Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 14:19:27 Player: Corvi Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (1906) 1906 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6681 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 295/300 System Corruption 19% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (6) ------ Large Storage Unit Medium Battery Advanced Targeting Computer Melee Analysis Suite Core Analyzer Advanced Trap Extractor (0/8) > --- WEAPON (2) ------- Autogun Spear > --- INVENTORY (15) --- Improved Ion Engine Aerolev Unit VTOL Module Small Storage Unit ECM Suite Advanced Trap Extractor (0/8) Lance Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Target Analyzer Target Analyzer Armor Integrity Analyzer Advanced Trap Extractor > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Micro Nuclear Core ECM Suite Advanced Trap Extractor Spear Lance Explosive Trap Explosive Trap [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Trap Extractor Storage Large Storage Unit Processor Melee Analysis Suite Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 4 | . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 7 14 . 35 5 1 1 13 24 4 9 Power 10 | 1 . . 2 . . . 1 4 1 1 Engine 7 | 1 . . 2 . . . 1 2 1 . Core 3 | . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . 8 1 . . 4 10 2 2 Treads 8 | 2 . . 2 1 . . . . 2 1 Leg 10 | . . . 5 . . . . 5 . . Wheel 1 | . . . 1 . . . . . . . Hover 4 | . . . . . . . . 3 . 1 Flight 6 | . . . . . . . 4 2 . . Utility 41 | 1 6 . 13 3 1 . 7 6 . 4 Device 14 | . 2 . 6 2 . . 2 2 . . Storage 8 | 1 3 . 1 . . . 1 . . 2 Processor 10 | . 1 . . . . . 3 4 . 2 Hackware . | . . . . . . . . . . . Protection 9 | . . . 6 1 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 33 | 3 8 . 12 1 . 1 1 4 1 2 Energy Gun 5 | 2 . . 3 . . . . . . . Energy Cannon 3 | . . . . . . . . 2 1 . Ballistic Gun 11 | 1 4 . 5 . . . . . . 1 Ballistic Cannon 2 | . 2 . . . . . . . . . Launcher 6 | . 2 . 1 1 . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . 2 . 1 Parts Lost 33 | . . . 10 . . . 1 16 6 . Power 6 | . . . 2 . . . . 2 2 . Propulsion 11 | . . . 3 . . . . 8 . . Utility 11 | . . . 3 . . . 1 4 3 . Weapon 5 | . . . 2 . . . . 2 1 . Highest Loss Streak 6 | . . . 4 . . . 1 6 4 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 100 76 98 88 96 92 84 70 68 Engine 8 | . 14 14 10 11 11 11 9 3 5 . Core 1 | . . . . . . . . 2 . 6 Treads 12 | . 28 28 8 10 11 11 . . 12 14 Leg 4 | . . . 8 . . . . 10 2 . Wheel 1 | . . . . 11 11 11 . . . . Flight 2 | . . . . . . . 34 11 . . Device 10 | . 13 14 7 21 22 22 9 5 7 7 Storage 11 | . 14 14 11 17 11 11 9 7 7 11 Processor 6 | . . . . . . . 7 24 25 13 Protection 4 | . . . 9 4 11 11 9 2 . . Ballistic Gun 9 | . 18 28 14 . . . . . . 5 Launcher 2 | . 3 . 1 11 . 7 4 2 . . Impact Weapon 2 | . . . 3 11 11 11 9 . . . Piercing Weapon 1 | . . . . . . . . 6 . 6 Peak Build Rating 71 | 6 9 9 26 14 13 14 22 39 71 54 Average Rating 22 | 4 7 8 18 13 12 13 18 30 58 48 On Entrance 15 | . 5 8 9 14 13 13 14 22 34 36 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 12 30 30 47 35 34 36 36 24 38 42 Greatest Support 140 | 40 40 40 40 16 16 16 16 30 140 140 Greatest Overweight (x) 8 | . . . 8 2 2 2 2 3 1 6 Average Overweight (x) . | . . . 1 2 2 2 . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 8 8 15 Average Capacity 12 | 7 8 15 15 15 15 15 8 8 8 10 Most Carried 15 | 2 9 11 15 15 15 15 14 8 8 9 Average Carried 9 | . 6 9 11 14 14 14 8 7 7 7 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 15 Final Carried 15 | 1 9 11 15 15 15 14 8 8 7 9 Class Distribution -------------------- 78% | Mutant 13% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1678 | 243 217 44 596 42 . . 63 379 71 23 Remotely . | . . . . . . . . . . . Salvage Created 2776 | . 257 . 940 52 . . 66 422 910 129 Parts 141 | . 28 . 53 14 . . 5 24 7 10 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 59 | . 10 . 22 8 . . 4 8 4 3 Melee 19 | . . . 8 . . . . 8 . 3 Guns 13 | . 5 . 8 . . . . . . . AOE 20 | . 5 . 4 8 . . 3 . . . Classes Destroyed 11 | . 4 . 5 . . . . 1 1 . Worker 1 | . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 2 | . . . 2 . . . . . . . Recycler 3 | . . . 3 . . . . . . . Watcher 4 | . 2 . 1 . . . . 1 . . Swarmer 25 | . 6 . 7 8 . . 3 . . 1 Grunt 19 | . 4 . 10 . . . . 5 . . Sentry 7 | . . . 5 . . . 1 . . 1 Programmer 4 | . . . . . . . . 3 . 1 Compactor 4 | . . . . . . . . . 4 . Best Kill Streak 8 | . 3 . 8 4 . . 4 3 2 1 Combat Bots Only 5 | . 3 . 5 4 . . 4 3 2 1 Max Kills in Single Turn 4 | . 2 . 3 4 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 . 1 4 . . 2 . . . Melee 1 | . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 471 | . 26 . 269 5 . . 7 110 4 50 Missed 128 | . 7 . 70 2 . . 2 29 . 18 Damage Taken 4786 | . 297 . 2083 41 . . 44 1554 430 337 Core 967 | . 63 . 267 13 . . 6 507 50 61 Absorbed by Shields 17 | . . . . 17 . . . . . . Regen/Repaired (Parts) 34 | . . . 34 . . . . . . . Core Remaining (%) 75 | 100 . 74 . . . 30 98 . . . Volleys Fired 79 | . 23 . 39 3 . . 2 1 8 3 Largest 2 | . 2 . 2 1 . . 1 1 1 1 Hottest 100 | . 70 . 55 30 . . 30 69 100 23 Shots Fired 110 | . 40 . 52 3 . . 2 1 8 4 Gun 80 | . 33 . 43 . . . . . . 4 Cannon 11 | . 2 . . . . . . 1 8 . Launcher 19 | . 5 . 9 3 . . 2 . . . Special . | . . . . . . . . . . . Kinetic 82 | . 35 . 43 . . . . . . 4 Thermal 8 | . . . . . . . . . 8 . Explosive 19 | . 5 . 9 3 . . 2 . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 6 | . 6 . 5 . . . . 1 4 1 Robot Miss Streak 2 | . 2 . 2 2 . . . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 109 | . 24 . 43 . . . 2 25 6 9 Core Hits 84 | . 19 . 35 7 . . 5 12 1 5 Critical Kills 6 | . 1 . 1 . . . . . 4 . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . Critical Strikes 16 | . 1 . 2 . . . 2 5 4 2 Meltdown 4 | . . . . . . . . . 4 . Destroy 1 | . 1 . . . . . . . . . Smash 4 | . . . 2 . . . 2 . . . Impale 7 | . . . . . . . . 5 . 2 Melee Attacks 92 | . . . 33 . . . 7 39 . 13 Impact 36 | . . . 29 . . . 7 . . . Slashing 5 | . . . 4 . . . . 1 . . Piercing 51 | . . . . . . . . 38 . 13 Sneak Attacks 5 | . . . 2 . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5369 | . 727 . 1924 370 . . 342 780 935 291 Guns 714 | . 297 . 399 . . . . . . 18 Cannons 723 | . . . . . . . . 6 717 . Explosions 2067 | . 430 . 787 370 . . 262 . 218 . Melee 1840 | . . . 713 . . . 80 774 . 273 Ramming 25 | . . . 25 . . . . . . . Kinetic 714 | . 297 . 399 . . . . . . 18 Thermal 1278 | . . . 343 . . . . . 935 . Explosive 1506 | . 430 . 444 370 . . 262 . . . Electromagnetic 6 | . . . . . . . . 6 . . Impact 698 | . . . 618 . . . 80 . . . Slashing 95 | . . . 95 . . . . . . . Piercing 1047 | . . . . . . . . 774 . 273 Highest Corruption 19 | . . . 5 5 5 5 . 14 14 19 Average Corruption 8 | . . . 4 5 5 5 . 12 14 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 154 | . . . 49 12 7 2 . 34 21 29 Message Errors 37 | . . . 17 3 1 1 . 7 1 7 Matter Fused 29 | . . . 11 3 . 1 . 5 4 5 Heat Flow Errors 24 | . . . 4 2 3 . . 7 2 6 Energy Discharges 12 | . . . 3 2 1 . . 3 1 2 Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 2 | . . . 1 . 1 . . . . . Data Loss (minor) 23 | . . . 8 . . . . 7 5 3 Data Loss (major) 7 | . . . 2 1 1 . . 1 1 1 Misfires 3 | . . . . . . . . . 1 2 Alerts 8 | . . . 2 1 . . . . 3 2 Misdirections 7 | . . . . . . . . 4 3 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 438 | . 8 . 236 10 . . 37 89 . 58 Projectiles . | . . . . . . . . . . . Explosions 87 | . 8 . 69 10 . . . . . . Melee 351 | . . . 167 . . . 37 89 . 58 Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 361 | . 64 . 19 32 . . . . 246 . Shots 9 | . 3 . 1 1 . . . . 4 . Rammed 18 | . . . 18 . . . . . . . Targets Rammed 20 | . . . 20 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . Highest Temperature 263 | . 9 . 261 115 261 . . 263 255 237 Average Temperature 102 | . 4 . 104 64 124 . . 115 80 104 Received Heat Transfer 1290 | . 69 . 669 . . . . 504 . 48 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . 4 . . . 1 . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . Parts Fried 2 | . . . 1 . . . 1 . . . Impact Corruptions 10 | . . . 9 . . . 1 . . . Robots Melted 4 | . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . 4 . Parts Melted 3 | . . . . . . . . . 3 . Heat Transferred 1050 | . . . 250 . . . . . 800 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 290 | . 249 74 228 290 . . 177 109 82 112 Initial 85 | . . 74 . 85 . . . 80 21 23 Average 81 | . 120 54 77 241 . . 63 52 47 52 Maximum Alert Level 1 | . 1 . 1 1 . . . . . . Low Security (%) 91 | 100 83 100 93 37 . 100 100 100 100 100 Level 1 8 | . 16 . 6 62 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . . . 2 6 . 1 Investigation 2 | . . . 1 . . . . 1 . . Extermination 3 | . . . . . . . . 2 . 1 Reinforcement 6 | . . . 1 . . . 2 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . . . 4 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 15 . 30 6 . . 8 17 6 8 Peak Tracking Total 6 | . 5 . 6 4 . . 6 4 3 3 Tactical Retreats 4 | . . . 1 . . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 10 | . 1 . 5 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . 1 . . 1 1 . . Triggered 2 | . . . . . . . 1 1 . . Most Traps Carried 4 | . . . . 4 4 4 4 3 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 7 | . 3 . 4 . . . . . . . Max in Single Turn 3 | . 2 . 3 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 27 | . 3 . 7 . 4 . 3 6 . 4 Terminals 15 | . 2 . 4 . . . 3 3 . 3 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 56 | . 4 . 12 . 4 . 8 22 . 6 Successful 28 | . 1 . 7 . 4 . 5 8 . 3 Failed 27 | . 3 . 4 . . . 3 14 . 3 Catastrophic 4 | . 2 . 1 . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 24 | . 2 . 6 . 1 . 7 4 . 4 Terminals 32 | . 2 . 6 . . . 8 11 . 5 Fabricators 9 | . . . . . . . . 9 . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units 7 | . 2 . 3 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 13 | . . . 2 . 4 . 4 3 . . Record 3 | . . . . . 3 . . . . . Part Schematic 2 | . . . . . . . 1 1 . . Robot Analysis 2 | . . . 1 . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . Network Status 1 | . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . 2 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Report Inventory 3 | . 1 . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . 1 . . . 1 1 . 2 Terminals 5 | . . . 1 . . . 1 1 . 2 Botnet 5 | . . . 1 . . . 1 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . 3 . . . . 6 . 3 Full Trace Events 2 | . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . 12 . . Parts Repaired 1 | . . . 1 . . . . . . . Time 13 | . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 2 | . . . 1 . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 6620 | 93 735 538 1978 438 456 65 189 1044 339 745 Spaces Moved 4158 | 51 391 335 743 290 348 50 438 919 181 412 Core 16 | 1 . . 11 . . . . 1 . 3 Treads 1675 | 50 391 335 335 . . . . . 155 409 Legs 734 | . . . 293 . . . . 415 26 . Wheels 800 | . . . 104 290 348 50 8 . . . Hover 3 | . . . . . . . . 3 . . Flight 930 | . . . . . . . 430 500 . . Fastest Speed 26 | 50 160 160 115 130 130 130 26 26 160 160 Average Speed 134 | 157 160 160 223 130 130 130 28 75 164 161 Slowest Speed 450 | 160 160 160 450 130 130 130 186 200 190 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 60 65 44 34 63 20 20 19 81 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 6 | . . . . . . . 3 3 . . Terrain Destroyed 220 | . 56 . 44 25 . . 15 3 77 . Melee 6 | . . . . . . . 3 3 . . Projectile 1 | . . . . . . . . . 1 . AOE 213 | . 56 . 44 25 . . 12 . 76 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 4890 | 61 458 337 927 350 353 50 491 1195 200 468 Wait 303 | . 15 1 25 41 . . 13 180 2 26 Move 4149 | 50 390 334 742 289 347 49 437 919 180 412 Hop . | . . . . . . . . . . . Pick Up 41 | 2 9 2 10 6 1 . 4 3 2 2 Fast Attach 73 | 6 6 . 24 . . . 5 23 2 7 Attach 26 | . 1 . 8 4 1 1 6 1 2 2 Detach 11 | . . . 6 . 1 . 2 . . 2 Swap 14 | 1 7 . 3 1 . . 2 . . . Drop 61 | 2 7 . 17 5 3 . 12 10 4 1 Fire 79 | . 23 . 39 3 . . 2 1 8 3 Melee 92 | . . . 33 . . . 7 39 . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 20 | . . . 20 . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . Trap 3 | . . . . 1 . . 1 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Discovered new exit (range 14) 829 | -10/Materials | Entered Mines 832 | -10/Mines | Met a Derelict bent on vengeance 855 | -10/Mines | Learned location of Storage (-8) 1192 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1200 | -10/Mines | Found Prototype Device 1331 | -10/Mines | Learned location of Zion (-7) 1348 | -10/Mines | Discovered new exit (range 11) 1367 | -10/Mines | Entered Materials 1367 | -9/Materials | Evolved 2 slots: Utility x2 1368 | -9/Materials | Identified Exp. Sensor Array 1633 | -9/Materials | Repaired Grenade Launcher 1995 | -9/Materials | Lost 4 parts (1p1n1u1w) 3055 | -9/Materials | Central database locked down 3119 | -9/Materials | Core integrity fell below 50% 3162 | -9/Materials | Lost 4 parts (1p2n1u) 3228 | -9/Materials | Discovered new exit (range 16) 3345 | -9/Materials | Entered Mines 3562 | -9/Mines | Found a hidden stash of uninstalled traps 3774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3775 | -9/Mines | Discovered new exit (range 5) 3783 | -9/Mines | Entered Exiles 3834 | -9/Exiles | Met 8R-AWN 3861 | -9/Exiles | Met EX-HEX 3914 | -9/Exiles | Met EX-BIN 3936 | -9/Exiles | Aligned with FarCom system 3938 | -9/Exiles | Given EX-Vault access code 3977 | -9/Exiles | Opened EX-Vault 3991 | -9/Exiles | Found YOLO Cannon 4063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4128 | -9/Exiles | Met EX-DEC 4214 | -9/Exiles | Discovered new exit (range 14) 4239 | -9/Exiles | Left Exiles lab with YOLO Cannon 4239 | -9/Exiles | Entered Mines 4292 | -8/Mines | Discovered new exit (range 8) 4304 | -8/Mines | Entered Materials 4304 | -8/Materials | Evolved 2 slots: Propulsion x2 4447 | -8/Materials | Discovered new exit (range 14) 4493 | -8/Materials | Entered Factory 4493 | -7/Factory | Evolved 2 slots: Utility x2 4681 | -7/Factory | Build established: Sprinter 4702 | -7/Factory | Crushed by falling debris 4702 | -7/Factory | System corruption reached 10% 4733 | -7/Factory | Lost 3 parts (1n2u) 4799 | -7/Factory | Fabricated Adv. Trap Extractor? 4885 | -7/Factory | Lost 6 parts (1p3n1u1w) 5100 | -7/Factory | Lost 3 parts (2n1u) 5104 | -7/Factory | Discovered new exit (range 11) 5162 | -7/Factory | Build established: Scavenger-Mutant 5230 | -7/Factory | Core integrity fell below 50% 5284 | -7/Factory | Lost 4 parts (1p2n1w) 5537 | -7/Factory | Sucked down chute 5537 | -7/Factory | Entered Waste 5563 | -7/Waste | Spotted C-40 Crusher 5565 | -7/Waste | Spotted C-40 Crusher 5567 | -7/Waste | Destroyed C-40 Crusher 5572 | -7/Waste | Destroyed C-40 Crusher 5667 | -7/Waste | Spotted C-40 Crusher 5672 | -7/Waste | Spotted C-40 Crusher 5681 | -7/Waste | Spotted C-40 Crusher 5683 | -7/Waste | Spotted C-40 Crusher 5703 | -7/Waste | Destroyed C-40 Crusher 5707 | -7/Waste | Destroyed C-40 Crusher 5801 | -7/Waste | YOLO Cannon suddenly exploded 5801 | -7/Waste | Core integrity fell below 20% 5832 | -7/Waste | Lost 4 parts (3u1w) 5855 | -7/Waste | Discovered new exit (range 12) 5861 | -7/Waste | Crushed by Compactor (1 part destroyed) 5876 | -7/Waste | Entered Factory 6113 | -7/Factory | Build established: Mutant 6621 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Energy discharge (-93). K WTMZVVHQY=M Acquired Imp. Ion Engine. System corrupted: Component data lost. System corrupted: Heat flow error (+136). ALERT: Rogue bot located, Programmers report to Factory Zone 7F. System corrupted: Component data lost. System corrupted: IFF burst signal emitted. Sneak attack on Y-54 Guardian. Y-54 Guardian suffers critical hit (Impale). Destroyed Imp. Deuterium Engine. System corrupted: Heat flow error (+262). Y-54 Guardian suffers critical hit (Impale). Y-54 Guardian destroyed. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Flak Gun. R-06 Scavenger collects Imp. Heat Sink. System corrupted: Heat flow error (+260). P-60 Hacker destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | [ # #????????????????????????????? | | # #????????????????????????????? | | ! """ """ # #????????????????????????????? | | """ """ + #????????????????????????????? | | """ """ # #????????????????????????????? | | # #????????????????????????????? | | """ """ # #????????????????????????????? | | """ """ # #????????????????????????????? | | """ """ # #????????????????????????????? | | # #????????????????????????????? | | ############# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #????????????????????????????? | | #??????????# #??????????####+#????????????? | | #??????????# ######+#### ???????????? | | ##??????????# ????????????? | | ????????????# ??????????????? | | ????????????# ^ ???????????????? | | ????????????# ^ ????????????????? | | ????????????# r ?????????????????? | | ????????????# ^ r ?????????????????? | | ????????????# ^ % ?????????????????? | | ????????????####+#########p####??????????????????? | | ???????????????# @%! #??????????????????? | | ???????????????# [ #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Trap Extractor Capacity 8 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Adv. Trap Extractor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeJunkKatana Manual? 0 Play Time 01:05:09 Cumulative 36.7 hours Start 2024.09.28 @ 12:20:54 End 2024.09.28 @ 14:19:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1a6eb494-ad61-493e-b19f-33295a9b8d79