Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 20:38:03 Player: Scared Dad Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (3233) 3233 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-408) -408 TOTAL SCORE: 7815 Bonus ------- Follower Combat Kills 25 Friendly Fire -433 Cogmind --------- Core Integrity 546/1000 Matter 226/300 Energy 83/125 System Corruption 1% Temperature Cool (6) Movement Walking (330) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Enhanced Armored Leg > --- UTILITY (8) ------ Medium Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON (4) ------- Thunder Hammer Thunder Hammer > --- INVENTORY (10) --- Improved Shield Generator Improved Shield Generator Force Field Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Recoil Stabilizer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Flak Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . Utility 6 | . . . . . 2 2 . . . 2 Weapon 2 | . . . . . 2 . . . . . Parts Attached 110 | 6 9 5 8 3 19 17 2 12 12 17 Power 15 | 2 . 1 2 1 2 1 1 . 1 4 Engine 8 | 2 . 1 1 1 1 . . . . 2 Core 7 | . . . 1 . 1 1 1 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 2 1 2 . 2 2 1 1 5 5 Treads 19 | . 2 1 2 . 2 2 1 1 5 3 Leg 2 | . . . . . . . . . . 2 Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | . 3 . 2 . 7 5 . 4 3 5 Device 11 | . 2 . 1 . 3 2 . 1 1 1 Storage 2 | . . . 1 . . 1 . . . . Processor 3 | . 1 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . . . . 3 1 . 3 2 4 Artifact . | . . . . . . . . . . . Weapon 43 | 2 4 3 2 2 8 9 . 7 3 3 Energy Gun 11 | 2 1 1 1 . 2 1 . 1 2 . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 25 | . 3 2 . 2 6 8 . 4 . . Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 1 | . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 2 Parts Lost 37 | . 2 1 . . 4 2 . 7 14 7 Power 4 | . . . . . 1 . . 1 . 2 Propulsion 12 | . 1 1 . . . . . 3 4 3 Utility 10 | . 1 . . . 1 1 . 2 4 1 Weapon 11 | . . . . . 2 1 . 1 6 1 Highest Loss Streak 9 | . 1 1 . . 2 1 . 5 9 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 98 100 100 96 93 93 68 88 25 Engine 3 | . 14 14 4 2 7 . . . . 3 Core 7 | . . . 9 11 1 6 13 8 12 1 Treads 16 | . 25 27 28 28 17 12 20 8 17 6 Device 15 | . 20 28 20 14 9 20 20 15 12 . Storage 6 | . . . 7 14 9 7 6 6 6 5 Processor 4 | . 3 . . . 8 7 6 6 5 . Protection 3 | . . . . . 7 6 . 2 5 1 Energy Gun 6 | . 10 15 23 . 5 . . . 6 . Ballistic Gun 14 | . 17 12 . 28 29 29 26 16 7 . Ballistic Cannon 1 | . . . . . . . . 2 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 7 10 11 20 24 33 33 37 50 74 61 Greatest Support 81 | 20 40 40 40 40 40 40 60 60 81 55 Greatest Overweight (x) 13 | . . . . . 1 1 . 13 3 12 Average Overweight (x) . | . . . . . . . . 2 . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 7 10 10 10 10 10 10 10 Most Carried 10 | 4 5 5 9 10 10 10 8 10 10 10 Average Carried 7 | 3 4 4 6 8 8 7 7 8 7 8 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 Final Carried 9 | 4 5 4 9 9 9 9 8 6 9 3 Class Distribution -------------------- 34% | Mutant 24% | Gunner 14% | Scavenger-Mutant 12% | Scavenger-Gunner 8% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 2845 | 217 206 84 124 183 478 286 . 785 443 39 Remotely . | . . . . . . . . . . . Salvage Created 3702 | . 557 191 333 128 620 286 . 694 738 155 Parts 156 | . 27 8 10 13 41 12 . 20 25 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 17 17 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 79 | . 13 4 . 10 13 5 . 14 17 3 Guns 62 | . 13 4 . 10 13 5 . 6 11 . Cannons 10 | . . . . . . . . 8 2 . AOE 6 | . . . . . . . . . 4 2 Classes Destroyed 11 | . 4 . . . 3 . . 3 1 . Builder 2 | . . . . . 2 . . . . . Recycler 1 | . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . Swarmer 20 | . 3 . . 9 . . . 2 6 . Grunt 36 | . 10 4 . 1 6 3 . 5 5 2 Brawler 5 | . . . . . . . . 3 2 . Duelist 3 | . . . . . . . . 1 2 . Sentry 10 | . . . . . 6 1 . 2 . 1 Hunter 4 | . . . . . 1 1 . . 2 . Behemoth 1 | . . . . . . . . 1 . . Savage 2 | . . . . . . . . 1 1 . Best Kill Streak 6 | . 5 2 . 6 4 3 . 4 5 2 Combat Bots Only 6 | . 5 2 . 6 3 3 . 4 4 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 673 | . 62 29 . 30 69 35 . 77 151 220 Missed 170 | . 19 3 . 8 15 12 . 23 38 52 Damage Taken 9773 | . 532 380 . 192 1074 504 . 1154 2456 3481 Core 1404 | . 170 43 . 18 50 24 . 145 500 454 Absorbed by Shields 40 | . . . . . . . . . . 40 Redirected to Shielding 114 | . . . . . . 114 . . . . Regen/Repaired (Parts) 54 | . . . . . 54 . . . . . Core Remaining (%) 63 | 100 . . . 7 90 96 . . 24 . Volleys Fired 297 | . 50 17 100 14 25 10 . 39 32 10 Largest 4 | . 2 2 2 2 4 4 . 4 4 1 Hottest 184 | . 80 60 90 48 163 100 . 170 184 81 Shots Fired 660 | . 100 32 106 28 99 40 . 156 89 10 Gun 583 | . 100 32 102 28 99 40 . 118 64 . Cannon 65 | . . . . . . . . 38 17 10 Launcher 8 | . . . . . . . . . 8 . Special 4 | . . . 4 . . . . . . . Kinetic 403 | . 56 15 . 28 84 40 . 134 46 . Thermal 229 | . 44 17 96 . 15 . . 22 35 . Explosive 8 | . . . . . . . . . 8 . Electromagnetic 16 | . . . 6 . . . . . . 10 Robot Hit Streak 22 | . 11 7 18 8 12 13 . 22 21 9 Robot Miss Streak 7 | . 2 3 5 6 4 2 . 4 7 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 475 | . 71 22 74 22 75 30 . 110 55 16 Core Hits 259 | . 28 10 25 14 41 13 . 62 58 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 1 . 1 Critical Strikes 5 | . 1 . . . . . . 1 2 1 Burn 2 | . . . . . . . . . 2 . Destroy 2 | . 1 . . . . . . 1 . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . . . 11 Impact 11 | . . . . . . . . . . 11 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 9350 | . 700 284 826 391 1306 479 . 2411 2052 901 Guns 6158 | . 700 284 826 391 1298 479 . 1399 781 . Cannons 1436 | . . . . . . . . 1012 280 144 Explosions 1319 | . . . . . . . . . 991 328 Melee 415 | . . . . . . . . . . 415 Ramming 22 | . . . . . 8 . . . . 14 Kinetic 5244 | . 363 158 . 391 1141 479 . 2140 572 . Thermal 2096 | . 337 126 716 . 157 . . 271 489 . Explosive 1319 | . . . . . . . . . 991 328 Electromagnetic 254 | . . . 110 . . . . . . 144 Impact 415 | . . . . . . . . . . 415 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . . . 4 4 1 Average Corruption 2 | . 1 1 1 1 . . . 4 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . 2 4 7 5 . . . 5 36 . Message Errors 8 | . . . 2 1 . . . . 5 . Matter Fused 13 | . . 1 2 2 . . . . 8 . Heat Flow Errors 10 | . . 1 1 1 . . . 2 5 . Energy Discharges 9 | . . . . . . . . 2 7 . Parts Rejected 3 | . . 1 . . . . . . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . 1 . 2 . . . . 1 1 . Data Loss (major) 3 | . . . . 1 . . . . 2 . Misfires 4 | . 1 . . . . . . . 3 . Alerts 2 | . . 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 143 | . . . . . . . . 1 35 107 Projectiles 1 | . . . . . . . . 1 . . Explosions 35 | . . . . . . . . . 35 . Melee 107 | . . . . . . . . . . 107 Knockbacks 14 | . . . . . . . . 6 6 2 Impact 2 | . . . . . . . . . . 2 Kinetic 12 | . . . . . . . . 6 6 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . . . . 209 160 Shots 7 | . . . . . . . . . 5 2 Rammed 8 | . . . . . 2 . . . . 6 Targets Rammed 8 | . . . . . 2 . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 373 | . 325 243 109 235 252 62 . 337 373 263 Average Temperature 92 | . 133 88 40 86 82 24 . 113 112 109 Received Heat Transfer 2885 | . 324 240 . 33 306 63 . 273 432 1214 Effects 10 | . 2 . . 3 . . . 2 3 . Shutdowns 2 | . 1 . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . . Interference 4 | . . . . 3 . . . . 1 . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . 1 Impact Corruptions 4 | . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . Heat Transferred 4685 | . 750 275 1625 . 407 . . 518 1110 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 364 | . 287 147 . 256 364 150 49 . . 167 Initial 99 | . . 42 . . 99 90 49 . . . Average 122 | . 110 95 . 146 216 84 49 . . 43 Maximum Alert Level 1 | . 1 . . 1 1 . . . . . Low Security (%) 82 | 100 85 100 . 95 41 100 100 . . 100 Level 1 17 | . 14 . . 4 58 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 5 . . . 2 1 1 . 1 2 Investigation 2 | . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 8 | . 3 . . . 2 1 1 . . 1 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 24 4 . 12 19 9 2 13 23 12 Peak Tracking Total 9 | . 5 2 . 3 3 3 1 9 6 8 Tactical Retreats 7 | . 1 . . 1 1 . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 3 | . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 3 | . . . . . . . . . 1 2 Max in Single Turn 2 | . . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 19 | . 6 . 4 . 4 1 1 1 1 1 Terminals 10 | . 5 . . . 3 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 88 | . 18 . 49 . 12 2 1 1 1 4 Successful 72 | . 9 . 49 . 9 2 . 1 1 1 Failed 16 | . 9 . . . 3 . 1 . . 3 Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . Terminals 28 | . 17 . . . 8 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 4 . . . . 4 Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 66 | . 8 . 49 . 5 2 . 1 1 . Record 56 | . 3 . 49 . 2 2 . . . . Open Door 2 | . . . . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Security Status 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 . . . . 1 Scan Component 3 | . . . . . 2 . . . . 1 Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 5 . . . 4 1 1 . . 1 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 70 | . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies 2 | . . . . 1 . . . . 1 . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . Total Damage 41 | . . . . 41 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 8991 | 61 992 225 1128 391 829 601 171 2592 1648 353 Spaces Moved 4082 | 58 490 103 557 205 331 266 106 974 847 145 Core 341 | 7 . . . . . . . 320 6 8 Treads 3647 | . 451 103 557 205 331 266 106 654 841 133 Legs 4 | . . . . . . . . . . 4 Wheels 90 | 51 39 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 160 165 Average Speed 185 | 76 153 160 160 160 167 177 160 249 178 181 Slowest Speed 700 | 80 160 160 160 160 240 240 160 700 240 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 89 24 91 42 46 8 2 89 90 4 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 2 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 2 . . . 3 3 . Spaces Dug 10 | . . . . . . . . . 10 . Terrain Destroyed 133 | . . . . . . . . . 102 31 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 132 | . . . . . . . . . 101 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4988 | 74 640 132 689 241 544 377 108 1054 922 207 Wait 324 | . 75 1 5 12 139 59 . 16 10 7 Move 4072 | 57 489 102 556 204 330 265 105 973 846 145 Hop . | . . . . . . . . . . . Pick Up 106 | 10 11 4 12 4 19 16 1 6 13 10 Fast Attach . | . . . . . . . . . . . Attach 72 | 5 5 3 . . 12 7 2 11 10 17 Detach 10 | . . . . . . . . 4 2 4 Swap 38 | 1 4 2 8 3 7 10 . 1 2 . Drop 52 | 1 6 3 7 4 10 10 . 4 7 . Fire 297 | . 50 17 100 14 25 10 . 39 32 10 Melee 8 | . . . . . . . . . . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . . . . 2 . . . . 6 Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Discovered new exit (range 8) 1054 | -10/Materials | Entered Mines 1114 | -10/Mines | Found a hidden stash of uninstalled traps 1180 | -10/Mines | Learned location of Mines (-9) 1207 | -10/Mines | Core integrity fell below 20% 1260 | -10/Mines | Learned location of 1 exit from Materials 1271 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1273 | -10/Mines | Discovered new exit (range 5) 1279 | -10/Mines | Entered Exiles 1279 | -10/Exiles | Found Exiles lab destroyed 1305 | -10/Exiles | Discovered new exit (range 15) 1557 | -10/Exiles | Build established: Scavenger-Mutant 1693 | -10/Exiles | Learned location of Zion (-7) 2384 | -10/Exiles | Discovered new exit (range 14) 2407 | -10/Exiles | Entered Mines 2446 | -9/Mines | Escorted by a lone wolf Derelict 2466 | -9/Mines | Learned location of Storage (-8) 2489 | -9/Mines | Met a Derelict bent on vengeance 2554 | -9/Mines | Discovered new exit (range 16) 2563 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2736 | -9/Mines | Build established: Mutant 2777 | -9/Mines | Discovered new exit (range 7) 2798 | -9/Mines | Entered Materials 2798 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2799 | -8/Materials | Identified exit to Storage 3094 | -8/Materials | Build established: Scavenger-Skirmisher 3306 | -8/Materials | Repaired Sensor Array 3352 | -8/Materials | Repaired Mak. Shrapnel Gun 3573 | -8/Materials | Discovered new exit (range 18) 3627 | -8/Materials | Entered Factory 3627 | -7/Factory | Evolved 2 slots: Utility x2 4117 | -7/Factory | Build established: Gunner 4205 | -7/Factory | Discovered new exit (range 15) 4228 | -7/Factory | Entered another Factory area 4228 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4373 | -6/Factory | Discovered new exit (range 6) 4399 | -6/Factory | Entered Lower Caves 4536 | -6/Lower Caves | Encountered a Warlord checkpoint 4708 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5012 | -6/Lower Caves | Spotted B-75 Beast 5372 | -6/Lower Caves | Destroyed B-75 Beast 5398 | -6/Lower Caves | Lost 5 parts (1p3n1u) 5831 | -6/Lower Caves | Build established: Mutant 6719 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6829 | -6/Lower Caves | Discovered new exit (range 7) 6991 | -6/Lower Caves | Entered another Lower Caves area 7298 | -6/Lower Caves | Build established: Gunner 7376 | -6/Lower Caves | Discovered new exit (range 9) 7705 | -6/Lower Caves | Build established: Scavenger-Gunner 7792 | -6/Lower Caves | Discovered new exit (range 14) 7926 | -6/Lower Caves | Learned location of 1 exit from Factory 8566 | -6/Lower Caves | Lost 3 parts (1n2w) 8601 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8627 | -6/Lower Caves | Core integrity fell below 50% 8639 | -6/Lower Caves | Entered Factory 8639 | -5/Factory | Evolved 2 slots: Utility x2 8640 | -5/Factory | Identified exit to Upper Caves 8664 | -5/Factory | Lost 9 parts (3n3u3w) 8938 | -5/Factory | Build established: Mutant 8992 | -5/Factory | Self-destructed Last Messages --------------- 08967_ The unstable cave ceiling collapses. 08967_ U-05 Engineer lays Concrete. 08967_ U-05 Engineer builds a Wall. 08968_ M-13 Machinist destroyed. 08968_ Acquired 22 matter. 08968_ U-05 Engineer lays Concrete. 08970_ U-05 Engineer destroyed. 08970_ U-05 Engineer lays Concrete. 08971_ U-05 Engineer builds a Wall. 08972_ Critical hit (Burn: +37). 08972_ U-05 Engineer builds a Wall. 08977_ Acquired Lgt. Ion Engine. 08979_ U-05 Engineer lays Concrete. 08982_ U-05 Engineer builds a Wall. 08982_ U-05 Engineer lays Concrete. 08988_ U-05 Engineer builds a Wall. 08989_ Thunder Hammer follow-up attack on G-50 Soldier. 08991_ The unstable cave ceiling collapses. 08991_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????# """ """ """ ! ###?? | | ???????# """ """ """ !! #???? | | ???????# #???? | | ???????# #???? | | ???????# ###########+##### #???? | | ???????# #??????# # #???? | | ???????# #??????# """ # #???? | | ???????# #??????# """ # #???? | | ???????# #??????# """ ! # #???? | | ???????# #??????# # #???? | | ???????# #??????# # #???? | | ???????# #??????# " " # #???? | | ???????# #??????# "R" + #???? | | ???????# #??????# """ #+####? | | ???????# #??????########## #? | | ???????# #???????? #?????# "" #? | | ???????# #????????# #????# T" #? | | ???????# #?????????# #???# "" #? | | ???????# #?????###### #### #? | | ???????# #?????# # # #? | | ???????# #????## # #######? | | ???????# #????# u ###? | | ???????# #????# # #? | | #+###### ####### ##?? | | # u % ##?? | | # = g@ %#?? | | # !%| g #?? | | p p g !%=" ##?? | | # "#??? | | # = S"#??? | | # /= """#??? | | ############## # """#??? | | ?????????????# # #??? | | ?????????????# ##############??? | | ?????????????#+#???????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ScrapSpliceSource Manual? 0 Play Time 00:53:34 Cumulative 83.3 hours Start 2024.02.27 @ 19:49:32 End 2024.02.27 @ 20:38:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcded953-84a2-48b5-a232-41859ea85bdd