Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 18:53:37 Player: Skysub Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (5345) 5345 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3018) 3018 TOTAL SCORE: 12443 Bonus ------- High Alert Combat Kills 1122 Follower Combat Kills 1065 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 74/100 System Corruption 3% Temperature Cool (0) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Improved Heat Sink Propulsion Shielding Graphene Brace > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Relay Coupler [Sentry] (26) Relay Coupler [Specialist] (22) Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Arachnoskeleton Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module High-capacity Matter Pod Structural Scanner Propulsion Shielding Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Behemoth] High-powered Tractor Beam Wave Gun Heavy Linear Accelerator Plasma Cutter Powered Hammer [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Subdweller Monowheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . . . 3 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 86 | 6 6 3 8 22 8 18 13 2 Power 9 | 1 . 2 1 2 . 2 1 . Engine 7 | 1 . 2 1 2 . 1 . . Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . 1 . . Propulsion 13 | 2 . . 3 3 1 2 1 1 Treads 4 | 2 . . 1 1 . . . . Leg 4 | . . . . 1 1 2 . . Wheel 3 | . . . 2 1 . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 1 1 Utility 34 | 1 2 1 1 11 3 7 7 1 Device 13 | . 1 1 . 4 2 2 2 1 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 18 | . . . 1 6 1 5 5 . Artifact . | . . . . . . . . . Weapon 30 | 2 4 . 3 6 4 7 4 . Energy Gun 1 | . . . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 21 | 2 4 . 1 4 4 4 2 . Ballistic Cannon 1 | . . . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 3 | . . . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 6 | . . 1 . 2 1 . 2 . Parts Lost 32 | . 3 . . 7 3 6 12 1 Power 2 | . 1 . . . . . 1 . Propulsion 5 | . . . . 2 . 1 2 . Utility 14 | . . . . 4 2 4 4 . Weapon 11 | . 2 . . 1 1 1 5 1 Highest Loss Streak 9 | . 2 . . 6 1 2 9 1 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 3 12 17 17 17 18 19 18 4 Power . | . 1 . . . . . . . Propulsion 3 | 1 2 3 2 2 2 4 3 . Utility 7 | . 3 6 8 8 8 10 11 3 Weapon 4 | 1 5 6 5 5 6 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 26 | . . 1 4 5 1 5 7 3 Power . | . . . . . . . . . Propulsion 5 | . . 1 1 . . 1 2 . Utility 16 | . . . 2 2 1 4 4 3 Weapon 5 | . . . 1 3 . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 93 90 100 76 64 84 83 39 Engine 6 | . 8 5 14 8 6 4 . . Treads 11 | . 28 28 14 8 . . . . Leg 7 | . . . . 3 6 19 14 . Wheel 2 | . . . 13 4 . . . . Device 11 | . 14 14 9 7 10 12 13 8 Storage 9 | . 14 14 14 8 6 6 6 . Processor 3 | . . . . 7 6 6 6 . Protection 7 | . . . 4 12 9 12 13 7 Ballistic Gun 18 | . 28 28 15 14 15 13 16 . Impact Weapon 1 | . . . . . . 3 1 7 Slashing Weapon 1 | . . . 8 . 2 2 . . Peak Build Rating 86 | 6 8 15 15 63 66 82 86 28 Average Rating 40 | 5 7 8 13 38 58 76 75 22 On Entrance 28 | . 6 7 11 15 51 66 82 19 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 12 48 52 55 77 86 78 81 7 Greatest Support 101 | 40 40 40 40 50 65 101 86 10 Greatest Overweight (x) 3 | . 1 1 3 3 1 1 1 . Average Overweight (x) . | . . 1 2 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 19 20 20 20 20 20 19 5 Most Carried 20 | 7 16 20 20 20 20 20 20 5 Average Carried 17 | 3 12 17 19 19 19 19 19 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 7 16 20 20 20 20 20 5 3 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Storage Mutant | -7/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Matter Collected 4210 | 290 346 214 184 915 522 895 819 25 Remotely 322 | . . . . . . 322 . . Salvage Created 5062 | 113 531 68 75 1238 919 1187 931 . Parts 260 | 7 35 . 4 74 43 56 41 . Haulers Intercepted 8 | . 1 . . 2 1 . 4 . Recyclers Shooed 3 | . . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Combat Hostiles Destroyed 88 | . 11 . 2 23 13 23 16 . Melee 1 | . . . . . . 1 . . Guns 82 | . 11 . 2 22 13 19 15 . Classes Destroyed 17 | 2 6 . 1 4 2 . 2 . Worker 4 | . 1 . . 1 2 . . . Builder 1 | . . . . . . . 1 . Tunneler 3 | 2 . . . 1 . . . . Hauler 8 | . 1 . . 2 1 . 4 . Recycler 5 | 1 . 1 . 1 2 . . . Operator 3 | . 1 . . 1 . . 1 . Watcher 4 | . 3 . . . 1 . . . Swarmer 13 | . 3 . . 5 . 3 2 . Grunt 42 | . 8 . . 11 8 7 8 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 18 | . . . . 3 2 9 4 . Specialist 4 | . . . . 2 . 2 . . Hunter 3 | . . . . . 1 2 . . Programmer 3 | . . . . . 2 . 1 . Heavy 1 | . . . . 1 . . . . Subdweller 2 | . . . 2 . . . . . Best Kill Streak 7 | 3 4 1 1 7 7 5 5 . Combat Bots Only 6 | . 3 . 1 6 5 5 4 . Max Kills in Single Turn 2 | 1 1 1 1 2 2 2 2 . Gunslinging 1 | . . . . . . 1 1 . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Hostile Shots Fired 816 | . 65 . 19 137 119 227 236 13 Missed 285 | . 19 . 6 42 42 82 89 5 Hits 531 | . 46 . 13 95 77 145 147 8 Melee 10 | . . . . . . . 10 . Projectile 521 | . 46 . 13 95 77 145 137 8 AOE 1 | . . . . . . 1 . . Critical Strikes 14 | . . . . 6 . 2 6 . Actively Blocked 2 | . . . . . . . 2 . Damage Taken 7036 | . 575 . 364 1621 786 1543 2016 131 Core 1042 | . 125 . 37 169 124 288 251 48 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 10 | . . . . . . . 4 6 Ignored by Resistances 94 | . . . . . . 94 . . Core Remaining (%) 68 | 100 . . 35 69 . . . . Volleys Fired 330 | 5 52 1 27 91 46 46 62 . Largest 3 | 2 2 2 2 2 3 3 3 . Hottest 142 | 40 40 40 60 105 84 137 142 . Shots Fired 752 | 10 103 2 38 175 137 119 168 . Gun 731 | 10 103 2 26 166 137 119 168 . Cannon 21 | . . . 12 9 . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 725 | 10 103 2 38 166 137 115 154 . Thermal 27 | . . . . 9 . 4 14 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 6 9 1 9 14 13 17 26 . Robot Miss Streak 7 | 1 3 1 1 5 3 6 7 . Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 13 | . . . . 6 3 2 2 . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . Shots Hit Robots 528 | 7 62 1 16 121 97 102 122 . Core Hits 223 | 4 29 2 4 51 38 37 58 . Critical Kills 6 | . . . . 2 . 3 1 . Critical Parts Destroyed 8 | . . . . . . 7 1 . Critical Strikes 14 | . . . . 2 . 10 2 . Meltdown 1 | . . . . 1 . . . . Destroy 8 | . . . . 1 . 5 2 . Smash 5 | . . . . . . 5 . . Melee Attacks 208 | . . . 7 5 . 174 5 17 Impact 128 | . . . . . . 106 5 17 Slashing 80 | . . . 7 5 . 68 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10836 | 87 821 20 253 2185 2052 2592 2826 . Guns 9765 | 87 813 15 108 1982 2052 2023 2685 . Cannons 347 | . . . 145 202 . . . . Explosions 70 | . . . . . . . 70 . Melee 640 | . . . . . . 569 71 . Ramming 14 | . 8 5 . 1 . . . . Kinetic 9643 | 87 813 15 253 1982 2052 1948 2493 . Thermal 469 | . . . . 202 . 75 192 . Explosive 70 | . . . . . . . 70 . Electromagnetic . | . . . . . . . . . Impact 545 | . . . . . . 474 71 . Slashing 95 | . . . . . . 95 . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 3 3 Average Corruption 2 | . . . . . 2 1 3 3 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . 13 10 1 1 Message Errors 8 | . . . . . 4 3 1 . Matter Fused 6 | . . . . . 4 1 . 1 Heat Flow Errors 3 | . . . . . 2 1 . . Energy Discharges 2 | . . . . . . 2 . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 186 | . . . . . . 155 31 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 186 | . . . . . . 155 31 . Knockbacks 2 | . . . 2 . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 5 | . 2 2 . 1 . . . . Targets Rammed 5 | . 2 2 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 12 . . 288 468 247 181 . Average Temperature 82 | . 4 . . 70 156 92 57 . Received Heat Transfer 2052 | . 246 . 111 459 153 471 606 6 Effects 6 | . . . . . 6 . . . Shutdowns 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 1 . Combat Hostiles 4 | . . . . . . 3 1 . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions 6 | . . . . . . 5 1 . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 3 | . . . . 3 . . . . Heat Transferred 666 | . . . . 259 . 111 296 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Maximum Alert Level 5 | . . . . 1 1 5 4 3 Low Security (%) 59 | 100 100 100 . 67 96 11 . . Level 1 5 | . . . . 32 3 3 . . Level 2 1 | . . . . . . 6 . . Level 3 8 | . . . . . . 22 10 100 Level 4 18 | . . . . . . 35 89 . Level 5 5 | . . . . . . 21 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1889 | 10 134 5 . 263 214 1889 1415 901 Initial 920 | . . . . . 112 84 920 863 Average 481 | 1 26 . . 120 100 1109 1266 872 Influence Increases 4622 | 15 462 5 . 741 459 1945 956 39 Destroy 0b10 Robot/C 2320 | . 220 . . 540 260 760 540 . Destroy 0b10 Robot/NC 145 | 15 25 5 . 30 30 5 35 . Destroy Leader 454 | . 38 . . 124 82 60 150 . Allied During Kill 207 | . . . . 11 . 117 79 . Successful Hack 153 | . 74 . . 11 26 . 42 . Select Force Hacks 90 | . 30 . . . 60 . . . Disable Machine 90 | . . . . . . . 60 30 Anti-Garrison Action 750 | . . . . . . 750 . . Destroy Structure 293 | . . . . 10 1 223 50 9 Lose Combat Pursuer 120 | . 75 . . 15 . 30 . . Influence Decreases 3770 | 15 462 5 . 493 586 177 1517 515 Entered New Map 1607 | . . . . . 136 37 969 465 Time Decay 1623 | 15 432 5 . 383 420 . 368 . Lost Part 320 | . 30 . . 70 30 60 120 10 Lost Ally 220 | . . . . 40 . 80 60 40 Squads Dispatched 16 | . 1 . . 3 4 . 8 . Investigation 4 | . 1 . . . 2 . 1 . Extermination 2 | . . . . . 1 . 1 . Reinforcement 6 | . . . . 3 1 . 2 . Assault 3 | . . . . . . . 3 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Distress Signals 7 | . 2 . . . 2 . 3 . Communications Jammed 9 | . . . . . . 9 . . Distress Signals 9 | . . . . . . 9 . . Times Spotted 164 | . 19 2 6 30 19 37 43 8 Peak Tracking Total 10 | . 4 2 3 5 6 10 10 5 Tactical Retreats 6 | . 3 . . 1 . 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Traps Triggered 14 | . 2 . 1 . 1 10 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Machines Disabled 14 | . . . 1 . . 7 4 2 Max in Single Turn 1 | . . . 1 . . 1 1 1 Garrison Relay 6 | . . . . . . 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Machines Accessed 34 | . 7 . 1 3 7 4 11 1 Terminals 24 | . 6 . . 3 2 4 8 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 5 | . 1 . . . 2 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 83 | . 24 . 1 9 12 5 30 2 Successful 38 | . 12 . 1 3 6 2 14 . Failed 45 | . 12 . . 6 6 3 16 2 Catastrophic 11 | . 1 . . 2 4 2 1 1 Database Lockouts . | . . . . . . . . . Manual 47 | . 18 . . 9 6 . 14 . Terminals 60 | . 20 . . 9 4 5 20 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 17 | . 4 . . . 5 . 8 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 13 | . 2 . 1 1 . 2 7 . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 5 | . . . . . . 1 4 . Branch Access Points 2 | . 1 . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . Security Stations 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . 2 . Report Inventory 5 | . 1 . . . 2 . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 18 | . 9 . . 2 3 . 4 . Terminals 12 | . 8 . . 2 1 . 1 . Assimilate 1 | . 1 . . . . . . . Botnet 6 | . 2 . . 2 1 . 1 . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . . 2 . 3 . Reject 1 | . . . . . . . 1 . Mask 2 | . . . . . . . 2 . Tunnel 3 | . 1 . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 . . 2 5 2 9 1 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . . . . 22 . . Machine Destruction 22 | . . . . . . 22 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Total Allies 15 | . 1 5 . . . 7 . 2 Largest Group 5 | . 1 5 5 2 . 3 3 2 Highest-Rated Group 175 | . 10 78 82 27 . 175 96 56 Highest-Rated Ally 95 | . 10 31 31 16 . 95 32 31 Total Orders . | . . . . . . . . . Ally Attacks 137 | . . 2 40 17 . 38 35 5 Total Damage 3522 | . . 10 444 159 . 1817 959 133 Kills 36 | . . . 4 4 . 16 12 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Active Infowar (turns) 4432 | . 2070 772 807 417 . 356 10 . Sensors 416 | . . 1 . 415 . . . . A.S.S. 1 | . . . . 1 . . . . Structural 10 | . . . . . . . 10 . Seismic 3648 | . 2070 771 807 . . . . . Jamming 357 | . . . . 1 . 356 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Turns Passed 9453 | 118 2070 772 1152 1022 1069 2283 843 124 Spaces Moved 4609 | 56 639 314 729 445 503 1475 377 71 Core 1 | 1 . . . . . . . . Treads 1028 | 55 639 314 8 12 . . . . Legs 2523 | . . . . 186 503 1475 359 . Wheels 968 | . . . 721 247 . . . . Hover . | . . . . . . . . . Flight 89 | . . . . . . . 18 71 Fastest Speed 32 | 50 160 240 130 90 180 90 35 32 Average Speed 153 | 158 239 240 141 152 180 100 151 33 Slowest Speed 240 | 160 240 240 240 240 185 185 180 35 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 6 94 54 53 43 17 96 70 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 2 . . . 2 . . . Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 4 | . . 2 2 . . . . . Spaces Dug 133 | . . . . 5 . 116 3 9 Terrain Destroyed 191 | . . . . 7 1 118 56 9 Melee 133 | . . . . 5 . 116 3 9 Projectile 30 | . . . . 2 1 2 25 . AOE 28 | . . . . . . . 28 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Sto Gar Total 6034 | 73 1076 328 797 662 587 1884 519 108 Wait 542 | . 369 . 9 54 11 70 28 1 Move 4598 | 55 638 313 728 444 502 1473 374 71 Hop 1 | . . . . . . . 1 . Pick Up 70 | 7 9 6 6 17 11 11 3 . Fast Attach 25 | 6 . . . 7 4 6 1 1 Attach 27 | . 3 1 . 9 3 3 6 2 Detach 7 | . . . . 5 . 1 1 . Swap 70 | . 3 3 9 14 3 21 17 . Drop 64 | . . 2 11 15 7 15 14 . Fire 330 | 5 52 1 27 91 46 46 62 . Melee 208 | . . . 7 5 . 174 5 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 2 2 . 1 . . . . Escape Stasis 28 | . . . . . . 28 . . Rewire 36 | . . . . . . 36 . . Trap . | . . . . . . . . . Miscellaneous 23 | . . . . . . . 7 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 3 exits: *Fac / *Rec / Gar) -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Discovered new exit (range 7) 1324 | -10/Materials | Discovered new exit (range 16) 1806 | -10/Materials | Learned Storage trap positions 1875 | -10/Materials | Learned 4 Subcaves zone layouts 1933 | -10/Materials | Learned location of Mines (-9) 2066 | -10/Materials | Loaded intel: 7 terminal locations 2093 | -10/Materials | Learned location of 1 exit from Storage 2130 | -10/Materials | Identified exit to Subcaves 2189 | -10/Materials | Entered Mines 2269 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2396 | -10/Mines | Found Prototype Device 2396 | -10/Mines | Identified Exp. Sensor Array 2502 | -10/Mines | Assembled infested the area 2699 | -10/Mines | Discovered exit to Subcaves (range 10) 2731 | -10/Mines | Learned Materials terminal intel 2749 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2870 | -10/Mines | Discovered new exit (range 5) 2961 | -10/Mines | Entered Subcaves 2961 | -10/Subcaves | Accompanied by 5 allies 2962 | -10/Subcaves | Identified exit to Recycling 2966 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3078 | -10/Subcaves | Visited 4L-MR0's lab 3101 | -10/Subcaves | Found Arachnoskeleton 3182 | -10/Subcaves | Core integrity fell below 50% 3307 | -10/Subcaves | Learned 2 Materials zone layouts 3972 | -10/Subcaves | Discovered new exit (range 9) 4113 | -10/Subcaves | Entered Materials 4113 | -8/Materials | Accompanied by 2 allies 4113 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4115 | -8/Materials | Loaded intel: 12 terminal locations 4659 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4660 | -8/Materials | Lost 6 parts (2n4u) 4665 | -8/Materials | Found Prototype Device 4665 | -8/Materials | Identified Active Sensor Suite 4762 | -8/Materials | Discovered new exit (range 16) 5135 | -8/Materials | Entered Factory 5135 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5937 | -7/Factory | Discovered new exit (range 16) 6089 | -7/Factory | Identified exit to Garrison 6204 | -7/Factory | Entered Garrison 6283 | -7/Garrison | Found embedded Infiltrators 6332 | -7/Garrison | Triggered checkpoint 6408 | -7/Garrison | Garrison Relay disabled 6420 | -7/Garrison | Learned Storage security intel 6500 | -7/Garrison | Build established: Scavenger-Mutant 6525 | -7/Garrison | Triggered checkpoint 6654 | -7/Garrison | Triggered checkpoint 6680 | -7/Garrison | Garrison Relay disabled 6744 | -7/Garrison | Garrison Relay disabled 6801 | -7/Garrison | Discovered new exit (range 10) 6898 | -7/Garrison | Triggered checkpoint 6939 | -7/Garrison | Discovered new exit (range 12) 6968 | -7/Garrison | Triggered checkpoint 7017 | -7/Garrison | Garrison Relay disabled 7344 | -7/Garrison | Core integrity fell below 50% 7416 | -7/Garrison | Discovered new exit (range 11) 7428 | -7/Garrison | Triggered checkpoint 7446 | -7/Garrison | Triggered checkpoint 7818 | -7/Garrison | Triggered checkpoint 7844 | -7/Garrison | Garrison Relay disabled 8430 | -7/Garrison | Installed Relay Interface Framework 8487 | -7/Garrison | Entered Storage 8487 | -7/Storage | Accompanied by 3 allies 8488 | -7/Storage | Identified exit to Factory 8489 | -7/Storage | Loaded intel: 11 trap records 8887 | -7/Storage | First assault squad dispatched 8901 | -7/Storage | Build established: Scavenger-Tank 9043 | -7/Storage | Used back door to open Recycling access 9043 | -7/Storage | Discovered exit to Recycling (range 5) 9181 | -7/Storage | Identified exit to Garrison 9282 | -7/Storage | Garrison activated, responded to threat 9325 | -7/Storage | Core integrity fell below 20% 9330 | -7/Storage | Entered Garrison 9353 | -7/Garrison | Lost 9 parts (1p1n3u4w) 9410 | -7/Garrison | Rescued a captive Derelict 9412 | -7/Garrison | Rescued a captive Derelict 9448 | -7/Garrison | Triggered checkpoint 9454 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 09387_ Connecting with Door Terminal... 09389_ Dismantling Sealed Heavy Doors with Plasma Cutter. 09410_ Sealed Heavy Doors dismantled. 09410_ TD-RVQ(g): "WARLORD FOREVER!" 09412_ System corrupted: Matter fused (-5). 09412_ 6K-BU2(l): "I'm sure there's an exit not far from here." 09414_ Dismantling Sealed Heavy Doors with Plasma Cutter. 09435_ Sealed Heavy Doors dismantled. 09438_ TD-RVQ(g) destroyed. 09438_ Acquired 25 matter. 09439_ Acquired Imp. Heat Sink. Door Terminal activated. 09445_ Plasma Cutter destroyed. 09448_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????####;#??????????????????????? | | ?????????????????????#"# @#??? ????????????????? | | ?????????????????????#" #??? #???????????????? | | ?????????????????????#" #??? #???????????????? | | ?????????????????????#" #??? #???????????????? | | ?????????????????????#"# s#??? #???????????????? | | ?????????????????????### s#??? #???????????????? | | ???????????????????????# #??? #???????????????? | | ???????????????????????#s #??# #???????????????? | | ?????????????????????### #??# #???????????????? | | ?????????????????????# #??# #???????????????? | | ?????????????????????# #??# #???????????????? | | ?????????????????????# #??# #???????????????? | | ???????????????####??### #??# #???????????????? | | ???????????????# #????# #### #???????????????? | | ???????????????##[###### #???????????????? | | ???????????????# =% #???????????????? | | ???????????????## ############ #???????????????? | | ???????????????# #??????????# #???#???????????? | | ???????????????####??????????# #?? ????????????? | | ?????????????????????????????# #?/##???????????? | | ????????????????????????????## ## !#???????????? | | ????????????????????????????#" ""!!#???????????? | | ????????????????????????????## "####???????????? | | ?????????????????????????????# ##??????????????? | | ?????????????????????????????# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackWarlordScrap Manual? 0 Play Time 01:34:09 Cumulative 194.5 hours Start 2025.07.26 @ 15:49:40 End 2025.07.26 @ 18:53:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/1/0/0/0/0/0/1 Lore% 71 Gallery% 66 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94af02ca-4d66-431c-87c5-68e3b3203624