Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 20:08:18 Player: btrs Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1687) 1687 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (11825) 11825 TOTAL SCORE: 19482 Bonus ------- Follower Combat Kills 275 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6550 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 24/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System Makeshift Core Shielding (fused) Self-contained Transmogrifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Leg Nuclear Pulse Array Long-range Proton Cannon Mass Driver Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Makeshift Core Shielding Makeshift Kinetic Plating Makeshift System Restoration Module Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Advanced Medium Treads Armored Leg Thunder Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Small Storage Unit Improved Matter Compressor Field Laser Dispersion Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Advanced Plasma Cannon Flak Gun Mass Driver Heavy Hammer [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . 4 2 . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . 1 1 1 . Utility 8 | . . . 2 1 . . 1 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 84 | 7 16 . 12 8 1 3 . 10 4 23 Power 8 | 2 2 . . 1 . . . 1 . 2 Engine 4 | 2 1 . . 1 . . . . . . Core 1 | . 1 . . . . . . . . . Reactor 3 | . . . . . . . . 1 . 2 Propulsion 35 | 2 3 . 4 6 . 1 . 3 1 15 Treads 6 | 2 . . . . . . . . 1 3 Leg 10 | . 2 . 4 2 . . . 2 . . Wheel 1 | . 1 . . . . . . . . . Hover 2 | . . . . . . 1 . 1 . . Flight 16 | . . . . 4 . . . . . 12 Utility 20 | 1 4 . 4 1 1 . . 4 3 2 Device 13 | . 4 . 3 1 1 . . 1 1 2 Storage 3 | 1 . . . . . . . 1 1 . Processor 3 | . . . 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 7 . 4 . . 2 . 2 . 4 Energy Gun 8 | 1 1 . 3 . . . . 2 . 1 Energy Cannon 3 | . 2 . . . . . . . . 1 Ballistic Gun 3 | 1 2 . . . . . . . . . Ballistic Cannon 3 | . . . . . . 2 . . . 1 Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . . . . 3 . . Corrupted Parts 3 | . . . 1 1 . . . . . 1 System Corruption 23 | . . . 6 11 . . . . . 6 Parts Lost 25 | . 8 . . 1 4 . 1 1 . 10 Power 3 | . 3 . . . . . . . . . Propulsion 10 | . 1 . . 1 2 . . 1 . 5 Utility 6 | . . . . . 2 . . . . 4 Weapon 6 | . 4 . . . . . 1 . . 1 Highest Loss Streak 4 | . 4 . . 1 4 . 1 1 . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 5 | 1 4 7 5 4 4 5 4 5 7 10 Power . | . 1 1 1 . . . . . . . Propulsion 1 | 1 2 2 . . . . . . . 3 Utility 1 | . . 2 . 1 1 2 2 1 1 1 Weapon 2 | . . 2 3 2 3 3 2 4 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . 2 . . . . . . 1 . 4 Power 1 | . 1 . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility 1 | . . . . . . . . 1 . . Weapon 4 | . . . . . . . . . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 100 99 78 51 41 28 59 73 55 Engine 5 | . 7 14 8 6 4 . . . . . Core 1 | . 5 . . . . . . . . . Reactor 1 | . . . . . . . . 4 5 1 Treads 5 | . 16 . . . . . . . 1 1 Leg 13 | . 9 28 34 13 6 . . 8 13 3 Flight 4 | . . . 1 16 9 6 6 5 . 13 Device 17 | . 13 14 23 23 19 15 13 16 20 18 Storage 8 | . 14 14 9 7 4 . . 4 5 2 Processor 1 | . . . 3 . . . . 1 6 2 Energy Gun 3 | . 3 . 9 1 . 3 2 3 . . Energy Cannon 1 | . 3 . . . . . . . . . Ballistic Gun 4 | . 15 . . . . . . . . . Launcher 1 | . . . 6 1 4 . . . . . Impact Weapon 2 | . 3 28 1 6 . . . . 5 . Peak Build Rating 117 | 6 21 21 43 47 42 37 37 84 89 117 Average Rating 39 | 4 9 21 35 41 32 34 30 64 83 81 On Entrance 34 | . 6 21 21 35 45 23 37 25 73 89 Avg Prop Armor Cover (%) 11 | . 14 . 2 6 17 13 13 7 23 17 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 13 21 17 24 26 25 15 12 42 62 82 Greatest Support 202 | 40 40 20 46 33 32 4 4 52 72 202 Greatest Overweight (x) 4 | . 1 . . 2 1 4 3 1 1 3 Average Overweight (x) . | . . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 5 5 8 20 20 Average Capacity 9 | 7 8 8 8 8 6 5 5 7 19 14 Most Carried 20 | 3 8 7 8 7 5 5 5 8 9 20 Average Carried 6 | 1 4 7 7 4 4 5 4 5 8 10 Final Capacity 20 | 8 8 8 8 8 5 5 5 8 20 5 Final Carried 9 | 3 7 7 7 3 5 5 5 7 9 5 Transmogrified Parts 31 | . . . 5 4 3 2 1 5 2 9 Integrity Recovered 373 | . . . 85 32 32 5 7 3 92 117 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 5% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Matter Collected 1808 | 261 371 . 321 146 178 . 36 90 . 405 Remotely . | . . . . . . . . . . . Salvage Created 2163 | . 919 . 467 225 225 . . 199 . 128 Parts 90 | . 49 . 14 12 1 . . 7 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 34 | . 16 . 8 4 1 . . 2 . 3 Melee 2 | . . . . 1 . . . 1 . . Guns 18 | . 14 . 2 1 . . . . . 1 Cannons 4 | . 1 . . . . . . 1 . 2 AOE 5 | . . . 4 . 1 . . . . . Classes Destroyed 11 | . 4 . 1 4 1 . . . . 1 Worker 2 | . . . . 1 . . . . . 1 Builder 1 | . . . . 1 . . . . . . Recycler 3 | . 3 . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 4 | . 2 . . . . . . 2 . . Swarmer 3 | . . . . . . . . . . 3 Grunt 26 | . 16 . 7 2 . . . 1 . . Duelist 1 | . . . . 1 . . . . . . Sentry 2 | . . . 1 . . . . 1 . . Hunter 1 | . . . . 1 . . . . . . Compactor 1 | . . . . . 1 . . . . . Best Kill Streak 6 | . 4 . 6 3 1 . . 2 . 3 Combat Bots Only 6 | . 4 . 6 3 1 . . 1 . 3 Max Kills in Single Turn 2 | . 2 . 2 2 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . Melee 1 | . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 530 | . 111 . 22 16 1 . 21 26 . 333 Missed 187 | . 17 . 8 12 . . 4 9 . 137 Hits 343 | . 94 . 14 4 1 . 17 17 . 196 Melee 16 | . . . . . 1 . 15 . . . Projectile 327 | . 94 . 14 4 . . 2 17 . 196 Critical Strikes 14 | . 2 . 2 . . . . . . 10 Actively Blocked 4 | . . . . . . . . . . 4 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 5619 | . 1188 . 247 125 117 . 58 381 . 3503 Core 1828 | . 249 . 32 30 27 . 42 117 . 1331 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . 113 Ignored by Resistances 223 | . . . . 4 . . . . . 219 Core Remaining (%) 79 | 100 . . 92 . . 94 93 78 100 . Volleys Fired 123 | . 70 . 15 5 11 . 1 10 . 11 Largest 2 | . 2 . 2 2 1 . 2 2 . 2 Hottest 186 | . 112 . 112 99 36 . 115 112 . 186 Shots Fired 209 | . 121 . 30 9 11 . 2 17 . 19 Gun 153 | . 119 . 20 5 . . 1 . . 8 Cannon 33 | . 2 . 2 . . . 1 17 . 11 Launcher 23 | . . . 8 4 11 . . . . . Special . | . . . . . . . . . . . Kinetic 112 | . 91 . . . . . 1 17 . 3 Thermal 56 | . 14 . 20 5 . . 1 . . 16 Explosive 12 | . . . 1 . 11 . . . . . Electromagnetic 29 | . 16 . 9 4 . . . . . . Robot Hit Streak 21 | . 18 . 21 3 6 . . 4 . 2 Robot Miss Streak 4 | . 3 . 1 2 1 . 2 4 . 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 146 | . 91 . 20 9 5 . . 11 . 10 Core Hits 75 | . 38 . 15 5 5 . . 6 . 6 Critical Kills 5 | . 2 . . 1 . . . 2 . . Critical Parts Destroyed 10 | . 1 . . 2 . . . 7 . . Critical Strikes 19 | . 4 . 2 3 . . . 10 . . Burn 2 | . . . 2 . . . . . . . Destroy 12 | . 3 . . . . . . 9 . . Corrupt 1 | . 1 . . . . . . . . . Smash 3 | . . . . 3 . . . . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 23 | . 14 . . 6 . . 1 2 . . Impact 21 | . 14 . . 6 . . 1 . . . Slashing 2 | . . . . . . . . 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . 1 . . 1 . . . . . . Damage Inflicted 4367 | . 1331 . 721 469 1141 . . 336 . 369 Guns 1395 | . 981 . 220 59 . . . . . 135 Cannons 638 | . 58 . 27 . 77 . . 245 . 231 Explosions 1753 | . 36 . 472 181 1064 . . . . . Melee 575 | . 255 . . 229 . . . 91 . . Ramming 6 | . 1 . 2 . . . . . . 3 Kinetic 1089 | . 701 . . . 77 . . 245 . 66 Thermal 820 | . 187 . 265 68 . . . . . 300 Explosive 1123 | . . . 59 . 1064 . . . . . Electromagnetic 754 | . 187 . 395 172 . . . . . . Impact 484 | . 255 . . 229 . . . . . . Slashing 91 | . . . . . . . . 91 . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . 6 11 5 . . . . 21 Average Corruption 7 | . . . 5 8 2 . . . . 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . 9 8 4 . . . . 4 Message Errors 6 | . . . 5 1 . . . . . . Matter Fused 9 | . . . 2 3 1 . . . . 3 Heat Flow Errors 3 | . . . 1 2 . . . . . . Energy Discharges 2 | . . . . . 1 . . . . 1 Parts Rejected 2 | . . . 1 . 1 . . . . . Data Loss (minor) 2 | . . . . 1 1 . . . . . Misdirections 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 158 | . 54 . . 104 . . . . . . Projectiles 15 | . . . . 15 . . . . . . Explosions . | . . . . . . . . . . . Melee 143 | . 54 . . 89 . . . . . . Knockbacks 12 | . 5 . . 2 . . . 5 . . Impact 5 | . 4 . . 1 . . . . . . Kinetic 5 | . . . . . . . . 5 . . Secondary 2 | . 1 . . 1 . . . . . . Self-Inflicted Damage 107 | . 38 . 28 40 . . . . . 1 Shots 8 | . 1 . 3 4 . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 3 | . 1 . 1 . . . . . . 1 Kicked 1 | . . . 1 . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 214 | . 13 . 198 214 . . . . . . Average Temperature 52 | . 6 . 51 104 . . . . . . Received Heat Transfer 1068 | . 681 . 162 18 . . . 81 . 126 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . 1 . 1 2 . . . . . . Combat Hostiles 4 | . 1 . 1 2 . . . . . . Parts Fried 8 | . . . 3 5 . . . . . . Impact Corruptions 5 | . 2 . . 3 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 9 | . 1 . 6 . . . . . . 2 Heat Transferred 1625 | . 350 . 679 161 . . . . . 435 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . . 1 . 1 Low Security (%) 87 | 100 100 . 89 100 100 100 100 76 100 47 Level 1 12 | . . . 10 . . . . 23 . 52 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 379 | . 66 . 259 146 45 . 15 255 114 379 Initial 114 | . . . . 106 33 . . 2 114 6 Average 63 | . 21 . 74 99 14 . 2 55 68 171 Influence Increases 2268 | . 484 . 604 171 19 . 15 302 . 673 Destroy 0b10 Robot/C 900 | . 320 . 300 80 . . . 40 . 160 Destroy 0b10 Robot/NC 75 | . 30 . 20 10 . . . 10 . 5 Destroy Leader 200 | . 94 . 52 20 . . . 14 . 20 Allied During Kill 73 | . . . 62 . . . . . . 11 Successful Hack 14 | . 14 . . . . . . . . . Disable Machine 135 | . 15 . 90 30 . . . . . . Destroy Structure 59 | . 11 . 20 1 19 . . . . 8 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . . 60 30 . . 15 30 . 180 Miscellaneous 482 | . . . . . . . . 208 . 274 Influence Decreases 1967 | . 460 24 369 309 116 . 10 72 221 386 Entered New Map 337 | . . 12 . 129 64 . . 3 121 8 Time Decay 1249 | . 389 12 269 170 32 . 10 59 100 208 Lost Part 181 | . 71 . . 10 . . . 10 . 90 Lost Ally 200 | . . . 100 . 20 . . . . 80 Squads Dispatched 23 | . 5 . 7 2 . . 1 2 . 6 Investigation 11 | . 3 . 4 2 . . . 1 . 1 Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 9 | . 2 . 3 . . . 1 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Distress Signals 7 | . 2 . 1 . . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 24 . 19 7 12 . 4 11 . 44 Peak Tracking Total 13 | . 3 . 6 3 3 . 3 6 . 13 Tactical Retreats 8 | . . . 1 2 . . 1 1 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 10 | . 2 . 3 2 . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 9 | . 1 . 6 2 . . . . . . Max in Single Turn 2 | . 1 . 2 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 9 | . 4 . 2 1 . . . 1 . 1 Terminals 6 | . 2 . 2 . . . . 1 . 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . 6 . 6 3 . . . 2 . 3 Successful 8 | . 5 . 3 . . . . . . . Failed 12 | . 1 . 3 3 . . . 2 . 3 Catastrophic 6 | . 1 . 1 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 6 | . 3 . 3 . . . . . . . Terminals 14 | . 3 . 6 . . . . 2 . 3 Fabricators 3 | . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 2 . 3 . . . . . . . Record 1 | . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 4 . 2 1 . . . 1 . 1 Full Trace Events 6 | . 1 . 2 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Total Allies 12 | . . . 7 . 1 . . . . 4 Largest Group 7 | . . . 7 . 1 . . . . 4 Highest-Rated Group 256 | . . . 191 . 31 . . . . 256 Highest-Rated Ally 64 | . . . 37 . 31 . . . . 64 Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . . 40 . 18 . . . . 22 Total Damage 2653 | . . . 1330 . 231 . . . . 1092 Kills 16 | . . . 11 . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 175 | . 3 . 21 44 14 3 1 6 3 80 Average Entertainment 25 | . 3 1 4 9 60 67 51 29 22 30 Good Acts 38 | . . . 18 4 7 . 1 3 . 5 Bad Acts 39 | . . . 15 1 2 . 5 2 . 14 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 1348 | . . . 677 49 . . . . 190 432 Optics 566 | . . . . . . . . . 190 376 Sensors 726 | . . . 677 49 . . . . . . Terrain 505 | . . . . . . . . . 180 325 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Turns Passed 4037 | 92 1290 40 679 345 143 69 111 491 200 577 Spaces Moved 3192 | 57 710 34 486 290 148 38 187 350 120 772 Core 415 | 10 . . . . 92 34 22 . . 257 Treads 458 | 47 328 . . . . . . . 32 51 Legs 1420 | . 283 34 486 192 40 . . 289 88 8 Wheels 99 | . 99 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 800 | . . . . 98 16 4 165 61 . 456 Fastest Speed 22 | 50 95 120 120 26 35 50 35 35 120 22 Average Speed 102 | 140 135 120 120 98 78 174 54 120 161 55 Slowest Speed 330 | 160 190 120 120 225 190 275 200 190 225 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 Potential Cave-ins 5 | . . . . . 5 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 28 | 5 99 3 60 10 84 2 4 12 4 31 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . 3 . . . . . . . . . Terrain Destroyed 49 | . 8 . 7 1 29 . . . . 4 Melee 3 | . 3 . . . . . . . . . Projectile 4 | . . . . . . . . . . 4 AOE 42 | . 5 . 7 1 29 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Fac Fac Res Total 3689 | 65 897 33 549 331 163 40 192 394 125 900 Wait 162 | . 69 . 23 14 . . 2 11 . 43 Move 3174 | 56 709 33 485 290 146 37 186 349 119 764 Hop 4 | . . . . . . . . . . 4 Pick Up 33 | 2 11 . 5 . . . . 4 1 10 Fast Attach 47 | 6 5 . 1 3 2 3 . 12 4 11 Attach 29 | . 5 . 7 3 . . 1 . . 13 Detach 26 | . 1 . . 3 3 . 1 1 1 16 Swap 29 | 1 10 . 8 6 . . . 1 . 3 Drop 21 | . 4 . 2 2 . . . 4 . 9 Fire 123 | . 70 . 15 5 11 . 1 10 . 11 Melee 20 | . 12 . . 5 . . 1 2 . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 16 | . . . . . 1 . . . . 15 Rewire 2 | . . . 2 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Identified exit to Mines 734 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Core integrity fell below 20% 842 | -10/Materials | Lost 4 parts (1p1n2w) 1022 | -10/Materials | Discovered new exit (range 13) 1212 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Build established: Scavenger-Mutant 1357 | -10/Materials | Discovered new exit (range 8) 1364 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1383 | -10/Materials | Entered Subcaves 1386 | -10/Subcaves | Learned location of Zion (-6) 1417 | -10/Subcaves | Discovered new exit (range 5) 1423 | -10/Subcaves | Entered Materials 1423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1426 | -8/Materials | X0-1V1 announced a LAN party 1445 | -8/Materials | Identified exit to Factory 1445 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1455 | -8/Materials | X0-1V1 put everyone to sleep 1457 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 1461 | -8/Materials | X0-1V1 sent you to a vault 1463 | -8/Materials | X0-1V1 released a cloud of subatomizers 1519 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 1533 | -8/Materials | X0-1V1 foreshadows a heat wave 1537 | -8/Materials | X0-1V1 sent you into danger 1570 | -8/Materials | X0-1V1 activates XOMVISION 1596 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1599 | -8/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1620 | -8/Materials | Met 7R-MNS 1665 | -8/Materials | Ambient heat levels rising (+10) 1792 | -8/Materials | Hacker 3a assimilated hostile Y-45 Defender 1873 | -8/Materials | Ambient heat levels rising (+10) 1902 | -8/Materials | Lost 5 allies 2046 | -8/Materials | Ambient heat levels falling (-10) 2102 | -8/Materials | Entered Factory 2102 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2103 | -7/Factory | Caught up to 7R-MNS 2177 | -7/Factory | System corruption reached 10% 2180 | -7/Factory | X0-1V1 activates XOMVISION 2197 | -7/Factory | Build established: Mutant 2447 | -7/Factory | Sucked down chute 2447 | -7/Factory | Entered Waste 2448 | -7/Waste | Met a frightened Derelict 2458 | -7/Waste | Spotted C-40 Crusher 2464 | -7/Waste | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2465 | -7/Waste | Destroyed C-40 Crusher 2466 | -7/Waste | X0-1V1 vaporized surrounding terrain (radius 22) 2466 | -7/Waste | Spotted C-40 Crusher 2497 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | Spotted C-40 Crusher 2517 | -7/Waste | Spotted C-40 Crusher 2530 | -7/Waste | Spotted C-40 Crusher 2534 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2539 | -7/Waste | X0-1V1 whisked you away to safety 2541 | -7/Waste | Crushed by falling debris 2572 | -7/Waste | Lost 4 parts (2n2u) 2582 | -7/Waste | Discovered new exit (range 13) 2583 | -7/Waste | X0-1V1 activates XOMVISION 2590 | -7/Waste | Entered Factory 2635 | -7/Factory | Discovered new exit (range 9) 2659 | -7/Factory | Entered another Factory area 2659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2704 | -6/Factory | Adv. Drone Bay reconfigured into Item Mimic 2716 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 2730 | -6/Factory | X0-1V1 caused items to flee you 2732 | -6/Factory | Spotted B-75 Beast 2768 | -6/Factory | Discovered new exit (range 7) 2770 | -6/Factory | Entered another Factory area 2770 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2945 | -5/Factory | Mass support permanently improved by X0-1V1 (+13; -270 max core) 3147 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 3243 | -5/Factory | Discovered new exit (range 7) 3261 | -5/Factory | Entered another Factory area 3261 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3413 | -4/Factory | Discovered new exit (range 10) 3461 | -4/Factory | Entered Research 3461 | -3/Research | Evolved 2 slots: Utility x2 3557 | -3/Research | X0-1V1 sent hostile S-43 Plague (x4) 3602 | -3/Research | X0-1V1 sent allied Y-72 Warden (x4) 3700 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 3745 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 3786 | -3/Research | X0-1V1 enhanced Transport squad support 3862 | -3/Research | X0-1V1 sent hostile Y-72 Warden (x2) 3865 | -3/Research | Spotted B-86 Titan 3867 | -3/Research | X0-1V1 upgraded hostiles (x1) 3867 | -3/Research | Spotted B-90 Cyclops 3870 | -3/Research | Lost 3 parts (2n1u) 3934 | -3/Research | Lost 3 parts (2n1u) 3939 | -3/Research | Core integrity fell below 50% 3940 | -3/Research | System corruption reached 10% 3951 | -3/Research | X0-1V1 announced a LAN party 3975 | -3/Research | Core integrity fell below 20% 3976 | -3/Research | X0-1V1 rescued you from certain death 4005 | -3/Research | Lost 3 parts (1n2u) 4037 | -3/Research | Spotted Striker 4037 | -3/Research | Spotted Executioner 4037 | -3/Research | Spotted Striker 4038 | -3/Research | Cargo convoy interrupted 4038 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04028_ Dropped Corrupted Arm. Heavy Treads. 04028_ Acquired Nuclear Pulse Array. 04030_ Heat dissipation returns to normal. 04030_ C-30 ARC bursts open, deploying its payload. 04030_ P-80 Master unfolds itself. 04032_ R-10 Processor collects Corrupted Arm. Heavy Treads. 04034_ Penetrated by Slug. 04035_ Slug penetrates Wall. 04035_ Slug penetrates Antiparticle Reservoir. 04035_ Slug penetrates Wall. 04037_ C-45 Heavy ARC bursts open, deploying its payload. 04037_ Striker unfolds itself. 04037_ Executioner unfolds itself. 04037_ P-80 Master unfolds itself. 04037_ M-36 Artificer unfolds itself. 04038_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04038_ Penetrated by Slug. 04038_ Slug penetrates Wall. 04038_ Penetrated by Slug. 04038_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ???????????????????? %[ # | | ??????????????????? *! [[ # | | ????????????????? *! [ + | | ????????????????? ! ####### | | ?????????????????######## !#?????? | | ???????????????????????"" ####### | | ??????????????????????""" | | ??????????????????????"T ###### ####### | | ??????????????????????""" #????# #?????? | | ?????????????????????? "" #????# #?????? | | ???????????????????????## """"" #????# #?????? | | ????????????????????????# ""Y"" ?????# #?????? | | ????????????????????????# #????# #???? | | ????????????????????????# g ? # ??# #?? | | ????????????????????????# R ?? # # # | | ????????????????????????# #??+####! + + | | ????????????????????????#h #??????# # # | | ????????????????????????+ #??????#= ??# #?? | | ????????????????????????# #??????#????# #???? | | ???????????????########## #???????????# #?????? | | ????????######## # #?########### #####+# | | ? % / # ### g h | | ????????######## # | | ???????????????# R # | | ???????????????# p/ | | ???????????????# #@ """" #"T########### | | ???????????????# [ # """" #""#?????????? | | ???????????????# # """" ########?????? | | ???????????????# # """" #?????? | | ???????????????########## K " #?????? | | ????????????????????????# pK "%" #?????? | | ????????????????????????# A " +?????? | | ????????????????????????###########/### #?????? | | ????????????????????????????????? ? #?????? | | ??????????????????????????????? #? #?????? | | ?????????????????????????????"""S""" #? ????? | | ??????????????????????????? """ """ #?? ???? | | ??????????????????????????# #?? ?? | | ??????????????????????????? ] #??? ? | | ???????????????????????????? #??? ####### | | ????????????????????????????###########????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 21 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 25 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 100 Resistance: KI 25 Core Shielding 10 Weapon Shielding 66 Evasion (%) 70 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 15 Kinecelleration 40 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Physics Hates This One Trick Challenges ------------ None Game ------ Seed BeamMolecularFist Manual? 0 Play Time 01:03:50 Cumulative 109.2 hours Start 2026.10.10 @ 18:58:39 End 2026.10.10 @ 20:08:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 69 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b11ede28-8eb9-4889-b0d7-3187002e3322