Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 02:44:45 Player: Nebula avali Result: Destroyed by PH-3XO4WVLW2P with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (99) 495 Value Destroyed (3763) 3763 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (4550) 4550 TOTAL SCORE: 18588 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 156 Follower Combat Kills 206 Entered DSFs 500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2082 Friendly Fire -194 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 61/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Medium Storage Unit Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Accelerated Hardcell Construct/G Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Targeting Computer Improved Target Analyzer Improved Force Field Improved Hacking Suite Enhanced Force Lance Fire Trap Sapper Charge [Rating: 185] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Constructs Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Flight Unit Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Weapon Great Maul Energy Gun Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Chain Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 4 2 . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . . . . . 2 . . 2 1 . . . . . 1 . . 1 . 1 . Weapon 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . Parts Attached 134 | 2 4 . 4 9 1 1 3 20 2 8 5 1 1 . 21 1 6 4 . . 14 10 17 Power 10 | . 2 . . 3 . . . 1 . . 1 . . . . . . . . . 2 1 . Engine 7 | . 2 . . 3 . . . 1 . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 52 | 2 . . 4 3 . . . 7 . 3 2 1 1 . 4 . 2 1 . . 7 4 11 Treads 5 | 2 . . . . . . . . . . . . . . . . . . . . . 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . . . . . . . . 3 1 1 1 . . . . . . . . . 10 Hover 21 | . . . . . . . . 4 . . 1 . . . 4 . 2 1 . . 7 1 1 Flight 10 | . . . 4 3 . . . 3 . . . . . . . . . . . . . . . Utility 31 | . . . . 1 . 1 3 5 1 1 1 . . . 5 . 2 2 . . . 5 4 Device 12 | . . . . 1 . 1 1 2 . 1 . . . . 3 . 1 . . . . . 2 Storage 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Processor 13 | . . . . . . . 1 1 1 . . . . . 2 . . 2 . . . 4 2 Hackware 4 | . . . . . . . 1 1 . . 1 . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 . . 2 1 . . 7 1 4 1 . . . 12 1 2 1 . . 5 . 2 Energy Gun 4 | . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 4 | . . . . 1 . . . 1 . . . . . . 1 1 . . . . . . . Special Weapon 11 | . . . . . . . . . 1 . . . . . 7 . . 1 . . 2 . . Impact Weapon 10 | . . . . 1 . . . 1 . 3 . . . . 3 . 2 . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . . . . 7 . . 2 . . . 5 . . . . . 1 1 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 62 | . . 4 . 4 . . . 4 1 3 . 1 . 3 10 1 4 2 1 . 5 3 16 Power 8 | . . 1 . . . . . . . . . . . 1 1 . 1 . . . 2 . 2 Propulsion 17 | . . 1 . 2 . . . 1 . 3 . 1 . . 3 . 1 . . . 1 . 4 Utility 18 | . . . . 2 . . . 2 . . . . . 1 3 . . 2 . . 1 2 5 Weapon 19 | . . 2 . . . . . 1 1 . . . . 1 3 1 2 . 1 . 1 1 5 Highest Loss Streak 16 | . . 4 . 3 . . . 2 1 2 . 1 . 2 7 1 2 2 1 . 5 2 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 79 | . 84 80 55 66 69 67 82 94 98 87 80 82 81 74 74 65 64 74 77 . 68 84 73 Engine 4 | . 13 12 . 10 11 11 9 9 9 6 4 2 . . 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 2 1 5 4 2 . . . 4 . Treads 2 | . 28 26 . . . . . . . . . . . . . . 4 . . . . 6 3 Wheel 4 | . . . . . . . . . . 10 17 14 10 11 10 . . . . . . . 15 Hover 12 | . . . . . . . . 29 36 13 . . . . . 23 20 25 26 . 22 10 . Flight 5 | . . . 44 43 44 44 36 6 . . . . . . . . . . . . . . . Device 7 | . . . . . . 1 14 20 . 6 5 5 5 5 5 11 9 10 10 . 9 6 3 Storage 4 | . 14 14 11 . . . . 1 9 6 5 5 5 5 5 5 4 5 5 . 4 4 3 Processor 9 | . . . . . . . 7 9 17 13 11 11 11 11 14 5 5 8 10 . 9 24 23 Hackware 4 | . . . . . . . 6 3 9 6 9 11 11 7 5 5 5 3 . . . 1 3 Energy Gun 3 | . 16 12 . . . . . 7 . . . 4 5 4 4 . 3 . . . 3 . . Ballistic Gun 1 | . 11 12 . . . . . . . . . . . . 2 . . . . . . . 1 Launcher 1 | . . . . 11 3 . . . . . . . . . . 3 3 . . . . . . Special Weapon 2 | . . . . . . . . . 7 . . . . . 7 2 . 3 5 . 3 4 2 Impact Weapon 6 | . . . . . 3 . . 7 9 21 17 17 17 17 2 . . 5 5 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 5 5 5 5 4 . . . . . 6 13 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 17 17 5 12 13 15 17 27 27 34 39 39 38 38 67 52 54 52 52 42 80 89 77 Greatest Support 240 | 40 40 40 16 18 18 18 18 32 32 32 48 54 56 56 56 56 56 70 70 70 70 240 240 Greatest Overweight (x) 3 | . . . . 1 . . . 1 1 3 1 . 1 1 2 1 2 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 8 8 8 8 5 5 5 5 5 10 10 10 10 10 10 10 10 9 10 10 10 10 10 9 Most Carried 10 | 8 8 8 8 6 5 5 5 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 Average Carried 8 | 6 6 7 5 5 4 5 5 5 9 9 9 10 10 9 9 8 7 8 9 9 9 9 6 Final Capacity 10 | 8 8 8 8 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 7 8 6 5 5 5 5 10 10 10 10 10 10 10 10 7 10 9 9 9 10 10 . Scrap Engine Consumption 161 | . . . . . . . . . . 16 2 5 4 2 51 2 17 10 . . 36 10 6 Constructs Created 20 | . . . . . . . . . . . 1 1 2 1 5 . 3 2 . . 1 2 2 Constructs Modified 17 | . . . . . . . . . . . . . . . 7 3 5 1 . . 1 . . Class Distribution -------------------- 32% | Mutant 19% | Scavenger-Mutant 11% | Hacker-Mutant 8% | Commander-Gunner 5% | Scavenger-Sprinter 5% | Sprinter 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Gladiator | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Matter Collected 1729 | 220 45 13 . 145 45 10 . 220 20 55 . . . 86 312 67 76 354 . . 50 3 8 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3468 | . 100 113 . 22 . . . 982 353 274 . . . 185 495 135 . 365 . . 333 . 111 Parts 106 | . 10 6 . 9 . . . 23 5 9 . . . 3 19 3 . 11 . . 6 . 2 Haulers Intercepted 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 2 . 1 . 6 . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Combat Hostiles Destroyed 77 | . 2 4 . 8 . . . 10 1 5 . . . 7 16 6 . 9 . . 7 . 2 Melee 11 | . . . . . . . . 6 . 2 . . . 3 . . . . . . . . . Guns 9 | . 2 4 . . . . . . . . . . . . 1 . . . . . 2 . . Cannons 11 | . . . . . . . . . . . . . . . 4 . . 5 . . 2 . . AOE 34 | . . . . 8 . . . . . . . . . . 11 6 . 4 . . 3 . 2 Classes Destroyed 17 | . 3 1 . . . . . 5 . 1 . . . . 6 . . . . . 1 . . Worker 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . Hauler 5 | . . . . . . . . 4 . . . . . . . . . . . . 1 . . Recycler 9 | . 1 . . . . . . 4 4 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Swarmer 28 | . 2 2 . 8 . . . . . 3 . . . 6 . . . 5 . . 2 . . Grunt 26 | . . 2 . . . . . 5 . 1 . . . . 8 3 . 3 . . 3 . 1 Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Sentry 7 | . . . . . . . . 3 1 1 . . . 1 . . . . . . 1 . . Hunter 5 | . . . . . . . . 2 . . . . . . 1 2 . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 3 2 . 8 . . . 10 4 4 . . . 4 6 4 . 5 . . 3 . 2 Combat Bots Only 8 | . 2 2 . 8 . . . 3 1 3 . . . 4 6 4 . 5 . . 3 . 2 Max Kills in Single Turn 3 | . 1 2 . 3 . . . 1 1 1 . . . 1 3 2 . 2 . . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . 3 2 . 2 . . 2 . 1 Melee 1 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Hostile Shots Fired 1059 | . 5 44 2 13 . . . 54 2 62 . 4 . 62 159 22 118 58 8 . 125 116 205 Missed 363 | . 3 8 2 6 . . . 17 . 21 . . . 18 53 6 53 17 2 . 59 36 62 Damage Taken 15332 | . 18 802 . 168 . . . 556 30 638 . 193 . 739 2884 397 1297 616 123 . 1174 2034 3663 Core 3350 | . 8 139 . 53 . . . 75 . 123 . 43 . 203 626 125 206 63 20 . 212 164 1290 Absorbed by Shields 389 | . . . . . . . . . . . . . . . 389 . . . . . . . . Regen/Repaired (Parts) 1155 | . . . . . . . . . . 17 97 . 73 . 299 200 469 . . . . . . Core Remaining (%) 69 | 100 . 41 . . . 86 . . 86 85 . . . . . . . . 74 . 83 . . Volleys Fired 93 | . 5 13 . 7 . . . . . . . 4 . . 22 6 3 15 . . 15 1 2 Largest 4 | . 2 2 . 1 . . . . . . . 1 . . 4 1 1 2 . . 2 1 2 Hottest 160 | . 76 76 . 30 . . . . . . . 40 . . 125 160 41 143 . . 68 117 35 Shots Fired 146 | . 10 26 . 7 . . . . . . . 4 . . 45 6 3 22 . . 17 1 5 Gun 65 | . 10 26 . . . . . . . . . 4 . . 13 . 3 . . . 6 . 3 Cannon 43 | . . . . . . . . . . . . . . . 21 . . 20 . . 1 1 . Launcher 13 | . . . . 7 . . . . . . . . . . . 6 . . . . . . . Special 25 | . . . . . . . . . . . . . . . 11 . . 2 . . 10 . 2 Kinetic 68 | . 5 13 . . . . . . . . . . . . 25 . . 20 . . 1 1 3 Thermal 35 | . 5 13 . . . . . . . . . 2 . . 9 . . . . . 6 . . Explosive 38 | . . . . 7 . . . . . . . . . . 11 6 . 2 . . 10 . 2 Electromagnetic 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . Robot Hit Streak 7 | . 5 7 . 2 . . . . . . . 3 . . 5 6 . 2 . . 6 . 3 Robot Miss Streak 5 | . 1 2 . 3 . . . . . . . 2 . . 1 4 3 5 . . 2 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 166 | . 7 17 . 2 . . . 43 8 17 . 3 . 18 21 5 . 12 . . 10 . 3 Core Hits 134 | . 5 9 . 8 . . . 10 1 3 . 1 . 3 24 18 . 13 . . 24 . 15 Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . . . . . . . 8 2 3 . . . 6 . . . 1 . . . . 1 Critical Strikes 30 | . . . . . . . . 12 2 4 . . . 6 . . . 3 . . 2 . 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 22 | . . . . . . . . 10 2 3 . . . 6 . . . 1 . . . . . Sever 5 | . . . . . . . . 2 . . . . . . . . . 1 . . 2 . . Impale 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 150 | . . . . . . . 3 58 10 25 2 . . 24 3 . . 10 1 . . 11 3 Impact 105 | . . . . . . . . 38 10 23 2 . . 21 . . . 10 1 . . . . Slashing 23 | . . . . . . . 3 20 . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 2 . . . 3 3 . . . . . . 11 3 Sneak Attacks 19 | . . . . . . . . 13 4 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . 7 . . . 9 . . . . . . . . . Damage Inflicted 15170 | . 83 231 . 536 . . . 2834 624 811 . 46 . 740 2940 1229 13 1285 . . 2180 . 1618 Guns 847 | . 83 231 . . . . . . . . . 46 . . 302 . . . . . 84 . 101 Cannons 675 | . . . . . . . . . . . . . . . 425 . . 250 . . . . . Explosions 7688 | . . . . 536 . . . . . . . . . . 1943 1229 . 719 . . 1869 . 1392 Melee 5224 | . . . . . . . . 2834 624 811 . . . 740 . . . 215 . . . . . Ramming 27 | . . . . . . . . . . . . . . . . . 13 . . . . . 14 Kinetic 981 | . 24 71 . . . . . . . . . . . . 535 . . 250 . . . . 101 Thermal 918 | . 59 160 . . . . . . . . . 44 . . 571 . . . . . 84 . . Explosive 7309 | . . . . 536 . . . . . . . . . . 1564 1229 . 719 . . 1869 . 1392 Electromagnetic 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Impact 4443 | . . . . . . . . 2135 624 787 . . . 682 . . . 215 . . . . . Slashing 1408 | . . . . . . . . 699 . . . . . . 270 . . 101 . . 227 . 111 Piercing 82 | . . . . . . . . . . 24 . . . 58 . . . . . . . . . Highest Corruption 18 | . . . . . . . . 2 2 . . . . . 3 3 3 3 5 . 1 3 18 Average Corruption 2 | . . . . . . . . 2 2 . . . . . 2 3 1 3 3 . 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . 5 5 . . . . . 12 9 1 7 2 . . . 4 Message Errors 7 | . . . . . . . . 1 1 . . . . . 1 2 . 1 . . . . 1 Matter Fused 7 | . . . . . . . . 1 . . . . . . 2 3 . . 1 . . . . Heat Flow Errors 7 | . . . . . . . . 1 1 . . . . . 2 2 . 1 . . . . . Energy Discharges 6 | . . . . . . . . 1 1 . . . . . 3 1 . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . 1 2 . . . . . 1 1 . 2 . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2116 | . . . . 39 . . . 836 305 274 . . . 362 79 6 . 137 . . 57 . 21 Projectiles 83 | . . . . . . . . . . . . . . . 60 . . 13 . . 10 . . Explosions 132 | . . . . 39 . . . . . . . . . . 19 6 . . . . 47 . 21 Melee 1901 | . . . . . . . . 836 305 274 . . . 362 . . . 124 . . . . . Knockbacks 17 | . . . . . . . . 1 2 4 . . . 3 3 . . 4 . . . . . Impact 10 | . . . . . . . . 1 2 4 . . . 3 . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 3 . . 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 90 . . . . . . . . . . . 66 6 . . . . . 7 Shots 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 Targets Rammed 7 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 78 197 . 3 . . . 106 121 . . . . . 245 238 10 392 . . 61 44 . Average Temperature 108 | . 39 76 . 3 . . . 45 64 . . . . . 77 74 6 188 . . 17 28 . Received Heat Transfer 1572 | . . 102 . . . . . 198 9 126 . . . 36 201 51 237 . . . 135 18 459 Effects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . 13 3 4 . . . 2 . . . . . . . . . Impact Corruptions 59 | . . . . . . . . 24 8 12 . . . 13 . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . Heat Transferred 1186 | . 148 407 . . . . . . . . . 185 . . 446 . . . . . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Peak Influence 1771 | . 88 218 110 245 . . 25 237 178 235 60 30 44 . . . 344 . . 246 537 356 1771 Initial 301 | . . 34 53 42 . . . 10 92 112 56 . 14 . . . . . . 246 188 301 194 Average 151 | . 27 180 80 171 . . 9 52 110 110 47 16 14 . . . 36 . . 246 381 311 1632 Maximum Alert Level 5 | . . 1 . 1 . . . 1 . 1 . . . . . . 1 . . 1 2 1 5 Low Security (%) 75 | 100 100 40 100 37 . 100 100 87 100 95 100 100 100 . . . 95 . . . 7 . . Level 1 18 | . . 59 . 62 . . . 12 . 4 . . . . . . 4 . . 100 22 100 . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . 69 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 30 | . 1 . 2 . . . 1 3 . . 1 . 2 . . . 4 . . . 1 3 12 Investigation 9 | . . . 2 . . . 1 1 . . 1 . 1 . . . 3 . . . . . . Extermination 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . Reinforcement 4 | . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . 1 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Distress Signals 7 | . 1 . 1 . . . . . . 1 . . . . . 1 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 4 23 2 11 . . . 15 1 8 3 7 . 15 41 7 19 14 2 . 12 6 65 Peak Tracking Total 44 | . 3 20 3 4 . . 1 3 1 3 4 6 1 5 13 4 10 5 2 . 4 7 44 Tactical Retreats 18 | . . 1 1 . . . . 3 . . . 1 . 1 1 . 3 2 . . 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Traps Triggered 9 | . . . . . . . 1 1 . 2 1 . . . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 10 | . . . . . . . . . . . . . . . 9 . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Machines Disabled 6 | . . . . . . . . 3 . . . . . . 1 . . . . . 1 1 . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Machines Accessed 43 | . 2 . 3 1 1 1 2 3 9 4 2 . 3 . 3 . 6 . . 1 . 2 . Terminals 28 | . 2 . 3 . . 1 2 3 6 4 1 . 2 . . . 2 . . 1 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . . . 3 . . . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 114 | . 6 . 11 1 1 3 7 9 23 8 7 . 8 . 9 . 16 . . 3 . 2 . Successful 62 | . 2 . 3 1 1 2 2 6 13 6 3 . 2 . 9 . 11 . . 1 . . . Failed 52 | . 4 . 8 . . 1 5 3 10 2 4 . 6 . . . 5 . . 2 . 2 . Catastrophic 16 | . . . 2 . . . 1 1 4 1 . . 3 . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 7 . 11 . 1 3 8 9 23 8 4 . 8 . . . 6 . . . . 2 . Terminals 80 | . 6 . 11 . . 3 7 9 17 8 4 . 7 . . . 4 . . 3 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . Recycling Units 13 | . . . . . . . . . 6 . . . 1 . . . 6 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . 1 . 1 1 1 . 1 3 1 2 . . . . 9 . . . . 1 . . . Record 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . Scan Component 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . Repair 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 . 2 . . 2 1 3 12 4 . . 2 . . . 3 . . . . . . Terminals 21 | . 1 . 2 . . 2 1 3 6 4 . . 1 . . . 1 . . . . . . Botnet 19 | . 1 . 2 . . 1 1 2 6 4 . . 1 . . . 1 . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 6 . . . 1 . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 3 . . 1 2 3 6 2 2 . 2 . . . 3 . . 1 . 2 . Full Trace Events 6 | . . . 2 . . . 1 1 . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . Time 166 | . . . . . . . . . . . 51 . . . . . 115 . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycled Matter 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Total Allies 7 | . . 2 . . . . . . . . . . . . 5 . . . . . . . . Largest Group 5 | . . 2 . . . . . . . . . . . . 5 . . . . . . . . Highest-Rated Group 250 | . . 49 . . . . . . . . . . . . 250 . . . . . . . . Highest-Rated Ally 65 | . . 31 . . . . . . . . . . . . 65 . . . . . . . . Total Orders 13 | . . . . . . . . 7 . . . . . . 6 . . . . . . . . STAY 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Ally Attacks 63 | . . 23 . . . . . . . . . . . . 40 . . . . . . . . Total Damage 1658 | . . 331 . . . . . . . . . . . . 1327 . . . . . . . . Kills 6 | . . 3 . . . . . . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . . . Drone Launches 31 | . . . . . . . . 31 . . . . . . . . . . . . . . . Drone Recoveries 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Turns Passed 9456 | 6 261 253 70 605 126 140 70 1570 410 616 494 259 251 418 1326 562 729 379 79 2 238 365 227 Spaces Moved 7636 | 3 144 108 173 388 263 140 177 742 649 567 201 249 138 349 974 549 546 523 136 4 266 177 170 Core 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Treads 401 | 2 144 108 . . . . . . . . . . . . 16 . 32 . . . . 72 27 Legs 31 | 1 . . . . . . . . . . . . . . . . 30 . . . . . . Wheels 2386 | . . . . . . . . . . 418 201 249 138 349 910 . . . . . . . 121 Hover 3597 | . . . . . . . . 682 649 149 . . . . 48 549 484 523 136 4 266 105 2 Flight 1201 | . . . 173 388 263 140 177 60 . . . . . . . . . . . . . . . Fastest Speed 29 | 120 160 160 31 31 31 31 31 29 38 38 86 86 90 100 51 51 56 56 56 56 48 145 50 Average Speed 78 | 146 160 160 36 32 31 31 31 72 38 89 86 87 99 104 105 98 92 56 56 56 57 153 96 Slowest Speed 290 | 160 160 160 37 120 31 31 31 110 102 166 95 90 115 115 290 154 287 56 56 56 148 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 40 | 2 28 21 20 63 62 23 20 40 92 15 6 86 2 60 75 74 16 77 22 . 91 7 30 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . 2 . . . 1 . . 2 . 1 . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 1 1 1 . . 1 1 . . . . . 1 . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 . . . . . . . . 1 1 1 1 1 . . 1 . Scrap Searched 9 | . . . . 2 . 1 . . . . . . . 2 . 1 . 3 . . . . . Spaces Dug 59 | . . . . . . . 3 2 2 . 2 . . 1 2 38 . . 1 . . 6 2 Terrain Destroyed 503 | . . . . 77 . . 3 2 2 . 2 . . 1 90 117 . 31 1 . 140 6 31 Melee 21 | . . . . . . . 3 2 2 . 2 . . 1 2 . . . 1 . . 6 2 Projectile 18 | . . . . . . . . . . . . . . . 8 . . 6 . . 3 . 1 AOE 464 | . . . . 77 . . . . . . . . . . 80 117 . 25 . . 137 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp War Pro Fac Upp Upp Res DSF Res Tes Total 10677 | 6 171 165 179 851 307 235 183 1656 786 637 517 285 252 370 1232 561 763 567 136 3 333 255 227 Wait 2451 | . . 44 . 448 40 95 1 801 114 40 304 30 112 6 117 6 194 13 . . 31 46 9 Move 7604 | 2 143 107 172 377 262 139 176 741 648 566 201 248 137 348 973 548 545 522 135 3 265 176 170 Hop 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Pick Up 60 | . 7 1 2 1 2 . . 12 1 5 1 . . 1 8 . 7 1 . . 1 1 9 Fast Attach 81 | . 3 . . 5 . 1 3 15 . 7 4 1 1 . 15 . 6 2 . . 7 8 3 Attach 46 | 2 1 . 4 1 1 . . 5 2 1 1 . . . 6 1 . 2 . . 3 2 14 Detach 23 | 2 3 . . . . . . 1 1 . . 1 1 . 4 . 2 . . . . 5 3 Swap 7 | . . . . 3 . . . . . . . . . . . . . . . . 4 . . Drop 84 | . 9 . 1 4 2 . . 16 2 4 4 1 1 1 16 . 2 . . . 4 8 9 Fire 93 | . 5 13 . 7 . . . . . . . 4 . . 22 6 3 15 . . 15 1 2 Melee 126 | . . . . . . . 3 58 10 14 2 . . 14 3 . . 10 1 . . 8 3 Ram 7 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Rewire 76 | . . . . . . . . . 6 . . . . . 68 . . 2 . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Miscellaneous 9 | . . . . . . . . 7 2 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Entered Mines 290 | -10/Mines | Discovered new exit (range 8) 301 | -10/Mines | Build established: Mutant 479 | -10/Mines | Discovered new exit (range 5) 493 | -10/Mines | Assembled infested the area 498 | -10/Mines | Assisted by a Guerilla fighting off Assembled 506 | -10/Mines | Core integrity fell below 50% 521 | -10/Mines | Entered Materials 521 | -9/Materials | Evolved 2 slots: Propulsion x2 530 | -9/Materials | Lost 3 allies 540 | -9/Materials | Lost 4 parts (1p1n2w) 569 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Entered Mines 617 | -9/Mines | Met a Derelict bent on vengeance 637 | -9/Mines | Destroyed 8 combat bots 643 | -9/Mines | Lost 3 parts (1n2u) 895 | -9/Mines | Build established: Scavenger-Sprinter 1149 | -9/Mines | Discovered new exit (range 12) 1151 | -9/Mines | Discovered new exit (range 6) 1169 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1196 | -9/Mines | Entered Exiles 1204 | -9/Exiles | Met 8R-AWN 1210 | -9/Exiles | Met EX-HEX 1222 | -9/Exiles | Met EX-BIN 1226 | -9/Exiles | Aligned with FarCom system 1226 | -9/Exiles | Given EX-Vault access code 1234 | -9/Exiles | Opened EX-Vault 1239 | -9/Exiles | Found Chronowheel 1246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1257 | -9/Exiles | Met EX-DEC 1279 | -9/Exiles | Discovered new exit (range 10) 1322 | -9/Exiles | Left Exiles lab with Chronowheel 1322 | -9/Exiles | Entered Mines 1457 | -8/Mines | Discovered new exit (range 11) 1462 | -8/Mines | Entered Materials 1462 | -8/Materials | Evolved 2 slots: Utility x2 1470 | -8/Materials | Build established: Sprinter 1516 | -8/Materials | Discovered new exit (range 9) 1519 | -8/Materials | Identified exit to Storage 1525 | -8/Materials | Identified exit to Factory 1532 | -8/Materials | Entered Storage 2015 | -8/Storage | Build established: Mutant 2504 | -8/Storage | Lost 9 allies 3077 | -8/Storage | Used back door to open Recycling access 3077 | -8/Storage | Discovered new exit (range 4) 3079 | -8/Storage | Identified exit to Recycling 3102 | -8/Storage | Entered Recycling 3111 | -8/Recycling | Found Scrap Engine 3477 | -8/Recycling | Discovered new exit (range 15) 3512 | -8/Recycling | Identified exit to Factory 3512 | -8/Recycling | Entered Factory 3512 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 3841 | -6/Factory | Identified exit to Factory 3841 | -6/Factory | Identified exit to Lower Caves 3841 | -6/Factory | Identified exit to Extension 3948 | -6/Factory | Build established: Scavenger-Mutant 4128 | -6/Factory | Entered another Factory area 4128 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4202 | -5/Factory | Repaired Hvy. Ion Engine 4558 | -5/Factory | Build established: Hacker-Mutant 4622 | -5/Factory | Sucked down chute 4622 | -5/Factory | Entered Waste 4644 | -5/Waste | Spotted C-40 Crusher 4699 | -5/Waste | Spotted C-40 Crusher 4710 | -5/Waste | Spotted C-40 Crusher 4712 | -5/Waste | Spotted C-40 Crusher 4722 | -5/Waste | Spotted C-40 Crusher 4771 | -5/Waste | Spotted C-40 Crusher 4771 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4786 | -5/Waste | Crushed by Compactor (1 part destroyed) 4849 | -5/Waste | Discovered new exit (range 10) 4858 | -5/Waste | Identified exit to Factory 4881 | -5/Waste | Entered Factory 4892 | -5/Factory | Discovered new exit (range 4) 4895 | -5/Factory | Identified exit to Upper Caves 5132 | -5/Factory | Entered Upper Caves 5311 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5516 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5517 | -5/Upper Caves | Identified exit to Warlord 5542 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5550 | -5/Upper Caves | Entered Warlord 5599 | -5/Warlord | Build established: Mutant 5725 | -5/Warlord | Found Prototype Special Weapon 5725 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 5729 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5734 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5737 | -5/Warlord | Found RU-N14's Throwing Claymores v3 5741 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6069 | -5/Warlord | Visited the Vortex Lab 6081 | -5/Warlord | Found Prototype Energy Gun 6081 | -5/Warlord | Identified Vortex Rifle 6086 | -5/Warlord | Warlord's base attacked by MAIN.C 6318 | -5/Warlord | Found RU-N14's Throwing Claymores v3 6431 | -5/Warlord | Build established: Commander-Gunner 6436 | -5/Warlord | Warlord forces counterattacked 6439 | -5/Warlord | Spotted Executioner 6479 | -5/Warlord | Lost 6 allies 6505 | -5/Warlord | Spotted Executioner 6557 | -5/Warlord | Lost 10 allies 6693 | -5/Warlord | Spotted Striker 6706 | -5/Warlord | Spotted Executioner 6721 | -5/Warlord | Destroyed Executioner 6739 | -5/Warlord | Found Prototype Processor 6755 | -5/Warlord | Spotted Striker 6761 | -5/Warlord | Warlord base infiltrated, sounded retreat 6766 | -5/Warlord | Spotted Striker 6785 | -5/Warlord | Core integrity fell below 50% 6793 | -5/Warlord | Destroyed Striker 6808 | -5/Warlord | Identified Exp. Core Analyzer 6809 | -5/Warlord | Spotted Executioner 6811 | -5/Warlord | Spotted Striker 6816 | -5/Warlord | Spotted B-75 Beast 6825 | -5/Warlord | Found Prototype Launcher 6825 | -5/Warlord | Identified Chain Missile Launcher 6843 | -5/Warlord | Core integrity fell below 20% 6867 | -5/Warlord | Lost 7 parts (3n1u3w) 6867 | -5/Warlord | Lost 7 allies 6869 | -5/Warlord | Discovered new exit (range 15) 6876 | -5/Warlord | Entered Proximity Caves 7199 | -4/Proximity Caves | Activated Chronowheel 7199 | -4/Proximity Caves | Spacetime reconverged on an earlier point 7432 | -4/Proximity Caves | Discovered new exit (range 5) 7438 | -4/Proximity Caves | Entered Factory 7438 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7494 | -4/Factory | Build established: Scavenger-Mutant 7512 | -4/Factory | Discovered new exit (range 8) 7669 | -4/Factory | Repaired Med. Storage Unit 7775 | -4/Factory | Repaired Exp. Heat Sink 7796 | -4/Factory | Build established: Scavenger-Skirmisher 8154 | -4/Factory | Discovered new exit (range 12) 8167 | -4/Factory | Entered Upper Caves 8291 | -4/Upper Caves | Build established: Scavenger-Mutant 8313 | -4/Upper Caves | Learned Research emergency access door positions 8359 | -4/Upper Caves | Learned location of 1 exit from Research 8541 | -4/Upper Caves | Discovered new exit (range 8) 8546 | -4/Upper Caves | Entered another Upper Caves area 8581 | -4/Upper Caves | Discovered new exit (range 9) 8625 | -4/Upper Caves | Entered Research 8625 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8626 | -3/Research | Identified exit to Quarantine 8627 | -3/Research | Identified exit to DSF 8627 | -3/Research | Entered DSF 8644 | -3/DSF | Found Enh. Force Lance 8651 | -3/DSF | Found Enh. Force Lance 8657 | -3/DSF | Additional patrols routed to DSF 8723 | -3/DSF | Lost 5 parts (2p1n1u1w) 8738 | -3/DSF | Discovered new exit (range 11) 8782 | -3/DSF | Found Enh. Force Lance 8784 | -3/DSF | Found Enh. Force Lance 8865 | -3/DSF | Entered Research 8865 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9093 | -2/Research | Build established: Scavenger-Gladiator 9141 | -2/Research | Spotted B-90 Cyclops 9215 | -2/Research | Crushed by falling debris 9215 | -2/Research | Discovered new exit (range 11) 9230 | -2/Research | Entered Testing 9231 | -2/Testing | Maximum security lockdown engaged 9393 | -2/Testing | Spotted Striker 9410 | -2/Testing | System corruption reached 10% 9432 | -2/Testing | Core integrity fell below 50% 9443 | -2/Testing | Spotted Executioner 9443 | -2/Testing | Spotted Striker 9447 | -2/Testing | Core integrity fell below 20% 9456 | -2/Testing | Spotted PH-3XO4WVLW2P 9457 | -2/Testing | Destroyed by PH-3XO4WVLW2P with Helical Railgun Last Messages --------------- 09444_ G-73 Enforcer unfolds itself. 09444_ B-74 Champion unfolds itself. 09444_ G-73 Enforcer unfolds itself. 09444_ I-47 Archangel unfolds itself. 09444_ Installed Fire Trap. 09445_ Exp. Core Analyzer blown off. 09445_ Enh. Force Lance blown off. 09445_ Imp. Hacking Suite blown off. 09445_ E-15 Imp destroyed. 09447_ Dropped Sapper Charge. 09447_ Started Sapper Charge timer (8). 09447_ Penetrated by Slug. 09447_ Slug penetrates Wall. 09448_ C-30 ARC bursts open, deploying its payload. 09448_ B-74 Champion unfolds itself. 09450_ P-80 Master resets Striker, system corruption cleaned. 09450_ P-80 Master resets Executioner, system corruption cleaned. 09456_ Triggered Fusion Bomb Trap. 09456_ An explosion rips through the floor. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ???????????????????# ?#########??????????????? | | ? ??????????????????# # #??????????????? | | ??????????????????# # #??????????????? | | ""?????#????????????# # +??????????????? | | "" ??? #????######### # #??????????????? | | "" ??? #????? #???????? #???? | | "" ??? #?????? "" = #??????C #???? | | "" """ #??? " "" #??????? #???? | | #????""" @ #??????p #???? | | #????""" #??#### #???? | | ?? ??????""" #######??# " ????? | | ???#+#???????""h ##????????#ggg ??????? | | ???# #??????"" # #?????????#gb"????????? | | ???# #??????"" ##???????###b###???##### | | ???# #??????" "" # ##???###### p" *#???# | | ???# #????? "" # #####""#"ig #???# ! | | ???# #???? lggEbKpggggh=% #???#* | | ???# #??????####### # #########bgbp #???# | | ???# ############### #??????#ggi #?###= | | ???# + #########Kg ##?# " "T | | ???# # # ## p ##gg ####"##+## | | ???# # # # w """ ##p | | #### + # % ## """ + | | + # # % ## """ ## | | # + / # ## [ ####### | | # # # ## """ #?????# | | # # # ## """ = ####### | | # # # ##] """ / % =%/ | | # ########### ## ####### !== | | # %%" ######+#######??###+####+ | | + % %! #?? ?# | | # #?# # | | # #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 41 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 10 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Ride The Lightning This Is Interesting... Challenges ------------ None Game ------ Seed VortexEncryptedMeganuke Manual? 0 Play Time 02:16:00 Cumulative 39.7 hours Start 2024.04.15 @ 23:39:28 End 2024.04.16 @ 02:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 58 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f1752c1-b0e5-4c8f-8722-4fd23ca7b713