Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 21:35:28 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (183) 915 Value Destroyed (8410) 8410 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (17129) 17129 TOTAL SCORE: 37514 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2720 Follower Combat Kills 7177 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1032 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Cogmind --------- Core Integrity 0/1450 Matter 140/300 Energy 57/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Botcube Peak State ------------ > --- POWER ------------ F-cell Engine Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Tactical Coordination Suite Tactical Coordination Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Remote Force Field Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Centrium Heavy Treads Advanced Energy Well Improved Matter Compressor Core Analyzer Advanced Weapon Cycler Centrium Medium Armor Plating Graphene Brace Advanced Force Field Ghost Barrier Mobile Refinery Mk. CCLXVII Personal Teleporter v0.10 Vortex Rail Compact HERF Cannon Helical Railgun Precision Grenade Launcher Improved Remote Datajack Large Botcube [Rating: 189] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fusion Compressor Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Flight Unit Experimental Surge Thruster Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Vortex Rail Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Slots Evolved 16 | . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . Utility 9 | . . 1 . 1 . . . 3 . . . . 1 . . . . 1 . . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | . 2 20 . 10 7 . 23 23 2 . 6 6 7 . 5 12 4 1 9 10 1 10 9 12 19 6 Power 20 | . . 2 . 3 . . 1 5 . . . . 1 . . 1 1 . 1 2 . . 1 . 2 . Engine 10 | . . 2 . 3 . . 1 4 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . 1 1 . 1 2 . . 1 . 2 . Propulsion 52 | . . 6 . 3 4 . 5 2 . . 3 2 2 . . 5 . . 3 2 . 1 1 4 4 5 Treads 20 | . . 4 . 3 4 . 1 . . . . 2 . . . . . . 2 2 . 1 1 . . . Leg 26 | . . . . . . . 3 2 . . 2 . 1 . . 5 . . 1 . . . . 4 4 4 Wheel 5 | . . 2 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 72 | . 2 5 . 3 1 . 6 11 . . 3 . 2 . 4 3 1 1 4 4 1 6 3 5 6 1 Device 32 | . . 3 . 2 1 . 2 5 . . 3 . 2 . 3 2 . . 1 1 . 2 1 2 1 1 Storage 4 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Processor 9 | . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . 1 4 . Hackware 6 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . 1 . . Protection 21 | . . 2 . 1 . . 3 3 . . . . . . 1 . 1 . 3 3 1 . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | . . 7 . 1 2 . 11 5 2 . . 4 2 . 1 3 2 . 1 2 . 3 4 3 7 . Energy Gun 14 | . . 1 . . . . 4 . 1 . . . . . . 2 . . . . . . 1 . 5 . Energy Cannon 8 | . . 4 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Ballistic Gun 18 | . . 2 . . . . 2 2 . . . 2 1 . . 1 . . 1 1 . 2 3 1 . . Ballistic Cannon 7 | . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . . . 1 2 . Launcher 4 | . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . 1 . . . 2 . . 2 . 1 . . 7 2 1 . 3 . 1 3 . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Parts Lost 42 | . . 2 . . . . 12 . . . . 1 . . . . . . 1 . . . . 9 8 9 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 16 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . 2 2 7 Utility 17 | . . 1 . . . . 5 . . . . . . . . . . . 1 . . . . 4 4 2 Weapon 7 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 2 . Highest Loss Streak 10 | . . 1 . . . . 10 . . . . 1 . . . . . . 1 . . . . 7 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 6 6 13 15 14 15 15 16 13 14 14 14 14 14 14 13 14 15 14 13 12 14 17 17 13 2 3 Power . | 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . . . 1 1 . . . Propulsion 1 | 4 4 3 3 2 2 2 3 1 1 1 . . . . . . . . . . 1 1 1 . . . Utility 6 | . . 4 5 6 7 7 6 4 4 4 4 7 7 7 7 9 10 9 9 7 6 10 9 6 . . Weapon 3 | 1 1 4 6 5 5 5 4 3 5 5 5 4 4 4 3 1 2 2 2 2 3 3 4 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 152 | . . 9 . 1 3 1 23 2 2 . 11 12 3 . 2 3 1 1 . 15 17 3 13 30 . . Power 19 | . . 2 . 1 . . 2 . 1 . 1 1 . . . 1 . . . 2 2 . 2 4 . . Propulsion 19 | . . 1 . . . . 6 . . . . . . . . . . . . 2 3 1 2 4 . . Utility 61 | . . . . . 1 1 6 2 1 . 3 9 1 . 1 2 . . . 7 6 2 6 13 . . Weapon 50 | . . 6 . . 2 . 7 . . . 7 2 2 . 1 . . 1 . 4 6 . 3 9 . . Tool/Special 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 91 97 100 99 99 100 91 98 100 100 95 97 92 100 99 97 99 93 95 87 89 84 84 78 73 47 Engine 6 | . 14 11 11 9 9 9 9 5 6 6 6 5 5 5 5 3 4 5 5 5 5 4 4 3 . . Reactor 3 | . . . . . . . . . . . . . . 5 5 4 5 5 9 9 10 9 9 5 4 . Treads 7 | . . 16 33 27 27 27 13 . . . . 6 5 . . . . . 2 10 10 14 14 11 . . Leg 9 | . 28 10 . . . . . 26 26 26 18 10 8 11 11 13 23 21 15 . . . . 2 23 11 Wheel 3 | . . 4 . . . . 6 . . . 4 6 6 11 10 8 . . . . . . . . . . Device 17 | . . 7 11 17 18 18 17 16 13 12 14 20 19 23 22 23 23 25 21 21 21 17 17 18 14 11 Storage 6 | . 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 3 . . Processor 7 | . 5 3 . . . . . 5 13 13 13 13 11 11 11 11 11 10 10 10 10 9 7 4 9 17 Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . 5 9 8 7 4 Protection 7 | . . 10 11 9 8 9 8 13 13 13 11 6 5 5 5 4 4 5 9 9 10 4 2 5 1 . Energy Gun 1 | . 28 8 . . . . . 2 . . . . . . . 4 4 3 . . . . . . 3 . Energy Cannon 6 | . . 10 22 26 26 27 25 . . . . . . . . . . . . . . . 4 3 . . Ballistic Gun 7 | . . 3 . . . . . 13 15 14 19 14 7 17 16 6 5 4 6 7 5 4 8 6 . . Ballistic Cannon 2 | . . . . . . . . . . . . 4 4 . . 5 5 6 8 7 10 8 . . 5 . Peak Build Rating 189 | 6 7 22 22 28 28 28 54 92 91 92 95 92 101 101 104 138 137 148 149 162 161 179 177 189 170 118 Average Rating 95 | 6 6 16 22 26 27 28 35 79 90 90 83 87 92 101 101 114 132 143 144 151 158 172 171 169 135 87 On Entrance 87 | 6 6 7 22 22 28 27 28 54 91 91 91 86 91 101 101 104 137 135 144 136 161 158 170 172 96 92 Avg Prop Armor Cover (%) 12 | . . 10 . . . . 6 . . . 8 11 11 7 7 7 . . . . . . . 43 24 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 14 29 42 42 51 50 50 78 85 79 89 83 81 101 100 108 127 121 116 138 162 159 159 153 159 71 2 Greatest Support 240 | 20 20 60 60 60 60 60 70 90 90 90 90 30 32 32 32 115 115 115 140 160 160 240 240 220 161 60 Greatest Overweight (x) 6 | . 1 2 . . . . 3 . . . 4 5 5 3 6 3 1 1 1 1 . . . . 1 . Average Overweight (x) 1 | . . . . . . . 1 . . . 2 4 3 3 3 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 8 9 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 Most Carried 20 | 6 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 17 | 6 6 13 15 14 14 15 17 19 19 20 18 19 19 20 19 19 19 19 19 18 18 19 19 16 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 7 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 2 Class Distribution -------------------- 33% | Commander-Tank 16% | Skirmisher 16% | Scavenger-Skirmisher 10% | Scavenger-Tank 5% | Assassin 3% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Assassin | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Commander-Tank | -4/Cetus Commander-Tank | -4/Archives Commander-Tank | -3/Research Commander-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Matter Collected 7506 | 200 110 396 . 132 142 37 309 490 226 48 181 497 . . 308 353 335 6 1144 237 337 206 349 752 711 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9166 | . 110 561 . 465 577 324 760 391 140 125 . 446 . . 406 334 65 30 1026 5 471 . 300 1666 964 . Parts 450 | . 2 38 . 23 37 18 36 22 7 10 . 22 . . 19 13 6 3 37 1 29 . 12 68 47 . Haulers Intercepted 8 | . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . 1 . . . 3 . . . . . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . 7 . 21 3 3 43 . . 26 . 32 . . . . . . . . . Prevented 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Broken 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Combat Hostiles Destroyed 143 | . 1 15 . 8 10 6 12 3 2 5 . 9 . . 6 8 1 3 11 1 . . 4 25 13 . Guns 52 | . 1 9 . . . . 2 3 2 1 . 6 . . 3 2 . . 4 . . . 2 15 2 . Cannons 62 | . . 5 . 5 7 6 8 . . . . 1 . . . 6 1 . 7 1 . . 2 5 8 . AOE 24 | . . . . 3 3 . 1 . . 4 . 2 . . 3 . . 3 . . . . . 5 . . Classes Destroyed 21 | . 2 5 . 3 . . 4 1 . . . 2 . . . 3 1 . . . . . . . . . Worker 8 | . . 1 . 1 1 . . 4 . . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . . 1 1 . . 1 . . . . . . . . . . 3 . . . . . 1 . Operator 10 | . . 1 . . . . . . . . . . . . . . . . . . 9 . . . . . Watcher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Swarmer 31 | . . 7 . 5 3 . . . . 4 . 4 . . . . . 3 . 1 . . . 4 . . Grunt 34 | . 1 4 . 1 2 1 . . 1 . . 3 . . 4 4 1 . 3 . . . 2 4 3 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 5 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 23 | . . 3 . 1 5 5 . 2 . . . . . . 1 . . . 3 . . . . 3 . . Specialist 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Hunter 14 | . . . . 1 . . . . . 1 . . . . . . . . 2 . . . 2 6 2 . Programmer 18 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . 6 8 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Explorer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrapper 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | . 2 4 . 6 10 2 3 3 2 4 . 2 . . 4 4 1 3 3 1 2 . 4 12 3 . Combat Bots Only 12 | . 1 4 . 5 7 2 3 1 2 4 . 2 . . 4 4 1 3 3 1 . . 4 12 3 . Max Kills in Single Turn 4 | . 1 2 . 2 4 1 2 1 1 2 . 2 . . 1 1 1 3 2 1 2 . 2 4 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 . 1 . . 2 . 2 . . 1 . . 3 . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Hostile Shots Fired 1221 | . 3 91 . 22 31 2 122 98 1 3 . 35 . . 22 9 7 2 24 5 14 10 54 353 174 139 Missed 363 | . . 22 . 10 7 . 30 39 . . . 11 . . 6 4 1 . 2 2 5 5 20 96 54 49 Hits 858 | . 3 69 . 12 24 2 92 59 1 3 . 24 . . 16 5 6 2 22 3 9 5 34 257 120 90 Melee 15 | . . 4 . . . . 11 . . . . . . . . . . . . . . . . . . . Projectile 843 | . 3 65 . 12 24 2 81 59 1 3 . 24 . . 16 5 6 2 22 3 9 5 34 257 120 90 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 50 | . . 3 . 1 1 . 13 . . . . . . . 2 1 . . 2 1 . . 3 9 7 7 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . 7 7 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 16615 | . 49 833 . 201 314 46 2094 533 20 42 . 563 . . 177 135 61 16 430 123 123 62 345 5448 2624 2376 Core 2188 | . 15 157 . 17 14 . 252 18 . . . 45 . . 18 . . . 19 9 14 . 8 406 323 873 Absorbed by Shields 1650 | . . . . . . 3 20 . . . . . . . 113 126 40 15 139 118 117 59 233 667 . . Reduced by Siege Mode 329 | . . . . . . . . . . . . . . . . . . . . . . . . 329 . . Regen/Repaired (Parts) 283 | . . 14 . . . . . . . . . . . . . 245 . . . . . 24 . . . . Core Remaining (%) 85 | 100 94 . 60 . . . 48 . . . . 92 . . . . 98 . . . 96 . 99 . . . Volleys Fired 549 | . 10 39 . 24 22 6 38 31 8 4 1 29 1 . 14 23 46 7 34 6 55 7 24 73 47 . Largest 3 | . 2 2 . 3 3 3 3 3 3 3 1 3 1 . 3 3 2 1 3 3 3 3 3 3 3 . Hottest 218 | . 100 136 . 204 204 204 218 133 80 80 . 98 40 . 94 141 89 58 147 147 147 144 186 189 170 . Shots Fired 1094 | . 20 76 . 66 54 19 87 61 22 8 1 81 1 . 34 31 51 7 88 10 61 11 50 171 84 . Gun 613 | . 20 48 . . . . 19 58 21 6 . 74 . . 31 12 45 . 40 3 55 2 29 118 32 . Cannon 449 | . . 28 . 63 50 19 67 . . . . 5 1 . . 19 5 5 48 4 6 9 19 49 52 . Launcher 21 | . . . . 3 4 . . 3 . 2 . 2 . . 3 . . 2 . . . . . 2 . . Special 11 | . . . . . . . 1 . 1 . 1 . . . . . 1 . . 3 . . 2 2 . . Kinetic 645 | . . 17 . . . . 15 58 21 6 . 79 1 . 31 19 49 5 85 6 61 8 29 103 52 . Thermal 338 | . 20 59 . 63 50 19 57 . . . . . . . . . . . . . . 3 19 48 . . Explosive 18 | . . . . . 4 . . 3 . 2 . 2 . . 3 . . 2 . . . . . 2 . . Electromagnetic 49 | . . . . 3 . . 14 . . . . . . . . . . . . . . . . . 32 . Entropic 33 | . . . . . . . . . . . . . . . . 12 1 . 3 1 . . . 16 . . Robot Hit Streak 38 | . 8 13 . 5 16 8 9 10 9 5 6 10 . . 14 23 22 . 21 30 38 4 7 23 11 . Robot Miss Streak 5 | . 3 5 . 3 2 1 3 3 1 1 . 3 . . 2 1 4 . 2 . 2 1 1 2 3 . Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . . 2 1 1 . 1 1 . . Secondary Targets 4 | . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . Shots Hit Robots 687 | . 14 44 . 25 29 13 53 39 17 5 1 59 2 . 22 23 38 . 67 9 53 5 28 98 43 . Core Hits 332 | . 5 21 . 20 19 7 21 18 4 7 . 24 . . 12 12 7 7 37 2 24 2 10 59 14 . Critical Kills 7 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 3 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 3 . . Critical Strikes 42 | . 1 3 . . 1 . 2 . . . . 1 . . . 2 1 . 9 1 2 . 2 6 11 . Burn 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . 1 . . . . . . 1 1 2 . 2 4 . . Blast 19 | . . . . . . . 1 . . . . . . . . 2 1 . 8 . . . . . 7 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 43 | . . . . . 2 . 3 30 3 1 . . 4 . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . Piercing 34 | . . . . . . . . 30 3 1 . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22277 | . 173 724 . 816 1113 296 1242 932 291 343 . 1401 32 . 874 977 1060 257 2674 252 1608 180 772 4342 1918 . Guns 10655 | . 173 430 . . . . 188 682 291 70 . 1086 . . 479 348 915 . 1160 81 1397 50 470 2285 550 . Cannons 8531 | . . 284 . 555 662 281 934 . . . . 83 . . . 629 145 . 1493 171 186 123 302 1327 1356 . Explosions 2779 | . . . . 253 451 . 113 75 . 273 . 232 . . 395 . . 257 . . . . . 730 . . Melee 148 | . . . . . . . 7 109 . . . . 32 . . . . . . . . . . . . . Ramming 164 | . . 10 . 8 . 15 . 66 . . . . . . . . . . 21 . 25 7 . . 12 . Kinetic 12989 | . . 112 . . . . 235 682 291 70 . 1169 . . 479 629 1060 . 2653 252 1583 173 470 1775 1356 . Thermal 5034 | . 173 602 . 555 662 281 872 . . . . . . . . . . . . . . . 302 1587 . . Explosive 2153 | . . . . . 451 . . 75 . 273 . 232 . . 395 . . 257 . . . . . 470 . . Electromagnetic 931 | . . . . 253 . . 128 . . . . . . . . . . . . . . . . . 550 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . 7 . . . . . 32 . . . . . . . . . . . . . Piercing 109 | . . . . . . . . 109 . . . . . . . . . . . . . . . . . . Entropic 858 | . . . . . . . . . . . . . . . . 348 . . . . . . . 510 . . Highest Corruption 39 | . . . . . 1 2 1 1 1 1 1 . . . . . . . . . . . . 4 39 39 Average Corruption 6 | . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . . 3 12 39 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . 1 8 . 1 5 4 1 . . . . . . . . . . . . 11 41 19 Message Errors 18 | . . . . . . 2 . . 2 2 . . . . . . . . . . . . . 3 8 1 Matter Fused 29 | . . . . . . 3 . . 1 1 1 . . . . . . . . . . . . 5 16 2 Heat Flow Errors 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 Energy Discharges 10 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 4 1 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Misfires 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 356 | . . . . . 52 . 51 24 . . . 14 . . . . . 1 21 11 9 . . 62 111 . Projectiles 201 | . . . . . . . 7 . . . . 14 . . . . . . 21 11 . . . 37 111 . Explosions 122 | . . . . . 52 . 44 . . . . . . . . . . 1 . . . . . 25 . . Melee 33 | . . . . . . . . 24 . . . . . . . . . . . . 9 . . . . . Knockbacks 30 | . . . . . . . 4 . . . . 1 . . . 4 1 . 10 . . 1 . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 4 . . . . 1 . . . 3 1 . 9 . . 1 . . 9 . Secondary 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Self-Inflicted Damage 163 | . . . . 8 . . 145 10 . . . . . . . . . . . . . . . . . . Shots 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Rammed 10 | . . 2 . 1 . 2 . . . . . . . . . . . . 1 . 3 1 . . . . Targets Rammed 17 | . . 3 . 1 . 2 . 4 . . . . . . . . . . 2 . 3 1 . . 1 . Kicked 6 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . 1 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 183 319 . 203 216 184 417 90 220 80 . 309 . . 27 109 9 . 314 . 4 234 386 2 192 . Average Temperature 85 | . 74 129 . 75 79 58 126 23 113 31 . 110 . . 12 32 9 . 88 . 2 71 85 2 96 . Received Heat Transfer 2618 | . 27 225 . 81 108 25 1041 84 9 . . 78 . . 78 17 19 . 48 . 12 18 50 266 90 342 Effects 10 | . . 3 . . 3 . 3 . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 67 | . . . . . . . . . . . . . . . . . . . . . . . . 67 . . Longest Duration 67 | . . . . . . . . . . . . . . . . . . . . . . . . 67 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 10 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 7 . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Robots Melted 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 3 5 . 1 . . 7 . . . . . . . . 3 . . . . . . . 2 . . Heat Transferred 7645 | . 592 1665 . 999 1147 481 1118 . . . . . . . . . . . . . . . 296 1347 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Maximum Alert Level 5 | . . . . 1 1 . . 1 . . . . . . . . . 2 4 3 2 . 5 5 4 2 Low Security (%) 49 | 100 100 100 100 75 15 100 . 97 . . . . 100 . . . . . 27 . 54 100 23 . . . Level 1 10 | . . . . 24 84 . . 2 . . . . . . . . . 78 13 . 28 . 1 . . . Level 2 15 | . . . . . . . . . . . . . . . . . . 21 31 83 17 . 10 . . 100 Level 3 14 | . . . . . . . . . . . . . . . . . . . 24 16 . . 26 20 85 . Level 4 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 28 34 14 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 13 . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 31 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2421 | . 42 160 62 239 305 133 . 230 . . . . 42 . . . . 434 1105 882 538 128 1669 2421 1356 572 Initial 1356 | . . 13 62 16 75 93 . . . . . . 42 . . . . 334 116 615 336 46 29 1100 1356 572 Average 443 | . 9 74 55 144 241 78 . 49 . . . . 3 . . . . 330 445 655 239 43 894 1558 1037 541 Influence Increases 12304 | . 84 506 . 517 345 344 . 382 100 134 . 480 40 . 222 652 389 464 1632 775 354 286 2134 1817 482 165 Destroy 0b10 Robot/C 5800 | . 20 300 . 340 200 120 . 160 80 100 . 360 20 . 180 400 240 100 680 320 80 100 820 920 260 . Destroy 0b10 Robot/NC 330 | . 5 15 . 30 30 . . 35 . . . . . . . 15 10 . 40 10 45 . 50 40 5 . Destroy Leader 888 | . 12 82 . 78 58 . . 60 10 20 . 50 10 . 20 . 10 10 86 30 . 20 106 186 40 . Allied During Kill 2897 | . . . . 38 . 14 . 28 10 14 . 55 4 . 22 237 129 28 684 341 125 120 839 209 . . Successful Hack 140 | . . 3 . 16 28 30 . 7 . . . . . . . . . . 7 . . 22 . 15 12 . Select Force Hacks 270 | . 30 60 . . . 180 . . . . . . . . . . . . . . . . . . . . Disable Machine 480 | . . 15 . 15 . . . 60 . . . . . . . . . . 30 30 60 . 150 75 45 . Destroy Structure 794 | . 2 1 . . 29 . . 32 . . . . 6 . . . . 26 90 44 44 24 154 282 60 . Advance Influence 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 390 | . 15 30 . . . . . . . . . 15 . . . . . . 15 . . . 15 90 60 150 Influence Decreases 11939 | . 52 378 118 380 284 577 7 158 324 56 78 413 89 18 222 78 908 281 771 1034 1069 359 517 1237 1875 656 Entered New Map 4635 | . . 19 98 26 104 147 7 . 84 . 78 . 25 8 . . 574 21 122 484 504 79 23 731 1055 446 Time Decay 6144 | . 52 339 20 294 180 410 . 158 240 56 . 393 64 10 222 78 334 160 559 470 565 260 394 326 440 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 290 | . . 20 . . . . . . . . . . . . . . . . 10 . . . . 90 80 90 Lost Ally 470 | . . . . 60 . 20 . . . . . 20 . . . . . . 80 80 . 20 100 90 . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . Squads Dispatched 67 | . 1 4 . 2 4 . . 6 . . . . 3 . . . . 1 5 . . 6 9 18 5 3 Investigation 16 | . 1 3 . 2 1 . . 2 . . . . 1 . . . . 1 1 . . 2 . 1 . 1 Extermination 11 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 2 4 . Reinforcement 21 | . . 1 . . . . . 2 . . . . 1 . . . . . 3 . . 4 7 1 . 2 Assault 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . 12 1 . Garrison 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Distress Signals 28 | . 1 2 . 1 1 . . . . . . . . . . . 1 . 1 2 . 7 6 2 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 420 | . 4 19 . 18 12 4 35 8 3 5 . 15 . . 9 45 7 2 34 15 32 6 21 61 23 42 Peak Tracking Total 17 | . 3 6 . 5 6 1 6 3 3 4 . 5 . . 5 17 3 4 5 5 2 3 6 14 5 16 Tactical Retreats 15 | . 1 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 4 2 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Traps Triggered 9 | . . . . 1 1 . 1 1 . . . . . . . . . . 3 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Machines Disabled 53 | . . 1 . 1 . . 14 4 . . . . . . . 1 . . 7 2 4 . 11 5 3 . Max in Single Turn 6 | . . 1 . 1 . . 6 1 . . . . . . . 1 . . 1 2 1 . 2 1 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Machines Accessed 72 | . 1 6 . 4 3 12 1 4 . 1 . . 2 . 1 3 . 2 9 1 . 5 4 5 7 1 Terminals 42 | . . 3 . 4 3 6 . 2 . . . . 1 . . . . 1 9 1 . 2 3 1 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recycling Units 12 | . 1 2 . . . 6 . 1 . . . . . . . . . . . . . 1 . 1 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . Total Hacks 151 | . 1 14 . 8 12 24 1 11 . 1 . . 3 . 1 3 . 3 17 1 . 14 7 8 20 2 Successful 55 | . 1 5 . 1 3 13 1 3 . 1 . . . . 1 3 . . 1 . . 9 3 5 5 . Failed 96 | . . 9 . 7 9 11 . 8 . . . . 3 . . . . 3 16 1 . 5 4 3 15 2 Catastrophic 31 | . . 2 . 5 4 2 . 3 . . . . 1 . . . . 1 6 . . 1 1 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 8 . 5 9 24 . 5 . . . . . . . . . . 1 1 . 2 1 2 . 2 Terminals 105 | . . 8 . 8 12 18 . 8 . . . . 2 . . . . 2 17 1 . 5 6 2 14 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . 3 . . . . . . . . . . 1 . . . . . . . . 4 . . . . Recycling Units 15 | . 1 3 . . . 6 . 2 . . . . . . . . . . . . . 1 . 2 . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 6 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . Terminal Hacks 26 | . . . . 1 3 5 1 1 . 1 . . . . 1 3 . . 1 . . 2 2 1 4 . Record 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . Branch Access Points 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . Unauthorized Hacks 15 | . 1 3 . . . 8 . 1 . . . . . . . . . . . . . 1 . 1 . . Terminals 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Skim 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 2 . . . 6 . 1 . . . . . . . . . . . . . 1 . 1 . . Tunnel 9 | . 1 2 . . . 6 . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . . 5 . 4 3 6 . 2 . . . . 2 . . . . 2 8 1 . 4 3 2 7 1 Full Trace Events 7 | . . 1 . 1 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . . . . . . . . . 1 18 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Time 80 | . . 26 . . . . . . . . . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 6 . . . . . . . . . 5 . . 12 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Total Allies 46 | . . . 3 . . 6 2 . . . 1 1 . . . 6 . . 17 6 1 . 1 2 . . Largest Group 15 | . . . 3 3 . 6 6 1 1 1 2 2 1 1 1 7 5 3 14 15 15 13 12 5 . . Highest-Rated Group 1218 | . . . 40 40 . 87 170 101 101 98 184 184 107 107 107 467 354 220 796 1218 1218 1099 1156 476 . . Highest-Rated Ally 173 | . . . 16 16 . 27 103 101 101 98 98 107 107 107 107 107 107 107 159 173 173 173 173 148 . . Total Orders 44 | . . . . . . . 9 1 . . 3 1 1 . 3 9 6 1 2 3 2 . . 3 . . STAY 17 | . . . . . . . 3 . . . 1 . . . 1 2 3 . 1 2 1 . . 3 . . FOLLOW 10 | . . . . . . . 3 . . . 2 . . . 1 . 2 . 1 1 . . . . . . AID 15 | . . . . . . . 3 1 . . . 1 1 . 1 5 1 1 . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 841 | . . . . 49 . 4 52 15 9 7 . 42 1 . 16 57 27 3 144 79 15 18 154 149 . . Total Damage 35097 | . . . . 479 . 39 1995 536 431 57 . 1851 77 . 774 3214 1816 144 5104 2936 628 732 8534 5750 . . Kills 211 | . . . . 10 . . 19 6 2 . . 9 1 . 3 15 13 2 31 17 4 5 47 27 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Melted 7 | . . . . . . . 3 . . . . 2 . . . . . . 1 . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Active Infowar (turns) 17822 | . . . . . . . 82 1146 553 634 3781 1990 727 470 886 1138 900 332 1423 . . 804 1009 987 960 . Sensors 17681 | . . . . . . . . 1111 553 624 3778 1979 727 470 886 1138 900 332 1423 . . 804 1009 987 960 . Terrain 12467 | . . . . . . . 82 637 553 634 3781 1990 727 470 886 1128 900 332 347 . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . 2 1 2 . . 2 . 1 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decoded 0b10 Intel 66 | . . . . . . . . . . . . . . . . . . . . 2 3 34 27 . . . Traps 8 | . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . Items 47 | . . . . . . . . . . . . . . . . . . . . 2 . 23 22 . . . Exits 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Turns Passed 29522 | 2 194 914 44 649 376 988 4910 1147 553 634 3781 1990 727 470 886 1138 900 332 1648 1185 1698 902 1046 1075 1081 252 Spaces Moved 17179 | 2 112 454 27 344 175 544 2980 747 438 466 2316 1094 310 325 433 618 467 253 730 578 613 468 557 707 1009 412 Core 1148 | . . . . . . . . . . . . . . . . . . . . . . . . 313 448 387 Treads 4726 | . . 210 27 344 175 544 582 . . . . 1 . . . . . . 235 578 613 468 557 392 . . Legs 4684 | 2 112 68 . . . . 74 747 438 466 906 . . . . 91 467 253 495 . . . . . 561 4 Wheels 6598 | . . 176 . . . . 2324 . . . 1410 1093 310 325 433 527 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Fastest Speed 25 | 120 120 130 160 160 160 160 110 117 117 117 117 160 130 145 145 145 102 102 102 160 160 160 160 50 50 25 Average Speed 139 | 120 129 152 160 160 160 160 144 117 117 117 143 162 154 145 145 149 102 109 156 176 160 160 160 112 88 50 Slowest Speed 400 | 120 190 190 160 160 160 160 400 120 117 117 186 320 175 145 190 184 174 174 240 240 160 160 163 163 190 120 Overloaded Moves 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Exploration Rate (%) 50 | 2 30 38 10 31 39 96 91 22 73 65 84 89 7 54 50 94 59 11 83 72 90 14 49 26 59 20 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 15 | . 1 2 . . . 6 . . . 1 3 . . . . . 1 . . . . 1 . . . . Known Exits Taken 19 | . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . . . . . . 6 . 2 2 3 2 . . 3 . 1 . . . . . . . . . Spaces Dug 58 | . . . . . 2 . . 11 1 21 . . 2 . . . . 4 . . . 4 1 11 1 . Terrain Destroyed 351 | . . . . . 27 . 35 30 4 21 . 10 3 . 28 16 34 12 16 . 21 6 7 60 21 . Melee 17 | . . . . . 2 . . 11 1 1 . . 2 . . . . . . . . . . . . . Projectile 186 | . . . . . . . 4 . 3 . . . 1 . 1 16 34 4 16 . 21 6 7 52 21 . AOE 148 | . . . . . 25 . 31 19 . 20 . 10 . . 27 . . 8 . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Tes Res Qua Frg Total 21954 | 1 141 604 28 397 230 648 3517 939 463 546 2794 1275 552 324 664 805 836 300 1165 744 1281 613 670 852 1114 451 Wait 2933 | . 16 35 2 . 9 2 363 60 6 71 400 89 219 . 195 47 311 24 231 88 561 97 52 17 17 21 Move 17146 | 1 111 453 26 343 174 543 2979 746 437 465 2315 1093 309 324 432 617 464 252 729 577 612 467 556 706 1008 407 Hop 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Pick Up 262 | . 1 26 . 6 4 2 52 15 1 . 31 21 4 . 6 10 2 3 2 22 25 10 4 11 4 . Fast Attach 127 | . 1 6 . 2 2 . 12 7 2 . 4 4 5 . 3 10 1 3 5 9 . 6 9 6 18 12 Attach 63 | . . 3 . 2 . . 10 6 . . 6 3 . . 1 3 2 1 2 3 . 3 1 10 4 3 Detach 21 | . . 2 . . . . 1 3 . . 2 2 . . . 2 1 1 . . . 2 . 3 2 . Swap 138 | . 1 15 . 8 8 1 6 17 3 5 2 8 3 . 4 7 5 4 10 7 1 7 8 8 . . Drop 353 | . 1 22 . 11 9 2 52 20 3 . 33 26 7 . 9 19 3 5 11 32 24 13 14 18 13 6 Fire 549 | . 10 39 . 24 22 6 38 31 8 4 1 29 1 . 14 23 46 7 34 6 55 7 24 73 47 . Melee 43 | . . . . . 2 . 3 30 3 1 . . 4 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . 1 . Crush 11 | . . 3 . 1 . 2 . . . . . . . . . . . . 1 . 3 1 . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Rewire 282 | . . . . . . 90 . . . . . . . . . 67 . . 123 . . . 2 . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 8) 195 | -10/Materials | Identified exit to Materials 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 499 | -9/Materials | Repaired Lgt. Treads 772 | -9/Materials | Discovered new exit (range 7) 998 | -9/Materials | Discovered new exit (range 3) 1111 | -9/Materials | Entered Mines 1111 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1115 | -9/Mines | Met a Derelict bent on vengeance 1135 | -9/Mines | Learned Materials stockpile data 1143 | -9/Mines | Discovered new exit (range 7) 1155 | -9/Mines | Entered Materials 1155 | -8/Materials | Accompanied by 3 allies 1155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1215 | -8/Materials | Discovered new exit (range 15) 1619 | -8/Materials | Identified exit to Storage 1628 | -8/Materials | Build established: Tank 1804 | -8/Materials | Entered Storage 1855 | -8/Storage | Garrison activated, responded to threat 1900 | -8/Storage | Destroyed 7 combat bots 2105 | -8/Storage | Identified exit to Recycling 2175 | -8/Storage | Used back door to open Recycling access 2180 | -8/Storage | Entered Recycling 2239 | -8/Recycling | Build established: Scavenger-Tank 2670 | -8/Recycling | Build established: Commander-Tank 2730 | -8/Recycling | Discovered new exit (range 8) 3132 | -8/Recycling | Scanned before Scraplab entrance 3154 | -8/Recycling | Entered Scraplab 3167 | -8/Recycling | Discovered new exit (range 2) 3168 | -8/Recycling | Entered Scraptown 3168 | -8/Scraptown | Accompanied by 5 allies 3168 | -8/Scraptown | System corruption cleaned by C-Scrubber 3446 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4002 | -8/Scraptown | Visited SPCMW 4048 | -8/Scraptown | Visited Awakened 4473 | -8/Scraptown | Visited Symbiants 4495 | -8/Scraptown | Visited Fellowship of the Rings 4545 | -8/Scraptown | Visited Cyclists 4570 | -8/Scraptown | Visited TADAMA 4583 | -8/Scraptown | Visited Science Testing Area 4666 | -8/Scraptown | Visited UFD Registry 4666 | -8/Scraptown | Registered with UFD as "Protonbrain" 4698 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4703 | -8/Scraptown | Found DCF Scrap (29 items) 4737 | -8/Scraptown | Visited Curators Association 4760 | -8/Scraptown | Visited Botcube Research 4776 | -8/Scraptown | Visited Science Guys 4816 | -8/Scraptown | Visited Supply Room 4835 | -8/Scraptown | Visited Research Penetration Think Tank 4857 | -8/Scraptown | Visited Chapter 10 4877 | -8/Scraptown | Visited Scrap Suit Storage 4898 | -8/Scraptown | Visited Infowarlord's Domain 4921 | -8/Scraptown | Visited Modified Component R&D 5347 | -8/Scraptown | Found Lrg. Botcube 5978 | -8/Scraptown | Found Scrap Suit 6495 | -8/Scraptown | Lrg. Botcube activated 6531 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 6628 | -8/Scraptown | Attached CPS modules to *Personal Guard V0.10. 6757 | -8/Scraptown | Found Exp. Sensor Array 7251 | -8/Scraptown | Met Optimus 7251 | -8/Scraptown | Accepted into 0bPrime 7651 | -8/Scraptown | Civil war broke out across Scraptown 7656 | -8/Scraptown | Found Surveybot 24 Chip 7667 | -8/Scraptown | Found Potential Leg 7719 | -8/Scraptown | Lost 6 allies 7750 | -8/Scraptown | Found Personal Teleporter v0.10 7799 | -8/Scraptown | Found Lrg. Botcube 7802 | -8/Scraptown | Found Lrg. Botcube 7809 | -8/Scraptown | Found Lrg. Botcube 7917 | -8/Scraptown | Lrg. Botcube activated 7943 | -8/Scraptown | Found Lrg. Botcube 7980 | -8/Scraptown | Lost 10 parts (3n3u4w) 8036 | -8/Scraptown | Build established: Tank 8048 | -8/Scraptown | Core integrity fell below 50% 8065 | -8/Scraptown | Discovered new exit (range 5) 8078 | -8/Scraptown | Entered Factory 8078 | -6/Factory | Accompanied by 1 ally 8078 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8420 | -6/Factory | Build established: Scavenger-Tank 8822 | -6/Factory | Build established: Scavenger-Assassin 8918 | -6/Factory | Loaded intel: 8 recycling unit locations 9133 | -6/Factory | Identified exit to Lower Caves 9225 | -6/Factory | Entered Lower Caves 9225 | -6/Lower Caves | Accompanied by 1 ally 9268 | -6/Lower Caves | Attached CPS modules to *Personal Guard V0.11. 9487 | -6/Lower Caves | Discovered new exit (range 19) 9575 | -6/Lower Caves | Encountered a Warlord checkpoint 9703 | -6/Lower Caves | Build established: Assassin 9777 | -6/Lower Caves | Identified exit to Lower Caves 9778 | -6/Lower Caves | Entered another Lower Caves area 9778 | -6/Lower Caves | Accompanied by 1 ally 9811 | -6/Lower Caves | Discovered new exit (range 15) 9825 | -6/Lower Caves | Identified exit to Factory 9970 | -6/Lower Caves | Encountered a Warlord checkpoint 10163 | -6/Lower Caves | Learned Factory stockpile data 10391 | -6/Lower Caves | Discovered new exit (range 15) 10410 | -6/Lower Caves | Identified exit to Zion 10412 | -6/Lower Caves | Entered Zion 10412 | -6/Zion | Accompanied by 1 ally 10448 | -6/Zion | System corruption cleaned by Quarantine Array 10522 | -6/Zion | Build established: Skirmisher 10536 | -6/Zion | Discovered new exit (range 20) 10657 | -6/Zion | Identified exit to Deep Caves 10676 | -6/Zion | Found Prototype Device 10676 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10933 | -6/Zion | Received a hallucinogenic algorithm 11012 | -6/Zion | Turned away by Imprinter 11170 | -6/Zion | Given the Hacking Drone Bay 11171 | -6/Zion | Found Prototype Device 11171 | -6/Zion | Identified Hacking Drone Bay 11771 | -6/Zion | Build established: Scavenger-Skirmisher 13411 | -6/Zion | Lrg. Botcube activated 13439 | -6/Zion | Lrg. Botcube completed mutation into legged form, armed with 4 melee weapons. 13686 | -6/Zion | Attached CPS modules to *Programmer Slayer. 14190 | -6/Zion | Identified exit to Proximity Caves 14193 | -6/Zion | Entered Proximity Caves 14193 | -5/Proximity Caves | Accompanied by 2 allies 14461 | -5/Proximity Caves | Learned Factory non-interactive machine intel 14480 | -5/Proximity Caves | Learned Factory garrison access intel 14485 | -5/Proximity Caves | Spotted B-75 Beast 14501 | -5/Proximity Caves | Destroyed B-75 Beast 14726 | -5/Proximity Caves | Found Scrap Suit 14849 | -5/Proximity Caves | Found Lrg. Botcube 15037 | -5/Proximity Caves | Build established: Skirmisher 15057 | -5/Proximity Caves | Lrg. Botcube activated 15061 | -5/Proximity Caves | Found Lrg. Botcube 15093 | -5/Proximity Caves | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 15999 | -5/Proximity Caves | Discovered exit to Factory (range 19) 16183 | -5/Proximity Caves | Entered Factory 16183 | -5/Factory | Accompanied by 1 ally 16183 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16185 | -5/Factory | Discovered new exit (range 13) 16185 | -5/Factory | Loaded intel: 235 non-interactive machine locations 16186 | -5/Factory | Loaded intel: 4 garrison access locations 16690 | -5/Factory | Build established: Assassin 16757 | -5/Factory | Discovered new exit (range 20) 16891 | -5/Factory | Identified exit to Upper Caves 16910 | -5/Factory | Entered Upper Caves 16910 | -5/Upper Caves | Accompanied by 1 ally 16911 | -5/Upper Caves | Encountered a Warlord checkpoint 17190 | -5/Upper Caves | Build established: Skirmisher 17217 | -5/Upper Caves | Discovered new exit (range 18) 17244 | -5/Upper Caves | Identified exit to Upper Caves 17380 | -5/Upper Caves | Entered another Upper Caves area 17380 | -5/Upper Caves | Accompanied by 1 ally 17450 | -5/Upper Caves | Discovered new exit (range 19) 17548 | -5/Upper Caves | Learned Factory trap positions 17724 | -5/Upper Caves | Identified exit to Warlord 18006 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18266 | -5/Upper Caves | Entered Warlord 18266 | -5/Warlord | Accompanied by 1 ally 18295 | -5/Warlord | Discovered new exit (range 20) 18771 | -5/Warlord | Visited the Vortex Lab 18785 | -5/Warlord | Warlord's base attacked by MAIN.C 18785 | -5/Warlord | Found Prototype Energy Gun 18788 | -5/Warlord | Found Prototype Energy Gun 18788 | -5/Warlord | Identified Vortex Rail (x2) 18933 | -5/Warlord | Found Prototype Device 18933 | -5/Warlord | Identified Exp. Focal Shield 18946 | -5/Warlord | Found Prototype Hackware 18960 | -5/Warlord | Found Prototype Reactor 18960 | -5/Warlord | Identified Vortex Chain Reactor 18984 | -5/Warlord | Build established: Commander-Skirmisher 19039 | -5/Warlord | Rebuked by Warlord 19135 | -5/Warlord | Warlord forces counterattacked 19140 | -5/Warlord | Spotted Executioner 19145 | -5/Warlord | Allies destroyed Executioner 19170 | -5/Warlord | Lrg. Botcube activated 19197 | -5/Warlord | Spotted Executioner 19200 | -5/Warlord | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 launcher. 19215 | -5/Warlord | Spotted Striker 19219 | -5/Warlord | Found Prototype Processor 19233 | -5/Warlord | Spotted Striker 19241 | -5/Warlord | Destroyed Striker 19260 | -5/Warlord | Lost 3 allies 19285 | -5/Warlord | Spotted Executioner 19287 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 19339 | -5/Warlord | Lost 7 allies 19342 | -5/Warlord | Identified Exp. Targeting Computer 19351 | -5/Warlord | Found Prototype Processor 19387 | -5/Warlord | Identified exit to Proximity Caves 19404 | -5/Warlord | Entered Proximity Caves 19404 | -4/Proximity Caves | Accompanied by 5 allies 19434 | -4/Proximity Caves | Lost 3 allies 19500 | -4/Proximity Caves | Spotter reported a threat 19524 | -4/Proximity Caves | Spotter reported a threat 19715 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 19775 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20025 | -4/Proximity Caves | Discovered new exit (range 12) 20038 | -4/Proximity Caves | Identified exit to Factory 20095 | -4/Proximity Caves | Attached CPS modules to *Temporary Hero. 20203 | -4/Proximity Caves | Murdered *Temporary Hero 20203 | -4/Proximity Caves | Destroyed *Temporary Hero 20233 | -4/Proximity Caves | Found Lrg. Botcube 20304 | -4/Proximity Caves | Entered Factory 20304 | -4/Factory | Accompanied by 3 allies 20304 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20305 | -4/Factory | Loaded intel: 93 trap records 20554 | -4/Factory | Search patrols dispatched 20605 | -4/Factory | Discovered new exit (range 20) 20621 | -4/Factory | Identified exit to Extension 20636 | -4/Factory | Entered Extension 20636 | -4/Extension | Accompanied by 3 allies 21114 | -4/Extension | Rescued a captive Derelict 21115 | -4/Extension | Rescued a captive Derelict 21298 | -4/Extension | Build established: Scavenger-Tank 21758 | -4/Extension | Spotted B-86 Titan 21763 | -4/Extension | Allies destroyed B-86 Titan 21779 | -4/Extension | Spotted B-86 Titan 21788 | -4/Extension | Allies destroyed B-86 Titan 21936 | -4/Extension | Rescued A7 22048 | -4/Extension | Rescued a captive Derelict 22048 | -4/Extension | Rescued a captive Derelict 22136 | -4/Extension | First assault squad dispatched 22242 | -4/Extension | Discovered new exit (range 11) 22243 | -4/Extension | Discovered new exit (range 7) 22251 | -4/Extension | Identified exit to Cetus 22284 | -4/Extension | Entered Cetus 22284 | -4/Cetus | Accompanied by 13 allies (A7) 22289 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22325 | -4/Cetus | Spotted Cetus Guard 22325 | -4/Cetus | Spotted Cetus Guard 22326 | -4/Cetus | Allies destroyed Cetus Guard 22335 | -4/Cetus | Spotted Cetus Guard 22335 | -4/Cetus | Allies destroyed Cetus Guard 22335 | -4/Cetus | Allies destroyed Cetus Guard 22335 | -4/Cetus | Spotted Cetus Guard 22337 | -4/Cetus | Allies destroyed Cetus Guard 22419 | -4/Cetus | Build established: Commander-Tank 22681 | -4/Cetus | Started Cetus Manufacturing Module 22703 | -4/Cetus | Discovered new exit (range 15) 22706 | -4/Cetus | Manufactured an Enhanced Grunt 22731 | -4/Cetus | Manufactured an Enhanced Grunt 22731 | -4/Cetus | Spotted Cetus Guard 22731 | -4/Cetus | Spotted Cetus Guard 22748 | -4/Cetus | Spotted Cetus Guard 22751 | -4/Cetus | Allies destroyed Cetus Guard 22751 | -4/Cetus | Spotted Cetus Guard 22756 | -4/Cetus | Manufactured an Enhanced Grunt 22758 | -4/Cetus | Allies destroyed Cetus Guard 22768 | -4/Cetus | Discovered new exit (range 15) 22776 | -4/Cetus | Met Revision 17 22781 | -4/Cetus | Manufactured an Enhanced Grunt 22806 | -4/Cetus | Manufactured an Enhanced Grunt 23034 | -4/Cetus | Security sweep announced 23229 | -4/Cetus | Lrg. Botcube activated 23346 | -4/Cetus | Escorted A7 to Cetus Mainframe 23428 | -4/Cetus | Attached CPS modules to *Enhanced Hunter+. 23454 | -4/Cetus | Identified exit to Archives 23469 | -4/Cetus | Entered Archives 23469 | -4/Archives | Accompanied by 15 allies (A7) 23474 | -4/Archives | Received a hacking code to weaken MAIN.C 23519 | -4/Archives | Identified exit to Research 23571 | -4/Archives | Identified exit to Hub_04(d) 24517 | -4/Archives | Lrg. Botcube activated 24549 | -4/Archives | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 25167 | -4/Archives | Entered Research 25167 | -3/Research | Accompanied by 13 allies 25167 | -3/Research | Evolved 2 slots: Propulsion x2 25264 | -3/Research | Repaired Exp. Sensor Array 25367 | -3/Research | Revision forces began assault on 0b10 25371 | -3/Research | Met up with Revision 17++ 25616 | -3/Research | Discovered new exit (range 8) 25637 | -3/Research | Identified exit to Research 25661 | -3/Research | Loaded intel: 5 recycling unit locations 25661 | -3/Research | Learned location of Protoforge (-2) 25812 | -3/Research | Identified exit to Testing 25867 | -3/Research | Research terminal network offline 25885 | -3/Research | Identified Ghost Barrier 26069 | -3/Research | Entered Testing 26069 | -3/Testing | Accompanied by 12 allies 26253 | -3/Testing | Rewired PH-JK0UQ9OL9G 26336 | -3/Testing | Found Prototype Device 26336 | -3/Testing | Identified 2N-1CE's Frost Array 26648 | -3/Testing | Found Prototype Energy Gun 26648 | -3/Testing | Identified Tachyon Dispersion Ray 27010 | -3/Testing | Discovered exit to Research (range 8) 27065 | -3/Testing | High security lockdown imminent 27115 | -3/Testing | Entered Research 27115 | -2/Research | Accompanied by 5 allies 27115 | -2/Research | Evolved 2 slots: Utility x2 27365 | -2/Research | First assault squad dispatched 27429 | -2/Research | Build established: Scavenger-Tank 27593 | -2/Research | Garrison activated, responded to threat 27623 | -2/Research | Loaded intel: 5 recycling unit locations 27848 | -2/Research | High security lockdown imminent 27928 | -2/Research | High security lockdown engaged 28013 | -2/Research | Destroyed 12 combat bots 28015 | -2/Research | Lost 7 parts (1p2n3u1w) 28107 | -2/Research | Spotted B-90 Cyclops 28111 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 28152 | -2/Research | Spotted B-90 Cyclops 28154 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 28183 | -2/Research | Discovered new exit (range 16) 28183 | -2/Research | Spotted B-90 Cyclops 28190 | -2/Research | Entered Quarantine 28225 | -2/Quarantine | Build established: Hacker-Mutant 28316 | -2/Quarantine | Cryocooling Duct disabled 28331 | -2/Quarantine | Ambient heat levels rising (+20) 28331 | -2/Quarantine | Non-combat units ordered to evacuate 28672 | -2/Quarantine | Found Alien Artifact 28686 | -2/Quarantine | Found Alien Artifact 28707 | -2/Quarantine | System corruption reached 10% 28794 | -2/Quarantine | Found Alien Artifact 28940 | -2/Quarantine | First assault squad dispatched 29171 | -2/Quarantine | System corruption reached 30% 29187 | -2/Quarantine | Lost 4 parts (1n2u1w) 29199 | -2/Quarantine | Identified Dimensional Node Initializer 29233 | -2/Quarantine | Spotted Fortress 29237 | -2/Quarantine | Core integrity fell below 50% 29268 | -2/Quarantine | Discovered new exit (range 5) 29268 | -2/Quarantine | Discovered new exit (range 6) 29271 | -2/Quarantine | Entered Protoforge 29293 | -2/Protoforge | Superfortress began startup sequence 29309 | -2/Protoforge | Discovered new exit (range 16) 29329 | -2/Protoforge | Spotted Hotshot 29331 | -2/Protoforge | Spotted Hotshot 29331 | -2/Protoforge | Spotted Hotshot 29384 | -2/Protoforge | Found Prototype Device 29384 | -2/Protoforge | Identified Cep. Weapon Articulator 29484 | -2/Protoforge | Spotted B-90 Cyclops 29505 | -2/Protoforge | Spotted Hotshot 29507 | -2/Protoforge | Build established: Scavenger-Mutant 29507 | -2/Protoforge | Spotted Hotshot 29512 | -2/Protoforge | Spotted Hotshot 29518 | -2/Protoforge | Core integrity fell below 20% 29519 | -2/Protoforge | Identified Transdimensional Reconstructor (x2) 29519 | -2/Protoforge | Warped through subspace 29520 | -2/Protoforge | Warped through subspace 29521 | -2/Protoforge | Spotted Overlord 29522 | -2/Protoforge | Initialized slip node 29523 | -2/Protoforge | Core destroyed Last Messages --------------- 29504_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 29508_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 29514_ System corrupted: Matter fused (-7). 29515_ Exp. VSS Leg destroyed. 29518_ Hotshot activates shielding mode. 29518_ Exp. VSS Leg destroyed. 29519_ Penetrated by Slug. 29519_ Identified Transdimensional Reconstructor. 29519_ Warped through subspace. 29519_ W-44 Eye sends out distress signal. 29520_ Warped through subspace. 29521_ Scanalyzer disabled. 29522_ Knocked back. 29522_ Initializer activates and latches into the ground. 29523_ Dimensional Slip Node implodes. 29523_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #?########??????? | | ?????????????????????????????# ! # #??????? | | ????????????????????#????????#|%=# "" #??????? | | ????????????????????# ? ????# = / """ #??????? | | ????????????????????# ? ????# # " " #??????? | | ????????????????????# ????# # " #??????? | | ????????????????????# ????# #? "" "" #??????? | | ????????????????????? ????# #? " " #??????? | | ?????????????????????? ????# #?? #??????? | | ??????????????????????? ????# #?? #??????? | | ???????????#+###########+##### #???######??????? | | ??????????? !% #???????????????? | | ??????????? k = #???????????????? | | ??????????? #???????????????? | | ????????????????####### k###" ###???????????????? | | ??????????????????????# #?#"T#?????????????????? | | ?? ?????????????????# #?####?????????????????? | | ?# #????????????????# % #??????????????????????? | | ?# #????????????????# #??????????????????????? | | ?# #????????????????# g#??????????????????????? | | ?# #????????????????# g########???????????????? | | ?# #????????????????# H; "" #???????????????? | | ?# #????????????????# # ""S #???????????????? | | ?# #????????????????#% @# #???????????????? | | ?# #????????????????+ + #???????????????? | | ## #????????????????#= # #???????????????? | | ## #????????????????#% # #???????????????? | | ## #???????????????##* ### ####???????????????? | | ## ######+########## g #?##??????????????????? | | k #?????????????????????? | | gg#?????????????????????? | | g #?????????????????????? | | #########+### ^ """" b #?????????????????????? | | #?????? # """" #?????????????????????? | | #????"" """ # """" #?????????????????????? | | #?? # """u #?????????????????????? | | ""# """ """ # """ #?????????????????????? | | ""# # """Yu #?????????????????????? | | T"# """ """ # Y #?????????????????????? | | ""# # """" #?????????????????????? | | ""# # """" #?????????????????????? | | #???######### """" #?????????????????????? | | #????????#""" """" #?????????????????????? | | #????????#"T """" #?????????????????????? | | ?????????#"" """" #?????????????????????? | | ?????????#### "##?????????????????????? | | ############# ^ "" #?????????????????????? | | """" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 63 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2010 Armor Coverage 900 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 36 Defensive Hacking 20 Item Schematics ----------------- Tactical Coordination Suite | -3/Research | Scanalyzed Exp. Targeting Computer | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Enh. Multireflex Exoskeleton | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Shock Maul | -3/Testing | Archive Tesla Bomb Launcher | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive O-32 Director | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 90% | -9/Materials Exp. Sensor Array | 17% | -3/Research Studied --------- Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed RiotNuclearRail Manual? 1 Play Time 03:58:45 Cumulative 348.5 hours Start 2025.10.31 @ 12:31:29 End 2025.10.31 @ 21:35:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/0/0/0/1/0/0/1 Lore% 77 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9138f59b-3500-452b-828b-45f8ed1b37e4