Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 17:43:53 Player: HabNab Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2884) 2884 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 9774 Bonus ------- Follower Combat Kills 70 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 63/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Cooling System Long-range Sensor Array Improved Melee Analysis Suite Improved Reaction Control System Advanced Phase Shifter Improved Cloaking Device System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Linear Gravjet Combat Linear Gravjet [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher EMP Blaster Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 . 2 . . 2 Power 2 | . . . . . 1 . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . . . . . 1 Utility 8 | . . 1 2 . 1 . 2 . 1 . . 1 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 161 | . 6 7 24 19 40 . . 1 6 14 23 21 Power 21 | . . 1 2 2 5 . . . . 3 5 3 Engine 8 | . . 1 2 2 3 . . . . . . . Core 8 | . . . . . 2 . . . . 1 4 1 Reactor 5 | . . . . . . . . . . 2 1 2 Propulsion 41 | . . 3 8 7 4 . . . 2 5 3 9 Treads 5 | . . . . . 4 . . . . 1 . . Leg 18 | . . 3 8 7 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 18 | . . . . . . . . . 2 4 3 9 Flight . | . . . . . . . . . . . . . Utility 64 | . 4 2 7 6 18 . . . 3 5 14 5 Device 41 | . 3 . 3 5 15 . . . 1 2 8 4 Storage 3 | . 1 . . . . . . . 1 1 . . Processor 11 | . . . 3 1 2 . . . 1 . 3 1 Hackware 3 | . . . 1 . . . . . . . 2 . Protection 6 | . . 2 . . 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 35 | . 2 1 7 4 13 . . 1 1 1 1 4 Energy Gun 22 | . 2 1 4 3 11 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . 1 . 2 . . . . . . . Ballistic Cannon 3 | . . . 1 . . . . . . 1 1 . Launcher 2 | . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . Parts Lost 67 | . . . 9 4 10 9 . . . . 10 25 Power 13 | . . . 1 . 4 . . . . . 4 4 Propulsion 23 | . . . 2 3 2 4 . . . . 2 10 Utility 19 | . . . 1 1 1 3 . . . . 4 9 Weapon 12 | . . . 5 . 3 2 . . . . . 2 Highest Loss Streak 14 | . . . 4 2 5 7 . . . . 6 14 To Critical Strikes 2 | . . . . . 1 . . . . . 1 . Average Slot Usage (%) 85 | . 97 100 98 97 91 68 11 5 21 52 80 56 Engine 6 | . 14 11 8 7 9 4 . . . . 1 . Core 1 | . . . . . . 4 . . . . 9 2 Treads 2 | . . . . . 5 15 . . . . . . Leg 17 | . 28 33 26 28 14 . . . . . . . Hover 3 | . . . . . . . . . 9 18 20 14 Device 15 | . 11 11 18 14 18 15 . . 3 5 18 14 Storage 6 | . 14 11 9 7 6 4 . . . 4 . . Processor 6 | . . . 9 7 7 6 5 2 2 5 5 7 Hackware 5 | . . . 5 7 6 6 5 2 . . 8 7 Protection 1 | . . 11 3 . . . . . . 4 3 . Energy Gun 14 | . 28 22 13 20 19 10 . . . . 2 . Naked Turns 41 | . . . . . . . . 29 12 . . . Heaviest Build 85 | 14 20 30 31 37 44 34 . 3 8 85 40 35 Greatest Support 120 | 20 20 30 35 48 120 120 3 3 9 37 42 47 Greatest Overweight (x) 2 | . . . 2 . 1 . . . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 8 8 8 5 Average Capacity 8 | 8 9 10 10 10 10 8 5 5 5 7 5 5 Most Carried 10 | 6 10 10 10 10 10 5 5 5 5 7 7 4 Average Carried 7 | 6 8 9 9 9 8 5 5 4 3 4 4 2 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 8 5 5 Final Carried 10 | 6 9 10 10 9 5 5 5 5 5 5 4 1 Class Distribution -------------------- 34% | Scavenger-Skirmisher 20% | Scavenger-Mutant 17% | Mutant 12% | Hacker-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Sprinter | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Matter Collected 2052 | 200 60 60 282 226 454 2 . 3 47 375 200 143 Remotely . | . . . . . . . . . . . . . Salvage Created 3397 | . 178 441 679 422 812 62 . . 47 . 261 495 Parts 179 | . 10 30 37 19 29 4 . . 2 . 21 27 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 57 | . 2 8 12 9 17 1 . . . . 4 4 Melee 8 | . . . . . . . . . . . 4 4 Guns 43 | . 2 8 11 6 15 1 . . . . . . Cannons 1 | . . . . 1 . . . . . . . . AOE 2 | . . . 1 1 . . . . . . . . Classes Destroyed 11 | . 3 1 3 1 2 . . . . . . 1 Worker 10 | . . . . . 1 . . . . . 3 6 Builder 3 | . . . 2 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . . . . . . . 1 Watcher 7 | . 1 2 2 . . . . . 1 . 1 . Swarmer 12 | . . . . 3 7 . . . . . 2 . Grunt 23 | . 2 5 6 4 6 . . . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . . Sentry 9 | . . 3 4 2 . . . . . . . . Hunter 2 | . . . 1 . 1 . . . . . . . Programmer 8 | . . . . . 2 . . . . . 2 4 Best Kill Streak 10 | . 2 7 5 3 4 1 . . 1 . 5 10 Combat Bots Only 4 | . 2 4 4 3 4 1 . . . . 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 . . 1 . 1 1 Gunslinging 1 | . . 1 1 . 1 . . . . . . . Exploded 1 | . . . 1 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Damage Taken 9701 | . 53 458 1183 574 1379 1489 . 817 152 . 960 2636 Core 3401 | . 11 28 177 123 96 641 . 817 59 . 144 1305 Absorbed by Shields 246 | . . . . 4 124 . . 118 . . . . Redirected to Shielding 62 | . . . . . . . . . . . 62 . Regen/Repaired (Parts) 47 | . . . . . . . . . . 47 . . Core Remaining (%) 68 | 100 95 93 67 82 . 13 . 18 . . 82 . Volleys Fired 174 | . 12 25 49 22 58 4 . . . . 2 2 Largest 3 | . 2 2 2 3 3 3 . . . . 1 1 Hottest 223 | . 80 80 108 207 223 204 . . . . 40 75 Shots Fired 415 | . 24 50 93 66 165 13 . . . . 2 2 Gun 402 | . 24 50 86 60 165 13 . . . . 2 2 Cannon 5 | . . . 2 3 . . . . . . . . Launcher 8 | . . . 5 3 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 13 | . . . 7 6 . . . . . . . . Thermal 237 | . . . 21 57 147 10 . . . . 2 . Explosive 5 | . . . 5 . . . . . . . . . Electromagnetic 160 | . 24 50 60 3 18 3 . . . . . 2 Robot Hit Streak 20 | . 4 9 10 20 11 6 . . . . 8 10 Robot Miss Streak 5 | . 3 3 2 5 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . 2 2 1 4 . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 2 . . . . . . . Shots Hit Robots 322 | . 12 33 72 45 107 9 . . 5 . 16 23 Core Hits 154 | . 8 19 42 22 39 3 . . 1 . 9 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . 1 3 1 11 1 . . . . 1 3 Burn 14 | . . . 2 1 10 1 . . . . . . Corrupt 3 | . . 1 1 . 1 . . . . . . . Impale 4 | . . . . . . . . . . . 1 3 Melee Attacks 53 | . . . . . . . . . 5 . 19 29 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . 5 . 19 29 Sneak Attacks 13 | . . . . . . . . . 1 . 4 8 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7880 | . 208 532 1448 892 2124 163 . . 281 . 791 1441 Guns 4713 | . 173 448 1062 768 2063 161 . . . . 28 10 Cannons 64 | . . . 27 37 . . . . . . . . Explosions 579 | . 35 84 350 56 54 . . . . . . . Melee 2456 | . . . . . . . . . 281 . 763 1412 Ramming 68 | . . . 9 31 7 2 . . . . . 19 Kinetic 192 | . . . 141 51 . . . . . . . . Thermal 3400 | . 35 84 370 798 1939 146 . . . . 28 . Explosive 247 | . . . 247 . . . . . . . . . Electromagnetic 1517 | . 173 448 681 12 178 15 . . . . . 10 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2456 | . . . . . . . . . 281 . 763 1412 Highest Corruption 24 | . . . . . 12 12 . . . . 2 24 Average Corruption 5 | . . . . . 2 12 . . . . 2 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . 13 7 . . . . 1 15 Message Errors 6 | . . . . . 4 . . . . . 1 1 Matter Fused 12 | . . . . . 7 2 . . . . . 3 Heat Flow Errors 3 | . . . . . . 2 . . . . . 1 Energy Discharges 5 | . . . . . 1 1 . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . 2 . . . . . . Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 471 | . . . 20 . . . . . 51 . 200 200 Projectiles . | . . . . . . . . . . . . . Explosions 20 | . . . 20 . . . . . . . . . Melee 451 | . . . . . . . . . 51 . 200 200 Knockbacks 4 | . . . 2 2 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . 2 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . 78 150 18 39 . . . . . . 8 Shots 10 | . . 2 6 1 1 . . . . . . . Rammed 12 | . . . . . 1 1 . . . . . 10 Targets Rammed 19 | . . . 2 4 2 1 . . . . . 10 Kicked 7 | . . . 2 4 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 434 | . 156 22 14 366 434 330 . . . 5 198 220 Average Temperature 114 | . 82 7 5 115 167 121 . . . 5 46 128 Received Heat Transfer 1950 | . 30 186 522 195 471 408 . . 39 . 18 81 Effects 10 | . . . . 1 9 . . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 5 | . . 3 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . Parts Melted 19 | . 1 . . 4 14 . . . . . . . Heat Transferred 8267 | . 50 150 890 1604 5051 448 . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 2 3 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Peak Influence 347 | . 97 331 347 258 162 55 28 19 54 18 223 215 Initial 139 | . . 40 139 104 7 35 24 19 9 18 . 103 Average 104 | . 69 189 214 131 44 28 27 19 18 15 86 103 Maximum Alert Level 1 | . . 1 1 1 . . . . . . 1 1 Low Security (%) 82 | 100 100 46 43 76 100 100 100 100 100 100 92 96 Level 1 17 | . . 53 56 23 . . . . . . 7 3 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 3 1 6 2 . 1 1 . 4 3 Investigation 3 | . . 1 1 . . 1 . . . . . . Extermination 5 | . . . . 1 2 . . . . . 1 1 Reinforcement 12 | . 1 . 2 . 1 1 . 1 1 . 3 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Distress Signals 6 | . . . 1 1 . 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 5 11 28 13 25 16 . 6 10 1 31 16 Peak Tracking Total 10 | . 3 6 5 3 4 10 . 5 9 1 9 9 Tactical Retreats 19 | . . 1 2 1 4 2 . . 1 . 3 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Traps Triggered 8 | . . 1 1 . 1 . . 3 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Machines Disabled 2 | . 1 1 . . . . . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Machines Accessed 19 | . 1 1 3 3 5 2 1 . 3 . . . Terminals 19 | . 1 1 3 3 5 2 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 36 | . 1 2 9 3 10 3 1 . 7 . . . Successful 14 | . . . 4 3 3 1 1 . 2 . . . Failed 22 | . 1 2 5 . 7 2 . . 5 . . . Catastrophic 9 | . 1 2 2 . 2 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . 1 2 2 1 1 . . . . . . . Terminals 36 | . 1 2 9 3 10 3 1 . 7 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . . . 4 3 3 1 1 . 2 . . . Record 3 | . . . 1 . 1 . . . 1 . . . Open Door 2 | . . . . . 1 1 . . . . . . Open DSF 5 | . . . . 2 1 . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 3 2 4 1 . . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Total Allies 20 | . . . . . . . . . . 20 . . Largest Group 20 | . . . . . . . . . . 20 12 . Highest-Rated Group 774 | . . . . . . . . . . 774 454 . Highest-Rated Ally 46 | . . . . . . . . . . 46 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 104 | . . . . . . . . . . 26 78 . Total Damage 2412 | . . . . . . . . . . 670 1742 . Kills 8 | . . . . . . . . . . 1 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Turns Passed 5327 | 3 306 301 899 991 1405 204 24 51 133 159 346 505 Spaces Moved 4233 | 3 207 162 415 694 624 199 47 61 269 274 680 598 Core 420 | . . . . . . 120 47 61 22 . . 170 Treads 208 | . . . . . 129 79 . . . . . . Legs 1976 | 3 207 162 415 694 495 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1629 | . . . . . . . . . 247 274 680 428 Flight . | . . . . . . . . . . . . . Fastest Speed 28 | 120 120 120 120 120 120 50 50 50 40 28 28 36 Average Speed 94 | 120 120 120 146 120 164 93 50 50 40 47 35 58 Slowest Speed 260 | 120 120 120 260 120 240 160 50 50 50 192 51 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 34 20 45 23 19 34 2 82 10 85 21 18 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 60 | . 3 5 44 3 5 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 60 | . 3 5 44 3 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Ext Fac DSF Fac Was Fac Res Total 5129 | 2 244 221 608 801 873 208 46 83 285 304 756 698 Wait 283 | . 1 12 103 38 106 1 . . . . . 22 Move 4222 | 2 206 161 414 693 623 198 46 60 269 273 679 598 Hop . | . . . . . . . . . . . . . Pick Up 119 | . 10 9 14 13 24 . . 5 4 10 15 15 Fast Attach 18 | . . . . 3 4 . . . . 1 10 . Attach 88 | . 1 4 11 5 18 . . 1 6 12 10 20 Detach 7 | . . . . . 1 . . 1 1 2 . 2 Swap 55 | . 5 3 13 11 18 . . . . 1 3 1 Drop 84 | . 9 7 2 12 19 4 . 5 . 5 18 3 Fire 174 | . 12 25 49 22 58 4 . . . . 2 2 Melee 49 | . . . . . . . . . 5 . 19 25 Ram 10 | . . . . . . . . . . . . 10 Kick 7 | . . . 2 4 1 . . . . . . . Crush 2 | . . . . . 1 1 . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 16) 103 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Build established: Mutant 580 | -9/Materials | Discovered new exit (range 16) 611 | -9/Materials | Entered another Materials area 611 | -8/Materials | Evolved 2 slots: Utility x2 709 | -8/Materials | Build established: Scavenger-Mutant 1280 | -8/Materials | Lost 4 parts (1p2n1w) 1485 | -8/Materials | Discovered new exit (range 15) 1501 | -8/Materials | Identified exit to Factory 1510 | -8/Materials | Entered Factory 1510 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1812 | -7/Factory | Build established: Scavenger-Skirmisher 2455 | -7/Factory | Discovered new exit (range 8) 2477 | -7/Factory | Build established: Scavenger-Tank 2501 | -7/Factory | Entered another Factory area 2501 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3017 | -6/Factory | Build established: Scavenger-Skirmisher 3630 | -6/Factory | Garrison activated, responded to threat 3792 | -6/Factory | System corruption reached 10% 3825 | -6/Factory | Lost 5 parts (2p1u2w) 3855 | -6/Factory | Discovered new exit (range 6) 3859 | -6/Factory | Identified exit to Extension 3906 | -6/Factory | Entered Extension 4078 | -6/Extension | Lost 7 parts (4n1u2w) 4100 | -6/Extension | Spotted B-75 Beast 4103 | -6/Extension | Core integrity fell below 50% 4103 | -6/Extension | Spotted B-75 Beast 4108 | -6/Extension | Core integrity fell below 20% 4109 | -6/Extension | Discovered new exit (range 3) 4109 | -6/Extension | Identified exit to Factory 4110 | -6/Extension | Entered Factory 4110 | -5/Factory | Evolved 2 slots: Utility x2 4113 | -5/Factory | Identified exit to DSF 4134 | -5/Factory | Entered DSF 4162 | -5/DSF | Additional patrols routed to DSF 4167 | -5/DSF | Discovered new exit (range 14) 4173 | -5/DSF | Core integrity fell below 50% 4184 | -5/DSF | Core integrity fell below 20% 4185 | -5/DSF | Entered Factory 4185 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4254 | -4/Factory | Discovered new exit (range 12) 4303 | -4/Factory | Build established: Mutant 4318 | -4/Factory | Sucked down chute 4318 | -4/Factory | Entered Waste 4319 | -4/Waste | Joined by Warlord forces that had cleared the area 4337 | -4/Waste | Found Damper Plating 4350 | -4/Waste | Found Broken Adv. Force Booster 4391 | -4/Waste | Discovered new exit (range 12) 4450 | -4/Waste | A Compactor rumbled back to life 4452 | -4/Waste | Spotted C-40 Crusher 4459 | -4/Waste | Allies destroyed C-40 Crusher 4477 | -4/Waste | Entered Factory 4477 | -4/Factory | Accompanied by 12 allies 4530 | -4/Factory | Spotted B-86 Titan 4701 | -4/Factory | Spotted B-86 Titan 4772 | -4/Factory | Lost 6 parts (2p4u) 4788 | -4/Factory | Discovered new exit (range 13) 4823 | -4/Factory | Identified exit to Research 4823 | -4/Factory | Entered Research 4823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4846 | -3/Research | Build established: Hacker-Mutant 4847 | -3/Research | Lost 4 parts (2p2n) 4883 | -3/Research | Found Enh. Force Lance 5028 | -3/Research | System corruption reached 10% 5076 | -3/Research | Lost 7 parts (2p4n1u) 5224 | -3/Research | Spotted B-86 Titan 5226 | -3/Research | Core integrity fell below 50% 5248 | -3/Research | Lost 14 parts (1p6n6u1w) 5307 | -3/Research | Core integrity fell below 20% 5328 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05234_ Penetrated by Slug. 05236_ System corrupted: Matter fused (-7). 05240_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05256_ System corrupted: Energy discharge (-36). 05271_ System corrupted: Heat flow error (+266). 05273_ Adv. Cryofiber Web destroyed. 05293_ System corrupted: Substantial component data lost. 05302_ P-80 Master resets P-80 Master, system corruption cleaned. 05309_ BBOQQHW8UY4V1:VOGR%KMCZAYTJ||JLBTN /4 05310_ Slammed into P-80 Master. 05313_ Gamma Rifle destroyed. 05313_ Slammed into P-80 Master. 05314_ Imp. Sensor Array destroyed. 05315_ Slammed into P-80 Master. 05318_ Adv. Signal Interpreter broken. 05318_ Destabilizing: Short circuit. 05324_ System corrupted: Substantial component data lost. 05325_ Acquired Nova Cannon. 05327_ Dropped Nova Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ???????????????????????########## #???????????? | | ???????????????????????# """ # #???????????? | | ???????????????????????# """" # #???????????? | | ???????????????????????# """" # #???????????? | | ???????????????????????# """ # #???????????? | | ???????????????????????# # ############# | | ???????????????????????# [ p | | ???????????????????????# @ # | | ???????????????????????# # | | ???????????????????????# ] p | | ???????????????????????########## #####+######### | | ??????????????????????????????### #??? ???????? | | ???????????????????#######????# #??? ???????? | | ???????????????????# #????# ####?? """ ??????? | | ???????????######### ###### #????? """ ??????? | | ???????????# + %%%% #???? """ ?????? | | ???????????# # ########???? ?????? | | ???????????# # #?????????? ????? | | ???????????# #######?????????? ????? | | ???????????# ????????????????###?????###???? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 44 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed SpikedGuidanceWarhead Manual? 0 Play Time 02:09:08 Cumulative 26.0 hours Start 2023.11.26 @ 15:01:00 End 2023.11.26 @ 17:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 830773e8-f48c-4baa-86fe-df703cac3aff