Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.09 @ 22:46:05 Player: Analote Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (147) 735 Value Destroyed (5439) 5439 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 11058 Bonus ------- High Alert Combat Kills 324 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Grunt] (41) Heavy Laser Autogun Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Aluminum Leg Relay Coupler [Grunt] Autogun Gauss Rifle Datajack Mining Laser Flail [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Slots Evolved 9 | . 1 2 . . . 4 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . 2 Utility 2 | . 1 . . . . 1 . . . Weapon 2 | . . . . . . 2 . . . Parts Attached 117 | 7 11 10 35 7 4 6 10 13 14 Power 10 | 1 1 1 2 1 . . 2 2 . Engine 8 | 1 1 1 2 1 . . 1 1 . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 42 | 2 3 3 21 . 2 . 3 4 4 Treads . | . . . . . . . . . . Leg 39 | 2 3 3 18 . 2 . 3 4 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . 3 . . . . . . Utility 17 | 2 4 4 2 . 1 1 1 1 1 Device 6 | 1 2 1 1 . . . . . 1 Storage 2 | . 1 1 . . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 2 | . . . . . . 1 1 . . Protection 6 | 1 1 2 . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 48 | 2 3 2 10 6 1 5 4 6 9 Energy Gun 3 | . . . . 1 1 . . 1 . Energy Cannon 4 | . . . . . . . . . 4 Ballistic Gun 14 | 2 3 . . 2 . . . 3 4 Ballistic Cannon 17 | . . 2 9 2 . 3 1 . . Launcher 6 | . . . . . . 2 2 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . 1 1 . . 1 . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . Parts Lost 15 | . . 2 . . . . . 10 3 Power 3 | . . 1 . . . . . 2 . Propulsion 6 | . . 1 . . . . . 4 1 Utility 2 | . . . . . . . . 1 1 Weapon 4 | . . . . . . . . 3 1 Highest Loss Streak 7 | . . 1 . . . . . 7 1 Average Slot Usage (%) 93 | . 86 93 95 100 100 91 94 79 93 Engine 7 | . 9 8 9 10 10 7 7 2 5 Core 1 | . . . . . . . 2 6 5 Leg 32 | . 22 34 37 40 40 28 28 20 34 Device 5 | . 10 7 9 10 9 . . . 3 Storage 9 | . 11 12 13 10 10 7 7 7 5 Processor 6 | . . . 6 10 10 7 7 7 4 Hackware 4 | . . . . . . 6 13 10 2 Protection 2 | . 10 9 . . . 7 . 2 5 Energy Gun 1 | . . . . 4 4 3 . . . Ballistic Gun 8 | . 21 14 . 8 10 7 4 6 18 Ballistic Cannon 10 | . . 5 18 6 5 14 18 7 . Launcher 2 | . . . . . . 2 4 7 1 Naked Turns 21 | . . . . . . . . . 21 Heaviest Build 95 | 11 43 57 50 49 49 63 73 76 95 Greatest Support 90 | 20 20 49 52 52 52 49 55 55 90 Greatest Overweight (x) 15 | . 11 2 10 . . 1 1 15 1 Average Overweight (x) . | . 2 . . . . 1 1 1 . Largest Inventory Capacity 12 | 4 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 12 12 12 11 Most Carried 12 | 2 3 5 12 8 9 9 10 11 8 Average Carried 5 | . . 1 3 6 7 7 7 5 5 Final Capacity 12 | 4 12 12 12 12 12 12 12 12 4 Final Carried 9 | . . 5 4 7 9 8 6 4 4 Class Distribution -------------------- 50% | Hacker-Mutant 27% | Scavenger-Mutant 13% | Hacker-Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Matter Collected 3579 | 282 56 434 771 585 199 55 600 220 377 Remotely . | . . . . . . . . . . Salvage Created 5124 | 43 138 546 909 561 252 248 506 1049 872 Parts 297 | 2 7 30 67 38 21 13 17 45 57 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Combat Hostiles Destroyed 124 | 1 6 12 28 18 12 6 11 21 9 Melee 1 | . . . . . . . . 1 . Guns 39 | 1 6 7 . 7 10 . . . 8 Cannons 62 | . . 5 28 11 2 5 10 . 1 AOE 21 | . . . . . . 1 1 19 . Classes Destroyed 16 | 1 1 4 1 . 2 3 2 . 2 Worker 8 | . . 1 2 . . 1 . . 4 Builder 5 | . . 1 2 . . . . . 2 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . . . . . 2 1 . . 1 Drone 12 | . . . . . 12 . . . . Watcher 4 | . . 1 2 . . . . . 1 Swarmer 18 | . 4 . . 5 . 1 2 6 . Grunt 57 | 1 2 9 20 7 . 2 3 12 1 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . Sentry 24 | . . 3 8 6 . 1 . 2 4 Hunter 2 | . . . . . . . . . 2 Programmer 2 | . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . . . 1 Thug 3 | . . . . . . . 3 . . Savage 1 | . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 13 | 1 3 3 9 6 5 6 5 13 9 Combat Bots Only 13 | 1 3 3 7 6 3 3 5 13 1 Max Kills in Single Turn 4 | 1 1 1 2 1 1 2 1 3 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 1 1 3 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Damage Taken 5020 | 7 212 640 385 288 . 275 313 752 2148 Core 1260 | 7 32 74 74 48 . 35 42 90 858 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 97 84 . . . 51 . . 76 . Volleys Fired 285 | 2 14 50 45 41 30 19 19 18 47 Largest 4 | 2 2 2 2 2 2 3 4 2 4 Hottest 360 | 40 40 88 88 88 67 115 159 79 360 Shots Fired 607 | 4 28 100 90 80 56 39 45 28 137 Gun 330 | 4 28 80 . 41 39 10 6 1 121 Cannon 243 | . . 20 90 39 17 27 35 . 15 Launcher 34 | . . . . . . 2 4 27 1 Special . | . . . . . . . . . . Kinetic 536 | 4 28 100 90 68 47 37 41 . 121 Thermal 37 | . . . . 12 9 . . 1 15 Explosive 3 | . . . . . . 2 . . 1 Electromagnetic 31 | . . . . . . . 4 27 . Robot Hit Streak 35 | 3 12 22 24 28 16 19 29 22 35 Robot Miss Streak 6 | . 2 6 4 2 5 5 3 . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 3 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 449 | 3 21 87 80 53 37 33 39 22 74 Core Hits 377 | 2 9 38 105 42 25 25 42 41 48 Critical Hits 7 | . . 2 . . . . . . 5 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . . . . 3 Melee Attacks 3 | . . . . . . . 2 1 . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11015 | 39 281 1128 1821 833 496 1057 1083 1961 2316 Guns 3343 | 39 281 729 . 401 301 119 101 11 1361 Cannons 4468 | . . 303 1821 432 195 590 708 . 419 Explosions 3109 | . . 96 . . . 348 274 1900 491 Melee 50 | . . . . . . . . 50 . Ramming 45 | . . . . . . . . . 45 Kinetic 7248 | 39 281 1032 1821 744 452 709 809 . 1361 Thermal 1213 | . . 96 . 89 44 . . 565 419 Explosive 435 | . . . . . . 348 . . 87 Electromagnetic 2024 | . . . . . . . 274 1346 404 Impact . | . . . . . . . . . . Slashing 50 | . . . . . . . . 50 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 1 1 2 . . 1 6 Average Corruption 1 | . . . 1 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . . Effects 20 | . . . 2 5 2 . . 3 8 Message Errors 6 | . . . . 3 . . . 2 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 4 | . . . 2 . 1 . . 1 . Data Loss (minor) 4 | . . . . 1 1 . . . 2 Targeting Errors 2 | . . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 70 | . . . . . . 22 41 5 2 Projectiles 41 | . . . . . . 22 19 . . Explosions 29 | . . . . . . . 22 5 2 Melee . | . . . . . . . . . . Knockbacks 34 | . . . 21 4 1 4 4 . . Impact . | . . . . . . . . . . Kinetic 32 | . . . 19 4 1 4 4 . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 174 | . . 102 . . . 5 . 46 21 Shots 11 | . . 2 . . . 1 . 8 . Rammed 15 | . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . 15 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 544 | . . 162 9 . . 122 415 79 544 Average Temperature 122 | . . 67 3 . . 42 141 39 246 Received Heat Transfer 1897 | 6 120 447 297 156 . 120 148 243 360 Effects 26 | . . . . . . . 5 . 21 Shutdowns 6 | . . . . . . . 1 . 5 Energy Bleed 3 | . . . . . . . 1 . 2 Interference 6 | . . . . . . . 2 . 4 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 1 . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 9 | . . . . . . . . 8 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1605 | . . 50 . 200 100 . . 655 600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 7 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Peak Influence 1142 | 20 189 245 448 846 383 1142 . . 248 Initial 937 | . 9 56 52 186 274 937 . . 21 Average 325 | 5 57 158 251 544 242 933 . . 99 Maximum Alert Level 4 | . . 1 2 3 1 4 . . 1 Low Security (%) 44 | 100 100 74 29 3 38 . . . 91 Level 1 30 | . . 25 65 20 61 . . . 8 Level 2 9 | . . . 5 54 . . . . . Level 3 14 | . . . . 21 . 96 . . . Level 4 . | . . . . . . 3 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . 1 6 . . 4 . . 6 Investigation 7 | . . 1 2 . . 2 . . 2 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 4 | . . . . . . 1 . . 3 Assault . | . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Distress Signals 3 | . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | 1 7 15 33 18 23 11 12 19 16 Peak Tracking Total 11 | 1 4 4 9 6 4 4 5 11 7 Tactical Retreats 4 | . . . 2 . . 1 . 1 . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Traps Triggered 13 | . 3 . 7 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 4 | . . . . 4 . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Machines Disabled 27 | . . 2 . 3 . 2 . 6 14 Max in Single Turn 8 | . . 2 . 1 . 1 . 3 8 Garrison Relay 3 | . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Machines Accessed 20 | . . 4 7 . 5 2 . . 2 Terminals 15 | . . 4 4 . 4 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 76 | . . 9 27 . 26 7 . . 7 Successful 57 | . . 7 24 . 17 3 . . 6 Failed 19 | . . 2 3 . 9 4 . . 1 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 62 | . . 9 17 . 25 4 . . 7 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 6 | . . . 5 . 1 . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 46 | . . 7 15 . 16 2 . . 6 Record 22 | . . 2 6 . 9 1 . . 4 Part Schematic 9 | . . . 2 . 4 1 . . 2 Robot Schematic 2 | . . . 2 . . . . . . Robot Analysis 3 | . . 2 . . 1 . . . . Open Door 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . 1 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 5 | . . . 4 . 1 . . . . Recycle Component 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Retrieve Matter 2 | . . . 1 . 1 . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . . 2 6 . 4 2 . . 2 Full Trace Events 10 | . . 2 2 . 2 2 . . 2 Feedback Events 3 | . . . 1 . 1 . . . 1 Corruption 3 | . . . 1 . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . 4 1 . . 2 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 76 | . . . 76 . . . . . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 1 | . . . 1 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released 12 | . . . . 12 . . . . . Machine Destruction 12 | . . . . 12 . . . . . Attached 2 | . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Robot Analysis Total 3 | . . 2 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Turns Passed 6833 | 95 263 526 1129 780 653 581 1277 660 869 Spaces Moved 3921 | 71 108 263 534 506 463 348 797 314 517 Core 44 | 20 1 . 1 . . . . 15 7 Treads . | . . . . . . . . . . Legs 3877 | 51 107 263 533 506 463 348 797 299 510 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 150 150 50 Average Speed 140 | 100 183 136 145 120 120 150 150 180 128 Slowest Speed 800 | 120 600 180 550 120 120 150 150 800 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 42 | 6 27 33 66 57 77 12 95 36 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . Spaces Dug 45 | . . . . . . . . . 45 Terrain Destroyed 153 | . . 45 . . . 12 3 28 65 Melee . | . . . . . . . . . . Projectile 62 | . . . . . . 2 3 . 57 AOE 91 | . . 45 . . . 10 . 28 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Fac Total 4696 | 91 145 337 802 597 503 375 840 373 633 Wait 189 | 5 . . 138 28 . . . 14 4 Move 3906 | 70 107 262 533 501 462 347 796 313 515 Hop . | . . . . . . . . . . Pick Up 102 | 7 11 11 32 4 4 2 6 11 14 Fast Attach . | . . . . . . . . . . Attach 76 | 7 10 2 28 1 . 4 3 13 8 Detach 7 | . . . 5 1 . 1 . . . Swap 41 | . 1 8 7 6 4 2 7 . 6 Drop 55 | . 2 4 14 1 2 . 7 3 22 Fire 285 | 2 14 50 45 41 30 19 19 18 47 Melee 3 | . . . . . . . 2 1 . Ram 15 | . . . . . . . . . 15 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . 10 . . . . 2 Rewire 1 | . . . . . 1 . . . . Trap 4 | . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Identified exit to Materials 63 | -11/Scrapyard | Discovered exit to Materials (range 8) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 341 | -10/Materials | Build established: Hacker-Mutant 355 | -10/Materials | Identified exit to Materials 355 | -10/Materials | Discovered exit to Materials (range 3) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x2 663 | -9/Materials | Identified exit to Mines 663 | -9/Materials | Discovered exit to Mines (range 13) 785 | -9/Materials | Identified exit to Storage 785 | -9/Materials | Discovered exit to Storage (range 12) 885 | -9/Materials | Entered Storage 1044 | -9/Storage | Garrison activated, responded to threat 1087 | -9/Storage | Destroyed 7 combat bots 1223 | -9/Storage | Identified exit to Materials 1223 | -9/Storage | Discovered exit to Materials (range 15) 1324 | -9/Storage | Found Prototype Processor 1328 | -9/Storage | Identified Exp. Targeting Computer 1387 | -9/Storage | Build established: Scavenger-Mutant 1503 | -9/Storage | Repaired Flak Cannon 1546 | -9/Storage | Repaired Flak Cannon 1928 | -9/Storage | Garrison activated, responded to threat 2010 | -9/Storage | Identified exit to Garrison 2014 | -9/Storage | Entered Garrison 2084 | -9/Garrison | Triggered checkpoint 2100 | -9/Garrison | Garrison Relay disabled 2164 | -9/Garrison | Build established: Hacker-Mutant 2200 | -9/Garrison | Triggered checkpoint 2226 | -9/Garrison | Triggered checkpoint 2311 | -9/Garrison | Identified exit to Recycling 2311 | -9/Garrison | Discovered exit to Recycling (range 10) 2337 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2417 | -9/Garrison | Discovered exit to Recycling (range 12) 2431 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2464 | -9/Garrison | Triggered checkpoint 2496 | -9/Garrison | Garrison Relay disabled 2624 | -9/Garrison | Triggered checkpoint 2626 | -9/Garrison | Triggered checkpoint 2700 | -9/Garrison | Triggered checkpoint 2740 | -9/Garrison | Garrison Relay disabled 2767 | -9/Garrison | Discovered exit to Recycling (range 12) 2789 | -9/Garrison | Installed Relay Interface Framework 2794 | -9/Garrison | Entered Recycling 2827 | -9/Recycling | Spotter reported a threat 2827 | -9/Recycling | Spotter reported a threat 2967 | -9/Recycling | Spotter reported a threat 2970 | -9/Recycling | Spotter reported a threat 2970 | -9/Recycling | Spotter reported a threat 2993 | -9/Recycling | Spotter reported a threat 3005 | -9/Recycling | Spotter reported a threat 3020 | -9/Recycling | Spotter reported a threat 3020 | -9/Recycling | Spotter reported a threat 3088 | -9/Recycling | Spotter reported a threat 3089 | -9/Recycling | Spotter reported a threat 3091 | -9/Recycling | Spotter reported a threat 3093 | -9/Recycling | Spotter reported a threat 3146 | -9/Recycling | Spotter reported a threat 3212 | -9/Recycling | Spotter reported a threat 3259 | -9/Recycling | Spotter reported a threat 3293 | -9/Recycling | Spotter reported a threat 3295 | -9/Recycling | Spotter reported a threat 3363 | -9/Recycling | Spotter reported a threat 3403 | -9/Recycling | Identified exit to Factory 3403 | -9/Recycling | Discovered exit to Factory (range 15) 3418 | -9/Recycling | Spotter reported a threat 3447 | -9/Recycling | Entered Factory 3447 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 3738 | -7/Factory | Build established: Hacker-Gunner 3992 | -7/Factory | Identified exit to Lower Caves 3992 | -7/Factory | Discovered exit to Lower Caves (range 12) 4028 | -7/Factory | Entered Lower Caves 4518 | -7/Lower Caves | Attacked by a faux Warlord 4839 | -7/Lower Caves | Build established: Hacker-Mutant 5216 | -7/Lower Caves | Build established: Scavenger-Mutant 5289 | -7/Lower Caves | Identified exit to Lower Caves 5289 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 5305 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Identified exit to Factory 5341 | -7/Lower Caves | Discovered exit to Factory (range 15) 5503 | -7/Lower Caves | Attracted the attention of an 0b10 base 5552 | -7/Lower Caves | Lost 3 parts (1n2w) 5553 | -7/Lower Caves | Destroyed 13 combat bots 5663 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 5965 | -7/Lower Caves | Entered Factory 5965 | -6/Factory | Evolved 2 slots: Propulsion x2 6243 | -6/Factory | Spotted B-75 Beast 6274 | -6/Factory | Destroyed B-75 Beast 6453 | -6/Factory | Build established: Scavenger-Gunner 6630 | -6/Factory | Crushed by falling debris 6639 | -6/Factory | Crushed by falling debris 6822 | -6/Factory | Core integrity fell below 50% 6830 | -6/Factory | Core integrity fell below 20% 6834 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06822_ Penetrated by Slug. 06823_ Slammed into H-66 Slayer. 06824_ R-10 Processor collects Terrain Scan Processor. 06824_ Slammed into H-66 Slayer. 06824_ Penetrated by Slug. 06825_ Slammed into H-66 Slayer. 06825_ Penetrated by Slug. 06826_ Slammed into H-66 Slayer. 06826_ Destabilizing: System corrupted (+2). 06827_ R-10 Processor collects Wheel. 06827_ Slammed into H-66 Slayer. 06828_ Penetrated by Slug. 06828_ Slammed into H-66 Slayer. 06828_ Penetrated by Slug. 06829_ Slammed into H-66 Slayer. 06831_ Penetrated by Slug. 06832_ Slammed into H-66 Slayer. 06834_ Destabilizing: Core damaged (-25). 06834_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????# ???????????????????????????????????????? | | ????????? ""??????????????????????? ????????????? | | ????????? "?????????????????????? ???????????? | | ?????????? ""???????????????????? ???????????? | | ??????????? !??????????????????g ??????????? | | ???????????? %?????????????????u ??????????? | | ?????????#####+#####??????????? #???????????? | | ?????????# ########### #???????????? | | ??? ???# k g #???????????? | | ?? ??# ] k #???????????? | | ? ! ## ! #???????????? | | ? %h @h #???????????? | | ????????##Y #???????????? | | ?????????# #???????????? | | ?????????# #???????????? | | ?????????# gp ###################???????????? | | ?????????### #############???????????????????? | | ???????????#^^^^^# ????????????????????? | | ???????????# [*=# """""" ???????????????????? | | ???????????# =!*+! """""" #??????????????????? | | ???????????# [=![# """""" #??????????????????? | | ???????????# *|/#* """""" #??????????????????? | | ???????????# [=!# #??????????????????? | | ???????????# =# #??????????????????? | | ? ???????# # ! #??????????????????? | | ? ??????# # #??????????????????? | | ? #????# # #??????????????????? | | # #????# # " F" #??????????????????? | | #????# !%! # """" #??????????????????? | | #????# ##############??????????????????? | | #????# ##############??????????????????? | | ?????# # ! #??????????????????? | | ??????# # """ ! #??????????????????? | | #???????# + """ #??????????????????? | | #???????# # """ #??????????????????? | | #???????# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 455 Matter Stores 311 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 12 Offensive Hacking 20 Relay Coupler Types 81 Relay Coupler Value 1 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Storage | Hacked Arm. Huge Wheel | -9/Storage | Hacked Reactive Plating | -9/Recycling | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Remote Datajack | -9/Recycling | Hacked Adv. Sensor Array | -9/Recycling | Hacked Imp. Field Recycling Unit | -7/Factory | Hacked Focal Shield | -6/Factory | Hacked Imp. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst More Dakka Please Novice Programmer Storm Trooper Unlikely Earthworm \\IAMDERELICT Challenges ------------ None Game ------ Seed ThiefAluminumDriver Manual? 0 Play Time 00:56:55 Cumulative 5.4 hours Start 2021.02.09 @ 21:48:09 End 2021.02.09 @ 22:46:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51cca883-516d-4b69-863a-bc0f54b12923