Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.29 @ 23:40:40 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1290) 1290 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2755 Bonus ------- None Cogmind --------- Core Integrity 304/400 Matter 242/300 Energy 230/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Wheel Heavy EM Pulse Gun Heavy EM Pulse Gun Shotgun Improved Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Plasma Flamer Hammer Hammer Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Wheel Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Shotgun Grenade Launcher Rocket Launcher Mining Laser Plasma Flamer Hammer Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 44 | 4 7 13 20 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 1 9 Treads 15 | 2 3 1 9 Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 2 5 Device 1 | 1 . . . Storage 2 | . 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 1 1 4 Artifact . | . . . . Weapon 16 | 1 . 9 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 . 4 5 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon 1 | . . 1 . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 1 3 2 Power 1 | . . 1 . Propulsion 2 | . 1 . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 97 99 Engine 12 | . 14 11 11 Treads 29 | . 27 28 32 Device 2 | . 6 . . Storage 15 | . 14 22 11 Protection 11 | . 7 5 19 Ballistic Gun 21 | . 28 9 21 Special Weapon 1 | . . 4 . Impact Weapon 2 | . . 11 . Naked Turns . | . . . . Heaviest Build 39 | 13 32 34 39 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 8 9 15 15 Most Carried 15 | 6 11 15 15 Average Carried 11 | 6 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 11 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1374 | 246 389 187 552 Remotely . | . . . . Salvage Created 1596 | 29 471 194 902 Parts 124 | 1 31 20 72 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 43 | . 10 10 23 Melee 1 | . . 1 . Guns 35 | . 10 3 22 AOE 6 | . . 5 1 Classes Destroyed 8 | 1 4 1 2 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 4 | . 2 . 2 Watcher 4 | . 2 . 2 Swarmer 17 | . 3 6 8 Grunt 18 | . 7 4 7 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 5 | 1 5 3 5 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1773 | . 546 386 841 Core 236 | . 92 48 96 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . 2 5 Core Remaining (%) 72 | 100 . 44 . Volleys Fired 138 | 2 53 14 69 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 40 46 Shots Fired 268 | 4 106 22 136 Gun 260 | 4 106 16 134 Cannon . | . . . . Launcher 8 | . . 6 2 Special . | . . . . Kinetic 260 | 4 106 16 134 Thermal . | . . . . Explosive 8 | . . 6 2 Electromagnetic . | . . . . Robot Hit Streak 15 | 1 10 3 15 Robot Miss Streak 4 | 2 4 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 192 | 1 70 20 101 Core Hits 82 | 1 26 13 42 Critical Kills . | . . . . Critical Parts Destroyed 4 | . 2 2 . Critical Strikes 4 | . 2 2 . Destroy 2 | . 2 . . Smash 2 | . . 2 . Melee Attacks 14 | . . 14 . Impact 14 | . . 14 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 3303 | 15 940 630 1718 Guns 2505 | 15 939 99 1452 Cannons . | . . . . Explosions 446 | . . 231 215 Melee 292 | . . 292 . Ramming 60 | . 1 8 51 Kinetic 2505 | 15 939 99 1452 Thermal . | . . . . Explosive 446 | . . 231 215 Electromagnetic . | . . . . Impact 292 | . . 292 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . . 53 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee 53 | . . 53 . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 12 | . 1 2 9 Targets Rammed 13 | . 1 3 9 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 30 | . 20 7 30 Average Temperature 10 | . 3 3 12 Received Heat Transfer 642 | . 240 150 252 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 287 | 5 183 186 287 Initial 29 | . 3 5 29 Average 58 | 2 42 58 77 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 95 Level 1 1 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 22 10 37 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 16 | . 8 . 8 Terminals 13 | . 6 . 7 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 47 | . 20 . 27 Successful 23 | . 10 . 13 Failed 24 | . 10 . 14 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 30 | . 11 . 19 Terminals 44 | . 18 . 26 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 7 . 9 Robot Analysis 6 | . 4 . 2 Prototype ID Bank 2 | . . . 2 Alert Level 1 | . . . 1 Unreport Threat 2 | . . . 2 Locate Traps 3 | . 2 . 1 Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 . 4 Terminals 6 | . 2 . 4 Track 2 | . . . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 6 | . 4 . 2 Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 4449 | 19 1816 1065 1549 Spaces Moved 2087 | 5 726 596 760 Core . | . . . . Treads 2059 | 5 698 596 760 Legs . | . . . . Wheels 28 | . 28 . . Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 160 95 160 160 Average Speed 159 | 160 157 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 2 97 97 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 68 | . . 42 26 Melee . | . . . . Projectile . | . . . . AOE 68 | . . 42 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2921 | 10 1292 658 961 Wait 580 | . 494 10 76 Move 2084 | 4 725 595 760 Hop . | . . . . Pick Up 23 | . 7 7 9 Fast Attach 7 | 1 1 1 4 Attach 10 | . 1 4 5 Detach 3 | . . 1 2 Swap 27 | 3 5 8 11 Drop 23 | . 5 2 16 Fire 138 | 2 53 14 69 Melee 13 | . . 13 . Ram . | . . . . Kick . | . . . . Crush 13 | . 1 3 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 2) 20 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 11) 975 | -10/Materials | Discovered new exit (range 13) 1107 | -10/Materials | Discovered new exit (range 5) 1313 | -10/Materials | Discovered new exit (range 13) 1836 | -10/Materials | Entered Mines 1973 | -10/Mines | Core integrity fell below 50% 2163 | -10/Mines | Learned location of Storage (-9) 2203 | -10/Mines | Received a Mining Laser from a helpful Derelict 2296 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2431 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2584 | -10/Mines | Discovered new exit (range 9) 2594 | -10/Mines | Learned Materials stockpile data 2725 | -10/Mines | Discovered new exit (range 10) 2901 | -10/Mines | Entered Materials 2901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -9/Materials | Identified exit to Storage 3689 | -9/Materials | Discovered new exit (range 8) 3800 | -9/Materials | Build established: Scavenger-Mutant 4175 | -9/Materials | Discovered exit to Storage (range 6) 4190 | -9/Materials | Build established: Mutant 4352 | -9/Materials | Discovered new exit (range 16) 4450 | -9/Materials | Self-destructed Last Messages --------------- 04337_ U-05 Engineer lays Concrete. 04338_ U-05 Engineer builds a Wall. 04340_ Acquired 14 matter. 04352_ EXIT=FOUND 04372_ Triggered Alarm Trap. 04372_ An alarm sounds. 04372_ ALERT: Alarm triggered, dispatching investigation squad. 04381_ U-05 Engineer lays Concrete. 04382_ G-34 Mercenary destroyed. 04382_ Switching to secondary target: G-34 Mercenary. 04385_ G-34 Mercenary destroyed. 04386_ K-01 Serf collects debris. 04391_ G-34 Mercenary destroyed. 04430_ Y-45 Defender destroyed. 04432_ K-01 Serf collects debris. 04444_ Acquired 57 matter. 04446_ C-30 ARC bursts open, deploying its payload. 04446_ G-47 Trooper unfolds itself. 04446_ G-34 Mercenary unfolds itself. 04446_ K-01 Serf collects debris. 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