Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.05 @ 20:45:29 Player: Kyzrati Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (202) 1010 Value Destroyed (9503) 9503 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (8360) 8360 TOTAL SCORE: 26513 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4484 Follower Combat Kills 2067 Entered DSFs 500 Registered with UFD 300 Met Imprinter 300 Scanned by Researcher 500 Friendly Fire -791 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Tactical Coordination Suite Advanced Melee Analysis Suite Graphene Brace Improved Hacking Suite Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Beamcaster Overtuned Quantum Rifle Enhanced Nova Cannon Overtuned Railgun > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel Improved Hacking Suite Long-range Tractor Beam Hacking Drone Bay Matter Neutralizer Hardcell Cannon Heavy Gauss Cannon Long-range Missile Launcher Smartbomb Launcher Fusion Bomb Launcher Datajack CPS Tube Multitool Phasing Sabre CR-A16's Pointy Stick [Rating: 152] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Slots Evolved 16 | . . . . . 8 . . . 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 10 | . . . . . 4 . . . 2 2 . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 275 | 8 5 42 6 4 71 8 4 . 29 2 16 36 5 39 Power 30 | 1 . 4 1 . 14 . . . . . 2 2 . 6 Engine 15 | 1 . 4 1 . 9 . . . . . . . . . Core 4 | . . . . . 3 . . . . . . 1 . . Reactor 11 | . . . . . 2 . . . . . 2 1 . 6 Propulsion 30 | 2 . 3 . 4 15 . . . 4 . . . . 2 Treads 13 | 2 . 2 . 2 5 . . . . . . . . 2 Leg 6 | . . . . . 4 . . . 2 . . . . . Wheel 11 | . . 1 . 2 6 . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 88 | 3 1 5 1 . 27 6 2 . 11 2 6 10 2 12 Device 55 | 2 . 1 1 . 12 4 2 . 10 2 4 8 1 8 Storage 5 | 1 1 2 . . . . . . 1 . . . . . Processor 4 | . . . . . 3 . . . . . . 1 . . Hackware 3 | . . . . . 1 . . . . . . . 1 1 Protection 21 | . . 2 . . 11 2 . . . . 2 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 127 | 2 4 30 4 . 15 2 2 . 14 . 8 24 3 19 Energy Gun 28 | . 3 14 2 . 1 . . . 2 . 3 1 1 1 Energy Cannon 3 | . . . . . . . . . . . . . . 3 Ballistic Gun 23 | 2 . . . . 8 . . . 2 . 1 8 1 1 Ballistic Cannon 15 | . . 6 . . . . 1 . 1 . 1 1 1 4 Launcher 23 | . 1 . . . 3 1 . . 3 . 3 3 . 9 Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . 2 . 3 1 1 . 4 . . 10 . 1 Piercing Weapon 12 | . . 10 . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 2 2 1 . . . . . . . Parts Lost 47 | . . 3 . . 19 . . . . . 1 2 1 21 Power 9 | . . 1 . . 3 . . . . . . . . 5 Propulsion 9 | . . 1 . . 5 . . . . . . . . 3 Utility 17 | . . . . . 6 . . . . . 1 2 . 8 Weapon 12 | . . 1 . . 5 . . . . . . . 1 5 Highest Loss Streak 12 | . . 1 . . 12 . . . . . 1 1 1 11 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 100 86 100 100 88 92 93 93 85 78 75 77 80 77 Engine 11 | . 14 13 14 14 7 13 13 13 11 10 3 . . . Reactor 1 | . . . . . 2 . . . . . 6 7 4 8 Treads 11 | . 28 26 28 9 7 . . . . . . . . . Leg 8 | . . . . . 6 26 26 26 13 . . . . . Wheel 4 | . . 1 . 18 7 . . . 4 10 10 9 9 7 Device 12 | . 14 1 14 14 16 13 13 13 19 26 19 26 23 21 Storage 6 | . 14 1 14 14 6 6 6 6 5 5 5 4 4 3 Processor 3 | . . . . . 4 6 6 6 5 5 5 4 9 7 Protection 6 | . . 12 . . 4 5 6 6 5 5 8 7 4 2 Energy Gun 11 | . 27 22 20 28 6 . . . . . 4 2 1 4 Ballistic Gun 4 | . . . . . 9 13 8 6 8 10 9 6 9 6 Ballistic Cannon 1 | . . 3 . . . . 3 6 2 . . . . 1 Slashing Weapon 2 | . . . 7 . 3 6 6 6 4 5 . 2 1 . Naked Turns 19 | . . . . . . . . . . . . . . 19 Heaviest Build 164 | 14 32 50 50 50 92 100 105 105 111 112 131 151 136 164 Greatest Support 77 | 40 40 40 40 40 68 68 51 68 77 40 40 40 40 40 Greatest Overweight (x) 8 | . . 1 1 1 8 1 2 2 4 2 3 3 3 7 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 2 2 2 3 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 13 6 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 12 14 16 20 20 20 20 20 20 19 20 20 20 20 Average Carried 15 | 3 9 5 13 17 18 19 19 20 19 18 17 18 18 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 12 11 16 20 20 17 20 20 20 18 17 20 17 1 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Scrapper 9% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/DSF Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Scavenger-Scrapper | -2/Research Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Matter Collected 6213 | 316 91 630 104 40 1364 373 40 . 472 . 238 1095 161 1289 Remotely 877 | . . . . . 119 . . . . . 158 321 . 279 Salvage Created 10038 | 131 203 712 333 . 2664 109 . 34 790 . 475 1663 240 2684 Parts 467 | 9 9 45 15 . 128 5 . 1 46 . 10 77 15 107 Haulers Intercepted 4 | . . . . . 2 1 . . . . . . . 1 Recyclers Shooed 11 | 1 1 . . . 5 . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . 16 . . . 33 . 16 . . . . . . Prevented 5 | . . 3 . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Combat Hostiles Destroyed 141 | . 2 16 2 . 27 1 . . 13 . 8 24 3 45 Melee 7 | . . . . . 5 . . . 1 . . 1 . . Guns 73 | . 2 15 2 . 16 1 . . 3 . 2 12 3 17 Cannons 4 | . . . . . . . . . . . . . . 4 AOE 55 | . . . . . 6 . . . 9 . 6 11 . 23 Classes Destroyed 22 | 2 2 3 1 . 5 . . 1 1 . 2 3 . 2 Worker 14 | . . . . . 7 . . . 6 . . 1 . . Builder 11 | . . . 1 . 3 . . . 1 . . 2 1 3 Tunneler 4 | 2 1 . . . . . . . . . . 1 . . Hauler 4 | . . . . . 2 1 . . . . . . . 1 Recycler 14 | 1 1 . 2 . 7 . . . 1 . . . . 2 Minesweeper 2 | . . . . . . . . 2 . . . . . . Mechanic 4 | . . . . . 1 . . . . . . 1 . 2 Operator 3 | . . . . . . . . . . . . 2 . 1 Watcher 3 | . 1 . . . 1 . . . . . . . . 1 Swarmer 18 | . . 4 . . . 1 . . 3 . . . . 10 Saboteur 3 | . . . . . . . . . . . . 1 . 2 Grunt 57 | . 2 1 . . 9 . . . 5 . 3 15 3 19 Brawler 2 | . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . . . 1 . 1 Sentry 14 | . . 1 2 . 7 . . . . . . 2 . 2 Specialist 4 | . . . . . . . . . . . 2 2 . . Hunter 12 | . . . . . 4 . . . 3 . 2 . . 3 Programmer 16 | . . . . . 7 . . . 1 . . 3 . 5 Heavy 1 | . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . 1 Subdweller 10 | . . 10 . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . 2 . . 1 . . Best Kill Streak 13 | 3 2 2 2 . 9 1 . 1 4 . 3 13 2 11 Combat Bots Only 11 | . 2 2 1 . 4 1 . . 4 . 3 10 2 11 Max Kills in Single Turn 5 | 1 1 2 1 . 2 1 . 1 3 . 2 2 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . 3 . 2 2 . 5 Melee 1 | . . . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Hostile Shots Fired 1267 | . 4 81 10 . 417 23 . 10 57 . 114 96 34 421 Missed 427 | . 4 27 2 . 141 5 . 1 21 . 49 29 10 138 Damage Taken 15480 | . 20 1540 157 . 3432 199 . 80 618 . 1012 1398 485 6539 Core 2230 | . . 75 43 . 292 25 . . . . 32 134 136 1493 Absorbed by Shields 1301 | . . . . . 76 126 . 85 40 . 129 351 . 494 Regen/Repaired (Parts) 258 | . . . . . 58 . . . . . 30 80 . 90 Core Remaining (%) 81 | 100 . . . 52 . . . 62 100 . 97 . 79 . Volleys Fired 408 | 9 15 94 5 . 78 4 . . 21 . 17 54 13 98 Largest 4 | 2 2 2 2 . 3 2 . . 3 . 3 3 3 4 Hottest 380 | 40 90 95 95 . 182 58 . . 164 . 164 197 192 380 Shots Fired 872 | 18 24 135 10 . 206 7 . . 43 . 28 133 28 240 Gun 718 | 18 18 85 10 . 197 7 . . 36 . 17 120 25 185 Cannon 92 | . . 50 . . . . . . . . 2 2 3 35 Launcher 61 | . 6 . . . 9 . . . 6 . 9 11 . 20 Special 1 | . . . . . . . . . 1 . . . . . Kinetic 518 | 18 . 50 . . 139 7 . . 28 . 14 100 23 139 Thermal 155 | . . . . . 34 . . . 8 . 5 22 5 81 Explosive 56 | . 6 . . . 4 . . . 6 . 9 11 . 20 Electromagnetic 142 | . 18 85 10 . 29 . . . . . . . . . Robot Hit Streak 19 | 7 6 18 14 . 11 4 . . 10 . 17 15 11 19 Robot Miss Streak 5 | 3 4 3 1 . 5 3 . . 3 . 1 3 2 4 Penetration Max 2 | . . . . . 2 . . . 1 . . 2 1 1 Secondary Targets 10 | . . 1 . . 2 . . . 1 . 1 3 . 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . 1 1 . 1 Shots Hit Robots 613 | 12 13 77 13 . 146 8 . 5 40 . 22 107 22 148 Core Hits 434 | 6 9 40 7 . 101 8 . 1 31 . 20 65 7 139 Critical Kills 9 | . . . . . 2 . . . 1 . . 3 1 2 Critical Parts Destroyed 14 | . . . . . . . . . . . . 5 2 7 Critical Strikes 40 | . . . . . 10 . . . 3 . . 12 3 12 Burn 11 | . . . . . 3 . . . 2 . . 4 . 2 Destroy 23 | . . . . . 2 . . . 1 . . 8 3 9 Blast 1 | . . . . . . . . . . . . . . 1 Sever 5 | . . . . . 5 . . . . . . . . . Melee Attacks 151 | . . 28 4 . 35 3 . 5 28 . . 42 5 1 Impact . | . . . . . . . . . . . . . . . Slashing 119 | . . . 4 . 35 3 . 5 25 . . 41 5 1 Piercing 32 | . . 28 . . . . . . 3 . . 1 . . Sneak Attacks 31 | . . . 4 . 5 3 . 2 10 . . 5 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 5 | . . . . . 2 . . . . . . 3 . . Damage Inflicted 31222 | 146 334 1188 463 . 5527 397 . 300 3187 . 1616 5391 777 11896 Guns 12921 | 146 219 1188 168 . 3102 148 . . 710 . 403 2394 595 3848 Cannons 778 | . . . . . . . . . . . . 68 . 710 Explosions 13568 | . 115 . . . 1330 . . . 1573 . 1213 1999 . 7338 Melee 3952 | . . . 295 . 1092 249 . 300 904 . . 930 182 . Ramming 3 | . . . . . 3 . . . . . . . . . Kinetic 9081 | 146 . . . . 2447 148 . . 627 . 279 2101 458 2875 Thermal 3562 | . 82 . . . 843 . . . 332 . 124 361 137 1683 Explosive 12649 | . 33 . . . 742 . . . 1324 . 1213 1999 . 7338 Electromagnetic 1975 | . 219 1188 168 . 400 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3879 | . . . 295 . 1092 249 . 300 867 . . 894 182 . Piercing 73 | . . . . . . . . . 37 . . 36 . . Highest Corruption 22 | . . . . . 1 1 1 . . . . 6 6 22 Average Corruption 2 | . . . . . 1 1 1 . . . . 4 6 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . . 8 12 2 . . . . 6 6 6 Message Errors 9 | . . . . . 2 3 . . . . . 2 2 . Matter Fused 8 | . . . . . 2 2 . . . . . 2 1 1 Heat Flow Errors 4 | . . . . . . 2 . . . . . . 2 . Energy Discharges 3 | . . . . . 1 2 . . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . Misfires 3 | . . . . . . . . . . . . 1 . 2 Alerts 5 | . . . . . 2 3 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1250 | . . . 52 . 137 86 . 141 206 . . 263 102 263 Projectiles . | . . . . . . . . . . . . . . . Explosions 398 | . . . . . 49 . . . 56 . . 30 . 263 Melee 852 | . . . 52 . 88 86 . 141 150 . . 233 102 . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 375 | . 22 . 39 . 94 . . . . . . 32 . 188 Shots 11 | . 2 . 1 . 2 . . . . . . 1 . 5 Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 570 | . 150 17 117 . 570 251 . . 388 . 279 248 157 560 Average Temperature 140 | . 53 12 50 . 168 122 . . 135 . 114 91 71 171 Received Heat Transfer 1811 | . . 147 54 . 567 6 . 5 117 . 52 187 114 562 Effects 24 | . . . . . 10 . . . . . . . . 14 Shutdowns 9 | . . . . . 3 . . . . . . . . 6 Interference 3 | . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 9 | . . . . . 6 . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 9 | . . 9 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 16 | . . . . . 3 . . . 1 . 1 7 . 4 Heat Transferred 6183 | . 150 . . . 1500 . . . 650 . 200 1050 200 2433 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Peak Influence 2339 | 15 82 . 174 . 770 . . . 1263 618 779 2108 1345 2339 Initial 1185 | . 9 . 158 . . . . . . 618 432 438 1185 756 Average 547 | 7 23 . 75 . 337 . . . 405 618 672 1264 1259 1486 Maximum Alert Level 5 | . . . . . 3 . . . 4 2 3 5 4 5 Low Security (%) 44 | 100 100 . 100 . 42 . . . 37 . . . . . Level 1 7 | . . . . . 12 . . . 25 . . . . . Level 2 18 | . . . . . 35 . . . 21 100 58 21 . . Level 3 10 | . . . . . 8 . . . 5 . 41 21 . 27 Level 4 10 | . . . . . . . . . 8 . . 24 100 33 Level 5 3 | . . . . . . . . . . . . 23 . 8 High Security 4 | . . . . . . . . . . . . 8 . 29 Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 51 | . 1 . . . 12 . . . 6 . 2 11 1 18 Investigation 9 | . . . . . 1 . . . 3 . . 3 1 1 Extermination 9 | . . . . . 5 . . . 1 . . . . 3 Reinforcement 11 | . 1 . . . 3 . . . . . 2 2 . 3 Assault 17 | . . . . . . . . . 1 . . 5 . 11 Garrison 5 | . . . . . 3 . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . 2 . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Distress Signals 9 | . 1 . . . 2 . . . . . . 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 297 | . 6 34 2 . 42 6 . 8 36 . 10 46 8 99 Peak Tracking Total 29 | . 3 4 1 . 5 4 . 5 5 . 4 7 5 29 Tactical Retreats 15 | . . 11 . . 1 . . . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Traps Triggered 11 | . . 2 . . 2 . . . 1 . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . 2 . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 6 | . . 2 . . 1 . . 3 . . . . . . Triggered 2 | . . . . . 1 . . 1 . . . . . . Most Traps Carried 1 | . . 1 . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Machines Disabled 29 | . . . . . 9 . . . 8 . 1 4 1 6 Max in Single Turn 5 | . . . . . 3 . . . 5 . 1 1 1 1 Garrison Access 5 | . . . . . 2 . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Machines Accessed 28 | . 1 2 1 3 7 . . . 5 1 . 6 1 1 Terminals 14 | . 1 . 1 . 5 . . . 3 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 1 . . 1 . 1 Total Hacks 69 | . 4 5 4 8 16 . . . 8 1 . 20 1 2 Successful 39 | . 3 5 2 8 6 . . . 3 1 . 11 . . Failed 30 | . 1 . 2 . 10 . . . 5 . . 9 1 2 Catastrophic 8 | . . . . . 3 . . . 1 . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 3 . 4 . 6 . . . 3 . . 14 1 . Terminals 36 | . 4 . 4 . 9 . . . 4 1 . 13 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 1 . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 7 . . . 3 . . 2 . 2 Terminal Hacks 23 | . 1 5 1 8 1 . . . 1 1 . 5 . . Record 7 | . . 4 . 3 . . . . . . . . . . Robot Analysis 4 | . . . . 4 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 . . . . 1 . . . . Recycling Unit Index 2 | . . . . . . . . . 1 . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 . 1 . . . . . . . . 1 . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . Unauthorized Hacks 14 | . 2 . 1 . 3 . . . 2 . . 6 . . Terminals 10 | . 2 . 1 . 3 . . . 1 . . 3 . . Track 2 | . 1 . . . . . . . . . . 1 . . Botnet 7 | . 1 . 1 . 2 . . . 1 . . 2 . . Disrupt 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . 1 . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 17 | . 1 . 1 . 5 . . . 4 1 . 3 1 1 Full Trace Events 3 | . . . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . 3 . . . . 1 Machine Destruction 7 | . . . . . 3 . . . 3 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Total Allies 26 | . . . . . 1 1 4 . 5 . . 15 . . Largest Group 15 | . . . . . 1 1 5 5 8 1 1 15 . . Highest-Rated Group 967 | . . . . . 53 66 165 165 355 66 66 967 . . Highest-Rated Ally 67 | . . . . . 53 66 66 66 66 66 66 67 . . Total Orders 24 | . . . . . 2 3 . . 12 . 2 5 . . STAY 11 | . . . . . . 2 . . 5 . 1 3 . . FOLLOW 11 | . . . . . . 1 . . 7 . 1 2 . . EXPLORE 2 | . . . . . 2 . . . . . . . . . Ally Attacks 306 | . . . . . 14 12 . 20 104 . 7 149 . . Total Damage 8455 | . . . . . 276 319 . 487 2537 . 248 4588 . . Kills 62 | . . . . . 4 3 . 9 24 . . 22 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Robot Analysis Total 4 | . . . . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . 1 1 . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Turns Passed 18730 | 143 845 4467 949 1727 2548 1132 2745 820 1151 22 181 870 191 939 Spaces Moved 9895 | 64 345 2411 360 1201 1250 529 1143 385 736 22 115 551 142 641 Core 55 | 1 . . . . . . . . . . . . . 54 Treads 3426 | 63 345 2411 360 241 6 . . . . . . . . . Legs 2537 | . . . . . 261 529 1143 385 219 . . . . . Wheels 3877 | . . . . 960 983 . . . 517 22 115 551 142 587 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 250 115 108 200 200 200 90 90 90 90 100 50 Average Speed 162 | 158 160 165 250 142 147 200 239 207 130 90 98 99 100 96 Slowest Speed 460 | 160 160 250 250 260 460 200 270 270 270 90 100 100 100 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 59 89 68 74 38 59 85 61 22 2 78 10 16 21 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . 1 . . 2 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . 5 . . 3 . . . . . . . Spaces Dug 78 | . . 4 . . 11 . . . 32 . 1 21 3 6 Terrain Destroyed 737 | . 19 5 7 . 153 . . . 102 . 103 134 9 205 Melee 45 | . . 4 . . 7 . . . 15 . . 17 2 . Projectile 166 | . . 1 . . 40 . . . 1 . 2 39 7 76 AOE 524 | . 19 . 7 . 106 . . . 86 . 101 76 . 129 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Fac DSF Res Qua Res Total 11804 | 86 616 2707 392 1223 1805 599 1158 399 858 24 162 753 170 852 Wait 728 | . 235 65 14 1 263 27 1 7 14 1 7 51 5 37 Move 9881 | 63 344 2410 359 1200 1249 528 1142 384 735 21 114 550 141 641 Hop . | . . . . . . . . . . . . . . . Pick Up 140 | 5 9 19 3 10 43 9 6 . 10 . 2 10 . 14 Fast Attach 80 | 8 2 11 1 . 26 4 1 . 7 . 1 5 . 14 Attach 50 | . . 4 . 1 22 . . . 4 2 1 4 2 10 Detach 28 | 1 2 2 1 1 11 . . . 1 . 1 2 1 5 Swap 145 | . 3 27 5 3 23 4 3 . 18 . 14 27 3 15 Drop 152 | . 6 21 . 7 48 19 5 . 20 . 5 11 . 10 Fire 408 | 9 15 94 5 . 78 4 . . 21 . 17 54 13 98 Melee 145 | . . 28 4 . 32 3 . 5 28 . . 39 5 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 15 | . . . . . 8 . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . Trap 6 | . . 2 . . 1 . . 3 . . . . . . Miscellaneous 25 | . . 24 . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 779 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Discovered new exit (range 7) 989 | -10/Materials | Entered Subcaves 1140 | -10/Subcaves | Discovered new exit (range 9) 1204 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1247 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1741 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1773 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2661 | -10/Subcaves | Visited Clippyterm 2666 | -10/Subcaves | Learned location of Section 7 (-3) 2666 | -10/Subcaves | Learned Factory garrison access intel 2955 | -10/Subcaves | Visited 4L-MR0's lab 3609 | -10/Subcaves | Discovered new exit (range 12) 3610 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3619 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3920 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3939 | -10/Subcaves | Shifting Twisted Machinery released Ripper 5320 | -10/Subcaves | Discovered new exit (range 3) 5456 | -10/Subcaves | Entered Recycling 5940 | -9/Recycling | Discovered new exit (range 5) 6345 | -9/Recycling | Scanned before Scraplab entrance 6373 | -9/Recycling | Discovered new exit (range 11) 6380 | -9/Recycling | Entered Scraplab 6405 | -9/Recycling | Entered Scraptown 6781 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6831 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6836 | -9/Scraptown | Learned location of Extension (-5) 6909 | -9/Scraptown | Visited Fellowship of the Rings 6951 | -9/Scraptown | Visited Bundlers 7102 | -9/Scraptown | Visited SPCMW 7137 | -9/Scraptown | Visited Science Testing Area 7160 | -9/Scraptown | Visited Cyclists 7205 | -9/Scraptown | Visited The Evicted 7225 | -9/Scraptown | Visited Awakened 7279 | -9/Scraptown | Visited UFD Registry 7279 | -9/Scraptown | Registered with UFD as "Hellgunner" 7301 | -9/Scraptown | Build established: Scavenger-Mutant 7344 | -9/Scraptown | Visited Modified Component R&D 7393 | -9/Scraptown | Visited Botcube Research 7397 | -9/Scraptown | Found Botcube 7425 | -9/Scraptown | Visited Curators Association 7441 | -9/Scraptown | Visited Science Guys 7591 | -9/Scraptown | Visited Abandonware Association 7605 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7647 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7694 | -9/Scraptown | Visited Analyses Database 7719 | -9/Scraptown | Visited Derelict Rescue Squad 7751 | -9/Scraptown | Visited A0-MCA Data Center 7797 | -9/Scraptown | Given a C rating by A0-MCA 7805 | -9/Scraptown | Found A0-MCA's Component Scanner 7830 | -9/Scraptown | Visited Research Penetration Think Tank 7931 | -9/Scraptown | Found Scrap Suit 7934 | -9/Scraptown | Found Scrap Suit 8080 | -9/Scraptown | Visited Cartography Club 8127 | -9/Scraptown | Discovered new exit (range 3) 8132 | -9/Scraptown | Entered Factory 8132 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8133 | -6/Factory | Identified exit to Lower Caves 8134 | -6/Factory | Loaded intel: 4 garrison access locations 8633 | -6/Factory | Build established: Gunner 9425 | -6/Factory | Lost 12 parts (3p2n3u4w) 9787 | -6/Factory | Lost 5 parts (2n3u) 9922 | -6/Factory | Botcube activated 9938 | -6/Factory | Botcube completed mutation into treaded form, armed with 1 gun. 9986 | -6/Factory | Build established: Scavenger-Mutant 10057 | -6/Factory | Garrison activated, responded to threat 10308 | -6/Factory | Discovered new exit (range 67) 10680 | -6/Factory | Entered Lower Caves 10680 | -6/Lower Caves | Accompanied by 1 ally 10682 | -6/Lower Caves | UFD Scientist delivered a prototype 10683 | -6/Lower Caves | Encountered a Warlord checkpoint 10686 | -6/Lower Caves | Found Prototype Protection 10686 | -6/Lower Caves | Identified Enh. Scrap Shield 10726 | -6/Lower Caves | Build established: Mutant 11238 | -6/Lower Caves | Spotted B-75 Beast 11246 | -6/Lower Caves | Activated DRS Beacon 11318 | -6/Lower Caves | Found Botcube 11443 | -6/Lower Caves | Discovered new exit (range 9) 11454 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11528 | -6/Lower Caves | Found Imp. Powered Armor 11626 | -6/Lower Caves | Botcube activated 11648 | -6/Lower Caves | Botcube completed mutation into wheeled form, armed with 2 guns. 11812 | -6/Lower Caves | Entered Zion 11812 | -6/Zion | Accompanied by 1 ally 11864 | -6/Zion | Given A8's code to call for help 11934 | -6/Zion | System corruption cleaned by Quarantine Array 12539 | -6/Zion | Given the Hacking Drone Bay 12549 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12559 | -6/Zion | Found Prototype Device 12560 | -6/Zion | Identified Hacking Drone Bay 13296 | -6/Zion | Gained Derelict followers 13672 | -6/Zion | Turned away by Imprinter 14223 | -6/Zion | Discovered new exit (range 12) 14428 | -6/Zion | Found CR-A16's Pointy Stick 14557 | -6/Zion | Entered Proximity Caves 14557 | -5/Proximity Caves | Accompanied by 5 allies 15151 | -5/Proximity Caves | Spotted B-75 Beast 15156 | -5/Proximity Caves | Allies destroyed B-75 Beast 15281 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15295 | -5/Proximity Caves | Discovered new exit (range 11) 15377 | -5/Proximity Caves | Entered Factory 15377 | -5/Factory | Accompanied by 5 allies 15377 | -5/Factory | Evolved 2 slots: Utility x2 15845 | -5/Factory | Scrapoid reinforcements arrived 15890 | -5/Factory | Found Scrap Suit 16067 | -5/Factory | Spotted B-75 Beast 16092 | -5/Factory | Allies destroyed B-75 Beast 16151 | -5/Factory | Build established: Commander-Scrapper 16238 | -5/Factory | P-70 Sage assimilated allied 05F01-D 16382 | -5/Factory | Garrison activated, responded to threat 16463 | -5/Factory | Discovered new exit (range 15) 16528 | -5/Factory | Entered another Factory area 16528 | -4/Factory | Accompanied by 1 ally 16528 | -4/Factory | Evolved 2 slots: Utility x2 16549 | -4/Factory | Identified exit to DSF 16550 | -4/Factory | Build established: Scavenger-Scrapper 16550 | -4/Factory | Entered DSF 16550 | -4/DSF | Accompanied by 1 ally 16570 | -4/DSF | Additional patrols routed to DSF 16582 | -4/DSF | Discovered new exit (range 16) 16714 | -4/DSF | Sterilization system engaged 16731 | -4/DSF | Entered Research 16731 | -3/Research | Accompanied by 1 ally 16731 | -3/Research | Evolved 2 slots: Utility x2 16732 | -3/Research | Identified exit to Quarantine 16856 | -3/Research | Garrison activated, responded to threat 17018 | -3/Research | Destroyed 10 combat bots 17154 | -3/Research | Scrapoids reinforcements arrived? 17179 | -3/Research | Scrapoid reinforcements arrived 17229 | -3/Research | Scrapoids reinforcements arrived? 17231 | -3/Research | First assault squad dispatched 17309 | -3/Research | Spotted B-86 Titan 17310 | -3/Research | Lost 3 allies 17332 | -3/Research | Allies destroyed B-86 Titan 17385 | -3/Research | Lost 6 allies 17530 | -3/Research | High security lockdown imminent 17601 | -3/Research | Entered Quarantine 17681 | -3/Quarantine | Discovered new exit (range 16) 17792 | -3/Quarantine | Entered Research 17792 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 18076 | -2/Research | First assault squad dispatched 18312 | -2/Research | Found Fusion Bomb Launcher 18450 | -2/Research | High security lockdown imminent 18471 | -2/Research | Destroyed 11 combat bots 18530 | -2/Research | High security lockdown engaged 18540 | -2/Research | System corruption reached 10% 18683 | -2/Research | Spotted Executioner 18683 | -2/Research | Spotted Striker 18690 | -2/Research | Destroyed Striker 18692 | -2/Research | Released all parts (11) 18699 | -2/Research | Spotted Striker 18703 | -2/Research | Spotted Executioner 18711 | -2/Research | Destroyed 8 combat bots 18714 | -2/Research | Core integrity fell below 50% 18717 | -2/Research | Spotted Investigator 18719 | -2/Research | Scanned by Researcher 18728 | -2/Research | Core integrity fell below 20% 18731 | -2/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 18719_ L-61 Swordsman unfolds itself. 18719_ E-15 Imp unfolds itself. 18719_ Held in stasis. 18719_ Investigator is analyzing... 18719_ ALERT: Encountered unknown unique technology, formulating response. 18721_ Destroyed Com. Battery. 18723_ Smartbomb Launcher destroyed. 18724_ P-80 Master resets P-80 Master, system corruption cleaned. 18724_ Held in stasis. 18724_ Investigator is analyzing... 18726_ P-80 Master misfires. 18726_ P-80 Master resets P-80 Master, system corruption cleaned. 18727_ Held in stasis. 18728_ P-80 Master resets B-74 Champion, system corruption cleaned. 18730_ Held in stasis. 18730_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | ??# ###????????#######???# # #?# " | | ###"######?????# #???# #= #?# | | # #?????# ! #???# # #?# | | # ####### #???# = # #?# | | # """ # # #???# # ???# | | # """ # # ##### = #! ????## | | # """ + = " "#"###"##+######+#######" | | + """ # # # % | | # """ # # # % | | # ## ## # " | | # ## ## + p "" """ %% | | ########### ## # E g "%"" "% | | ??????????# ## # K m ##/#############/ | | ?????????## ######## pp # ????????# | | ???????? !! p # ??????# | | ???????? ! p #"""" ????# | | ???????? p #"""" #???# "" "" | | ??????? / #"""" #???#= ""F"" | | ??????? =%! #"""" #???# """ | | ?????? #"""" #???# | | ?????? #????? #???# * | | ?????? ###?????? #???######### | | ?????? #?????????##???????????? | | ?????? """ e #??????????????????????? | | ??????? """ lbb#??????????????????????? | | ????????????? """ b@#??????????????????????? | | ?????????? bb #??????????????????????? | | ?????????? c ??????????????????????? | | ??????????? i g # ?????????????????????? | | ?????????? """ %# ????????????????????? | | ?????????? """ g #? ???????????????????? | | ?????????? ??"" %#?? ??????????????????? | | ?????????? ??? +??? #?????????????????? | | ?????????????? #??? #?????????????????? | | ????????????? #????#?????????????????? | | ??????????????""" #??????????????????????? | | ????????????????" ??????????????????????? | | ????????????????" ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????????####+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 50 Energy Generation 61 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionTeleporterPlatform Manual? 0 Play Time 04:28:03 Cumulative 530.5 hours Start 2024.07.30 @ 10:14:21 End 2024.08.05 @ 20:45:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/3/2/1/1/1/2/0 Lore% 36 Gallery% 79 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec5d88f8-1a4f-470a-af4c-f4935f1c1785