Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 14:06:05 Player: Ronin_tempest Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1819) 1819 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 4070 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (2) ------- Light Cannon Hammer > --- INVENTORY (10) --- Light Nuclear Core Airjet Airjet Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Spread Laser Spread Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Light Cannon Hammer > --- INVENTORY -------- Light Nuclear Core Compact Wheel Compact Wheel Airjet Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Spread Laser Spread Laser EM Pulse Cannon [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 68 | 3 13 17 35 Power 5 | . 1 1 3 Engine 3 | . 1 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 1 1 12 Treads 9 | 2 1 1 5 Leg 3 | . . . 3 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 16 | . 4 2 10 Device 6 | . . 1 5 Storage 1 | . . . 1 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 5 | . 3 1 1 Artifact . | . . . . Weapon 31 | 1 7 13 10 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 16 | 1 5 7 3 Ballistic Cannon 1 | . . . 1 Launcher 11 | . 2 5 4 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 1 21 Power 3 | . . . 3 Propulsion 9 | . . . 9 Utility 5 | . . 1 4 Weapon 5 | . . . 5 Highest Loss Streak 8 | . . 1 8 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 90 | . 97 93 77 Engine 11 | . 14 14 3 Core 1 | . . . 3 Treads 23 | . 27 28 13 Leg 2 | . . . 7 Wheel 2 | . . . 7 Device 4 | . . 5 9 Storage 9 | . 14 8 4 Processor 2 | . . . 7 Protection 8 | . 12 8 5 Ballistic Gun 21 | . 27 27 5 Impact Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 45 | 13 22 27 45 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 8 8 6 7 Most Carried 10 | 6 8 8 10 Average Carried 6 | 5 7 6 5 Final Capacity 10 | 8 8 5 10 Final Carried 9 | 4 8 5 9 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1770 | 173 442 460 695 Remotely . | . . . . Salvage Created 1805 | . 495 511 799 Parts 114 | . 39 31 44 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled 17 | . . 17 . Retrieved Matter 78 | . . 78 . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 46 | . 13 11 22 Melee 2 | . . . 2 Guns 17 | . 6 5 6 AOE 22 | . 7 6 9 Classes Destroyed 12 | . 6 1 5 Worker 2 | . 2 . . Builder 5 | . . . 5 Hauler 4 | . 2 . 2 Recycler 1 | . . . 1 Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 11 | . 6 . 5 Grunt 17 | . 7 . 10 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Hunter 2 | . . . 2 Subdweller 11 | . . 11 . Best Kill Streak 8 | . 5 3 8 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 3 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 337 | . 46 41 250 Missed 94 | . 14 15 65 Damage Taken 3636 | . 354 586 2696 Core 675 | . 57 66 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 277 | . 167 . 110 Core Remaining (%) 75 | 100 . 50 . Volleys Fired 123 | . 39 55 29 Largest 2 | . 2 2 2 Hottest 63 | . 50 60 63 Shots Fired 238 | . 78 106 54 Gun 205 | . 75 93 37 Cannon 4 | . . 3 1 Launcher 29 | . 3 10 16 Special . | . . . . Kinetic 220 | . 75 93 52 Thermal 3 | . . 3 . Explosive 14 | . 3 10 1 Electromagnetic 1 | . . . 1 Robot Hit Streak 27 | . 11 27 7 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 207 | . 54 85 68 Core Hits 100 | . 32 29 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 8 | . . . 8 Critical Strikes 12 | . . 1 11 Destroy 1 | . . 1 . Smash 11 | . . . 11 Melee Attacks 43 | . . . 43 Impact 43 | . . . 43 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5629 | . 1073 1668 2888 Guns 1982 | . 672 942 368 Cannons 20 | . . . 20 Explosions 2685 | . 401 726 1558 Melee 941 | . . . 941 Ramming 1 | . . . 1 Kinetic 3524 | . 672 942 1910 Thermal . | . . . . Explosive 1143 | . 401 726 16 Electromagnetic 20 | . . . 20 Impact 941 | . . . 941 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 424 | . . 2 422 Projectiles . | . . . . Explosions 83 | . . 2 81 Melee 341 | . . . 341 Knockbacks 5 | . . . 5 Impact 5 | . . . 5 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 191 | . 30 28 133 Shots 9 | . 2 2 5 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 16 . 60 Average Temperature 12 | . 6 . 16 Received Heat Transfer 846 | . 132 39 675 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 9 | . . . 9 Impact Corruptions 15 | . . . 15 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 629 | . 250 . 629 Initial . | . . . . Average 184 | . 95 . 303 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 61 | 100 88 . 25 Level 1 26 | . 11 . 46 Level 2 11 | . . . 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 19 11 34 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . 1 . 8 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 12 | . 7 1 4 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 55 | . 35 9 11 Successful 38 | . 23 9 6 Failed 17 | . 12 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 19 . 5 Terminals 29 | . 24 . 5 Fabricators . | . . . . Repair Stations 14 | . 11 . 3 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 10 9 . Record 8 | . . 8 . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 4 | . 4 . . Hauler Manifests 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 8 . 2 Scan Component 5 | . 4 . 1 Repair 5 | . 4 . 1 Recycling Unit Hacks 3 | . . . 3 Process 1 | . . . 1 Report Inventory 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Track 1 | . 1 . . Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 4 . 1 Time 136 | . 110 . 26 Parts Recycled . | . . . . Recycled Matter 11 | . . . 11 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3899 | 9 1432 1377 1081 Spaces Moved 1723 | 3 654 646 420 Core 21 | . . . 21 Treads 1519 | 3 654 646 216 Legs 183 | . . . 183 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 160 160 160 50 Average Speed 159 | 160 160 160 159 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 2 91 53 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 189 | . 18 49 122 Melee . | . . . . Projectile . | . . . . AOE 189 | . 18 49 122 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2540 | 7 957 884 692 Wait 536 | . 244 144 148 Move 1720 | 2 653 645 420 Hop . | . . . . Pick Up 23 | . 5 7 11 Fast Attach 30 | . 8 1 21 Attach 8 | . . 1 7 Detach 2 | . . . 2 Swap 30 | 3 5 15 7 Drop 21 | 2 3 13 3 Fire 123 | . 39 55 29 Melee 43 | . . . 43 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 14) 525 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Repaired Assault Rifle 1088 | -10/Materials | Repaired Lgt. Treads 1122 | -10/Materials | Repaired Med. Armor Plating 1133 | -10/Materials | Discovered new exit (range 16) 1332 | -10/Materials | Repaired Assault Rifle 1429 | -10/Materials | Discovered new exit (range 9) 1442 | -10/Materials | Entered Subcaves 1645 | -10/Subcaves | Learned Materials terminal intel 1731 | -10/Subcaves | Visited 4L-MR0's lab 2619 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2746 | -10/Subcaves | Discovered new exit (range 15) 2819 | -10/Subcaves | Entered Materials 2819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2820 | -8/Materials | Loaded intel: 12 terminal locations 2949 | -8/Materials | Repaired Lgt. Treads 3149 | -8/Materials | Garrison activated, responded to threat 3249 | -8/Materials | Core integrity fell below 50% 3253 | -8/Materials | Build established: Scavenger-Mutant 3255 | -8/Materials | Lost 8 parts (1p2n1u4w) 3322 | -8/Materials | Lost 4 parts (3n1u) 3346 | -8/Materials | Core integrity fell below 20% 3538 | -8/Materials | Lost 4 parts (1p1n1u1w) 3574 | -8/Materials | Discovered new exit (range 15) 3900 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03858_ ALERT: Alarm triggered, dispatching investigation squad. 03865_ S-10 Pest suffers critical hit (Smash). 03865_ Destroyed Flight Unit. 03865_ S-10 Pest system corrupted by crushing effect. 03868_ Critical hit (Destroy). 03868_ Lgt. Treads destroyed. 03871_ U-05 Engineer lays Concrete. 03875_ S-10 Pest knocked back. 03877_ U-05 Engineer lays Concrete. 03885_ S-10 Pest misfires. 03886_ S-10 Pest destroyed. 03890_ Aluminum Leg destroyed. 03892_ Destroyed Lgt. Ion Engine. 03892_ S-10 Pest system corrupted by crushing effect. 03893_ Penetrated by Slug. 03893_ Lgt. Nuclear Core destroyed. 03896_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### #?# #####???#?????????? | | # #?# #######?????????##? | | ############+## #???#???#???? | | ###??#????#?? | | ##???##?#???? | | % ###?#?##?#??? | | #############+## ##??#?#????#? | | ###### ## ###?????#?#?#? | | ###### """ """ ## #####??#???#?? | | ##?### """ """ ## ##?#?###?????? | | #?#?## """ """ ## ########??#??? | | ###?## ## #####?###??##? | | ##?###[ # #???###??###? | | ####??# # ##### ?? ?# | | ####?## * # ##?## ?????# | | ###?############# #??## ? ??# | | ##?#####?#####??# ##?## ???? ?? | | #?######?#####?#### ###?###?? ?? ?# | | ######?############ #??#?## ? ?# | | #######?########### #######??? ???# | | ######?############ # ? ???# | | ##########?# = # # ??? ? | | #########?## # # ? ?# | | ####?####?# + sY# ? ??? # | | #########?# """ #######s#?# ? ?#? | | ########### """ #? ? #@##? ? ##? | | ########### """ #??"" #%t ??? #?? | | ##?###############? ""?# ??#? | | ########?#?##????##?"T?# [[ ??? | | #####?##?#?##?#?###?""?# [[ #? | | #####?#???#????##?#?""?# [ ## | | ####????#?#???#??#? ?? # t ## | | ###?###?#????#??#?? ?? + #? | | #######?###? ??? ??? ?#### ## | | #######???#??"???? ??##???#?h ## | | ######?#??? ??"""??? ?? ?#?? #? | | #?#?#?????????"??? # ????#? #? | | #??#?#?????????"""?+?? ???? #? | | ###?###???????"??? ??? ?#??######? | | ######????????????????????##????#?? | | ###??#????????????????????????????? | | ?#?#?#????????????????????????????? | | ####?#????????????????????????????? | | ?##??#????????????????????????????? | | ###?###???????????????????????????? | | ?###?#????????????????????????????? | | ###?#????#????????????????????????? | | ##??##??#?????????????T???????????? | | ##??##?#??????????????????????????? | | ####?#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedGravmagWand Manual? 0 Play Time 00:46:33 Cumulative 37.3 hours Start 2024.04.20 @ 13:06:05 End 2024.04.20 @ 14:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b73fec7-c2ce-43b9-82c4-e46efcc9583d