Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 14:15:37 Player: Minty Result: Destroyed by Tiamat Bomb Trap Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (214) 1070 Value Destroyed (8879) 8879 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4684) 4684 TOTAL SCORE: 22733 Bonus ------- High Alert Combat Kills 1547 Follower Combat Kills 1530 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -493 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Gamma Rifle Enhanced Nova Cannon Power Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Armored Leg Enhanced Biometal Leg Enhanced Biometal Leg Backup Propulsion III > --- UTILITY ---------- Improved Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Experimental Target Analyzer Experimental Phase Shifter Advanced Remote Shield > --- WEAPON ----------- Vortex Rail Vortex Rail Vortex Driver Thermoblaster > --- INVENTORY -------- Advanced Cryofiber Web Improved Armor Integrity Analyzer Vortex Driver Missile Launcher Sapper Charge [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Ablative Armor Weapon Enhanced Nova Cannon Energy Gun Vortex Rail Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 2 1 . . . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Attached 244 | . 3 4 3 7 6 1 5 36 20 3 3 12 26 2 14 21 4 7 52 11 4 Power 22 | . . . 1 . . . 1 3 3 . . 1 2 . 1 1 . . 5 4 . Engine 4 | . . . . . . . . 1 2 . . 1 . . . . . . . . . Core 15 | . . . 1 . . . 1 2 1 . . . 2 . 1 . . . 3 4 . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Propulsion 64 | . 2 2 . 3 5 . . 19 2 2 . 3 9 1 . 4 . . 9 2 1 Treads 23 | . . 2 . 3 3 . . 3 . . . 3 2 . . . . . 4 2 1 Leg 17 | . . . . . 2 . . 2 . . . . 4 1 . 4 . . 4 . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 3 . . . . 3 . . . . . 1 . . Flight 15 | . . . . . . . . 11 2 2 . . . . . . . . . . . Utility 73 | . 1 . 2 2 . . 2 9 3 . 2 2 4 . 7 11 1 6 15 5 1 Device 29 | . . . 1 . . . . 1 . . . . . . 4 6 . 4 9 3 1 Storage 4 | . . . . . . . . . . . . . . . . . . . 4 . . Processor 16 | . . . . 1 . . . 4 1 . 2 1 1 . 1 1 1 2 1 . . Hackware 7 | . 1 . . . . . . 4 2 . . . . . . . . . . . . Protection 17 | . . . 1 1 . . 2 . . . . 1 3 . 2 4 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | . . 2 . 2 1 1 2 5 12 1 1 6 11 1 6 5 3 1 23 . 2 Energy Gun 10 | . . 2 . . . . . . . . . . 3 . . 2 . . 3 . . Energy Cannon 22 | . . . . . . . . . 2 . . 2 . . . 1 1 1 14 . 1 Ballistic Gun 9 | . . . . . . . . . 5 1 . . . . . . . . 3 . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . Launcher 18 | . . . . 1 . 1 1 2 2 . 1 2 2 . . . 2 . 3 . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Impact Weapon 7 | . . . . . . . 1 2 . . . . 2 . 1 1 . . . . . Slashing Weapon 14 | . . . . 1 1 . . 1 3 . . 2 2 1 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . 1 2 . . . 2 . 1 8 . 1 . . . Corrupted Parts 4 | . . . . 1 . . . . . . . 2 . . 1 . . . . . . System Corruption 15 | . . . . 3 . . . . . . . 11 . . 1 . . . . . . Parts Lost 62 | . . 1 1 1 . . 1 7 1 3 . 6 2 3 4 . . 6 18 . 8 Power 7 | . . . . . . . 1 1 . . . 1 . 1 . . . . 2 . 1 Propulsion 22 | . . 1 . . . . . 4 1 2 . 1 1 . 1 . . 3 6 . 2 Utility 15 | . . . 1 . . . . 1 . . . 1 1 . 2 . . 1 5 . 3 Weapon 18 | . . . . 1 . . . 1 . 1 . 3 . 2 1 . . 2 5 . 2 Highest Loss Streak 9 | . . 1 1 1 . . 1 2 1 2 . 2 2 1 2 . . 2 9 . 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 85 | . 96 99 86 96 92 100 89 90 97 86 73 91 84 82 70 83 94 90 75 90 72 Engine 1 | . 14 14 9 . . . . . 5 6 6 5 . . . . . . . . . Core 5 | . . . 1 11 11 11 8 5 . . . . 9 9 9 7 . . 7 7 5 Treads 9 | . . 24 22 30 31 33 27 5 . . . 14 2 5 2 . . . 8 13 16 Leg 6 | . 14 . . . . . . . . . . . 14 23 14 8 23 19 5 3 . Hover 1 | . . . . . . . . 2 . . . . 3 . . 4 5 4 1 . . Flight 3 | . . . . . . . . 15 31 24 20 14 . . . . . . . . . Device 8 | . . . 1 7 . . . 3 6 6 6 5 . . 3 10 11 20 19 29 21 Storage 3 | . 14 14 11 11 11 11 9 2 . . . . . . . . . . 2 . . Processor 15 | . . . . 3 11 11 9 14 17 20 27 38 28 29 23 23 23 20 7 5 4 Hackware 3 | . 10 14 8 . . . . 22 22 20 1 . . . . . . . . . . Protection 4 | . . . 10 11 11 11 18 1 . . . 1 6 5 5 4 4 . 2 6 7 Energy Gun 4 | . . 23 22 15 . . . . . . 1 . 6 . . 5 11 8 1 . . Energy Cannon 4 | . . . . . . . . . . . . 7 . . . 2 3 4 14 21 16 Launcher 1 | . . . . 2 1 8 9 3 1 . 3 1 1 1 . . 1 5 . . . Impact Weapon 1 | . . . . . . . . 3 . . . . 2 5 2 2 . . . . . Slashing Weapon 2 | . . . . 3 14 13 9 5 6 6 6 1 3 . . 3 . . . . . Peak Build Rating 142 | . 9 11 15 22 36 30 30 54 70 70 62 63 96 93 82 124 124 142 116 116 111 Average Rating 67 | . 8 10 12 19 23 25 29 40 60 64 58 57 83 84 67 90 123 133 91 113 86 On Entrance 56 | 6 6 9 11 15 21 30 25 30 49 69 66 62 42 93 80 65 124 120 105 113 111 Naked Turns 63 | . . . . . . . . . . . . . . . . . . . . . 63 Heaviest Build 101 | 12 12 16 22 23 22 22 30 30 24 21 22 34 49 46 39 89 89 93 94 101 101 Greatest Support 139 | 20 32 40 40 66 66 66 66 66 28 28 24 68 95 95 80 95 95 95 116 139 139 Greatest Overweight (x) 4 | . . . . . . . . 2 . . . 1 1 . 1 3 . 1 4 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 7 7 7 7 7 8 7 5 4 4 4 4 4 5 4 4 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 8 8 5 4 5 5 3 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 21% | Scavenger-Mutant 15% | Mutant 11% | Commander-Gunner 10% | Scavenger-Tank 8% | Hacker-Sprinter 5% | Scavenger-Gunner 4% | Commander-Gladiator 4% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Derelict-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Gunner | -5/Warlord Commander-Gunner | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Matter Collected 4319 | 170 50 110 30 118 . 70 236 486 298 75 38 180 384 203 608 70 193 70 778 130 22 Remotely 30 | . . . . . . . . . . . . . . . 30 . . . . . . Salvage Created 7677 | . 170 82 351 166 . 98 470 686 550 185 . 358 611 354 783 . 116 258 1284 755 400 Parts 365 | . 9 9 22 20 . 9 40 45 30 13 . 23 21 12 16 . 8 4 44 25 15 Haulers Intercepted 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . Recyclers Shooed 7 | . 1 . . . . . 2 . 2 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . 12 . 12 . 9 15 . 22 . . . . Prevented 18 | . . . . . . . . . . . . 16 . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Combat Hostiles Destroyed 171 | . 4 3 8 8 . 3 19 10 6 5 . 7 15 9 18 . 11 6 25 9 5 Melee 29 | . . . . 2 . 1 4 6 1 4 . . 1 2 8 . . . . . . Guns 26 | . 4 3 8 . . . . . 2 1 . . . 1 . . 4 . 3 . . Cannons 38 | . . . . . . . . . . . . 1 . . 6 . 1 2 16 8 4 AOE 66 | . . . . 6 . 2 15 1 3 . . 4 14 5 . . 6 4 6 . . Classes Destroyed 20 | . 4 1 1 3 . 1 1 1 . 2 . 2 . . 2 . . 1 . . 1 Worker 9 | . . . . 1 . . 2 1 2 . . . 3 . . . . . . . . Builder 11 | . . . . 1 . 1 6 2 1 . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . Recycler 4 | . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . Watcher 7 | . . . . . . . . 5 1 . . . . . . . . 1 . . . Swarmer 57 | . 2 2 2 6 . 3 6 5 . 3 . 2 . 5 7 . 11 . 3 . . Grunt 63 | . 2 . 6 1 . . 11 2 3 . . 1 12 . 5 . . 2 11 6 1 Brawler 6 | . . . . . . . . . . . . . . . 1 . . . 1 1 3 Duelist 6 | . . . 1 1 . . 1 . . . . . . . 2 . . . 1 . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 18 | . . 1 . . . . 1 3 3 . . . 1 . 1 . . 1 6 1 . Demolisher 2 | . . . . . . . . . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . . . . . 1 . 1 1 2 . . . . 2 . . Programmer 8 | . . . . . . . . . . 1 . . 1 2 1 . . 1 1 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 2 2 4 8 . 5 11 5 4 4 . 3 9 4 7 . 5 2 3 4 3 Combat Bots Only 9 | . 2 2 4 6 . 3 9 4 4 4 . 3 9 4 7 . 5 2 3 4 3 Max Kills in Single Turn 4 | . 1 1 2 3 . 3 4 1 2 1 . 3 4 2 1 . 2 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . 3 . 2 2 1 2 . . 3 4 2 . . 2 1 2 . . Melee 1 | . . . . 1 . 1 1 1 1 1 . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Hostile Shots Fired 1139 | . 20 19 35 17 . 9 50 153 31 24 . 38 50 57 170 17 80 54 192 45 78 Missed 407 | . 7 3 10 2 . 3 15 80 17 2 . 9 17 21 49 13 42 22 63 8 24 Damage Taken 14120 | . 118 182 311 253 . 91 439 746 122 356 . 1164 671 663 2193 262 498 694 2984 744 1629 Core 2487 | . 16 38 22 47 . 30 58 196 48 160 . 309 77 23 238 . 38 176 493 38 480 Absorbed by Shields 335 | . . . . . . . . . . . . . . . . 41 147 135 12 . . Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . . . 15 Regen/Repaired (Parts) 393 | . . . 58 . . . . 70 . . 38 . . . . 139 . . . 88 . Core Remaining (%) 73 | 100 . 78 . . . 75 89 72 . . . 39 . . . . 62 . . . . Volleys Fired 394 | . 27 16 22 12 . 1 24 17 12 8 . 14 23 7 51 1 19 31 74 18 17 Largest 4 | . 2 2 2 2 . 1 1 1 1 1 . 2 2 2 2 1 2 4 4 4 4 Hottest 480 | . 40 112 112 112 . 30 30 36 39 35 . 162 121 99 161 45 260 450 480 480 480 Shots Fired 703 | . 54 32 43 15 . 1 24 17 12 8 . 21 29 12 57 1 26 44 183 64 60 Gun 274 | . 54 32 43 11 . . . . 9 8 . . 12 6 . 1 14 12 72 . . Cannon 302 | . . . . . . . . . . . . 16 1 . 52 . 2 7 102 64 58 Launcher 121 | . . . . 4 . 1 24 17 3 . . 5 15 6 . . 10 25 9 . 2 Special 6 | . . . . . . . . . . . . . 1 . 5 . . . . . . Kinetic 179 | . 54 18 . . . . . . 9 8 . . 1 . 52 . . . 37 . . Thermal 352 | . . 14 43 11 . . . . . . . . 1 . 5 . 10 25 121 64 58 Explosive 71 | . . . . 4 . 1 24 2 3 . . 5 15 6 . . . . 9 . 2 Electromagnetic 49 | . . . . . . . . 15 . . . 16 12 6 . . . . . . . Entropic 52 | . . . . . . . . . . . . . . . . 1 16 19 16 . . Robot Hit Streak 18 | . 8 7 8 3 . 2 10 1 2 1 . 9 7 6 6 . 4 10 13 9 18 Robot Miss Streak 8 | . 8 3 2 2 . . 1 3 1 3 . 3 3 3 3 . 4 5 4 1 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . . 1 . . . 1 . . Secondary Targets 4 | . . 1 2 . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 494 | . 29 17 27 15 . 2 21 30 13 14 . 22 22 18 57 . 12 21 95 37 42 Core Hits 335 | . 14 6 15 12 . 3 44 16 17 5 . 24 34 10 21 . 12 13 50 16 23 Critical Kills 19 | . . . . . . . . . 4 1 . . . 2 10 . . . . 2 . Critical Parts Destroyed 24 | . 1 . . . . . . 1 1 1 . . . 4 15 . . . 1 . . Critical Strikes 68 | . 1 1 2 . . . . 1 6 4 . 4 3 7 28 . . 1 8 2 . Burn 5 | . . 1 2 . . . . . . . . . . . 1 . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 2 . Destroy 31 | . 1 . . . . . . . 6 3 . . . . 20 . . . 1 . . Corrupt 3 | . . . . . . . . . . . . . 2 1 . . . . . . . Smash 14 | . . . . . . . . 1 . . . . . 6 7 . . . . . . Sever 6 | . . . . . . . . . . 1 . 4 1 . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . 1 6 . . Melee Attacks 149 | . . . . 8 . 1 14 39 8 14 2 10 5 17 31 . . . . . . Impact 49 | . . . . . . . . 4 . . . . . 16 29 . . . . . . Slashing 100 | . . . . 8 . 1 14 35 8 14 2 10 5 1 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 . 1 2 6 2 . . . . . 2 . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 27246 | . 228 191 452 761 . 264 2855 2245 1033 616 . 1286 2955 1310 1794 . 1117 1818 4561 1633 2127 Guns 2453 | . 220 176 452 56 . . . . 69 31 . . 102 89 . . 321 166 771 . . Cannons 8014 | . . . . . . . . . . . . 354 16 . 629 . 90 371 3158 1609 1787 Explosions 10444 | . . . . 345 . 146 2375 506 573 . . 443 2637 479 . . 706 1250 620 24 340 Melee 6220 | . . . . 351 . 104 480 1739 391 585 . 489 200 742 1139 . . . . . . Ramming 89 | . 8 15 . 9 . 14 . . . . . . . . . . . 31 12 . . Kinetic 1476 | . 220 88 . . . . . . 69 31 . . 16 . 629 . . . 423 . . Thermal 9114 | . . 88 452 56 . . . 176 . . . 66 660 . 26 . 706 1250 2238 1609 1787 Explosive 7272 | . . . . 345 . 146 2375 16 573 . . 377 1977 479 . . . . 620 24 340 Electromagnetic 859 | . . . . . . . . 314 . . . 354 102 89 . . . . . . . Impact 1913 | . . . . . . . . 141 . . . . . 678 1094 . . . . . . Slashing 4307 | . . . . 351 . 104 480 1598 391 585 . 489 200 64 45 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2216 | . . . . . . . . . . . . . . . . . 411 537 1268 . . Highest Corruption 11 | . . . . 4 4 4 . . 5 6 6 11 2 7 8 8 . . 2 2 4 Average Corruption 3 | . . . . 2 4 4 . . 5 5 6 3 1 5 7 8 . . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . 12 11 1 . . 6 3 . 7 6 10 25 2 . . 13 5 9 Message Errors 22 | . . . . 5 2 . . . . . . 1 . 2 7 . . . 1 1 3 Matter Fused 35 | . . . . 2 4 1 . . 1 1 . 2 1 3 7 2 . . 7 2 2 Heat Flow Errors 12 | . . . . 1 2 . . . 1 . . . 1 . 3 . . . 2 2 . Energy Discharges 14 | . . . . 2 1 . . . 1 . . 2 1 1 2 . . . 1 . 3 Parts Rejected 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . Data Loss (minor) 11 | . . . . 1 1 . . . . 1 . 2 1 1 3 . . . . . 1 Data Loss (major) 7 | . . . . 1 1 . . . . . . . 2 2 1 . . . . . . Misfires 4 | . . . . . . . . . 1 . . . . . 1 . . . 2 . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2682 | . . . . 53 . 64 272 516 134 55 . 78 154 335 557 . 117 152 150 31 14 Projectiles 299 | . . . . . . . . . . . . . . . . . 65 39 150 31 14 Explosions 592 | . . . . 53 . . 93 86 10 . . . 148 37 . . 52 113 . . . Melee 1791 | . . . . . . 64 179 430 124 55 . 78 6 298 557 . . . . . . Knockbacks 16 | . . . . . . . . 1 . . . . . 1 14 . . . . . . Impact 4 | . . . . . . . . 1 . . . . . 1 2 . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 12 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . 2 . . . . 46 39 62 . . . 81 . 30 . . . . . . . Shots 8 | . . . . . . 1 2 2 . . . 2 . 1 . . . . . . . Rammed 7 | . 1 3 . 1 . 2 . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 3 . 1 . 4 . . . . . . . . . . . 4 3 . . Kicked 8 | . 1 . . . . . . . . . . . . . . . . 4 3 . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 796 | . 6 153 404 158 286 . 35 8 280 . . 174 260 246 365 306 200 683 796 . 270 Average Temperature 147 | . 6 52 133 49 121 . 14 5 100 . . 73 80 104 130 161 130 205 306 . 105 Received Heat Transfer 2452 | . 36 36 108 42 . . 144 105 33 . . 162 207 9 363 . 28 128 578 193 280 Effects 40 | . . . 2 . . . . . . . . . . . 6 . . 9 23 . . Shutdowns 5 | . . . . . . . . . . . . . . . 2 . . 1 2 . . Energy Bleed 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . Interference 19 | . . . 1 . . . . . . . . . . . 4 . . 6 8 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 . . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . 36 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . 36 Robots Corrupted 9 | . . . . . . . . 3 . . . 2 . 1 3 . . . . . . Combat Hostiles 9 | . . . . . . . . 3 . . . 2 . 1 3 . . . . . . Parts Fried 19 | . . . . . . . . 7 . . . 6 . 1 5 . . . . . . Impact Corruptions 29 | . . . . . . . . 3 . . . . . 10 16 . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 Parts Melted 15 | . . . . . . . . . . . . . 2 1 . . . . 1 11 . Heat Transferred 10552 | . . 296 1295 148 . . . 100 . . . 25 350 . 320 . 1040 1570 2448 1406 1554 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Peak Influence 1352 | . 204 199 304 279 . 103 687 539 578 . . . 644 . . . . 802 1352 1286 681 Initial 709 | . . 79 . 118 . . 39 228 259 . . . 6 . . . . 349 547 709 532 Average 482 | . 83 87 136 128 . 84 380 254 369 . . . 406 . . . . 562 972 995 594 Maximum Alert Level 4 | . 1 . 1 1 . . 2 2 2 . . . 2 . . . . 3 4 4 2 Low Security (%) 30 | . 92 100 73 82 . 100 29 29 . . . . 5 . . . . . . . . Level 1 21 | . 7 . 26 17 . . 18 58 70 . . . 55 . . . . 19 . . . Level 2 19 | . . . . . . . 52 11 30 . . . 39 . . . . 41 9 . 100 Level 3 21 | . . . . . . . . . . . . . . . . . . 39 64 74 . Level 4 7 | . . . . . . . . . . . . . . . . . . . 25 25 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 2 . . 1 3 5 2 . . . 6 . 1 . . 7 . 3 . Investigation 8 | . 1 . 2 . . . 1 1 1 . . . 1 . . . . . . 1 . Extermination 5 | . . . . . . . . 2 1 . . . 1 . . . . 1 . . . Reinforcement 10 | . . . . . . 1 1 2 . . . . 2 . . . . 3 . 1 . Assault 4 | . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Garrison 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 1 . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Distress Signals 21 | . 2 . 1 . . . 2 . . . . 12 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 12 9 18 9 . 2 22 31 8 6 . 13 25 10 23 19 17 16 34 13 12 Peak Tracking Total 15 | . 4 5 9 4 . 2 4 6 3 3 . 7 7 7 7 15 5 3 9 5 8 Tactical Retreats 27 | . 2 1 . 2 . . 1 2 . 1 . 1 . 5 5 . . 1 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Traps Triggered 9 | . . . . . . . . 2 . . . . . . . 1 . . 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 4 . . . . . . . 10 2 . . . . Objects Rigged 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Machines Disabled 39 | . . 2 1 2 . 1 3 3 3 . . 2 6 . . 1 . 3 5 6 1 Max in Single Turn 4 | . . 1 1 1 . 1 1 1 1 . . 1 4 . . 1 . 1 1 2 1 Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Machines Accessed 43 | . 3 . 3 1 2 . 2 16 4 . 1 1 3 . . 1 . 2 . 3 1 Terminals 21 | . 2 . 1 . . . 2 12 2 . . 1 . . . . . . . . 1 Fabricators 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . Repair Stations 5 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . Recycling Units 5 | . . . . . . . . . 2 . . . 1 . . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 141 | . 10 . 10 1 2 . 7 72 11 . 3 5 6 . . 1 . 4 . 8 1 Successful 101 | . 7 . 8 1 2 . 4 51 7 . 3 5 4 . . 1 . 2 . 5 1 Failed 39 | . 3 . 2 . . . 3 20 4 . . . 2 . . . . 2 . 3 . Catastrophic 6 | . 1 . . . . . 1 2 . . . . 1 . . . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Manual 93 | . 6 . 1 . 1 . 6 48 6 . . . 7 . . . . 2 7 7 2 Terminals 90 | . 9 . 3 . . . 7 59 6 . . 5 . . . . . . . . 1 Fabricators 15 | . . . . . . . . 10 . . . . . . . . . . . 5 . Repair Stations 12 | . 1 . 3 . . . . 3 . . . . 3 . . . . . . 2 . Recycling Units 10 | . . . . . . . . . 5 . . . 2 . . . . 2 . 1 . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Terminal Hacks 47 | . 4 . 2 1 2 . 2 25 1 . 3 5 . . . 1 . . . . 1 Record 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . 1 1 . . . . . . . . . . . . Alert Level 7 | . 1 . . . . . 2 4 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 2 . . . . 2 . . . . . . . . Scan Component 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . 4 . . . 2 . . . . 1 . 1 . Report Inventory 5 | . . . . . . . . . 2 . . . 1 . . . . 1 . 1 . Retrieve Components 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 32 | . 3 . 1 . . . 2 21 2 . . . . . . . . . . 3 . Terminals 24 | . 2 . . . . . 2 18 2 . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 3 . . . . . . . . . . . . . Botnet 13 | . 2 . . . . . 2 8 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Operators 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Skim 3 | . . . . . . . . 3 . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . Report 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 2 . . . 2 15 3 . . . 2 . . . . 2 . 1 . Full Trace Events 5 | . 1 . 1 . . . 1 . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 2 . . . . 1 . . 17 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Time 89 | . . . 26 . . . . 19 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . 12 . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . 10 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . 6 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 1 5 . . 3 . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Total Allies 36 | . . 3 . 1 . . . 6 . . 4 . 5 . 1 5 . 2 3 2 4 Largest Group 6 | . . 3 3 1 . . . 3 1 1 5 5 5 . 1 6 5 6 3 2 4 Highest-Rated Group 273 | . . 40 40 31 . . . 48 26 26 175 175 139 . 30 259 218 264 168 192 273 Highest-Rated Ally 103 | . . 16 16 31 . . . 26 26 26 40 40 28 . 30 49 49 50 56 96 103 Zionite Dispatches 4 | . . . . . . . . . . . . . 2 . . . . 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 9 | . . . . . . . . 6 2 . . . 1 . . . . . . . . STAY 3 | . . . . . . . . 2 1 . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . 4 1 . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 223 | . . . 26 . . . . 36 . . . 18 24 . . 4 39 35 23 12 6 Total Damage 6377 | . . . 276 . . . . 985 . . . 395 349 . . 196 1124 1484 1029 331 208 Kills 49 | . . . 4 . . . . 10 . . . 5 7 . . 1 8 9 3 2 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Allies Melted 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . Turrets Deployed 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Robot Analysis Total 5 | . 1 . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . 4 . . . Traps 3 | . . . . . . . . . . . . . . . . . . 3 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Turns Passed 12109 | . 182 709 322 710 471 40 440 1010 270 196 449 480 588 479 799 1661 393 528 1551 464 367 Spaces Moved 8867 | 1 89 429 138 386 286 18 211 1277 525 383 927 409 554 450 495 710 193 361 594 199 232 Core 182 | . . . . . . . . 4 . . . . . . . . . . 57 . 121 Treads 2400 | . . 368 138 386 280 18 211 126 . . . 180 1 . . . . . 382 199 111 Legs 2817 | 1 59 . . . 6 . . 35 . . . . 354 450 495 708 193 361 155 . . Wheels 91 | . 30 61 . . . . . . . . . . . . . . . . . . . Hover 308 | . . . . . . . . 147 . . . . 159 . . 2 . . . . . Flight 3069 | . . . . . . . . 965 525 383 927 229 40 . . . . . . . . Fastest Speed 24 | 120 100 100 160 160 90 160 160 27 24 28 32 32 34 45 45 106 110 106 50 160 50 Average Speed 100 | 120 113 151 160 160 158 160 160 47 25 29 32 92 79 87 113 185 110 113 179 164 102 Slowest Speed 400 | 120 120 160 160 160 160 160 160 240 28 32 32 170 250 105 190 330 110 176 400 240 160 Overloaded Moves 57 | . . . . . . . . . . . . . . 38 19 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 24 83 21 89 61 7 24 40 17 58 89 54 19 69 59 90 42 13 62 7 24 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . 1 1 1 1 1 1 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . 2 . . . . . . 2 . . . 2 . 1 . . . . Spaces Dug 59 | . . . . . . . . 9 . . . 31 1 1 3 . . . 8 6 . Terrain Destroyed 769 | . . . . 25 . 8 76 28 35 1 . 65 144 89 3 . 46 98 57 79 15 Melee 12 | . . . . . . . . 7 . . . . 1 1 3 . . . . . . Projectile 123 | . . . . . . . . . . . . . . . . . 30 24 41 18 10 AOE 633 | . . . . 25 . 8 76 21 35 . . 65 143 88 . . 16 74 16 61 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Ext Total 11247 | . 127 458 198 455 307 24 265 1617 639 443 1078 478 662 492 621 1053 345 441 928 295 321 Wait 1279 | . . . 30 23 . . 8 208 64 35 141 27 37 16 14 256 130 32 130 61 67 Move 8844 | . 88 428 137 385 285 17 210 1274 524 382 926 408 553 449 494 709 192 361 592 198 232 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 65 | . 5 4 3 8 4 . 2 8 4 1 1 1 5 . 2 5 . 4 7 1 . Fast Attach 110 | . . . 2 1 6 . 1 19 4 1 2 6 14 2 10 9 . 1 28 2 2 Attach 43 | . 3 1 . 1 . . 1 8 2 1 1 3 4 . 3 2 . 3 9 . 1 Detach 31 | . . . . . 3 . . 5 1 . 3 1 4 . 2 2 . 2 8 . . Swap 91 | . . 3 1 5 . 1 3 9 14 1 . 3 8 . 1 10 4 3 15 9 1 Drop 107 | . 2 3 3 11 9 . 2 18 6 . 2 5 9 1 5 10 . . 14 6 1 Fire 394 | . 27 16 22 12 . 1 24 17 12 8 . 14 23 7 51 1 19 31 74 18 17 Melee 146 | . . . . 8 . 1 14 37 8 14 2 10 5 17 30 . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kick 8 | . 1 . . . . . . . . . . . . . . . . 4 3 . . Crush 8 | . . 3 . 1 . 4 . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . . . . . . 9 49 . . 47 . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: [*Res x2] / *Ext) -4/Extension (discovered 1 exit: [Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Entered Mines 188 | -10/Mines | Assembled infested the area 190 | -10/Mines | Met a Derelict bent on vengeance 193 | -10/Mines | Assisted by a Guerilla fighting off Assembled 248 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 316 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned Materials garrison access intel 861 | -10/Mines | Discovered new exit (range 11) 884 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 892 | -10/Mines | Entered Materials 892 | -9/Materials | Accompanied by 3 allies 892 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Repaired Lgt. Assault Rifle 1084 | -9/Materials | Identified exit to Mines 1178 | -9/Materials | Lost 3 allies 1214 | -9/Materials | Entered Mines 1217 | -9/Mines | Received a Mining Laser from a helpful Derelict 1288 | -9/Mines | Learned 2 Materials zone layouts 1295 | -9/Mines | Discovered new exit (range 5) 1336 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1397 | -9/Mines | Found DCF Scrap (14 items) 1474 | -9/Mines | Build established: Scavenger-Mutant 1916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -9/Mines | Discovered new exit (range 5) 1924 | -9/Mines | Entered Exiles 1963 | -9/Exiles | Met 8R-AWN 2010 | -9/Exiles | Met EX-HEX 2054 | -9/Exiles | Met EX-BIN 2078 | -9/Exiles | Met EX-DEC 2086 | -9/Exiles | Learned location of Zion (-6) 2150 | -9/Exiles | Aligned with FarCom system 2152 | -9/Exiles | Given EX-Vault access code 2190 | -9/Exiles | Opened EX-Vault 2202 | -9/Exiles | Found Deploy-a-Sentry 2204 | -9/Exiles | Found Deploy-a-Sentry 2207 | -9/Exiles | Found Deploy-a-Sentry 2217 | -9/Exiles | Found Potential Leg 2220 | -9/Exiles | Found Potential Leg 2243 | -9/Exiles | Found Longsword +1 2268 | -9/Exiles | Exiles lab attacked by MAIN.C 2381 | -9/Exiles | Discovered new exit (range 10) 2395 | -9/Exiles | Stole three prototypes: Longsword +1, Potential Leg, Deploy-a-Sentry 2395 | -9/Exiles | Entered Mines 2399 | -8/Mines | Discovered new exit (range 11) 2435 | -8/Mines | Entered Materials 2435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -8/Materials | Identified exit to Factory 2591 | -8/Materials | Destroyed 9 combat bots 2817 | -8/Materials | Build established: Mutant 2835 | -8/Materials | First assault squad dispatched 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Utility x2 2877 | -7/Factory | FarCom data flow suspended 3038 | -7/Factory | Central database locked down 3161 | -7/Factory | Fabricated G-47 Trooper (x3) 3616 | -7/Factory | DAS Turret deployed 3679 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x2) 3684 | -7/Factory | Discovered new exit (range 15) 3689 | -7/Factory | Identified exit to Lower Caves 3700 | -7/Factory | Build established: Hacker-Sprinter 3744 | -7/Factory | Identified exit to Factory 3764 | -7/Factory | DAS Turret deployed 3805 | -7/Factory | DAS Turret deployed 3881 | -7/Factory | Repaired Shock Bomb Launcher 3885 | -7/Factory | Entered another Factory area 3885 | -6/Factory | Accompanied by 1 ally 3885 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4086 | -6/Factory | Discovered new exit (range 11) 4099 | -6/Factory | Identified exit to Lower Caves 4155 | -6/Factory | Entered Lower Caves 4155 | -6/Lower Caves | Accompanied by 1 ally 4168 | -6/Lower Caves | Encountered a Warlord checkpoint 4191 | -6/Lower Caves | Learned 4 Factory zone layouts 4215 | -6/Lower Caves | Lost 3 allies 4343 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4347 | -6/Lower Caves | Identified exit to Zion 4351 | -6/Lower Caves | Entered Zion 4351 | -6/Zion | Accompanied by 1 ally 4362 | -6/Zion | System corruption cleaned by Quarantine Array 4427 | -6/Zion | Given A8's code to call for help 4478 | -6/Zion | Met Imprinter 4484 | -6/Zion | Imprinted 4486 | -6/Zion | Declared Zion's savior 4682 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4687 | -6/Zion | Build established: Sprinter 4705 | -6/Zion | Discovered new exit (range 9) 4708 | -6/Zion | Identified exit to Proximity Caves 4800 | -6/Zion | Entered Proximity Caves 4800 | -5/Proximity Caves | Accompanied by 5 allies 4812 | -5/Proximity Caves | Learned Factory trap positions 4865 | -5/Proximity Caves | Attracted the attention of an 0b10 base 4975 | -5/Proximity Caves | Learned location of 1 exit from Factory 4975 | -5/Proximity Caves | Learned Research stockpile data 4975 | -5/Proximity Caves | Learned Extension stockpile data 5233 | -5/Proximity Caves | Build established: Scavenger-Mutant 5251 | -5/Proximity Caves | Lost 7 allies 5268 | -5/Proximity Caves | Core integrity fell below 50% 5275 | -5/Proximity Caves | Discovered new exit (range 16) 5279 | -5/Proximity Caves | Identified exit to Factory 5280 | -5/Proximity Caves | System corruption reached 10% 5280 | -5/Proximity Caves | Entered Factory 5280 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5281 | -5/Factory | Identified exit to Upper Caves 5283 | -5/Factory | Loaded intel: 84 trap records 5334 | -5/Factory | Destroyed 9 combat bots 5392 | -5/Factory | Zion Melee Resupply teleported in 5406 | -5/Factory | Discovered new exit (range 9) 5416 | -5/Factory | Zion Fire squad teleported in 5677 | -5/Factory | Garrison activated, responded to threat 5814 | -5/Factory | Lost 3 allies 5827 | -5/Factory | Discovered exit to Upper Caves (range 15) 5868 | -5/Factory | Entered Upper Caves 5914 | -5/Upper Caves | Encountered a Warlord checkpoint 6181 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6338 | -5/Upper Caves | Discovered new exit (range 9) 6347 | -5/Upper Caves | Entered another Upper Caves area 6417 | -5/Upper Caves | Destroyed 7 combat bots 6809 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6845 | -5/Upper Caves | Spotted NB-PN3(f) 6846 | -5/Upper Caves | Encountered a Master Thief 6846 | -5/Upper Caves | Spotted SS-ZPG(f) 6846 | -5/Upper Caves | Spotted 8X-YGM(f) 6847 | -5/Upper Caves | Encountered a Master Thief 6847 | -5/Upper Caves | Encountered a Master Thief 6847 | -5/Upper Caves | Spotted EM-PXH(f) 6848 | -5/Upper Caves | Encountered a Master Thief 6854 | -5/Upper Caves | Potential Leg stolen by Master Thief 6855 | -5/Upper Caves | Longsword +1 stolen by Master Thief 6857 | -5/Upper Caves | Potential Leg stolen by Master Thief 6874 | -5/Upper Caves | Destroyed 8X-YGM(f) 7090 | -5/Upper Caves | Discovered new exit (range 14) 7146 | -5/Upper Caves | Entered Warlord 7146 | -5/Warlord | Accompanied by 1 ally 7188 | -5/Warlord | System corruption cleaned by Quarantine Array 7435 | -5/Warlord | Build established: Scavenger-Gladiator 7739 | -5/Warlord | Build established: Commander-Gladiator 7958 | -5/Warlord | Visited the Vortex Lab 7966 | -5/Warlord | Warlord's base attacked by MAIN.C 7977 | -5/Warlord | Found Prototype Energy Cannon 8029 | -5/Warlord | Found Prototype Energy Cannon 8029 | -5/Warlord | Identified Vortex Driver (x2) 8033 | -5/Warlord | Found Prototype Energy Gun 8033 | -5/Warlord | Identified Vortex Rail 8038 | -5/Warlord | Found Vortex Rail 8221 | -5/Warlord | Lost 3 allies 8254 | -5/Warlord | Rebuked by Warlord 8316 | -5/Warlord | Warlord forces counterattacked 8324 | -5/Warlord | Found Prototype Reactor 8324 | -5/Warlord | Identified Vortex Chain Reactor 8332 | -5/Warlord | Found Prototype Device 8332 | -5/Warlord | Identified Exp. Phase Shifter 8347 | -5/Warlord | Found Prototype Device 8347 | -5/Warlord | Identified System Purifier 8370 | -5/Warlord | Build established: Commander-Gunner 8641 | -5/Warlord | Warlord base infiltrated, sounded retreat 8642 | -5/Warlord | Enhanced Grunt warped into view 8642 | -5/Warlord | Enhanced Grunt warped into view 8642 | -5/Warlord | Enhanced Grunt warped into view 8642 | -5/Warlord | Enhanced Demolisher warped into view 8642 | -5/Warlord | Enhanced Demolisher warped into view 8642 | -5/Warlord | Enhanced Demolisher warped into view 8729 | -5/Warlord | Spotted Executioner 8761 | -5/Warlord | Discovered new exit (range 14) 8765 | -5/Warlord | Lost 12 allies 8766 | -5/Warlord | Spotted B-86 Titan 8766 | -5/Warlord | Spotted B-75 Beast 8803 | -5/Warlord | Lost 6 allies 8807 | -5/Warlord | Entered Proximity Caves 8807 | -4/Proximity Caves | Accompanied by 5 allies 8936 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8972 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 9109 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9146 | -4/Proximity Caves | Learned Research trap positions 9164 | -4/Proximity Caves | Discovered new exit (range 6) 9200 | -4/Proximity Caves | Entered Factory 9200 | -4/Factory | Accompanied by 4 allies 9200 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9346 | -4/Factory | Zion Demo squad teleported in 9371 | -4/Factory | Found Prototype Processor 9371 | -4/Factory | Identified Exp. Target Analyzer 9522 | -4/Factory | Lost 3 allies 9622 | -4/Factory | Garrison activated, responded to threat 9700 | -4/Factory | First assault squad dispatched 9728 | -4/Factory | Identified exit to Garrison 9728 | -4/Factory | Entered Garrison 9806 | -4/Garrison | Lost 9 parts (1p3n4u1w) 9985 | -4/Garrison | Spotted B-86 Titan 10034 | -4/Garrison | Build established: Scavenger-Gunner 10039 | -4/Garrison | Garrison Relay disabled 10064 | -4/Garrison | Triggered checkpoint 10078 | -4/Garrison | Triggered checkpoint 10080 | -4/Garrison | Core integrity fell below 50% 10164 | -4/Garrison | Lost 6 parts (3n3w) 10328 | -4/Garrison | Triggered checkpoint 10725 | -4/Garrison | Triggered checkpoint 10731 | -4/Garrison | Allies destroyed B-86 Titan 10739 | -4/Garrison | Build established: Scavenger-Tank 10788 | -4/Garrison | Triggered checkpoint 10841 | -4/Garrison | Attempted to install RIF, but system incompatible 10868 | -4/Garrison | Triggered checkpoint 10912 | -4/Garrison | Garrison Relay disabled 10986 | -4/Garrison | Discovered new exit (range 10) 11001 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11239 | -4/Garrison | Retrieved Zion intel report: Prototype Stockpiles 11250 | -4/Garrison | Triggered checkpoint 11265 | -4/Garrison | Discovered new exit (range 10) 11279 | -4/Garrison | Entered Factory 11529 | -4/Factory | First assault squad dispatched 11542 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11544 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11560 | -4/Factory | Discovered new exit (range 8) 11622 | -4/Factory | Discovered new exit (range 23) 11631 | -4/Factory | Discovered new exit (range 14) 11743 | -4/Factory | Entered Extension 11743 | -4/Extension | Accompanied by 1 ally 11744 | -4/Extension | Disrupted transfer network 11933 | -4/Extension | Spotted B-86 Titan 11938 | -4/Extension | Discovered new exit (range 21) 12012 | -4/Extension | Destroyed B-86 Titan 12026 | -4/Extension | Core integrity fell below 20% 12047 | -4/Extension | Released all parts (11) 12076 | -4/Extension | Lost 5 parts (2n2u1w) 12097 | -4/Extension | Zion Heavy squad teleported in 12098 | -4/Extension | Rescued a captive Derelict 12099 | -4/Extension | Rescued a captive Derelict 12110 | -4/Extension | Destroyed by Tiamat Bomb Trap Last Messages --------------- >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : MB-T18(Z)/Heavy(2) ] [ 2 : Recon ] [ 3 : Melee Resupply ] [ 4 : KV-9XR(z)/Light(3) ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 12097_ MB-T18(Z): "You point, we shoot." 12097_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 12098_ SJ-AOO(b): "Free at last!" 12099_ M2-R9T(l): "Free at last!" 12103_ MB-T18(Z) triggered Tiamat Bomb Trap. 12103_ An explosion rips through the floor. 12110_ Triggered Tiamat Bomb Trap. 12110_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????#####;#########??????????? | | ??????????#@ZZ g #???????? | | ?????????## ##### #######??????????? | | ????????## ### T???????????????? | | ????????# ###""##??????????????? | | ????????# bl #????????????????????? | | ????????# #????????????????????? | | ?????#### #????????????????????? | | ?????# ????????????????????? | | ?????# # ##???????????????????? | | ?????# ### ##????????????????????? | | ?????# #?#T ?????????????????????? | | ?????# #?## ##????????????????????? | | #????# #??# #????#???#?? ???? ????? | | ?????# #??####?##?????##?? ##??# | | ?????# #??#????#???#??#?##?#?##?##?# | | ????## #?###??#?????##?##?##???#??## | | ???#?# ####???#?###??###??#????##?## | | ?????# ##??###?#?#####?####?##?##??# | | ??#??# #?###??###?#?#?#######??#?#?? | | ?????# #?#?##?????#?##??#??##?##?##? | | ?##??# #?##????####?#?#?###?##???#?# | | ?????# #??##?##?#########?###??##??# | | ?#?#?# #??????######?####?####?####? | | #?##?# #?#?#??##?#?##?#??###?#?####? | | ?#?#?# #????##?####?#####??##?#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 233 Coolant Potential 120 Energy Generation 55 Energy Capacity 1330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 135 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Datajack | -9/Materials | Extracted Tesla Rifle | -7/Factory | Hacked Adv. Terrain Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Battle Cannon | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Adv. Melee Analysis Suite | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreSmartbombScythe Manual? 0 Play Time 01:31:22 Cumulative 868.1 hours Start 2024.08.16 @ 12:46:20 End 2024.08.16 @ 14:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1045 Rogue 766 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94853ba3-c6f1-4097-b066-ca0e289a95ca