Record 1 | . . . 1 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Alert Level 5 | . 2 . 2 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Security Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 6 6 1 2 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 67 | . . . . 67 Total Robot Build Rating 8 | . . . . 8 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 64 | . . . . 64 Highest-Rated Ally 32 | . . . . 32 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 252 | . . . . 252 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3990 | 87 592 954 1027 1330 Spaces Moved 2143 | 66 387 570 436 684 Core 11 | 11 . . . . Treads . | . . . . . Legs 2132 | 55 387 570 436 684 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 112 110 Average Speed 133 | 109 120 120 171 131 Slowest Speed 400 | 120 120 120 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 60 50 26 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 87 | . . 24 31 32 Melee . | . . . . . Projectile 47 | . . . 15 32 AOE 40 | . . 24 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2970 | 78 489 764 630 1009 Wait 506 | . 62 113 95 236 Move 2139 | 65 386 569 435 684 Hop . | . . . . . Pick Up 65 | 7 12 9 26 11 Fast Attach 25 | 5 1 9 7 3 Attach 26 | 1 . 6 10 9 Detach 3 | . . . . 3 Swap 27 | . 1 9 7 10 Drop 38 | . 9 7 12 10 Fire 141 | . 18 42 38 43 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 11) 449 | -10/Materials | Repaired Aluminum Leg 524 | -10/Materials | Discovered new exit (range 10) 616 | -10/Materials | Discovered new exit (range 13) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x2 1149 | -9/Materials | Discovered new exit (range 15) 1287 | -9/Materials | Lost 3 parts (3n) 1624 | -9/Materials | Discovered new exit (range 9) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2330 | -8/Materials | Lost 7 parts (1p3n2u1w) 2629 | -8/Materials | Discovered new exit (range 14) 2644 | -8/Materials | Lost 3 parts (1p1u1w) 2661 | -8/Materials | Entered Factory 2661 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2998 | -7/Factory | Build established: Scavenger-Skirmisher 3237 | -7/Factory | Discovered new exit (range 11) 3820 | -7/Factory | Fabricated Y-54 Guardian (x2) 3835 | -7/Factory | Garrison activated, responded to threat 3917 | -7/Factory | Build established: Scavenger-Gunner 3991 | -7/Factory | Self-destructed Last Messages --------------- 03946_ Acquired 52 matter. 03957_ S-27 Virus knocked back. 03957_ Lgt. Nuclear Core destroyed. 03960_ S-27 Virus knocked back. 03962_ Adv. Assault Cannon destroyed. 03964_ Aluminum Leg destroyed. 03968_ S-27 Virus knocked back. 03973_ M-13 Machinist repairs S-27 Virus. 03974_ S-27 Virus destroyed. 03976_ M-13 Machinist repairs Y-54 Guardian. 03981_ Adv. Assault Cannon destroyed. 03981_ Aluminum Leg destroyed. 03984_ Neutrino Reactor explodes. 03984_ S-27 Virus destroyed. 03984_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03984_ Adv. Assault Cannon destroyed. 03987_ Destroyed Wheel. 03987_ M-13 Machinist knocked back. 03991_ Aluminum Leg destroyed. 03991_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????########????????????????????? | | #???????????????? #????????????????????? | | #??????????????? """ #????????????????????? | | #?????????# ?? """ "T" #????????????????????? | | #?????????# """ #????????????????????? | | #?????????# = """ #????????????????????? | | #?????????# #????????????????????? | | #?????????# """ #????????????????????? | | #########??????# """ #????????????????????? | | * #??????# """ #????????????????????? | | #??????# % #????????????????????? | | !#????# ; @ #????????????????????? | | ] #??????# % Y % #????????????????????? | | ###+#################; ######## ??????????? | | % =%== *%= ?????????? | | [ = ?????????? | | """ """ """ ?????????? | | """"" """"" """"" ??????????? | | """"" """"" """"" ??????????? | | ;####;######## ???????????? | | """ """ """ #???? ?????????? ???????????? | | """"" """"" """"" #???? ???????????????????????? | | """"" """"" """"" #????"???????????????????????? | | #????"???????????????????????? | | ? #????????????????????????????? | | ? ?? #????????????????????????????? | | #########??###?? #????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control My Command Is Your Wish Shopping List root@ Challenges ------------ None Game ------ Seed VortexDerelictLattice Manual? 0 Play Time 01:55:33 Cumulative 8.7 hours Start 2024.04.05 @ 21:55:00 End 2024.04.06 @ 00:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 534b5b7f-ccb1-4d47-ad56-1a8171774e4d