Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 01:20:33 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (58) 290 Value Destroyed (1648) 1648 Prototype IDs (21) 420 Alien Tech Used (3) 600 Bonus (616) 616 TOTAL SCORE: 10874 Bonus ------- Follower Combat Kills 316 Met Zhirov 300 Cogmind --------- Core Integrity 8/1300 Matter 168/300 Energy 67/100 System Corruption 9% Temperature Cool (2) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav Array > --- UTILITY (10) ----- Advanced Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Heat Sink Improved Terrain Scanner Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Makeshift Power Source Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Experimental Core Shielding > --- WEAPON ----------- Makeshift Axe Phasing Sabre Lance > --- INVENTORY -------- Heavy Antimatter Reactor Compact Wheel Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Power Amplifier Improved Heat Sink Advanced Signal Interpreter Improved Terrain Scanner Seismic Detector Makeshift ECM Suite Dimensional Node Initializer Transdimensional Reconstructor Mini Grenade Launcher Phasing Sabre [Rating: 109] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Combat Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 6 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . . . . . . . . Utility 8 | . . . 1 . . . 3 . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Attached 79 | 8 3 . 2 . . 7 7 8 6 . 6 3 . 5 2 . 6 1 15 Power 14 | 1 . . . . . . 1 3 1 . 2 . . 1 1 . 1 . 3 Engine 5 | 1 . . . . . . 1 2 . . . . . . 1 . . . . Core 4 | . . . . . . . . 1 1 . 1 . . . . . . . 1 Reactor 5 | . . . . . . . . . . . 1 . . 1 . . 1 . 2 Propulsion 24 | 2 . . 1 . . 2 2 1 1 . 2 1 . 3 . . 3 . 6 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . Hover 15 | . . . . . . . 2 1 1 . 2 1 . 3 . . 1 . 4 Flight 4 | . . . . . . . . . . . . . . . . . 2 . 2 Utility 24 | 2 1 . 1 . . 1 3 2 3 . 2 2 . 1 . . 2 . 4 Device 11 | 1 . . . . . . 1 1 2 . . 1 . . . . 1 . 4 Storage 4 | 1 1 . 1 . . . . . . . 1 . . . . . . . . Processor 4 | . . . . . . . . 1 1 . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . . 1 2 . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 17 | 3 2 . . . . 4 1 2 1 . . . . . 1 . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . 1 . . . . . . . . . . Ballistic Gun 3 | 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . . . 3 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 1 1 . 1 . . 1 . . 4 . 3 Parts Lost 48 | . . . . . . 7 . 5 . 1 1 1 . 4 2 2 . . 25 Power 10 | . . . . . . 1 . 1 . 1 . . . 1 1 . . . 5 Propulsion 17 | . . . . . . 4 . . . . . 1 . 2 1 . . . 9 Utility 13 | . . . . . . . . 4 . . 1 . . . . 2 . . 6 Weapon 8 | . . . . . . 2 . . . . . . . 1 . . . . 5 Highest Loss Streak 8 | . . . . . . 6 . 4 . 1 1 1 . 4 1 2 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 7 8 8 9 11 11 9 10 11 14 14 13 12 10 7 7 11 14 9 Power . | . 1 1 1 1 1 1 . . . 2 1 1 1 . . . . 1 . Propulsion 1 | 1 2 2 2 2 2 1 . . . 1 2 2 2 1 1 1 2 4 1 Utility 4 | . 2 2 2 2 4 6 7 7 9 9 8 7 7 6 4 4 4 5 4 Weapon 2 | 1 2 3 3 4 4 3 2 2 2 2 2 2 2 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . . . 1 1 . . . . . . . . . 5 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . 1 . . . . . . . . . 2 Utility 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 84 88 88 71 50 49 68 73 76 85 94 83 79 83 76 84 56 Engine 5 | . 14 14 11 11 11 2 5 5 2 . . . . . 1 5 5 5 1 Core 1 | . . . . . . . . . 7 8 9 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 6 5 5 5 5 2 Treads 10 | . 28 28 29 33 33 17 . . . . . . . . . . . . . Hover 11 | . . . . . . . 11 14 20 23 23 26 29 24 23 21 22 26 12 Device 8 | . 14 14 11 11 11 11 6 6 9 11 7 8 11 9 9 8 . . 4 Storage 7 | . 14 14 11 11 11 11 6 6 5 5 5 5 5 5 5 5 5 5 2 Processor 7 | . . . . . . . . . 7 11 15 17 17 19 21 21 21 21 17 Protection 2 | . . . . . . 1 6 2 . . . 2 5 5 5 5 6 10 2 Energy Cannon 1 | . . . . . . . . 6 5 5 5 5 5 2 . . . . . Ballistic Cannon 9 | . 25 28 22 22 22 19 11 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . 4 5 5 5 4 5 5 5 5 5 5 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . 2 5 5 5 2 Peak Build Rating 109 | 7 10 10 12 12 14 18 39 51 75 75 83 91 91 96 85 85 93 95 109 Average Rating 44 | 6 9 10 11 12 12 13 31 46 68 72 79 86 91 88 79 82 81 91 72 On Entrance 49 | . 7 10 10 12 12 14 13 35 48 75 69 82 91 91 81 83 73 91 95 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 22 22 32 32 32 36 39 46 56 56 60 68 68 68 58 53 51 54 59 Greatest Support 80 | 40 40 40 63 63 63 63 40 47 58 58 68 70 70 70 64 53 62 62 80 Greatest Overweight (x) 16 | . . . . . . 2 2 1 1 . . 1 . 1 . . 16 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 7 8 8 9 9 14 15 11 14 14 14 15 15 12 12 9 8 14 15 15 Average Carried 10 | 4 7 8 8 9 11 11 9 10 11 14 14 13 12 10 7 7 11 13 9 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 8 9 9 14 9 10 13 14 14 15 12 12 9 8 8 14 15 4 Class Distribution -------------------- 80% | Mutant 19% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 1529 | 388 53 . 6 . 84 207 16 148 22 . 109 65 . . 170 7 113 56 85 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1775 | 307 100 . 6 . . 92 5 240 50 . 187 115 . . 56 48 201 38 330 Parts 112 | 31 9 . . . . 5 3 14 8 . 8 13 . . 4 5 2 2 8 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 5 . . . . . 9 . . 4 3 1 1 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 39 | . 3 . 1 . . 4 . 3 1 . . 6 . . 4 5 . 5 7 Melee 9 | . . . . . . . . 2 1 . . 1 . . . 1 . 1 3 Cannons 9 | . 3 . 1 . . 4 . 1 . . . . . . . . . . . AOE 21 | . . . . . . . . . . . . 5 . . 4 4 . 4 4 Classes Destroyed 12 | 3 3 . 1 . . 1 1 1 . . . . . . . . . 1 1 Worker 1 | 1 . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 1 1 1 . 1 . . . . . . . . Tunneler 9 | 8 . . . . . . . . . . 1 . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . 1 Recycler 2 | 1 . . . . . . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . Swarmer 25 | . 2 . . . . . . . 1 . . 5 . . 4 5 . 3 5 Grunt 6 | . 1 . . . . 3 . 1 . . . 1 . . . . . . . Sentry 4 | . . . 1 . . . . 2 . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 4 2 . 1 . . 2 1 2 1 . 2 5 . . 4 5 . 3 4 Combat Bots Only 5 | . 2 . 1 . . 2 . 1 1 . . 5 . . 4 5 . 3 4 Max Kills in Single Turn 3 | 1 1 . 1 . . 1 1 1 1 . 1 2 . . 2 3 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 2 . . 2 3 . 1 2 Melee 1 | . . . . . . . . 1 1 . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Hostile Shots Fired 697 | . 6 . 6 . . 64 11 209 2 1 19 51 6 29 46 20 . 11 216 Missed 281 | . 3 . 1 . . 12 1 79 . . 10 27 4 9 29 9 . 8 89 Hits 416 | . 3 . 5 . . 52 10 130 2 1 9 24 2 20 17 11 . 3 127 Melee 14 | . . . . . . . . . . 1 . . . . . . . . 13 Projectile 402 | . 3 . 5 . . 52 10 130 2 . 9 24 2 20 17 11 . 3 114 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . . . . . 2 . . . 1 . . . . 2 . . . 8 Damage Taken 7902 | . 33 . 76 . . 1252 146 1082 26 41 221 410 31 461 379 253 . 57 3434 Core 1929 | . . . . . . 308 26 179 . 41 . 34 . 25 74 . . 12 1230 Absorbed by Shields 131 | . . . . . . . 40 . . . . . . . . . . . 91 Redirected to Shielding 191 | . . . . . . . . 39 . . . . . . . . . 8 144 Regen/Repaired (Parts) 170 | . . . . . . . . 102 . . 68 . . . . . . . . Core Remaining (%) 80 | 100 . 100 . . . 23 . 75 . . . . 92 . . . . 90 . Volleys Fired 120 | 18 6 . 5 . . 23 5 39 . . . 4 . . 3 3 . 8 6 Largest 2 | 2 2 . 2 . . 2 2 1 . . . 2 . . 1 1 . 1 1 Hottest 120 | 40 66 . 66 . . 66 66 80 . . . 120 . . 30 30 . 30 30 Shots Fired 175 | 36 12 . 10 . . 44 10 39 . . . 4 . . 3 3 . 8 6 Gun 36 | 36 . . . . . . . . . . . . . . . . . . . Cannon 115 | . 12 . 10 . . 44 10 38 . . . 1 . . . . . . . Launcher 24 | . . . . . . . . 1 . . . 3 . . 3 3 . 8 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 112 | 36 12 . 10 . . 44 10 . . . . . . . . . . . . Thermal 39 | . . . . . . . . 38 . . . 1 . . . . . . . Explosive 24 | . . . . . . . . 1 . . . 3 . . 3 3 . 8 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 4 . 13 . . 15 9 13 . . . 2 . . 1 . . 2 1 Robot Miss Streak 5 | 2 2 . . . . 5 1 2 . . . . . . 1 2 . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 161 | 23 6 . 9 . . 37 6 27 2 . 2 5 . . 1 1 4 5 33 Core Hits 103 | 11 4 . 3 . . 14 1 13 1 . 1 10 . . 4 10 1 11 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . 1 . 4 . . . 3 . . . . . . 6 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 12 | . . . . . . . . 4 . . . 3 . . . . . . 5 Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 89 | . . . . . . 3 . 17 5 . 2 7 . . 1 2 4 1 47 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . 3 . 17 5 . 2 7 . . . . . . 39 Piercing 16 | . . . . . . . . . . . . . . . 1 2 4 1 8 Sneak Attacks 8 | . . . . . . . . . 1 . 2 . . . . . . 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . 9 Damage Inflicted 6993 | 330 132 . 196 . . 825 135 924 133 . 231 571 . . 247 384 322 564 1999 Guns 330 | 330 . . . . . . . . . . . . . . . . . . . Cannons 1565 | . 132 . 195 . . 747 135 356 . . . . . . . . . . . Explosions 2058 | . . . . . . . . 15 . . . 410 . . 247 344 . 484 558 Melee 2950 | . . . . . . 78 . 514 133 . 188 161 . . . 40 322 80 1434 Ramming 90 | . . . 1 . . . . 39 . . 43 . . . . . . . 7 Kinetic 1539 | 330 132 . 195 . . 747 135 . . . . . . . . . . . . Thermal 356 | . . . . . . . . 356 . . . . . . . . . . . Explosive 2058 | . . . . . . . . 15 . . . 410 . . 247 344 . 484 558 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2409 | . . . . . . 78 . 514 133 . 188 161 . . . . . . 1335 Piercing 541 | . . . . . . . . . . . . . . . . 40 322 80 99 Highest Corruption 9 | . . . . . . . . 2 . 6 6 6 6 . . . . . 9 Average Corruption 3 | . . . . . . . . 2 . 6 6 6 6 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . 4 . 1 4 7 1 . . . . . 6 Message Errors 4 | . . . . . . . . 2 . . . 1 . . . . . . 1 Matter Fused 6 | . . . . . . . . 1 . . . 3 1 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 7 | . . . . . . . . . . . 2 2 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 568 | . . . . . . . 14 18 57 . 91 33 . . 28 31 225 . 71 Projectiles 14 | . . . . . . . 14 . . . . . . . . . . . . Explosions 149 | . . . . . . . . . . . . 33 . . 28 31 . . 57 Melee 405 | . . . . . . . . 18 57 . 91 . . . . . 225 . 14 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . . . . 18 . . 21 . . . 22 61 . . 81 Shots 5 | . . . . . . . . . . . . . . . 1 2 . . 2 Rammed 11 | . . . 1 . . . . 4 . . 1 . . . . . . . 5 Targets Rammed 11 | . . . 1 . . . . 4 . . 1 . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 24 . 20 . . 326 . 244 . . 167 177 . 4 25 20 147 280 10 Average Temperature 72 | . 9 . 13 . . 74 . 89 . . 43 64 . 3 12 8 48 111 4 Received Heat Transfer 1556 | . 18 . 27 . . 575 66 321 . . 57 123 . 84 138 24 . . 123 Effects 2 | . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 700 | . . . . . . . . 700 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . . 100 100 100 100 100 . . 100 . . . . 97 Level 1 . | . . . . . . . . . . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 208 | 10 66 17 31 3 . . 30 161 74 6 55 . . 83 . . . . 208 Initial 197 | . . 17 . 3 . . . 9 74 6 . . . 83 . . . . 197 Average 36 | 1 15 4 6 . . . 2 28 36 2 21 . . 61 . . . . 109 Influence Increases 2137 | 50 95 . 40 . . 115 35 372 44 . 90 215 . 60 195 170 10 140 506 Destroy 0b10 Robot/C 920 | . 60 . 20 . . 80 . 240 20 . . 120 . . 80 100 . 60 140 Destroy 0b10 Robot/NC 115 | 50 5 . . . . . 5 10 5 . 15 . . . . . 10 10 5 Destroy Leader 176 | . 12 . 10 . . 20 . 52 . . . 20 . . 10 10 . 10 32 Allied During Kill 20 | . . . . . . . . 20 . . . . . . . . . . . Successful Hack 14 | . . . 9 . . . . 5 . . . . . . . . . . . Disable Machine 30 | . . . . . . . . 30 . . . . . . . . . . . Destroy Structure 97 | . 3 . 1 . . . . 15 4 . . . . . . . . . 74 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 45 | . . . . . . . . . 15 . 15 . . . . . . . 15 Lose Combat Pursuer 570 | . 15 . . . . 15 30 . . . 60 75 . 60 105 60 . 60 90 Influence Decreases 2104 | 50 49 46 30 10 . 115 15 239 179 18 35 105 32 120 178 108 162 70 543 Entered New Map 462 | . . 29 . 7 . . . 11 79 12 . 21 32 50 28 18 152 . 23 Time Decay 1209 | 50 49 17 30 3 . 100 15 150 100 6 35 74 . 30 130 70 10 70 270 Lost Part 395 | . . . . . . 15 . 40 . . . 10 . 40 20 20 . . 250 Lost Ally 38 | . . . . . . . . 38 . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 2 4 . . 1 . . . . . . . 3 Investigation 3 | . . . . . . . . 2 . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . 2 Reinforcement 7 | . 1 . 1 . . . 2 2 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . . . . . . . 3 . . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 137 | . 6 . 3 . . 5 11 14 3 6 4 9 2 9 11 9 . 6 39 Peak Tracking Total 13 | . 4 . 2 . . 3 9 6 1 6 4 6 2 7 7 5 . 4 13 Tactical Retreats 17 | . 1 . . . . 1 1 . . . 1 3 . 1 3 1 . 2 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . . . . . . . 1 2 1 . 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . . . . . . . . 2 . . . . . . 1 . . . . Max in Single Turn 2 | . . . . . . . . 2 . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 11 | . . . 1 . . . . 4 . . 1 . . . . . 4 . 1 Terminals 5 | . . . 1 . . . . 3 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 33 | . . . 1 . . . . 13 . . 1 . . . . . 17 . 1 Successful 24 | . . . 1 . . . . 5 . . 1 . . . . . 17 . . Failed 9 | . . . . . . . . 8 . . . . . . . . . . 1 Catastrophic 2 | . . . . . . . . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . 4 . . 1 . . . . . . . . Terminals 11 | . . . 1 . . . . 9 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 4 . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 1 . . . . 4 . . . . . . . . 17 . . Record 5 | . . . . . . . . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . . 1 . . . . . . . . 4 . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . . . . . . Patch 2 | . . . . . . . . 1 . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . . 4 . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 14 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . . . . . 5 . 1 . . . . . . . . . Largest Group 3 | . . . . . . . . 3 . 1 . . . . . . . . . Highest-Rated Group 103 | . . . . . . . . 103 . 31 . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 28 . 5 . . . . . . . . . Total Damage 537 | . . . . . . . . 494 . 43 . . . . . . . . . Kills 9 | . . . . . . . . 9 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Active Infowar (turns) 4339 | 127 217 98 171 66 825 401 303 72 209 41 139 184 13 78 265 154 208 185 583 Terrain 837 | . . . . . . . . . 209 41 139 184 13 63 . . . . 188 Seismic 2430 | 127 217 98 171 66 825 401 303 72 . . . . . . . . . . 150 Decoding 1783 | . . . . . . . . . . . 113 184 13 78 265 154 208 185 583 ECM 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 1 . 2 1 1 . . . . . . . . 2 1 . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 56 | . . . . . . . . . . . 8 . . 6 . . . . 42 Traps 3 | . . . . . . . . . . . . . . . . . . . 3 Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . . Items 48 | . . . . . . . . . . . 8 . . 5 . . . . 35 Machines 2 | . . . . . . . . . . . . . . . . . . . 2 Guards 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 4960 | 318 217 98 171 66 825 401 303 497 214 41 139 184 13 78 265 154 208 185 583 Spaces Moved 4722 | 158 103 62 89 42 513 229 322 385 302 84 212 252 25 117 415 229 169 209 805 Core 30 | 5 . . . . . . . . . . . . . . . . 9 . 16 Treads 1045 | 153 103 62 89 42 513 83 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 168 | . . . . . . 146 22 . . . . . . . . . . . . Hover 3115 | . . . . . . . 300 385 302 84 212 252 25 117 415 229 158 209 427 Flight 364 | . . . . . . . . . . . . . . . . . 2 . 362 Fastest Speed 34 | 50 160 160 160 160 160 105 56 52 48 48 48 53 53 53 56 62 56 56 34 Average Speed 83 | 156 160 160 160 160 160 134 61 71 59 48 55 55 53 60 59 62 105 56 46 Slowest Speed 850 | 160 160 160 160 160 160 160 130 106 105 48 59 129 53 132 62 62 850 56 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 8 | . . . . . . . . 8 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 9 23 19 16 19 71 44 13 56 9 85 8 46 10 4 66 46 62 42 29 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . . . . . . 3 . . Known Exits Taken 9 | . . . . . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . . 5 2 . . . . . . . . 5 . . 2 . Spaces Dug 15 | . . . . . . . . 7 3 . . . . . . . . . 5 Terrain Destroyed 197 | . . . 1 . . . . 25 3 . . 29 . . 22 28 . 51 38 Melee 11 | . . . . . . . . 3 3 . . . . . . . . . 5 Projectile 13 | . . . 1 . . . . 11 . . . 1 . . . . . . . AOE 173 | . . . . . . . . 11 . . . 28 . . 22 28 . 51 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 5416 | 189 143 61 107 41 517 273 415 541 326 84 232 279 24 124 428 235 189 267 941 Wait 253 | . 27 . 9 . . 10 68 15 5 1 4 10 . 1 . . . 44 59 Move 4694 | 157 102 61 88 41 512 228 321 384 302 83 211 251 24 116 414 228 168 208 795 Hop 5 | . . . . . . . . . . . . . . . . . . . 5 Pick Up 37 | 6 2 . 1 . 5 . 1 4 4 . 3 . . . 1 . 6 1 3 Fast Attach 45 | 7 . . 2 . . 1 5 3 4 . 1 1 . 2 2 . 6 1 10 Attach 38 | . . . . . . 4 2 3 1 . 3 4 . 3 4 1 . 2 11 Detach 12 | . . . . . . . 2 1 . . 1 1 . . 2 1 . 2 2 Swap 18 | 1 4 . . . . 2 . 2 2 . 3 1 . . . . 2 . 1 Drop 26 | . 2 . 1 . . 2 3 1 3 . 3 . . 2 1 . 3 . 5 Fire 120 | 18 6 . 5 . . 23 5 39 . . . 4 . . 3 3 . 8 6 Melee 78 | . . . . . . 3 . 17 5 . 2 7 . . 1 2 4 1 36 Ram 10 | . . . . . . . . 4 . . 1 . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . 8 26 . . . . . . . . . . 3 Rewire 42 | . . . . . . . . 42 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 6) 536 | -10/Materials | Entered Mines 605 | -10/Mines | Discovered new exit (range 11) 634 | -10/Mines | Entered Materials 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Discovered new exit (range 7) 805 | -9/Materials | Entered Mines 830 | -9/Mines | Met a Derelict bent on vengeance 853 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 860 | -9/Mines | Learned location of Zion (-7) 871 | -9/Mines | Entered Zion 1007 | -7/Zion | Learned Factory stockpile data 1151 | -7/Zion | Learned Factory emergency access door positions 1659 | -7/Zion | Given the Hacking Drone Bay 1663 | -7/Zion | Found Prototype Device 1678 | -7/Zion | Discovered new exit (range 12) 1696 | -7/Zion | Entered Proximity Caves 1706 | -6/Proximity Caves | Learned 4 Factory zone layouts 1883 | -6/Proximity Caves | Spotted B-75 Beast 1894 | -6/Proximity Caves | Core integrity fell below 50% 1923 | -6/Proximity Caves | Destroyed B-75 Beast 1941 | -6/Proximity Caves | Lost 6 parts (4n2w) 2090 | -6/Proximity Caves | Discovered new exit (range 7) 2097 | -6/Proximity Caves | Entered Factory 2097 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 2394 | -6/Factory | Discovered new exit (range 12) 2400 | -6/Factory | Entered Extension 2420 | -6/Extension | Identified Hacking Drone Bay 2448 | -6/Extension | Energy Cycler disabled 2448 | -6/Extension | Rescued a captive Derelict 2448 | -6/Extension | Rescued a captive Derelict 2448 | -6/Extension | Rescued a captive Derelict 2448 | -6/Extension | Rescued a captive Derelict 2448 | -6/Extension | Rescued a captive Derelict 2449 | -6/Extension | Rescued a captive Derelict 2449 | -6/Extension | Rescued a captive Derelict 2449 | -6/Extension | Rescued a captive Derelict 2454 | -6/Extension | Rescued a captive Derelict 2458 | -6/Extension | Rescued a captive Derelict 2461 | -6/Extension | Rescued a captive Derelict 2558 | -6/Extension | Lost 4 parts (1p3u) 2889 | -6/Extension | Discovered new exit (range 10) 2890 | -6/Extension | Discovered new exit (range 6) 2897 | -6/Extension | Identified exit to Factory 2897 | -6/Extension | Entered Factory 2897 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3111 | -5/Factory | Sucked down chute 3111 | -5/Factory | Entered Waste 3112 | -5/Waste | Met a frightened Derelict 3117 | -5/Waste | Spotted C-40 Crusher 3126 | -5/Waste | EMP discharged 3129 | -5/Waste | Spotted C-40 Crusher 3131 | -5/Waste | Spotted C-40 Crusher 3134 | -5/Waste | Spotted C-40 Crusher 3134 | -5/Waste | Crushed by Compactor (1 part destroyed) 3136 | -5/Waste | Spotted C-40 Crusher 3138 | -5/Waste | Spotted C-40 Crusher 3148 | -5/Waste | Discovered new exit (range 11) 3152 | -5/Waste | Identified exit to Factory 3152 | -5/Waste | Entered Factory 3230 | -5/Factory | Discovered new exit (range 16) 3238 | -5/Factory | Identified exit to Upper Caves 3291 | -5/Factory | Entered Upper Caves 3471 | -5/Upper Caves | Discovered new exit (range 7) 3474 | -5/Upper Caves | Identified exit to Upper Caves 3475 | -5/Upper Caves | Entered another Upper Caves area 3477 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3480 | -5/Upper Caves | Discovered new exit (range 14) 3488 | -5/Upper Caves | Identified exit to Factory 3488 | -5/Upper Caves | Entered Factory 3488 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3538 | -4/Factory | Discovered new exit (range 13) 3566 | -4/Factory | Identified exit to Upper Caves 3566 | -4/Factory | Entered Upper Caves 3572 | -4/Upper Caves | Lost 4 parts (1p2n1w) 3593 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3693 | -4/Upper Caves | Learned Research stockpile data 3756 | -4/Upper Caves | Found Alien Artifact 3820 | -4/Upper Caves | Discovered new exit (range 7) 3823 | -4/Upper Caves | Identified exit to Upper Caves 3828 | -4/Upper Caves | Learned 8 Research zone layouts 3831 | -4/Upper Caves | Entered another Upper Caves area 3845 | -4/Upper Caves | Discovered new exit (range 5) 3847 | -4/Upper Caves | Identified exit to Research 3861 | -4/Upper Caves | Encountered a Warlord checkpoint 3964 | -4/Upper Caves | Discovered new exit (range 7) 3985 | -4/Upper Caves | Identified exit to Zhirov 3985 | -4/Upper Caves | Entered Zhirov 3985 | -4/Zhirov | Discovered new exit (range 3) 3997 | -4/Zhirov | Met Zhirov 4001 | -4/Zhirov | Build established: Derelict-Mutant 4012 | -4/Zhirov | Found Alien Artifact 4012 | -4/Zhirov | Identified Integrated Reactor 4012 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4020 | -4/Zhirov | Found Alien Artifact 4173 | -4/Zhirov | Learned location of Quarantine (-2) 4173 | -4/Zhirov | Learned location of Testing (-3) 4173 | -4/Zhirov | Learned location of Command (-1) 4178 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4193 | -4/Zhirov | Identified exit to Proximity Caves 4193 | -4/Zhirov | Entered Proximity Caves 4196 | -3/Proximity Caves | Spotter reported a threat 4371 | -3/Proximity Caves | Discovered exit to Research (range 14) 4378 | -3/Proximity Caves | Entered Research 4378 | -3/Research | Evolved 2 slots: Utility x2 4687 | -3/Research | Lost 7 parts (2p4n1w) 4705 | -3/Research | Identified Dimensional Node Initializer 4705 | -3/Research | Initialized slip node 4706 | -3/Research | Identified Transdimensional Reconstructor 4706 | -3/Research | Warped through subspace 4736 | -3/Research | Lost 8 parts (1p2n2u3w) 4764 | -3/Research | Core integrity fell below 50% 4933 | -3/Research | Core integrity fell below 20% 4961 | -3/Research | Self-destructed Last Messages --------------- 04915_ Lgt. Particle Reactor destroyed. 04916_ Enh. Force Lance severed. 04916_ Penetrated by Slug. 04916_ Stasis field depleted. 04916_ Knocked back. 04917_ Acquired 1 matter. 04917_ P-80 Master resets H-71 Marshal, system corruption cleaned. 04925_ Acquired Antigrav Array. 04928_ >> DECODED: Quantum Rifle location. 04930_ Slammed into P-80 Master. 04930_ Destabilizing: Core damaged (-26). 04931_ Slammed into P-80 Master. 04933_ System corrupted: Matter fused (-6). 04933_ Slammed into P-80 Master. 04935_ Terrain Scan Processor destroyed. 04944_ P-80 Master knocked back. 04944_ Knocked back. 04956_ Penetrated by Slug. 04956_ Slug penetrates Wall. 04961_ System corrupted: Energy discharge (-32). Map ----- +----------------------------------------------------+ | ##+#+########???# ???###+##" #???# # | | ?# #??#???????# ??# ##/######### # | | ## #???#??###?# ##! =%= ] = # | | ## ##??? ? ??# ! =%!/ #####/# | | ?# #?? ????#??##### = #???# # | | ## ##? ?? ??? ??### ! ###########"####??## # | | #???????????????### ""#?????????###?????? # | | #?????"?????#????## ###???????#?????????? | | + ??????????????## ##??????????#???????? | | #? ???????? ? ? # ! #####?????????????[? | | ####### ? ? ?????? ???+ #???????????????# # | | #?#???? ??????#?? ?# #???????????????# | | #########/################# ####????????????# # | | #????????????# # | | #????????????# # | | +????????????# # | | #????????????# # | | #########+#############+##### #????????????# # | | T ???? ???????# # # ???????????# # | | ????# ?????# + #????????????# # | | ?????# """ #????#! # #????????????# # | | ???#?# """ #????# %! # ############## # | | ?#???# """ #???## /! /c # | | ?##??# #????# / #####+## # | | #????# #????# #?? # # | | ###??# #????# @ ## # # | | ?????# ? ? #??#?# # ############### | | ???#?##????####????########### #?????????????? | | ?????????????????????#???????# #?????????????? | | ????#??????##????????????????######??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 51 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 225 Core Shielding 40 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed NeutronScrapoidReactor Manual? 0 Play Time 00:39:39 Cumulative 181.5 hours Start 2025.07.22 @ 00:39:36 End 2025.07.22 @ 01:20:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 590c9065-eeb8-49da-bf9b-99cfad59d1a7