Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:48:08 Player: frawding Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2045) 2045 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 4586 Bonus ------- High Alert Combat Kills 356 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (90) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Laser Katana > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Compact Wheel Compact Wheel Advanced Heat Sink Improved Sensor Array Matter Filter Heavy Laser Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Katana > --- INVENTORY -------- Compact Wheel Gravmag System Advanced Heat Sink Improved Sensor Array Matter Filter Weapon Cycler Improved Medium Armor Plating Heavy Laser Heavy Laser Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 75 | 8 6 4 50 7 Power 7 | 1 1 . 4 1 Engine 5 | 1 1 . 3 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 29 | 2 3 . 19 5 Treads . | . . . . . Leg 8 | . . . 3 5 Wheel 16 | 2 3 . 11 . Hover 4 | . . . 4 . Flight 1 | . . . 1 . Utility 20 | 3 1 1 15 . Device 5 | 2 . 1 2 . Storage 3 | 1 . . 2 . Processor 3 | . 1 . 2 . Hackware 1 | . . . 1 . Protection 8 | . . . 8 . Artifact . | . . . . . Weapon 19 | 2 1 3 12 1 Energy Gun 2 | . . . 1 1 Energy Cannon 3 | . . 1 2 . Ballistic Gun 6 | 2 1 1 2 . Ballistic Cannon . | . . . . . Launcher 5 | . . . 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 21 | . 2 . 19 . Power 3 | . . . 3 . Propulsion 8 | . 1 . 7 . Utility 7 | . . . 7 . Weapon 3 | . 1 . 2 . Highest Loss Streak 4 | . 1 . 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 93 87 82 100 Engine 7 | . 14 11 4 . Core 1 | . . . 1 9 Leg 5 | . . . 3 27 Wheel 16 | . 22 22 15 . Hover 1 | . . . 2 . Device 6 | . 11 11 2 9 Storage 10 | . 14 11 9 9 Processor 12 | . 2 11 19 18 Protection 5 | . . . 9 9 Energy Gun 1 | . . . 1 9 Energy Cannon 1 | . . 10 2 . Ballistic Gun 10 | . 27 9 . . Slashing Weapon 4 | . . . 7 9 Naked Turns . | . . . . . Heaviest Build 41 | 15 15 17 41 30 Greatest Support 42 | 20 20 20 42 42 Greatest Overweight (x) 2 | . 1 . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 5 8 8 9 10 Most Carried 10 | 5 8 8 10 10 Average Carried 7 | 2 6 7 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 8 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1398 | 346 255 78 709 10 Remotely . | . . . . . Salvage Created 2431 | 145 301 60 1683 242 Parts 131 | 15 26 1 79 10 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 47 | . 11 1 33 2 Melee 21 | . . . 19 2 Guns 14 | . 11 . 3 . Cannons 2 | . . 1 1 . AOE 10 | . . . 10 . Classes Destroyed 12 | 3 3 1 4 1 Worker 6 | 1 1 . 4 . Tunneler 5 | 3 . . 2 . Hauler 2 | . . . 2 . Recycler 3 | 1 . . 1 1 Operator 1 | . . . 1 . Watcher 5 | . 1 . 3 1 Swarmer 11 | . 7 . 4 . Grunt 26 | . 4 . 21 1 Brawler 1 | . . . 1 . Sentry 6 | . . 1 5 . Specialist 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 8 | 4 4 1 8 2 Combat Bots Only 6 | . 4 1 6 1 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 288 | . 52 8 203 25 Missed 73 | . 8 1 53 11 Damage Taken 3375 | . 421 101 2588 265 Core 701 | . 104 45 465 87 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 58 88 . . Volleys Fired 101 | 11 41 6 42 1 Largest 2 | 2 2 2 2 1 Hottest 78 | 40 40 76 78 69 Shots Fired 158 | 22 80 7 48 1 Gun 124 | 22 80 1 20 1 Cannon 16 | . . 6 10 . Launcher 18 | . . . 18 . Special . | . . . . . Kinetic 113 | 22 80 1 10 . Thermal 21 | . . . 20 1 Explosive 18 | . . . 18 . Electromagnetic 6 | . . 6 . . Robot Hit Streak 9 | 5 7 9 8 2 Robot Miss Streak 4 | 2 3 . 4 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 187 | 15 45 10 106 11 Core Hits 98 | 6 17 1 70 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 11 | 1 . . 10 . Destroy 1 | 1 . . . . Sever 10 | . . . 10 . Melee Attacks 115 | . . 4 100 11 Impact . | . . . . . Slashing 111 | . . . 100 11 Piercing . | . . . . . Sneak Attacks 17 | . . 4 11 2 Combat Hostiles 2 | . . . 2 . Follow-up Attacks . | . . . . . Damage Inflicted 6138 | 191 578 115 4843 411 Guns 1021 | 191 578 . 233 19 Cannons 240 | . . 115 125 . Explosions 1373 | . . . 1373 . Melee 3504 | . . . 3112 392 Ramming . | . . . . . Kinetic 888 | 191 578 . 119 . Thermal 258 | . . . 239 19 Explosive 1373 | . . . 1373 . Electromagnetic 115 | . . 115 . . Impact . | . . . . . Slashing 3504 | . . . 3112 392 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 344 | . . . 344 . Projectiles . | . . . . . Explosions 112 | . . . 112 . Melee 232 | . . . 232 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . . . 101 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 65 | 1 6 49 65 50 Average Temperature 24 | 1 5 21 26 23 Received Heat Transfer 1374 | . 132 27 1089 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 444 | . . . 407 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 854 | 25 202 78 854 527 Initial 360 | . 16 18 32 360 Average 323 | 9 75 47 554 422 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 41 | 100 85 100 6 . Level 1 17 | . 14 . 18 36 Level 2 27 | . . . 44 63 Level 3 13 | . . . 30 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 1 7 2 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 9 | . 2 1 4 2 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 17 2 50 10 Peak Tracking Total 7 | . 4 2 7 5 Tactical Retreats 8 | . . . 6 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 1 . 6 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 8 . 1 . Successful 5 | . 4 . 1 . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . 1 . Alert Level 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 3 | . . 3 . . parse_system 1 | . . 1 . . no_distress 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2430 | 124 787 149 1059 311 Spaces Moved 1679 | 88 690 151 560 190 Core 14 | 14 . . . . Treads . | . . . . . Legs 278 | . . . 88 190 Wheels 1314 | 74 690 151 399 . Hover 73 | . . . 73 . Flight . | . . . . . Fastest Speed 50 | 50 80 80 52 90 Average Speed 91 | 75 84 80 96 119 Slowest Speed 260 | 80 95 80 260 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 92 17 48 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . . 137 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 132 | . . . 132 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2258 | 124 812 169 896 257 Wait 176 | 6 60 2 65 43 Move 1675 | 87 689 150 559 190 Hop . | . . . . . Pick Up 67 | 11 10 1 43 2 Fast Attach 5 | . 1 1 3 . Attach 55 | 8 3 2 42 . Detach 19 | 1 1 1 16 . Swap 15 | . 2 1 5 7 Drop 30 | . 5 1 21 3 Fire 101 | 11 41 6 42 1 Melee 115 | . . 4 100 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 4) 707 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Identified exit to Materials 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Utility x2 1002 | -9/Materials | Discovered new exit (range 8) 1008 | -9/Materials | Identified exit to Mines 1053 | -9/Materials | Discovered new exit (range 10) 1060 | -9/Materials | Identified exit to Materials 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -8/Materials | Lost 4 parts (1p2u1w) 1555 | -8/Materials | Discovered new exit (range 5) 1558 | -8/Materials | Identified exit to Storage 1630 | -8/Materials | Lost 4 parts (2n1u1w) 1751 | -8/Materials | Lost 3 parts (1p2n) 1764 | -8/Materials | Core integrity fell below 50% 1861 | -8/Materials | First assault squad dispatched 1964 | -8/Materials | Core integrity fell below 20% 2120 | -8/Materials | Entered Storage 2271 | -8/Storage | Build established: Scavenger-Mutant 2431 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02249_ Acquired Com. Wheel. 02253_ R-06 Scavenger collects Lgt. Ion Engine. 02328_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02334_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 02347_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 02353_ Critical hit (Burn: +37). 02380_ Sneak attack on A-02 Transporter. 02387_ Triggered Explosive Trap. 02387_ An explosion rips through the floor. 02391_ U-05 Engineer lays Concrete. 02395_ U-05 Engineer builds a Wall. 02399_ U-05 Engineer destroyed. 02407_ Dropped Aluminum Leg. 02409_ Dropped Carbon-fiber Leg. 02412_ Dropped Aluminum Leg. 02422_ G-47 Trooper destroyed. 02429_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????########???????????????????? | | ???????#== ===#???????????????????? | | ???????#== ===#???????????????????? | | ???????#== #???????????????????? | | ????"??# @*[ #???????????????????? | | ????"??###"g"##???????????????????? | | ???? ???#T gg #???????????????????? | | ????/???## #???????????????????? | | ???? ????##+########??????????????? | | ???# ????# #???????????? | | ???# ##### #####+#??????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# #????????????????????? | | ???# ##???????????????????? | | ???# #### !%##???????????????????? | | ???# #??# = #???????????????????? | | ???# #??# #???????????????????? | | ??##/#### #???????????????????? | | # ##########??????????? | | # """" # #??????????? | | ?????" # # #??????????? | | ?????" # # =#??????????? | | ?????" + # #??????????? | | ?????" # # """ """ #??????????? | | ?????" # # """ """ #??????????? | | ???? # # """ """ #??????????? | | ?? # # #??????????? | | ########## #####+#####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingTrackerScythe Manual? 0 Play Time 00:44:50 Cumulative 5.4 hours Start 2024.04.02 @ 09:00:11 End 2024.04.02 @ 09:48:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92a81d19-f1fd-4c67-accd-a9c880eefb77