Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 22:25:54 Player: BOBIT Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (78) 390 Value Destroyed (3068) 3068 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1948) 1948 TOTAL SCORE: 11646 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 101 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 966 Friendly Fire -147 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 72/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (8) ------ Experimental Signal Interpreter Improved Armor Integrity Analyzer Centrium Light Armor Plating > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (4) ---- Quantum Capacitor Insulated Plating Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Energy Well Experimental Signal Interpreter Improved Armor Integrity Analyzer Quantum Capacitor Hardened Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Slug Cannon Bore Cannon Vortex Lance > --- INVENTORY -------- Compact Wheel Insulated Plating Vortex Lance [Rating: 104] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Spiked Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Force Booster Storage Energy Well Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Power Sword Energy Gun Tesla Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . Utility 6 | . . . . . 1 1 2 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 167 | 7 11 3 3 1 19 28 17 6 . 10 11 7 13 31 Power 20 | 1 2 . . . 3 5 4 . . 1 . 1 1 2 Engine 12 | 1 2 . . . 2 4 3 . . . . . . . Core 6 | . . . . . 1 1 1 . . 1 . 1 . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 46 | 2 3 . . 1 6 8 4 1 . 4 4 3 1 9 Treads 3 | . . . . . . . . . . . . . 1 2 Leg 10 | 2 . . . . . 3 . . . 1 . . . 4 Wheel 4 | . . . . . 2 . . . . . . . . 2 Hover 8 | . . . . . 1 1 1 . . 1 2 2 . . Flight 21 | . 3 . . 1 3 4 3 1 . 2 2 1 . 1 Utility 55 | 2 1 2 1 . 5 12 5 5 . 2 5 1 6 8 Device 31 | 1 . 1 1 . 4 8 3 3 . . 2 1 4 3 Storage 3 | 1 . . . . . . . . . . . . 1 1 Processor 12 | . . 1 . . . 3 2 1 . 2 2 . . 1 Hackware 4 | . . . . . 1 1 . 1 . . 1 . . . Protection 5 | . 1 . . . . . . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 5 1 2 . 5 3 4 . . 3 2 2 5 12 Energy Gun 11 | 1 1 . . . 1 . . . . 1 1 1 2 3 Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 7 | 1 2 1 . . 1 1 . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 7 | . 1 . . . 2 . . . . . 1 1 1 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . 1 1 . . . . . . 3 Slashing Weapon 4 | . . . 1 . 1 . 2 . . . . . . . Piercing Weapon 6 | . . . 1 . . . . . . 1 . . 1 3 Special Melee Weapon 2 | . 1 . . . . . 1 . . . . . . . Unidentified Prototypes 9 | . . . . . 1 2 1 . . . . . 1 4 Parts Lost 51 | . . . . 2 7 6 . . . 10 . 3 13 10 Power 4 | . . . . . . 2 . . . 2 . . . . Propulsion 21 | . . . . 1 2 3 . . . 5 . 1 4 5 Utility 14 | . . . . 1 2 . . . . 3 . 1 5 2 Weapon 12 | . . . . . 3 1 . . . . . 1 4 3 Highest Loss Streak 8 | . . . . 2 4 3 . . . 8 . 2 4 4 Average Slot Usage (%) 66 | . 96 80 94 78 64 65 81 87 88 57 68 70 58 48 Engine 3 | . 14 14 14 7 3 10 4 5 5 1 . . . . Core 1 | . . . . . 2 1 3 5 5 1 . 2 4 1 Leg 1 | . 16 . . . . 2 . . . . . . . 3 Wheel 1 | . . . . . 13 . . . . . . . . 2 Hover 1 | . . . . . 1 1 1 . . 1 5 7 5 . Flight 10 | . 12 28 28 28 2 19 21 23 23 7 9 11 1 . Device 7 | . 14 14 15 21 19 8 6 11 11 2 1 7 2 4 Storage 1 | . 8 . . . . . . . . . . . 1 3 Processor 19 | . . 9 12 . . 11 25 28 29 32 35 32 28 12 Hackware 1 | . . . . . 4 . 6 5 5 1 2 . . . Protection 1 | . 4 . . . . . . . . . . . . 4 Energy Gun 1 | . 13 . . . . 1 . . . 1 5 1 2 . Ballistic Gun 1 | . 7 14 14 7 . 1 . . . . . . . . Launcher 1 | . 5 . . . 10 . . . . . . 1 2 1 Slashing Weapon 1 | . . . . . . . 7 5 5 3 . . . . Piercing Weapon 2 | . . . 9 14 5 . . . . 1 5 5 3 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 12 14 8 10 10 27 23 23 26 26 26 18 30 41 81 Greatest Support 75 | 20 20 8 14 10 56 22 25 29 29 29 53 53 29 75 Greatest Overweight (x) 13 | 1 1 . 1 . 2 2 . . . 3 2 2 13 3 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 4 5 4 3 4 3 3 3 3 4 3 3 3 2 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 4 4 4 4 4 3 4 2 4 3 Class Distribution -------------------- 48% | Mutant 13% | Scavenger-Mutant 10% | Sprinter 9% | Ninja 8% | Commander-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Ninja | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Matter Collected 2094 | 249 155 25 32 . 196 327 218 27 43 90 13 250 179 290 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2773 | 23 142 25 70 31 377 311 443 27 . 396 13 299 309 307 Parts 167 | 4 26 3 2 4 30 15 22 3 . 18 3 12 16 9 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . . 12 . 10 14 92 Prevented 9 | . . . . . . . . . . 2 . . . 7 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Combat Hostiles Destroyed 65 | . 8 . . 2 13 7 6 . . 8 . 7 8 6 Melee 23 | . . . . . 4 . 5 . . 7 . 3 2 2 Guns 18 | . 4 . . 2 6 5 . . . . . . . 1 AOE 20 | . 4 . . . 3 . . . . 1 . 4 5 3 Classes Destroyed 15 | 1 4 . . . 2 2 1 . . 2 . . 1 2 Worker 2 | . 1 . . . . . 1 . . . . . . . Builder 3 | . 1 . . . 1 . 1 . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . 1 1 1 . . 1 . . . Swarmer 28 | . 6 . . 2 6 3 4 . . 3 . . 4 . Grunt 16 | . 2 . . . 5 1 . . . . . 4 2 2 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . 1 1 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . 1 Sentry 5 | . . . . . 1 1 1 . . 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . 1 1 Hunter 3 | . . . . . . . . . . 1 . 2 . . Programmer 4 | . . . . . . 1 1 . . 1 . 1 . . Striker 2 | . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 10 1 . 2 6 5 5 1 . 2 1 4 4 3 Combat Bots Only 8 | . 8 . . 2 6 5 4 . . 2 . 4 4 3 Max Kills in Single Turn 3 | 1 3 1 . 1 3 1 1 1 . 1 1 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 . . . . 1 . 2 3 3 Melee 1 | . . . . . 1 . 1 . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Damage Taken 7724 | . 220 . . 155 1290 732 219 . 18 972 95 571 1691 1761 Core 2449 | . 39 . . 74 401 161 75 . . 534 52 151 756 206 Absorbed by Shields 251 | . . . . . . . . . . . . . . 251 Core Remaining (%) 65 | 100 . . . 54 27 77 91 . . 46 . . . . Volleys Fired 112 | 3 14 1 6 4 14 16 . . . . . 6 16 32 Largest 3 | 1 2 1 1 1 2 3 . . . . . 2 1 1 Hottest 137 | 40 70 33 33 33 78 108 . . . . . 137 63 48 Shots Fired 134 | 3 15 1 6 4 16 31 . . . . . 10 16 32 Gun 105 | 3 12 1 6 4 12 31 . . . . . 4 6 26 Cannon 3 | . . . . . . . . . . . . . . 3 Launcher 19 | . 3 . . . 4 . . . . . . 6 3 3 Special 7 | . . . . . . . . . . . . . 7 . Kinetic 36 | . . 1 6 4 6 16 . . . . . . . 3 Thermal 46 | 3 12 . . . 6 15 . . . . . 4 6 . Explosive 16 | . 3 . . . 4 . . . . . . 6 3 . Electromagnetic . | . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . 29 Robot Hit Streak 6 | 1 5 6 2 1 3 5 . . . . . 3 4 4 Robot Miss Streak 10 | 1 3 . 1 2 5 10 . . . . . 4 3 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 1 | . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Capacitor 32 | . . . . . . . . . . . . . 6 26 Shots Hit Robots 169 | 2 8 1 4 1 24 35 21 2 . 22 2 15 13 19 Core Hits 131 | 1 10 1 3 3 27 24 9 1 . 10 1 18 10 13 Critical Hits 4 | . . . . . . . . . . . . 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 2 . 2 Melee Attacks 125 | . . . . . 21 17 24 2 . 31 2 13 6 9 Impact 20 | . . . . . . 17 3 . . . . . . . Slashing 50 | . . . . . . . 21 2 . 27 . . . . Piercing 46 | . . . . . 21 . . . . 4 2 13 6 . Entropic 9 | . . . . . . . . . . . . . . 9 Sneak Attacks 8 | . . . . . . . 5 . . 2 1 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Follow-up Attacks 3 | . . . . . . . 2 . . 1 . . . . Damage Inflicted 9822 | 21 387 21 72 63 1072 917 1481 142 . 1226 157 1440 721 2102 Guns 1848 | 21 77 21 72 63 114 373 . . . . . . 106 1001 Cannons . | . . . . . . . . . . . . . . . Explosions 3087 | . 310 . . . 488 59 . . . 121 . 997 498 614 Melee 4879 | . . . . . 470 485 1481 142 . 1105 157 443 109 487 Ramming 8 | . . . . . . . . . . . . . 8 . Kinetic 442 | . . 21 72 63 40 246 . . . . . . . . Thermal 464 | 21 77 . . . 74 186 . . . . . . 106 . Explosive 2293 | . 310 . . . 488 . . . . . . 997 498 . Electromagnetic 121 | . . . . . . . . . . 121 . . . . Impact 582 | . . . . . . 485 97 . . . . . . . Slashing 2342 | . . . . . . . 1384 142 . 816 . . . . Piercing 1468 | . . . . . 470 . . . . 289 157 443 109 . Entropic 2102 | . . . . . . . . . . . . . . 2102 Highest Corruption 11 | . . . . . . 1 1 . . . . 1 4 11 Average Corruption 1 | . . . . . . 1 1 . . . . 1 1 2 Corruption Purged 1 | . . . . . . 1 . . . . . . . . Effects 8 | . . . . . . . 2 . . . . 1 1 4 Message Errors 4 | . . . . . . . 2 . . . . 1 1 . Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 646 | . 8 . . . 40 118 84 41 . 129 . 53 . 173 Projectiles . | . . . . . . . . . . . . . . . Explosions 112 | . 8 . . . . 14 . . . . . 52 . 38 Melee 534 | . . . . . 40 104 84 41 . 129 . 1 . 135 Knockbacks 4 | . . . . . . 4 . . . . . . . . Impact 4 | . . . . . . 4 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . 32 . . . 4 . . . . . . 51 3 153 Shots 4 | . 1 . . . 1 . . . . . . 1 . 1 Rammed 3 | . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 276 | . 9 . 2 . 276 227 4 1 6 . . 150 234 237 Average Temperature 80 | . 5 . 2 . 91 74 4 1 6 . . 86 121 73 Received Heat Transfer 987 | . 12 . . . 504 75 18 . 9 9 9 24 243 84 Effects 2 | . . . . . . . . . . . . . 1 1 Energy Bleed 2 | . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . . . . . Impact Corruptions 7 | . . . . . . 6 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . Heat Transferred 920 | 50 175 . . . 90 420 . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Peak Influence 772 | 5 223 91 . 40 397 466 772 323 . . 91 . . . Average Influence 211 | 1 123 89 . 26 130 259 348 284 . . 75 . . . Maximum Alert Level 3 | . 1 . . . 1 2 3 1 . . . . . . Low Security (%) 55 | 100 53 100 . 100 62 43 50 11 . . 100 . . . Level 1 34 | . 46 . . . 37 41 19 88 . . . . . . Level 2 5 | . . . . . . 15 5 . . . . . . . Level 3 4 | . . . . . . . 24 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 5 3 4 2 . . 1 . 1 . Investigation 8 | . . . . . 3 1 2 2 . . . . . . Extermination 2 | . . . . . . 1 1 . . . . . . . Reinforcement 2 | . . . . . . . 1 . . . 1 . . . Assault 2 | . . . . . . 1 . . . . . . 1 . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Distress Signals 5 | . 2 . . . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 186 | . 11 . . 4 34 17 13 2 4 10 7 7 15 62 Peak Tracking Total 19 | . 4 . . 3 17 6 6 1 4 4 6 4 9 19 Tactical Retreats 17 | . . . . . 2 3 1 . 2 4 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Traps Triggered 3 | . 1 . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . Triggered 43 | . . . . . . . . . 1 6 . . 6 30 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Machines Disabled 11 | . 1 . . . 1 4 . . . . . . 1 4 Max in Single Turn 3 | . 1 . . . 1 3 . . . . . . 1 1 Garrison Access 3 | . . . . . 1 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Machines Accessed 41 | . 2 . 1 . 6 11 7 6 . . 2 . . 6 Terminals 24 | . 2 . . . 4 6 5 5 . . 2 . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . Repair Stations 3 | . . . . . . 2 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 114 | . 6 . 16 . 18 29 19 17 . . 3 . . 6 Successful 69 | . 2 . 16 . 9 14 13 8 . . 1 . . 6 Failed 45 | . 4 . . . 9 15 6 9 . . 2 . . . Catastrophic 9 | . . . . . 1 4 2 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 2 . . . 2 13 5 3 . . 1 . 1 2 Terminals 67 | . 6 . . . 15 17 11 15 . . 3 . . . Fabricators 7 | . . . . . . . 5 2 . . . . . . Repair Stations 9 | . . . . . . 6 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 3 . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . Terminal Hacks 52 | . 2 . 16 . 6 7 7 7 . . 1 . . 6 Record 21 | . . . 16 . . . . . . . . . . 5 Part Schematic 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . 2 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . Alert Level 6 | . . . . . 1 3 2 . . . . . . . Unreport Threat 3 | . . . . . . 2 . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 2 1 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . Repair Station Hacks 6 | . . . . . . 3 3 . . . . . . . Scan Component 3 | . . . . . . 1 2 . . . . . . . Repair 2 | . . . . . . 1 1 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 1 . . . . . . Used 2 | . . . . . . . 1 1 . . . . . . Hacking Detections 31 | . 2 . . . 5 11 6 5 . . 2 . . . Full Trace Events 8 | . . . . . 3 1 2 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Matter 402 | . . . . . . . 190 212 . . . . . . Time 201 | . . . . . . . 95 106 . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . . . Time 66 | . . . . . . 16 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Total Allies 4 | . . . . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . . . . 4 Highest-Rated Group 204 | . . . . . . . . . . . . . . 204 Highest-Rated Ally 60 | . . . . . . . . . . . . . . 60 Total Orders 1 | . . . . . . . . . . . . . . 1 GOTO 1 | . . . . . . . . . . . . . . 1 Ally Attacks 21 | . . . . . . . . . . . . . . 21 Total Damage 561 | . . . . . . . . . . . . . . 561 Kills 2 | . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Turns Passed 5991 | 85 208 90 263 16 356 778 425 231 369 653 247 340 413 1517 Spaces Moved 8499 | 62 254 179 386 14 292 1232 760 634 1091 1207 300 492 432 1164 Core 804 | 20 . . . 3 56 . . . . 249 62 33 78 303 Treads 18 | . . . . . . . . . . . . . 7 11 Legs 453 | 42 57 . . . . 155 . . . 5 . . . 194 Wheels 584 | . . . . . 148 . . . . . . . . 436 Hover 707 | . . . . . 52 . . . . . 1 307 347 . Flight 5933 | . 197 179 386 11 36 1077 760 634 1091 953 237 152 . 220 Fastest Speed 28 | 50 37 37 37 37 32 28 28 28 28 28 34 34 40 40 Average Speed 51 | 98 55 37 62 40 78 46 29 28 28 37 63 49 67 101 Slowest Speed 700 | 120 120 37 117 50 150 185 32 28 28 200 200 150 700 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 38 | . 1 4 . 3 2 9 4 5 3 . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 35 43 77 8 34 31 30 18 91 94 8 66 69 77 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 12 | . . . . . . . . . 2 5 . 2 3 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 268 | . 12 . 1 . 29 8 . . . 5 . 91 70 52 Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . 1 . . . . . . . . . . 1 AOE 266 | . 12 . . . 29 8 . . . 5 . 91 70 51 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp War Total 9768 | 80 302 197 401 17 375 1363 926 678 1150 1357 352 564 530 1476 Wait 691 | . 14 15 . . 21 35 118 35 63 97 29 41 49 174 Move 8412 | 61 251 170 385 9 287 1213 751 623 1084 1206 299 491 431 1151 Hop 35 | . 1 4 . 1 2 9 4 5 3 . . . . 6 Pick Up 31 | 8 2 . 2 . 1 4 3 2 . 2 2 1 1 3 Fast Attach 139 | 6 9 3 3 1 16 23 14 4 . 10 11 5 8 26 Attach 19 | 1 . . . . 1 2 3 1 . . . 2 4 5 Detach 32 | . . . 2 . 1 3 4 2 . 2 2 1 7 8 Swap 9 | . 2 . . . 2 3 . 1 . . . . 1 . Drop 99 | 1 9 4 3 2 9 20 9 3 . 8 7 4 4 16 Fire 112 | 3 14 1 6 4 14 16 . . . . . 6 16 32 Melee 120 | . . . . . 21 17 20 2 . 30 2 13 6 9 Ram 3 | . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . Rewire 46 | . . . . . . . . . . . . . . 46 Trap 2 | . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Destroyed 8 combat bots 284 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered Mines 295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 315 | -10/Mines | Discovered new exit (range 13) 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Entered Exiles 384 | -10/Exiles | Found Exiles lab destroyed 432 | -10/Exiles | Learned location of Zion (-6) 448 | -10/Exiles | Discovered new exit (range 11) 504 | -10/Exiles | Build established: Scavenger-Mutant 647 | -10/Exiles | Entered Mines 648 | -9/Mines | Assembled infested the area 655 | -9/Mines | Discovered new exit (range 11) 663 | -9/Mines | Entered Materials 663 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 827 | -8/Materials | Garrison activated, responded to threat 942 | -8/Materials | Build established: Mutant 951 | -8/Materials | Core integrity fell below 50% 962 | -8/Materials | Lost 4 parts (1n1u2w) 1017 | -8/Materials | Discovered new exit (range 8) 1019 | -8/Materials | Entered Factory 1019 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1045 | -7/Factory | Lost 3 parts (1n1u1w) 1341 | -7/Factory | Lost 3 parts (1p1n1w) 1417 | -7/Factory | Repaired VTOL Module 1740 | -7/Factory | Lost 3 parts (1p2n) 1750 | -7/Factory | Discovered new exit (range 13) 1797 | -7/Factory | Entered another Factory area 1797 | -6/Factory | Evolved 2 slots: Utility x2 1823 | -6/Factory | Build established: Sprinter 1901 | -6/Factory | Fabricated Power Sword? 2057 | -6/Factory | Found Prototype Processor 2057 | -6/Factory | Identified Exp. Signal Interpreter 2090 | -6/Factory | Identified exit to Lower Caves 2095 | -6/Factory | Local fabrication network quarantined 2158 | -6/Factory | Repaired Nuclear Pulse Thruster 2219 | -6/Factory | Discovered new exit (range 12) 2222 | -6/Factory | Identified exit to Factory 2222 | -6/Factory | Entered another Factory area 2222 | -5/Factory | Evolved 2 slots: Utility x2 2398 | -5/Factory | Identified exit to Upper Caves 2398 | -5/Factory | Identified exit to Extension 2453 | -5/Factory | Entered Upper Caves 2517 | -5/Upper Caves | Encountered a Warlord checkpoint 2528 | -5/Upper Caves | Discovered new exit (range 17) 2618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2702 | -5/Upper Caves | Build established: Ninja 2753 | -5/Upper Caves | Learned Factory stockpile data 2821 | -5/Upper Caves | Identified exit to Upper Caves 2822 | -5/Upper Caves | Entered another Upper Caves area 2823 | -5/Upper Caves | Encountered a Warlord checkpoint 2844 | -5/Upper Caves | Learned Factory garrison access intel 3030 | -5/Upper Caves | Lost 8 parts (2p4n2u) 3123 | -5/Upper Caves | Learned location of 1 exit from Factory 3318 | -5/Upper Caves | Build established: Mutant 3371 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3456 | -5/Upper Caves | Core integrity fell below 50% 3471 | -5/Upper Caves | Discovered new exit (range 8) 3474 | -5/Upper Caves | Identified exit to Factory 3475 | -5/Upper Caves | Entered Factory 3475 | -4/Factory | Evolved 2 slots: Propulsion x2 3476 | -4/Factory | Identified exit to Upper Caves 3478 | -4/Factory | Loaded intel: 3 garrison access locations 3483 | -4/Factory | Found Quantum Capacitor 3696 | -4/Factory | Discovered exit to Upper Caves (range 15) 3722 | -4/Factory | Entered Upper Caves 4027 | -4/Upper Caves | Discovered new exit (range 11) 4033 | -4/Upper Caves | Identified exit to Upper Caves 4062 | -4/Upper Caves | Entered another Upper Caves area 4063 | -4/Upper Caves | Identified exit to Warlord 4068 | -4/Upper Caves | Discovered new exit (range 6) 4153 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4158 | -4/Upper Caves | Found Prototype Special Weapon 4158 | -4/Upper Caves | Identified Molecular Deconstructor 4225 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4264 | -4/Upper Caves | Lost 3 parts (2n1u) 4282 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 4327 | -4/Upper Caves | Lost 4 parts (1n2u1w) 4376 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 4410 | -4/Upper Caves | Core integrity fell below 50% 4424 | -4/Upper Caves | Lost 4 parts (1n3w) 4430 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4431 | -4/Upper Caves | Learned location of Armory (-4) 4470 | -4/Upper Caves | Core integrity fell below 20% 4475 | -4/Upper Caves | Entered Warlord 4499 | -4/Warlord | Discovered new exit (range 15) 4509 | -4/Warlord | System corruption reached 10% 4530 | -4/Warlord | System corruption cleaned by Quarantine Array 4833 | -4/Warlord | Visited the Vortex Lab 4833 | -4/Warlord | Warlord's base attacked by MAIN.C 4839 | -4/Warlord | Found Prototype Energy Gun 4839 | -4/Warlord | Identified Vortex Rail 4846 | -4/Warlord | Found Prototype Piercing Weapon 4846 | -4/Warlord | Identified Vortex Lance 4849 | -4/Warlord | Found Vortex Lance 4854 | -4/Warlord | Found Prototype Launcher 4854 | -4/Warlord | Identified Vortex Catalyst Activator 4869 | -4/Warlord | Found Vortex Rail 5002 | -4/Warlord | Met Warlord 5003 | -4/Warlord | Build established: Commander-Mutant 5183 | -4/Warlord | Warlord forces counterattacked 5257 | -4/Warlord | Spotted Executioner 5261 | -4/Warlord | Spotted Striker 5267 | -4/Warlord | Spotted Striker 5308 | -4/Warlord | Spotted Striker 5335 | -4/Warlord | Destroyed Striker 5390 | -4/Warlord | Spotted Striker 5412 | -4/Warlord | Destroyed Striker 5553 | -4/Warlord | Build established: Scavenger-Mutant 5623 | -4/Warlord | Lost 4 parts (2n1u1w) 5746 | -4/Warlord | Spotted Striker 5888 | -4/Warlord | Spotted Striker 5898 | -4/Warlord | Spotted Striker 5925 | -4/Warlord | Build established: Mutant 5992 | -4/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05928_ Striker heat damages Impulse Thruster Array. 05928_ Striker overheating. 05929_ Striker heat damages Adv. Reaction Control System. 05929_ Striker overheating. 05930_ Striker heat spikes uncontrollably. 05931_ Striker knocked back. 05931_ Striker overheating. 05932_ Striker heat damages core (-19). 05932_ Striker overheating. 05933_ Striker critical meltdown. 05933_ ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Melee squad, 1 Grunt squad, 1 Programmer squad, with prototype support. 05944_ G-67 Veteran knocked back. 05944_ Knocked back. 05950_ System corrupted: Component data lost. 05976_ Spk. Medium Treads destroyed. 05979_ Slug penetrates Wall. 05979_ Slug penetrates G-67 Veteran. 05991_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | """""""""""#???????????# # # ! ! # | | #?????####### # # !! #### | | ####### ##+######## # #??? | | %!/=! #????# # #??? | | " *%/!*% ##???# ##########??? | | %!]%%%![ #???# #???????????? | | *==####### ## ##??## ##??????????? | | /*#???#####+#### ##### #??????????? | | """"""" #???# # #??????????? | | ####### #???# + #??????????? | | ?????# #???# # #??????????? | | ?????" #???# ###+##+## #??????????? | | ?????" #???# ## ###+###??????????? | | ?????" #???# ## ## ####?????????? | | ?????# #???# ## #X X"#??######## | | ?????#######???# ## # "#??# | | ???????????????# ## # X"#??# | | ???????????????#######+### # X X "#??# | | ?????????????????????# #?# ##"""""#??# | | ?????????????????????# #?# ########??# | | ??????????############ #?# #?????????# ! | | #*###+##### # # #?# #?????????# ! | | !%! # # #?# #?????????# | | = % / #%#?# #?????????# | | ??????##+## ! # """ # ##########???########"####* | | ??????????##=%## """ # @ #????#! !# % !% | | ???????????# ## """ /s #????#! ! !%! ! | | ???????????# ## ; ###### " | | ???????????# ## """ + ;#% # = " % | | ??????????## ## """ # ;;=""""#[! | | ??????????# # """ # *% % % | | ??????????# # + =% % | | ??????????# # ## ### l% % | | ??????????# ##########?# lb % | | ##???????#"# ##??????????##;;;;;;;; g | | #???????### "#???????????# ;;; ; % | | #?????????#! ###############; ;;;;;g = | | #?????????#% ## %! ! | | #?????????#[ ### = | | ???????????# #?# | | ??######???# #?#++################# | | ### ##### #?# ############????#### #####""""" | | = %! #?# """""""#???????###???# " | | =% [ #?# / /""""#?????????????### " | | ### ## #####?#" """"#???????????????#### | | ??##+######?????#"" *""" #??????????????????# | | ?? ?????????#"" /* #??????????????????# | | # """ ???????#"" " #??????????????????# | | # """ #??????#"" """#??????????????????# | | # """ #??????#"" X""""#??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 885 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 3 Jamming Range 8 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 750 Resistance: EM 15 Utility Shielding 33 Point Defense Rating 80 Evasion (%) 65 Melee Accuracy 32 Armor Integrity Analysis 50 Recoil Reduction 1 Force Boost 6 Offensive Hacking 14 Item Schematics ----------------- Force Booster | -8/Materials | Scanalyzed Power Sword | -7/Factory | Hacked Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Dramatic Entrance Respectable Loadout Challenges ------------ None Game ------ Seed FluxMetafieldWings Manual? 0 Play Time 01:59:33 Cumulative 43.0 hours Start 2020.02.24 @ 17:48:00 End 2020.02.24 @ 22:25:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47945432-3772-459b-94f7-ffdbff5183a0