Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 02:13:13 Player: Maelyn Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (92) 460 Value Destroyed (2408) 2408 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10028 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 99/100 System Corruption 1% Temperature Cool (2) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (11) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Force Field Long-range Proton Cannon Advanced Plasma Cannon Falx Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Terrain Scan Processor Improved Weapon Cycler Transmission Jammer ECM Suite Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Makeshift Sword Falx > --- INVENTORY -------- Antigrav System VTOL Module Force Field Advanced Plasma Cannon Chainsword [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . Utility 9 | . . . . . 2 1 2 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 107 | 6 . 9 2 1 24 18 7 8 4 1 11 4 . 12 Power 14 | 1 . 2 . . 1 3 . 1 . 1 1 . . 4 Engine 4 | 1 . 1 . . . 2 . . . . . . . . Core 6 | . . 1 . . 1 1 . 1 . 1 . . . 1 Reactor 4 | . . . . . . . . . . . 1 . . 3 Propulsion 33 | 2 . 2 . . 10 6 . 5 . . 7 . . 1 Treads 6 | 2 . . . . 4 . . . . . . . . . Leg 7 | . . 2 . . 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 . . . Flight 15 | . . . . . 1 6 . 5 . . 2 . . 1 Utility 35 | 1 . 1 2 . 7 6 5 2 3 . 2 3 . 3 Device 14 | . . 1 . . 3 2 . . 2 . 2 2 . 2 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . 1 Hackware 9 | . . . . . . 3 3 2 1 . . . . . Protection 8 | . . . 1 . 3 1 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 . 4 . 1 6 3 2 . 1 . 1 1 . 4 Energy Gun 5 | . . 2 . . 2 1 . . . . . . . . Energy Cannon 4 | . . 1 . 1 1 . . . 1 . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . Launcher 4 | . . 1 . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . . . . . 1 2 . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . . . . . . . Parts Lost 43 | . 2 2 . . 7 2 . 3 . 2 4 2 . 19 Power 9 | . 1 1 . . 1 . . 2 . . . 1 . 3 Propulsion 13 | . 1 1 . . 3 1 . 1 . 1 . . . 5 Utility 15 | . . . . . 2 1 . . . 1 4 1 . 6 Weapon 6 | . . . . . 1 . . . . . . . . 5 Highest Loss Streak 18 | . 2 3 . . 4 2 . 2 . 2 4 2 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 5 | 3 4 7 6 6 8 4 4 4 2 2 2 2 4 4 Power . | . 1 . . . . . 1 . . . . . . . Propulsion 2 | 1 2 2 2 2 5 1 . . . . . 1 2 1 Utility 1 | . . 3 2 2 1 1 2 3 1 1 1 . . . Weapon 1 | 1 1 1 2 2 1 1 . . . 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 1 . . 2 3 . . . 1 . . . Power 2 | . . . . . . . 2 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . 1 1 . . 2 1 . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 92 99 92 96 94 97 91 73 70 82 69 73 53 Engine 4 | . 13 6 14 14 1 3 . . . . . . . . Core 3 | . . 3 . . 7 1 5 6 . 3 5 2 . . Treads 6 | . 28 . . . 21 . . . . . . . . . Leg 9 | . . 26 28 28 13 . . . . . . . . . Flight 13 | . . . . . . 36 32 25 17 12 14 21 21 14 Device 10 | . . 12 5 . 14 12 13 10 15 11 12 18 21 12 Storage 6 | . 14 14 14 14 9 2 . . . . . . . . Processor 2 | . . . . . . 7 6 5 5 5 3 . . 1 Hackware 7 | . . . . . . 13 19 22 22 23 18 10 10 7 Protection 4 | . . . 8 14 10 . 5 4 . . . . 5 2 Energy Gun 4 | . . 15 14 6 5 2 . . . . . . . . Energy Cannon 3 | . . 2 8 14 7 . . . 4 5 3 2 5 . Ballistic Gun 1 | . 28 . . . 1 . . . . . . . . . Launcher 1 | . . 9 5 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 3 . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 10 5 5 6 7 5 5 Peak Build Rating 91 | 6 6 9 11 27 34 46 56 74 63 63 88 84 80 91 Average Rating 34 | 3 5 7 9 19 25 40 52 67 61 50 78 78 80 64 On Entrance 37 | . 6 4 8 11 27 26 39 56 44 63 49 76 80 80 Avg Prop Armor Cover (%) 2 | . . . . . 4 8 1 . 2 2 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 13 13 16 21 38 40 29 23 26 15 19 36 40 38 47 Greatest Support 84 | 40 40 20 20 20 84 44 27 31 18 18 45 39 39 41 Greatest Overweight (x) 4 | 3 . 4 1 1 2 2 1 1 . 3 1 1 . 4 Average Overweight (x) . | . . . . 1 . . . . . 2 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 10 10 6 5 5 5 5 5 5 5 5 Most Carried 10 | 6 6 8 8 9 10 10 5 5 4 2 5 4 4 5 Average Carried 6 | 4 4 7 7 7 9 5 4 4 2 2 2 2 4 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 6 8 7 7 10 5 5 4 2 2 3 4 4 4 Class Distribution -------------------- 40% | Mutant 36% | Hacker-Sprinter 14% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 1725 | 187 125 220 . 46 413 126 75 1 224 48 . 139 67 54 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2943 | . 249 208 . 325 1188 195 100 51 182 117 . 146 67 115 Parts 186 | . 14 16 . 24 69 10 12 7 3 9 . 10 1 11 Haulers Intercepted 3 | . . . . . 2 1 . . . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 2 9 . 8 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 68 | . 5 12 . 9 26 1 1 . . 5 . 5 . 4 Melee 6 | . . . . . . 1 1 . . 4 . . . . Guns 20 | . 5 4 . 2 9 . . . . . . . . . Cannons 26 | . . . . 4 17 . . . . 1 . 4 . . AOE 15 | . . 8 . 3 . . . . . . . . . 4 Classes Destroyed 16 | . 3 3 . 1 4 1 1 . 1 . . . . 2 Worker 4 | . . 1 . 2 1 . . . . . . . . . Builder 6 | . . . . 3 1 . . . . . . . . 2 Tunneler 2 | . . 1 . 1 . . . . . . . . . . Hauler 3 | . . . . . 2 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . Operator 8 | . . . . . 3 1 2 2 . . . . . . Watcher 4 | . 2 . . . 2 . . . . . . . . . Swarmer 30 | . 1 5 . 6 9 . . . . 5 . 4 . . Cutter 2 | . . . . . . . . . . . . . . 2 Grunt 19 | . 4 2 . 3 10 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 6 1 . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . 1 . . . . 1 . . Packrat 3 | . . . . . . . . . 2 . . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 5 | . 2 5 . 5 5 1 1 1 1 5 . 5 . 2 Combat Bots Only 5 | . 2 5 . 4 4 1 1 . . 5 . 5 . 2 Max Kills in Single Turn 4 | . 1 2 . 4 1 1 1 1 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . . . . . . 2 Melee 1 | . . . . . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 609 | . 55 38 . 18 212 49 12 22 . 33 23 23 . 124 Missed 209 | . 12 11 . 7 62 22 3 8 . 13 14 7 . 50 Hits 400 | . 43 27 . 11 150 27 9 14 . 20 9 16 . 74 Melee 21 | . . . . . 5 5 . 7 . . . . . 4 Projectile 379 | . 43 27 . 11 145 22 9 7 . 20 9 16 . 70 AOE 4 | . . . . . . 2 . . . . . . . 2 Critical Strikes 21 | . . . . 1 6 1 2 5 . . . . . 6 Damage Taken 7338 | . 489 306 . 160 2012 392 139 383 . 301 466 231 . 2459 Core 2001 | . 39 93 . 33 201 78 32 41 . 62 77 40 . 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 109 | . . . . . . 41 56 12 . . . . . . Core Remaining (%) 79 | 100 . . . 34 63 88 96 . . 89 . . 89 . Volleys Fired 220 | . 36 18 . 12 116 6 . . 1 3 1 13 . 14 Largest 2 | . 2 2 . 2 2 1 . . 1 1 1 1 . 1 Hottest 250 | . 40 100 . 250 250 75 . . 98 98 98 98 . 98 Shots Fired 367 | . 72 36 . 17 204 6 . . 1 4 1 12 . 14 Gun 208 | . 72 23 . 5 102 6 . . . . . . . . Cannon 140 | . . 7 . 12 102 . . . 1 4 1 12 . 1 Launcher 19 | . . 6 . . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . . Kinetic 111 | . 72 5 . . 34 . . . . . . . . . Thermal 214 | . . 7 . 12 170 6 . . 1 4 1 12 . 1 Explosive 19 | . . 6 . . . . . . . . . . . 13 Electromagnetic 23 | . . 18 . 5 . . . . . . . . . . Robot Hit Streak 11 | . 6 4 . 4 8 11 . . . 1 . 2 . 4 Robot Miss Streak 5 | . 3 5 . 5 4 . . . . 1 . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 241 | . 43 15 . 11 124 11 4 3 4 6 . 8 1 11 Core Hits 141 | . 15 30 . 18 52 3 2 2 2 3 . 5 1 8 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . Critical Strikes 8 | . 2 1 . . 4 . . . . . . 1 . . Burn 4 | . . . . . 4 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 2 | . 2 . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Melee Attacks 145 | . . . . . . 58 12 20 5 7 12 . 1 30 Impact 44 | . . . . . . 41 3 . . . . . . . Slashing 101 | . . . . . . 17 9 20 5 7 12 . 1 30 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 . . 3 . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . 2 1 1 . . . . . 2 Damage Inflicted 7490 | . 457 794 . 593 2469 496 176 171 260 222 . 280 73 1499 Guns 1897 | . 455 149 . 22 1194 77 . . . . . . . . Cannons 1706 | . . 52 . 151 1192 . . . . 31 . 280 . . Explosions 2108 | . . 546 . 371 61 . . . . . . . . 1130 Melee 1659 | . . . . . . 419 176 171 260 191 . . 73 369 Ramming 120 | . 2 47 . 49 22 . . . . . . . . . Kinetic 778 | . 455 39 . . 284 . . . . . . . . . Thermal 3245 | . . 172 . 522 2163 77 . . . 31 . 280 . . Explosive 1556 | . . 426 . . . . . . . . . . . 1130 Electromagnetic 132 | . . 110 . 22 . . . . . . . . . . Impact 274 | . . . . . . 274 . . . . . . . . Slashing 1385 | . . . . . . 145 176 171 260 191 . . 73 369 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 6 3 2 2 2 12 12 12 1 Average Corruption 2 | . . . . . . 1 2 2 2 2 12 12 12 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . . 3 5 5 5 2 2 6 . . Message Errors 4 | . . . . . . . . 3 . . . 1 . . Matter Fused 7 | . . . . . . . 3 . 3 . 1 . . . Heat Flow Errors 4 | . . . . . . 1 . 2 . . . 1 . . Energy Discharges 2 | . . . . . . . . . 1 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . 2 . . . 1 2 . . Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 585 | . . 23 . 9 16 179 36 13 109 56 . . . 144 Projectiles 15 | . . . . 9 6 . . . . . . . . . Explosions 33 | . . 23 . . 10 . . . . . . . . . Melee 537 | . . . . . . 179 36 13 109 56 . . . 144 Knockbacks 4 | . . 1 . 2 . 1 . . . . . . . . Impact 4 | . . 1 . 2 . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 55 . 41 11 . . . . . . . . 77 Shots 10 | . . 2 . 5 2 . . . . . . . . 1 Rammed 5 | . 1 . . . 4 . . . . . . . . . Targets Rammed 23 | . 1 8 . 9 5 . . . . . . . . . Kicked 17 | . . 8 . 9 . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 703 | . 12 264 . 703 202 124 23 221 26 72 66 407 . 55 Average Temperature 106 | . 7 101 . 232 38 56 10 100 20 31 29 164 . 33 Received Heat Transfer 1182 | . 237 48 . 60 792 45 . . . . . . . . Effects 16 | . . 2 . 10 . . . . . . . 4 . . Shutdowns 4 | . . . . 2 . . . . . . . 2 . . Energy Bleed 5 | . . 2 . 2 . . . . . . . 1 . . Interference 1 | . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 18 | . . . . 9 6 . . . . 1 . 2 . . Heat Transferred 7988 | . . 261 . 2634 4495 148 . . . 50 . 400 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 96 | 100 100 100 . 100 85 100 100 100 . . 100 . . 100 Level 1 3 | . . . . . 14 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 362 | . 55 81 . 143 362 136 61 21 . . 25 . . 83 Initial 136 | . . 3 . . 46 136 37 4 . . 25 . . 42 Average 39 | . 17 14 . 36 110 23 20 2 . . 5 . . 18 Influence Increases 2581 | . 149 226 . 310 858 213 189 61 5 110 48 120 . 292 Destroy 0b10 Robot/C 1260 | . 100 140 . 180 520 20 20 . . 100 . 100 . 80 Destroy 0b10 Robot/NC 145 | . 10 10 . 30 45 15 10 10 5 . . . . 10 Destroy Leader 294 | . 24 30 . 30 138 12 10 . . 10 . 20 . 20 Successful Hack 151 | . . . . 5 5 26 68 14 . . . . . 33 Disable Machine 120 | . . . . . 120 . . . . . . . . . Destroy Structure 281 | . . 46 . 35 15 35 6 22 . . 18 . . 104 Partial Spotted 45 | . . . . . . . 15 . . . 15 . . 15 Lose Combat Pursuer 285 | . 15 . . 30 15 105 60 15 . . 15 . . 30 Influence Decreases 2581 | . 141 234 . 191 676 438 256 70 5 70 70 58 16 356 Entered New Map 348 | . . 5 . . 73 165 39 5 . . 15 8 16 22 Time Decay 1897 | . 121 214 . 191 533 253 217 56 5 50 53 40 . 164 Lost Part 336 | . 20 15 . . 70 20 . 9 . 20 2 10 . 170 Squads Dispatched 34 | . 1 . . 1 4 10 6 5 . . 1 . . 6 Investigation 9 | . . . . . 1 1 3 1 . . . . . 3 Extermination 9 | . . . . . . 5 2 1 . . . . . 1 Reinforcement 15 | . 1 . . 1 3 3 1 3 . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . 2 . . . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 157 | . 14 15 . 10 49 14 8 11 1 5 8 5 . 17 Peak Tracking Total 8 | . 4 6 . 4 6 7 4 6 1 5 7 4 . 8 Tactical Retreats 17 | . 1 . . 2 1 5 1 2 1 . 1 . . 3 ECM-based Alert Blocks 11 | . . . . . . 4 . 3 . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 9 | . . . . . 1 1 1 3 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 9 | . . . . . 8 . . . 1 . . . . . Max in Single Turn 2 | . . . . . 2 . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 40 | . 1 . 1 1 3 10 13 7 . . 1 . . 3 Terminals 24 | . 1 . . 1 3 7 9 2 . . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 5 | . . . . . . 1 2 1 . . . . . 1 Recycling Units 3 | . . . . . . 1 . 1 . . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . 1 Total Hacks 86 | . 2 . 1 2 4 21 31 14 . . 2 . . 9 Successful 50 | . . . 1 1 2 11 22 9 . . 2 . . 2 Failed 36 | . 2 . . 1 2 10 9 5 . . . . . 7 Catastrophic 6 | . 1 . . 1 . 1 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 2 . 1 1 4 13 13 4 . . . . . 2 Terminals 47 | . 2 . . 2 4 13 17 6 . . . . . 3 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations 16 | . . . . . . 5 6 2 . . . . . 3 Recycling Units 4 | . . . . . . 1 . 1 . . 2 . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . Garrison Access 6 | . . . . . . 2 . 1 . . . . . 3 Terminal Hacks 15 | . . . 1 1 . 3 7 2 . . . . . 1 Level Access Points 2 | . . . . . . 1 1 . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . . 1 Repair Station Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . . . . . . 3 5 2 . . . . . 1 Scan Component 7 | . . . . . . 2 3 1 . . . . . 1 Repair 4 | . . . . . . 1 2 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . 2 . . . Report Inventory 2 | . . . . . . . . 1 . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 12 | . . . . . 2 4 5 1 . . . . . . Terminals 12 | . . . . . 2 4 5 1 . . . . . . Assimilate 2 | . . . . . . . 1 1 . . . . . . Botnet 9 | . . . . . 2 4 3 . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 2 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . 1 . 5 11 4 . . . . . 3 Full Trace Events 7 | . . . . . . 1 2 1 . . . . . 3 Feedback Events 2 | . . . . . . 1 1 . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 2 1 . . . . . . Time 104 | . . . . . . 22 60 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 5934 | . . 883 153 . 1613 1310 585 512 35 100 231 104 8 400 Structural 4444 | . . . . . 1613 1310 585 512 32 100 231 61 . . Seismic 1036 | . . 883 153 . . . . . . . . . . . Cloaking 3 | . . . . . . . . . 3 . . . . . Jamming 639 | . . . . . . . . . . . 127 104 8 400 ECM 188 | . . . . . . 34 13 74 . . . . . 67 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 8018 | 115 452 954 370 646 1615 1581 585 512 238 100 231 104 8 507 Spaces Moved 10068 | 66 212 720 280 275 869 2956 1436 1051 589 34 434 227 18 901 Core 70 | 18 . 3 . . . . . . . . . . . 49 Treads 782 | 48 212 . . . 509 13 . . . . . . . . Legs 1632 | . . 717 280 275 360 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 329 | . . . . . . . . . . . 250 . . 79 Flight 7255 | . . . . . . 2943 1436 1051 589 34 184 227 18 773 Fastest Speed 23 | 50 160 120 120 190 120 27 23 27 37 37 27 31 31 27 Average Speed 59 | 155 160 120 130 190 139 31 28 29 37 227 42 31 31 37 Slowest Speed 260 | 200 160 250 190 190 260 177 101 103 37 250 120 104 31 250 Overloaded Moves 237 | . . . . . . . 40 66 . . 49 . . 82 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . 1 . . . Exploration Rate (%) 39 | 5 30 99 62 60 57 51 38 26 76 5 13 45 7 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . 2 . 1 . . . . 1 . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . 2 . . 1 . . Spaces Dug 80 | . . . . . . 38 6 11 . . 9 . . 16 Terrain Destroyed 252 | . . 55 . 49 10 38 6 11 . 3 9 4 . 67 Melee 78 | . . . . . . 38 6 11 . . 8 . . 15 Projectile 11 | . . . . 1 2 . . . . 3 1 4 . . AOE 163 | . . 55 . 48 8 . . . . . . . . 52 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 11538 | 77 260 767 287 375 1069 3503 1597 1228 599 44 461 247 18 1006 Wait 819 | . 10 . . 75 23 440 119 141 . . . . . 11 Move 10047 | 65 211 719 279 274 868 2950 1433 1050 588 33 433 226 17 901 Hop 3 | . . . . . . 2 1 . . . . . . . Pick Up 56 | 6 2 8 1 . 10 11 11 1 1 . 2 2 . 1 Fast Attach 62 | 4 . 3 . . 10 9 4 6 1 1 8 3 . 13 Attach 37 | 2 . 2 1 2 7 9 5 2 3 . 1 1 . 2 Detach 13 | . . . . 3 2 6 . . . . 1 . . 1 Swap 39 | . . 5 2 . 12 5 4 5 . . 2 2 . 2 Drop 69 | . . 4 4 . 16 15 10 7 . . 5 . . 8 Fire 220 | . 36 18 . 12 116 6 . . 1 3 1 13 . 14 Melee 119 | . . . . . . 49 10 16 5 7 8 . 1 23 Ram . | . . . . . . . . . . . . . . . Kick 17 | . . 8 . 9 . . . . . . . . . . Crush 6 | . 1 . . . 5 . . . . . . . . . Escape Stasis 31 | . . . . . . 1 . . . . . . . 30 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / [*Sto x2] / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 568 | -10/Materials | Entered Mines 605 | -10/Mines | Lost 3 parts (1p2n) 627 | -10/Mines | Discovered new exit (range 9) 673 | -10/Mines | Found DCF Scrap (14 items) 834 | -10/Mines | Learned location of 1 exit from Materials 869 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 876 | -10/Mines | Assembled infested the area 893 | -10/Mines | Core integrity fell below 50% 1021 | -10/Mines | Discovered new exit (range 7) 1239 | -10/Mines | Found a hidden stash of uninstalled traps 1270 | -10/Mines | Learned location of Storage (-7) 1413 | -10/Mines | Discovered new exit (range 6) 1516 | -10/Mines | Discovered new exit (range 5) 1522 | -10/Mines | Entered Exiles 1550 | -10/Exiles | Met 8R-AWN 1572 | -10/Exiles | Met EX-HEX 1606 | -10/Exiles | Met EX-BIN 1624 | -10/Exiles | Aligned with FarCom system 1626 | -10/Exiles | Given EX-Vault access code 1658 | -10/Exiles | Opened EX-Vault 1681 | -10/Exiles | Found Firepult 1706 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1749 | -10/Exiles | Met EX-DEC 1869 | -10/Exiles | Discovered new exit (range 14) 1892 | -10/Exiles | Left Exiles lab with Firepult 1892 | -10/Exiles | Entered Mines 1939 | -9/Mines | Met a Derelict bent on vengeance 2083 | -9/Mines | Learned Materials security intel 2089 | -9/Mines | Identified exit to Materials 2538 | -9/Mines | Entered Materials 2538 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2539 | -8/Materials | Identified exit to Factory 2849 | -8/Materials | Build established: Scavenger-Mutant 3885 | -8/Materials | Build established: Mutant 4130 | -8/Materials | Discovered exit to Factory (range 16) 4153 | -8/Materials | Entered Factory 4153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4157 | -7/Factory | Lost 4 parts (1p2n1u) 4291 | -7/Factory | Discovered new exit (range 12) 4357 | -7/Factory | Discovered new exit (range 5) 4372 | -7/Factory | Garrison activated, responded to threat 4820 | -7/Factory | Discovered new exit (range 8) 4975 | -7/Factory | Build established: Hacker-Sprinter 5195 | -7/Factory | Discovered new exit (range 11) 5381 | -7/Factory | Repaired Chainsword? 5494 | -7/Factory | Identified exit to Factory 5505 | -7/Factory | Discovered new exit (range 6) 5695 | -7/Factory | Crushed by falling debris 5734 | -7/Factory | Entered another Factory area 5734 | -6/Factory | Evolved 2 slots: Utility x2 5754 | -6/Factory | Discovered new exit (range 5) 5769 | -6/Factory | Identified exit to Factory 5819 | -6/Factory | Repaired Imp. Flight Unit 6050 | -6/Factory | Discovered new exit (range 13) 6157 | -6/Factory | Repaired Cld. VTOL Module 6319 | -6/Factory | Entered another Factory area 6319 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6497 | -5/Factory | Fabricated Cld. VTOL Module (x1) 6690 | -5/Factory | Repaired Adv. ECM Suite 6828 | -5/Factory | Discovered new exit (range 14) 6831 | -5/Factory | Entered Upper Caves 6892 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6955 | -5/Upper Caves | Learned Factory garrison access intel 7012 | -5/Upper Caves | Encountered a Warlord checkpoint 7065 | -5/Upper Caves | Discovered new exit (range 11) 7069 | -5/Upper Caves | Entered another Upper Caves area 7085 | -5/Upper Caves | Build established: Hacker-Mutant 7134 | -5/Upper Caves | Discovered new exit (range 15) 7169 | -5/Upper Caves | Entered Factory 7169 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7170 | -4/Factory | Loaded intel: 4 garrison access locations 7352 | -4/Factory | Crushed by falling debris 7352 | -4/Factory | System corruption reached 10% 7383 | -4/Factory | Lost 4 parts (4u) 7395 | -4/Factory | Discovered new exit (range 16) 7400 | -4/Factory | Entered Upper Caves 7417 | -4/Upper Caves | Learned location of Quarantine (-3) 7501 | -4/Upper Caves | Discovered new exit (range 10) 7504 | -4/Upper Caves | Entered another Upper Caves area 7508 | -4/Upper Caves | Discovered new exit (range 14) 7512 | -4/Upper Caves | Entered Research 7512 | -3/Research | Evolved 2 slots: Utility x2 7800 | -3/Research | Build established: Hacker-Sprinter 7870 | -3/Research | Found Fusion Bomb Launcher 7895 | -3/Research | Found Fusion Bomb Launcher 7918 | -3/Research | Core integrity fell below 50% 7921 | -3/Research | Found Fusion Bomb Launcher 7940 | -3/Research | Core integrity fell below 20% 7961 | -3/Research | Lost 18 parts (2p5n6u5w) 8019 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07930_ Penetrated by Slug. 07931_ The unstable cave ceiling collapses. 07931_ Knocked back. 07933_ Penetrated by Slug. 07934_ The unstable cave ceiling collapses. 07936_ Penetrated by Slug. 07936_ Knocked back. 07938_ The unstable cave ceiling collapses. 07940_ Knocked back. 07950_ Acquired 6 matter. 07961_ Connecting with Garrison Access... 07961_ ALERT: Suspicious activity at Garrison Access R003. Dispatching Investigation squad. 07966_ Penetrated by Slug. 07969_ Critical hit (Destroy). 07969_ Mic. Nuclear Core destroyed. 07969_ W-44 Eye destroyed. 08005_ Acquired Lrn. Proton Cannon. 08014_ Penetrated by Slug. 08019_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? 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VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Chainsword | 25% | -7/Factory Imp. Flight Unit | 2% | -6/Factory Cld. VTOL Module | 71% | -6/Factory Adv. ECM Suite | 60% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SubatomicPiercelightTube Manual? 0 Play Time 02:08:30 Cumulative 65.5 hours Start 2026.04.19 @ 17:57:17 End 2026.04.20 @ 02:13:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/T_Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: 6712decc-d21e-4a50-80f2-633818d041c6