Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 01:21:04 Player: TheSkyeDoctor Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (1980) 1980 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (1000) 1000 TOTAL SCORE: 11205 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 231/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Wheel Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Coolant Network 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Target Analyzer Improved Weapon Cycler Jamming Amplifier Hacking Suite System Guard System Guard > --- WEAPON ----------- Advanced Datajack Improved Plasma Cutter > --- INVENTORY -------- Wheel Impulse Thruster Impulse Thruster RU-N14's Throwing Claymores v3 [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility System Guard Device Improved Transmission Jammer Storage Huge Storage Unit Processor System Guard Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Tesla Rifle Energy Cannon Vortex Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . . 1 1 1 Utility 10 | . . 2 . 2 1 1 1 . . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 112 | 7 3 7 15 5 13 10 5 . 2 9 2 3 9 22 Power 17 | 1 . . 2 . 1 2 2 . . . 2 . 3 4 Engine 5 | 1 . . 1 . . 1 1 . . . 1 . . . Core 5 | . . . 1 . 1 1 1 . . . . . . 1 Reactor 7 | . . . . . . . . . . . 1 . 3 3 Propulsion 33 | 2 . 2 6 1 7 . 1 . . 3 . 1 2 8 Treads 14 | 2 . 2 6 1 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . . . . 4 . 1 . . 3 . 1 2 8 Utility 40 | 2 1 4 4 2 4 6 1 . 2 2 . 1 4 7 Device 11 | 1 . 1 . . 1 3 1 . . . . 1 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 12 | . . . 1 1 1 3 . . 1 1 . . . 4 Hackware 4 | . . . 2 . . . . . . . . . 1 1 Protection 11 | . . 3 1 1 2 . . . 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 2 1 3 2 1 2 1 . . 4 . 1 . 3 Energy Gun 3 | 1 . . . . . 1 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . Ballistic Gun 4 | 1 1 . 1 1 . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon 3 | . . . 1 1 . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . 1 . . . 1 . 1 . . Unidentified Prototypes 9 | . . . . . 1 . . 1 . 3 . . 2 2 Parts Lost 86 | . . 6 13 4 11 2 8 2 1 . . 3 8 28 Power 15 | . . . 2 1 1 . 3 . . . . 2 1 5 Propulsion 30 | . . 2 5 1 3 . 3 . . . . . 4 12 Utility 28 | . . 2 4 1 5 1 2 1 1 . . . 3 8 Weapon 13 | . . 2 2 1 2 1 . 1 . . . 1 . 3 Highest Loss Streak 17 | . . 3 10 2 6 1 6 2 1 . . 2 4 17 To Critical Strikes 2 | . . 1 . . 1 . . . . . . . . . Average Backups 11 | 2 9 14 20 24 12 4 4 4 5 4 5 5 4 3 Power . | . 1 1 . 1 . . . . . . . . . . Propulsion 4 | 1 2 4 7 10 7 3 3 3 3 1 1 1 1 1 Utility 4 | . 4 6 8 8 4 . . . 1 . . . . . Weapon 1 | . 1 1 2 2 . . . . . 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . . . 7 . 7 1 . . . 2 . . . 1 Power 2 | . . . 1 . . 1 . . . . . . . . Propulsion 7 | . . . 2 . 3 . . . . 1 . . . 1 Utility 7 | . . . 3 . 3 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 83 | . 100 99 84 90 80 75 76 52 50 74 94 88 75 60 Engine 5 | . 14 11 3 . . 1 4 . . 8 10 6 . . Core 1 | . . . 5 4 3 3 4 . . . . . . . Treads 13 | . 28 21 26 22 17 . . . . . . . . . Flight 7 | . . . . . 6 23 19 10 10 10 26 24 21 14 Device 8 | . 14 13 1 . 5 13 21 13 10 5 5 8 9 5 Storage 5 | . 14 11 9 7 4 . . . . . . . . . Processor 12 | . . . 5 14 7 15 21 21 21 30 31 28 26 27 Hackware 3 | . . . 10 15 6 . . . . . . . . 4 Protection 7 | . . 19 4 6 12 3 . . 3 8 10 7 2 . Ballistic Gun 5 | . 17 11 7 9 4 . . . . . . . . . Ballistic Cannon 3 | . 9 11 1 . . . . . . . . . . . Slashing Weapon 1 | . . . 5 4 . . . . . . . . . . Piercing Weapon 2 | . . . 3 2 6 5 . 3 5 5 5 2 . . Special Melee Weapon 1 | . . . . . . 4 5 3 . 4 5 6 8 3 Peak Build Rating 151 | 7 8 12 33 38 43 65 71 50 52 85 83 97 108 151 Average Rating 40 | 4 7 11 27 36 36 53 64 46 46 66 78 85 97 94 On Entrance 44 | . 7 8 11 33 32 32 65 46 44 47 78 78 89 99 Avg Prop Armor Cover (%) 4 | . . . . 9 4 7 4 4 4 . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 103 | 14 91 97 100 96 103 20 25 8 8 33 19 28 55 39 Greatest Support 88 | 40 40 40 63 63 88 24 25 12 12 26 26 33 43 58 Greatest Overweight (x) 4 | . 2 2 4 2 2 1 2 . . 2 . . 2 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 23 25 25 25 19 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 12 16 25 25 22 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 9 14 20 24 12 4 4 4 5 4 5 4 4 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 12 16 25 23 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 42% | Mutant 22% | Scavenger-Mutant 13% | Sprinter 13% | Scavenger-Sprinter 5% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Mutant | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1936 | 297 139 655 186 49 50 135 60 20 10 95 . . 100 140 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2405 | 148 118 862 843 . 48 292 27 . . . . . . 67 Parts 155 | 10 10 58 50 . 4 15 4 . . . . . . 4 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 51 | . 2 26 17 . 1 1 1 . . . . . . 3 Melee 19 | . . . 16 . 1 1 1 . . . . . . . Guns 18 | . . 17 1 . . . . . . . . . . . Cannons 11 | . 2 9 . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . 3 Classes Destroyed 13 | 2 3 3 2 . 1 1 1 . . . . . . . Worker 4 | . . . . . . 4 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . . . . . Operator 4 | . 1 1 2 . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 14 | . . 12 2 . . . . . . . . . . . Cutter 1 | . . . . . . . 1 . . . . . . . Grunt 21 | . 2 8 11 . . . . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . Sentry 9 | . . 6 3 . . . . . . . . . . . Programmer 4 | . . . . . 1 . . . . . . . . 3 Best Kill Streak 6 | 4 2 4 6 . 1 5 1 . . . . . . 2 Combat Bots Only 6 | . 2 4 6 . 1 1 1 . . . . . . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee 1 | . . . 1 . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 958 | . 8 144 167 53 75 16 14 14 28 13 3 34 57 332 Missed 391 | . 2 47 50 13 14 7 10 10 16 10 1 19 23 169 Hits 567 | . 6 97 117 40 61 9 4 4 12 3 2 15 34 163 Melee 28 | . . . 6 5 8 . 1 1 . . . . . 7 Projectile 539 | . 6 97 111 35 53 9 3 3 12 3 2 15 34 156 AOE 3 | . . . . . . . 1 . . 1 . . . 1 Critical Strikes 34 | . . 2 11 6 3 . 1 . 2 . . . 1 8 Actively Blocked 2 | . . 1 1 . . . . . . . . . . . Part Disruptions 4 | . . . . 1 . . . . . . . . 1 2 Damage Taken 10736 | . 63 986 1762 637 1153 238 429 113 251 98 28 350 829 3799 Core 2736 | . . 112 277 30 100 56 159 60 67 62 . 70 124 1619 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 152 | . . 21 29 . . . . . . . . . 102 . Regen/Repaired (Parts) 75 | . . . . . . . . . . 63 . . 12 . Core Remaining (%) 85 | 100 100 72 49 95 88 94 . . . . 69 94 91 . Volleys Fired 114 | 9 10 72 11 1 . 6 . . . . . . . 5 Largest 2 | 2 2 2 2 1 . 1 . . . . . . . 1 Hottest 65 | 60 50 50 50 20 . 65 . . . . . . . 49 Shots Fired 211 | 18 20 144 17 1 . 6 . . . . . . . 5 Gun 119 | 18 11 72 11 1 . 6 . . . . . . . . Cannon 87 | . 9 72 6 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special 4 | . . . . . . . . . . . . . . 4 Kinetic 191 | 9 20 144 17 1 . . . . . . . . . . Thermal 9 | 9 . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . . 5 Electromagnetic 6 | . . . . . . 6 . . . . . . . . Robot Hit Streak 14 | 3 9 14 6 3 . 3 . . . . . . . . Robot Miss Streak 5 | 2 1 5 2 . . 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 204 | 11 18 81 52 1 2 22 6 1 . . . 3 5 2 Core Hits 89 | 4 6 39 20 . 1 7 1 . . . . 1 1 9 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . 5 . . 2 . . . . . . . . Blast 2 | . 1 . 1 . . . . . . . . . . . Sever 3 | . . . 3 . . . . . . . . . . . Impale 3 | . . . 1 . . 2 . . . . . . . . Melee Attacks 109 | . . . 56 . 2 29 6 2 . . . 3 7 4 Impact . | . . . . . . . . . . . . . . . Slashing 19 | . . . 19 . . . . . . . . . . . Piercing 55 | . . . 37 . 2 10 1 1 . . . 3 1 . Sneak Attacks 16 | . . . 3 . 1 8 . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4968 | 124 287 1268 1793 8 97 486 36 . . . . 134 2 733 Guns 1051 | 124 117 618 79 8 . 105 . . . . . . . . Cannons 903 | . 170 650 83 . . . . . . . . . . . Explosions 667 | . . . . . . . . . . . . . . 667 Melee 2281 | . . . 1631 . 97 381 36 . . . . 134 2 . Ramming 13 | . . . . . . . . . . . . . . 13 Kinetic 1785 | 60 287 1268 162 8 . . . . . . . . . . Thermal 64 | 64 . . . . . . . . . . . . . . Explosive 667 | . . . . . . . . . . . . . . 667 Electromagnetic 105 | . . . . . . 105 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1066 | . . . 1013 . . . . . . . . . . 53 Piercing 1268 | . . . 618 . 97 381 36 . . . . 134 2 . Highest Corruption 22 | . . . . 10 3 . . . . . . . . 22 Average Corruption 7 | . . . . 5 3 . . . . . . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 16 | . . . . 7 1 . . . . . . . . 8 Message Errors 3 | . . . . 3 . . . . . . . . . . Matter Fused 3 | . . . . 1 . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . 1 Energy Discharges 3 | . . . . 1 . . . . . . . . . 2 Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 367 | . . 9 179 . 34 110 . . . . . . . 35 Projectiles 19 | . . 9 . . . . . . . . . . . 10 Explosions 25 | . . . . . . . . . . . . . . 25 Melee 323 | . . . 179 . 34 110 . . . . . . . . Knockbacks 10 | . 1 9 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . 1 7 . . . . . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 349 | . 2 8 21 5 114 4 . . . 1 . 349 6 180 Average Temperature 61 | . 2 3 6 5 73 4 . . . 1 . 177 3 99 Received Heat Transfer 1830 | . 36 234 972 63 162 57 . 18 27 6 . 21 45 189 Effects 3 | . . . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 150 | 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 . . . . 100 100 63 Level 1 2 | . . . . . . . . . . . . . . 36 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 352 | 10 50 178 80 . 156 68 20 . . . . 39 90 352 Initial 68 | . . . 60 . . 68 . . . . . . 27 47 Average 38 | 1 3 83 25 . 20 7 1 . . . . 8 27 153 Influence Increases 3041 | 20 62 715 481 . 180 60 35 105 240 . . 113 255 775 Destroy 0b10 Robot/C 1020 | . 40 520 340 . 20 20 20 . . . . . . 60 Destroy 0b10 Robot/NC 90 | 20 10 20 15 . . 25 . . . . . . . . Destroy Leader 236 | . 12 134 70 . 10 . . . . . . . . 10 Successful Hack 74 | . . 16 8 . . . . . . . . 38 . 12 Destroy Structure 151 | . . 10 3 . . . . . . . . . . 138 Partial Spotted 105 | . . 15 . . . . . . . . . 45 . 45 Lose Combat Pursuer 1365 | . . . 45 . 150 15 15 105 240 . . 30 255 510 Influence Decreases 2808 | 20 62 571 625 . 40 200 35 85 64 196 . 64 225 621 Entered New Map 410 | . . . 84 . . 72 . . 4 196 . . 22 32 Time Decay 1830 | 20 62 521 465 . 40 128 20 65 50 . . 49 161 249 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 468 | . . 50 76 . . . 15 20 10 . . 15 42 240 Squads Dispatched 36 | . 1 3 3 4 5 7 4 . 1 . . 1 1 6 Investigation 4 | . . 1 . . . 2 . . . . . . . 1 Extermination 6 | . . . . 2 1 1 . . . . . . . 2 Reinforcement 22 | . 1 2 3 2 4 1 4 . . . . 1 1 3 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . . 3 3 . 2 . 4 . . . . 1 3 2 Communications Jammed 4 | . . . . . . . 1 . . . . . 3 . Distress Signals 2 | . . . . . . . . . . . . . 2 . Times Spotted 274 | . 5 37 26 11 18 25 17 7 15 18 1 12 24 58 Peak Tracking Total 16 | . 2 4 7 4 6 7 9 4 16 8 1 13 7 16 Tactical Retreats 38 | . . . 3 . 4 1 1 3 4 . . 1 8 13 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 2 | . . 1 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 32 | . . 5 2 . . 6 2 1 . 5 . 4 1 6 Terminals 17 | . . 4 1 . . 5 . . . . . 4 . 3 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 . . 1 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 2 Total Hacks 63 | . . 7 5 . . 10 2 1 . 17 . 8 2 11 Successful 32 | . . 3 1 . . 1 2 1 . 17 . 4 1 2 Failed 29 | . . 4 3 . . 8 . . . . . 4 1 9 Catastrophic 9 | . . 2 2 . . 3 . . . . . . . 2 Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . Manual 28 | . . 6 3 . . 8 . . . 3 . 8 . . Terminals 29 | . . 6 3 . . 8 . . . . . 8 . 4 Fabricators 3 | . . . . . . . 1 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 2 . . 2 1 . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 2 5 Terminal Hacks 23 | . . 2 . . . . . 1 . 17 . 1 . 2 Record 13 | . . . . . . . . 1 . 11 . 1 . . Prototype ID Bank 5 | . . . . . . . . . . 5 . . . . Open Door 3 | . . . . . . . . . . 1 . . . 2 Level Access Points 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 1 . . 1 1 . . . . . . . Retrieve Study 4 | . . 1 1 . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . . . . . . . . 3 . . Terminals 3 | . . . . . . . . . . . . 3 . . Botnet 3 | . . . . . . . . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . . 3 1 . . 5 . . . . . 3 1 4 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 1 . . 1 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . 6 5 . . . . . 2 2 Non-combat 2 | . . . . . . 1 . . . . . . 1 . Combat 13 | . . . . . . 5 5 . . . . . 1 2 Robot Hacks Applied 17 | . . . . . . 7 5 . . . . . 3 2 parse_system 14 | . . . . . . 6 5 . . . . . 1 2 no_distress 1 | . . . . . . 1 . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 6306 | 26 820 1697 208 . 481 858 262 . 6 678 108 131 517 514 Terrain 788 | . . . . . . 527 261 . . . . . . . Structural 1904 | . . 1696 208 . . . . . . . . . . . Traps 1600 | . . . . . 481 858 261 . . . . . . . Seismic 1170 | 26 820 324 . . . . . . . . . . . . Decoding 1954 | . . . . . . . . . 6 678 108 131 517 514 Jamming 924 | . . . . . . 53 261 . . . 37 6 507 60 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . 1 9 11 Traps 8 | . . . . . . . . . . . . 1 1 6 Emergency Access 12 | . . . . . . . . . . . . . 8 4 Exits 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 9069 | 161 820 1697 1520 750 483 858 297 375 111 678 108 131 517 563 Spaces Moved 8639 | 76 258 520 597 334 504 846 315 696 236 937 390 314 1136 1480 Core 37 | 1 . . . . . . . . . . . . . 36 Treads 1936 | 75 258 520 597 334 152 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6666 | . . . . . 352 846 315 696 236 937 390 314 1136 1444 Fastest Speed 21 | 50 160 240 200 200 29 27 24 32 32 24 24 21 21 21 Average Speed 83 | 158 302 268 216 222 86 27 39 34 33 70 24 21 42 31 Slowest Speed 320 | 160 320 320 320 285 272 104 110 35 35 162 24 24 172 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 1 1 . 8 Potential Cave-ins 5 | . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 31 43 49 18 16 14 8 76 46 84 47 13 32 41 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 2 2 . 1 . . . Spaces Dug 3 | . . . 3 . . . . . . . . . . . Terrain Destroyed 62 | . . . 3 . . . . . . . . . . 59 Melee 3 | . . . 3 . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . 2 AOE 57 | . . . . . . . . . . . . . . 57 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 10135 | 95 281 677 717 342 549 1446 483 831 266 952 403 369 1177 1547 Wait 1057 | . . 66 4 . 28 548 153 131 29 . 10 49 19 20 Move 8607 | 75 257 519 596 333 503 845 314 695 235 936 387 311 1135 1466 Hop 8 | . . . . . . . . . . . 1 1 . 6 Pick Up 62 | 4 8 12 26 3 . 4 . 1 . 1 1 . . 2 Fast Attach 66 | 7 1 . 5 . 1 6 5 1 2 9 . 3 8 18 Attach 46 | . . 8 10 5 9 4 2 1 . . . 1 1 5 Detach 15 | . 1 . 1 . . 1 2 . . 2 . 1 2 5 Swap 9 | . 2 . . . 3 1 . . . . 2 . 1 . Drop 27 | . 2 . 8 . 3 2 1 . . 4 2 . 4 1 Fire 114 | 9 10 72 11 1 . 6 . . . . . . . 5 Melee 109 | . . . 56 . 2 29 6 2 . . . 3 7 4 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . 12 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto x2]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 976 | -10/Materials | Discovered new exit (range 3) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Utility x2 1170 | -9/Materials | Identified exit to Mines 2138 | -9/Materials | Lost 3 parts (1n2w) 2533 | -9/Materials | Identified exit to Materials 2679 | -9/Materials | Entered another Materials area 2679 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2957 | -8/Materials | Met 7R-MNS 2995 | -8/Materials | Lost 10 parts (1p4n3u2w) 3269 | -8/Materials | Lost 3 parts (1p1n1u) 3473 | -8/Materials | Central database locked down 3602 | -8/Materials | Build established: Scavenger-Mutant 3871 | -8/Materials | Core integrity fell below 50% 4186 | -8/Materials | Discovered new exit (range 6) 4199 | -8/Materials | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Utility x2 4200 | -7/Factory | Caught up to 7R-MNS 4276 | -7/Factory | Discovered new exit (range 10) 4295 | -7/Factory | Discovered new exit (range 6) 4506 | -7/Factory | Build established: Scavenger-Gladiator 4914 | -7/Factory | System corruption reached 10% 4925 | -7/Factory | Discovered new exit (range 7) 4949 | -7/Factory | Entered another Factory area 4949 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4950 | -6/Factory | Caught up to 7R-MNS 5105 | -6/Factory | Lost 5 parts (2n2u1w) 5330 | -6/Factory | Lost 6 parts (1p1n3u1w) 5425 | -6/Factory | Discovered new exit (range 15) 5432 | -6/Factory | Entered another Factory area 5432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5433 | -5/Factory | Caught up to 7R-MNS 5592 | -5/Factory | Build established: Sprinter 5862 | -5/Factory | Central database locked down 5996 | -5/Factory | Garrison activated, responded to threat 6219 | -5/Factory | Discovered new exit (range 10) 6281 | -5/Factory | Discovered new exit (range 6) 6290 | -5/Factory | Entered another Factory area 6290 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6291 | -4/Factory | Caught up to 7R-MNS 6352 | -4/Factory | Discovered new exit (range 15) 6563 | -4/Factory | 7R-MNS lamented failing the tripod run 6582 | -4/Factory | Discovered new exit (range 15) 6587 | -4/Factory | Entered Upper Caves 6596 | -4/Upper Caves | Lost 6 parts (2p2n2u) 6632 | -4/Upper Caves | Encountered a Warlord checkpoint 6725 | -4/Upper Caves | Found Alien Artifact 6725 | -4/Upper Caves | Identified Dimensional Node Initializer 6725 | -4/Upper Caves | Initialized slip node 6860 | -4/Upper Caves | Spotted B-86 Titan 6879 | -4/Upper Caves | Discovered new exit (range 7) 6930 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 6962 | -4/Upper Caves | Entered another Upper Caves area 6962 | -4/Upper Caves | Discovered new exit (range 11) 6963 | -4/Upper Caves | Identified exit to Warlord 6964 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6973 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6973 | -4/Upper Caves | Learned location of Armory (-4) 7073 | -4/Upper Caves | Entered Warlord 7107 | -4/Warlord | Discovered new exit (range 14) 7127 | -4/Warlord | System corruption cleaned by Quarantine Array 7158 | -4/Warlord | Found Prototype Special Weapon 7158 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7161 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7169 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7170 | -4/Warlord | Ran a Watcher feed algorithm 7172 | -4/Warlord | Ran a Watcher feed algorithm 7269 | -4/Warlord | Met Warlord 7294 | -4/Warlord | Warlord's base attacked by MAIN.C 7454 | -4/Warlord | Build established: Mutant 7638 | -4/Warlord | Found Prototype Piercing Weapon 7638 | -4/Warlord | Identified Vortex Lance 7642 | -4/Warlord | Found Prototype Energy Cannon 7642 | -4/Warlord | Identified Vortex Cannon 7644 | -4/Warlord | Warlord forces counterattacked 7726 | -4/Warlord | Spotted Striker 7751 | -4/Warlord | Entered Proximity Caves 7772 | -3/Proximity Caves | Lost 6 allies 7800 | -3/Proximity Caves | Spotted B-86 Titan 7851 | -3/Proximity Caves | Discovered new exit (range 7) 7859 | -3/Proximity Caves | Entered Research 7859 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -3/Research | Ran a Watcher feed algorithm 7989 | -3/Research | Discovered new exit (range 6) 7990 | -3/Research | Entered another Research area 7990 | -2/Research | Warlord forces began assault on 0b10 7990 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8100 | -2/Research | Research machine network offline 8372 | -2/Research | Spotted B-90 Cyclops 8401 | -2/Research | Spotted Striker 8415 | -2/Research | Spotted Striker 8437 | -2/Research | Found Imp. Powered Armor 8443 | -2/Research | Lost 3 allies 8453 | -2/Research | Lost 4 parts (1p1n2u) 8472 | -2/Research | Discovered new exit (range 16) 8507 | -2/Research | Entered Access 8507 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8602 | -1/Access | Lost 3 allies 8666 | -1/Access | Lost 5 parts (1p1n2u1w) 8752 | -1/Access | Spotted B-99 Colossus 8897 | -1/Access | Identified exit to Command 8970 | -1/Access | Core integrity fell below 50% 8973 | -1/Access | Found Prototype Processor 8973 | -1/Access | Identified Exp. Core Analyzer 8979 | -1/Access | System corruption reached 10% 8986 | -1/Access | Lost 17 parts (3p9n3u2w) 9007 | -1/Access | Search patrols dispatched 9059 | -1/Access | Core integrity fell below 20% 9070 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 09040_ Jamming Amplifier destroyed. 09042_ Acquired Micro-nuke Launcher. 09044_ P-80 Master destroyed. 09044_ Destroyed Sml. Battery. 09046_ K-01 Serf cleans the Terminal. 09049_ K-01 Serf collects debris. 09050_ Imp. Q-thruster destroyed. 09052_ K-01 Serf cleans the Terminal. 09053_ Drone sends a signal. 09054_ P-80 Master resets P-80 Master, system corruption cleaned. 09056_ Terminal disabled. 09056_ K-01 Serf collects debris. 09058_ Adv. Targeting Computer severed. 09065_ Knocked back. 09068_ Slammed into C-57 Dissector. 09068_ Destabilizing: System interference. 09068_ Adv. Targeting Computer temporarily disabled. 09069_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ########+##+######???????????????????????????????? | | ????????????????????????????????? | | #?????????????????????????????????? | | #??? ?####?###????????????????????? | | #??? ?? " ?????????????????????? | | #??? ?? """ ?????????????????????? | | #??? ?? """ ?????????????????????? | | #??? ??? " !?????????????????????? | | ###########+####### ??? ??????????????????????? | | ?????# # ??? ??????????????????????? | | ?????# # #??? ??????????????????????? | | ?????# # #??? ??????????????????????? | | ?????# # #???#/#????########??????????? | | ????# = # #???#c##?? #??????????? | | ????# # #?###@;##? #??????????? | | ???# ! ! # #?# c%# #??????????? | | ???# # ### # #??????????? | | ??# # H " #??????????? | | " ??# # ## """ #??????????? | | " #?# / # ### """ #??????????? | | ? #?# / #?### # " #??????????? | | ?#####/######+##### #???# ##########???????????? | | ?# ! ## ##### #???#####????????????????????? | | ## ## #????????????????????????????? | | # ## #????????????????????????????? | | ##= ########?????????????????????? | | ######??# #! #?????????????????????? | | #????# # #?????????????????????? | | "" ######/ # #?????????????????????? | | % T ! + #?????????????????????? | | ############## #?????????????????????? | | ! #????????????# #?????????????????????? | | ## ###????????????########?????????????????????? | | #####???????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 16 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Cesium-ion Thruster | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Charge!!! Deadly Force Dodgeball, But With Guns No Room For Error Rockin' Loadout Challenges ------------ None Game ------ Seed ImpactGrenadeArachnoskeleton Manual? 0 Play Time 01:36:54 Cumulative 58.5 hours Start 2026.03.08 @ 23:45:26 End 2026.03.09 @ 01:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfb1f9a8-9df1-4b91-bbc6-7960eaf69209