Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 19:43:19 Player: Shimejimeji Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2183) 2183 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2730) 2730 TOTAL SCORE: 9523 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 2323 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 68/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Flexi-carbon Leg Improved Sensor Array Hacking Drone Bay (1/1) Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator CR-A16's Pointy Stick > --- INVENTORY -------- Light Fission Core Fusion Compressor Improved Thunder Leg Improved Thunder Leg Wheel Compact Wheel Armored Wheel Improved Sensor Array Improved Sensor Array Transmission Jammer Improved Medium Armor Plating Hacking Drone Bay Subdweller Beam Cannon Improved Assault Rifle Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Improved Proton Missile Launcher Subdweller Shrapnel Launcher Remote Datajack [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Improved Thunder Leg Wheel Armored Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Heavy Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . 2 1 . . . . . Weapon 4 | . . . 2 1 . . . . 1 Parts Attached 91 | 8 9 14 18 6 3 . 1 3 29 Power 20 | 2 1 3 3 1 1 . . 1 8 Engine 14 | 2 1 3 1 . 1 . . 1 5 Core 6 | . . . 2 1 . . . . 3 Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 4 4 2 . . . 1 8 Treads 6 | . . 3 2 . . . . . 1 Leg 4 | . . . . . . . . . 4 Wheel 11 | 2 1 1 2 2 . . . 1 2 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 21 | 2 3 2 3 2 2 . 1 1 5 Device 8 | 1 1 . 2 . . . 1 . 3 Storage 4 | 1 2 . . 1 . . . . . Processor 3 | . . . 1 1 1 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 2 . . 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 4 5 8 1 . . . . 8 Energy Gun 5 | . 2 . 3 . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 11 | 2 2 3 2 . . . . . 2 Ballistic Cannon 4 | . . . 1 . . . . . 3 Launcher 2 | . . . 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 9 | . . . 5 1 . . 1 . 2 Parts Lost 41 | . 2 6 3 1 . . . 3 26 Power 6 | . . 1 . . . . . 1 4 Propulsion 13 | . 1 2 . . . . . 1 9 Utility 8 | . 1 1 . . . . . 1 5 Weapon 14 | . . 2 3 1 . . . . 8 Highest Loss Streak 9 | . 2 3 1 1 . . . 1 9 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 9 13 14 17 17 17 19 19 18 Power 1 | . 1 . 2 2 2 2 2 1 1 Propulsion 4 | 2 2 3 4 5 6 5 5 5 4 Utility 3 | . 1 2 1 2 3 3 4 4 4 Weapon 5 | . 3 6 5 6 5 5 5 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 6 1 1 2 . . 1 1 7 Power 4 | . 1 . 1 . . . 1 . 1 Propulsion 4 | . 3 . . . . . . . 1 Utility 4 | . . 1 . . . . . 1 2 Weapon 4 | . 2 . . 1 . . . . 1 Tool/Special 3 | . . . . 1 . . . . 2 Average Slot Usage (%) 76 | . 95 99 95 63 61 62 69 68 74 Engine 6 | . 14 13 5 . 5 7 7 7 4 Core 1 | . . . 1 7 1 . . . 1 Treads 4 | . . 24 4 . . . . . 3 Wheel 10 | . 26 3 10 8 7 8 15 14 12 Device 8 | . 11 11 7 7 7 7 12 9 6 Storage 13 | . 14 13 7 12 15 15 15 15 12 Processor 5 | . . . 7 7 7 7 7 7 6 Protection 5 | . . 2 7 9 6 7 2 5 5 Energy Gun 1 | . . 1 7 . . . . . . Ballistic Gun 7 | . 28 19 25 2 . . . . 2 Piercing Weapon 1 | . . . . . . . . . 5 Special Melee Weapon 4 | . . . . 6 7 7 7 7 4 Peak Build Rating 105 | 7 12 32 51 104 99 94 96 96 105 Average Rating 73 | 5 10 17 45 98 94 93 94 91 90 On Entrance 56 | . 7 12 32 47 98 94 90 96 90 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 13 56 61 72 113 117 117 117 117 119 Greatest Support 78 | 20 20 46 50 50 28 50 24 24 78 Greatest Overweight (x) 19 | . 5 3 3 4 4 4 4 9 19 Average Overweight (x) 2 | . 1 1 1 3 3 3 4 4 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 19 Most Carried 20 | 7 13 20 20 20 19 19 20 20 20 Average Carried 17 | 4 9 15 19 17 17 17 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 12 17 19 17 18 18 20 20 5 Class Distribution -------------------- 81% | Mutant 9% | Skirmisher 6% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Matter Collected 7277 | 322 208 242 999 810 836 871 143 635 2211 Remotely . | . . . . . . . . . . Salvage Created 2966 | 132 197 179 1195 113 . . . . 1150 Parts 139 | 9 11 16 50 5 . . . . 48 Haulers Intercepted 6 | . 1 . 3 . . . . . 2 Recyclers Shooed 4 | . . . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 93 | . . 19 . . 23 23 . 28 . Prevented 3 | . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 44 | . 3 5 22 1 . . . . 13 Melee 6 | . . 1 3 . . . . . 2 Guns 25 | . 3 4 15 1 . . . . 2 Cannons 7 | . . . 4 . . . . . 3 AOE 5 | . . . . . . . . . 5 Classes Destroyed 15 | 2 3 3 5 . . . . . 2 Worker 5 | . 1 . 1 . . . . . 3 Builder 3 | . . . 1 . . . . . 2 Tunneler 5 | 3 . . . . . . . . 2 Hauler 6 | . 1 . 3 . . . . . 2 Recycler 9 | 1 . . 3 1 . . . . 4 Operator 1 | . . . 1 . . . . . . Turret 1 | . . 1 . . . . . . . Swarmer 10 | . . 3 6 1 . . . . . Grunt 21 | . 3 . 11 . . . . . 7 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . 3 . . . . . . Hunter 4 | . . . 1 . . . . . 3 Programmer 2 | . . . . . . . . . 2 Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 8 | 2 3 3 8 2 . . . . 5 Combat Bots Only 4 | . 2 3 4 1 . . . . 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . . . . 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 734 | . 19 134 96 51 25 8 . 84 317 Missed 244 | . 5 56 23 18 8 . . 34 100 Hits 490 | . 14 78 73 33 17 8 . 50 217 Melee 4 | . . . 2 . 1 . . . 1 Projectile 486 | . 14 78 71 33 16 8 . 50 216 AOE 3 | . . . . . . . . . 3 Critical Strikes 15 | . . . 4 . 1 . . 1 9 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8397 | . 181 806 1084 357 315 215 23 1200 4216 Core 1657 | . 36 120 131 43 150 22 . 286 869 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1052 | . . . . 109 48 104 23 387 381 Core Remaining (%) 60 | 100 . 37 76 . . . . 28 . Volleys Fired 148 | 21 16 34 45 7 . . . . 25 Largest 6 | 2 2 2 6 1 . . . . 6 Hottest 268 | 40 46 120 208 23 . . . . 268 Shots Fired 427 | 42 32 50 198 7 . . . . 98 Gun 334 | 42 32 32 168 7 . . . . 53 Cannon 71 | . . . 30 . . . . . 41 Launcher 4 | . . . . . . . . . 4 Special 18 | . . 18 . . . . . . . Kinetic 369 | 42 32 20 177 7 . . . . 91 Thermal 57 | . . 30 21 . . . . . 6 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 11 | 5 4 7 11 9 . . . . 7 Robot Miss Streak 5 | 5 2 3 4 1 . . . . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 284 | 22 20 32 118 5 . . . . 87 Core Hits 153 | 9 8 11 48 4 . . . . 73 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . . . . Critical Strikes 11 | . . 4 5 . . . . . 2 Burn 2 | . . . 2 . . . . . . Meltdown 1 | . . . . . . . . . 1 Blast 1 | . . . 1 . . . . . . Smash 4 | . . 4 . . . . . . . Sever 2 | . . . 2 . . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 65 | . . 7 13 . . . . . 45 Impact 7 | . . 7 . . . . . . . Slashing 13 | . . . 13 . . . . . . Piercing 45 | . . . . . . . . . 45 Sneak Attacks 8 | . . . . . . . . . 8 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7572 | 171 306 1067 2534 71 . 1 . . 3422 Guns 2899 | 171 306 291 1485 71 . . . . 575 Cannons 1100 | . . . 368 . . . . . 732 Explosions 1303 | . . . 172 . . . . . 1131 Melee 2053 | . . 560 509 . . . . . 984 Ramming 1 | . . . . . . 1 . . . Kinetic 3894 | 171 306 189 1637 71 . . . . 1520 Thermal 790 | . . 318 388 . . . . . 84 Explosive 758 | . . . . . . . . . 758 Electromagnetic 76 | . . . . . . . . . 76 Impact 560 | . . 560 . . . . . . . Slashing 509 | . . . 509 . . . . . . Piercing 984 | . . . . . . . . . 984 Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . . . 30 Message Errors 5 | . . . . . . . . . 5 Matter Fused 8 | . . . . . . . . . 8 Heat Flow Errors 5 | . . . . . . . . . 5 Energy Discharges 5 | . . . . . . . . . 5 Data Loss (minor) 4 | . . . . . . . . . 4 Alerts 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 518 | . . 232 95 . . . . . 191 Projectiles . | . . . . . . . . . . Explosions 165 | . . . 49 . . . . . 116 Melee 353 | . . 232 46 . . . . . 75 Knockbacks 24 | . . 5 4 . . . . . 15 Impact 5 | . . 5 . . . . . . . Kinetic 18 | . . . 4 . . . . . 14 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 258 | . . . . . . . . . 258 Shots 6 | . . . . . . . . . 6 Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 459 | . 83 27 459 2 . . . . 420 Average Temperature 102 | . 32 7 126 1 . . . . 100 Received Heat Transfer 1713 | . 105 288 558 30 48 81 . 183 420 Effects 8 | . . . 6 . . . . . 2 Shutdowns 3 | . . . 2 . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . 1 Damage (major) 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . 4 . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 3 | . . . 1 . . . . . 2 Heat Transferred 1378 | . . 575 692 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 1 . . . . . 3 Low Security (%) 68 | 100 100 . 71 100 . . . . 43 Level 1 24 | . . . 28 . . . . . 41 Level 2 6 | . . . . . . . . . 14 Level 3 . | . . . . . . . . . 1 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 777 | 5 61 . 269 181 . . . . 777 Initial 108 | . . . . 108 . . . . . Average 143 | 1 8 . 121 67 . . . . 224 Influence Increases 4385 | 20 119 275 691 542 359 422 . 430 1527 Destroy 0b10 Robot/C 2360 | . 60 80 440 240 240 300 . 300 700 Destroy 0b10 Robot/NC 180 | 20 10 . 45 20 . . . . 85 Destroy Leader 390 | . 22 . 86 64 20 10 . 20 168 Allied During Kill 622 | . . . . 115 84 97 . 110 216 Successful Hack 79 | . 27 . 19 28 . . . . 5 Disable Machine 285 | . . . 45 45 . . . . 195 Destroy Structure 124 | . . . 41 . . . . . 83 Lose Combat Pursuer 345 | . . 195 15 30 15 15 . . 75 Influence Decreases 3681 | 20 90 304 452 662 478 183 239 430 823 Entered New Map 430 | . . 15 . 131 45 . 239 . . Time Decay 2411 | 20 90 259 422 471 353 163 . 230 403 Lost Part 340 | . . 30 30 . . . . 20 260 Lost Ally 500 | . . . . 60 80 20 . 180 160 Squads Dispatched 27 | . 1 . 2 4 . 1 . . 19 Investigation 4 | . . . 1 . . 1 . . 2 Extermination 12 | . . . . 4 . . . . 8 Reinforcement 10 | . 1 . 1 . . . . . 8 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . 2 Times Spotted 184 | . 4 18 31 21 14 17 3 14 62 Peak Tracking Total 10 | . 2 6 5 3 7 5 1 10 6 Tactical Retreats 13 | . . 6 1 1 1 1 . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 22 | . . 3 3 3 . . . . 13 Max in Single Turn 4 | . . 1 2 . . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 24 | . 3 1 4 6 . 1 . 1 8 Terminals 17 | . 3 . 4 4 . 1 . 1 4 Fabricators 3 | . . . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 11 9 14 16 . 4 . 7 15 Successful 47 | . 6 9 5 9 . 4 . 7 7 Failed 29 | . 5 . 9 7 . . . . 8 Catastrophic 8 | . 1 . 2 2 . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 32 | . 9 2 13 5 . . . . 3 Terminals 54 | . 11 . 14 12 . 4 . 7 6 Fabricators 6 | . . . . 4 . . . . 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 5 | . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . 4 9 3 4 . 4 . 7 1 Record 20 | . . 8 . 1 . 4 . 7 . Open DSF 1 | . . . . . . . . . 1 Level Access Points 2 | . 1 . 1 . . . . . . Branch Access Points 4 | . 1 . 1 2 . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . 1 Network Status 2 | . . . . 2 . . . . . Build 2 | . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . 3 Process 2 | . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 2 . . . . . Terminals 6 | . 2 . 2 2 . . . . . Botnet 6 | . 2 . 2 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 3 4 . 1 . 1 6 Full Trace Events 5 | . . . 2 . . 1 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 116 | . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 128 | . . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . . 16 Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 44 | . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter 354 | . . . . . . . . . 354 Retrieved Matter 132 | . . . . . . . . . 132 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 5 | . . . . 1 . . . . 4 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 . . . . Highest-Rated Group 48 | . . . . 48 32 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders 22 | . . . . 13 2 3 . . 4 STAY 8 | . . . . 5 1 1 . . 1 FOLLOW 8 | . . . . 4 1 2 . . 1 GUARD 6 | . . . . 4 . . . . 2 Ally Attacks 440 | . . . . 87 48 77 40 71 117 Total Damage 10038 | . . . . 1265 919 1321 1191 1453 3889 Kills 88 | . . . . 15 12 16 3 15 27 Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . Borg Created 30 | . . . . 6 4 3 1 6 10 Largest Collective 6 | . . . . 4 5 6 6 2 6 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 15996 | 76 651 1587 1992 1960 2054 1231 1436 1034 3975 Sensors 13682 | . . . 1992 1960 2054 1231 1436 1034 3975 IFF 243 | . . . . . . . . . 243 Seismic 2314 | 76 651 1587 . . . . . . . Jamming 280 | . . . . . . . . . 280 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 2 1 1 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Turns Passed 16647 | 133 790 1993 2022 1960 2054 1231 1436 1034 3994 Spaces Moved 9088 | 75 594 877 978 1096 1286 697 948 638 1899 Core 2 | 1 . . . . . . . . 1 Treads 1188 | . . 643 190 17 . 4 . . 334 Legs 250 | . . . . . . . . . 250 Wheels 7648 | 74 594 234 788 1079 1286 693 948 638 1314 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 120 145 145 150 150 150 110 Average Speed 153 | 79 99 205 141 150 157 158 150 156 152 Slowest Speed 1000 | 80 155 240 232 312 160 312 150 225 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 43 44 53 27 97 91 89 75 38 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 13 | . . 5 . . 1 3 3 1 . Spaces Dug 14 | . . . . . . . . . 14 Terrain Destroyed 127 | . . . 39 . . . . . 88 Melee 14 | . . . . . . . . . 14 Projectile 3 | . . . 3 . . . . . . AOE 110 | . . . 36 . . . . . 74 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Total 11303 | 110 769 970 1491 1396 1309 813 960 663 2822 Wait 1685 | . 123 11 399 254 13 100 7 11 767 Move 9079 | 74 593 876 977 1095 1285 696 947 637 1899 Hop . | . . . . . . . . . . Pick Up 79 | 7 13 15 12 9 2 2 3 3 13 Fast Attach 26 | 7 4 . 6 1 . . . 1 7 Attach 48 | . 1 8 7 3 . 4 . 2 23 Detach 16 | . . . 5 5 . 2 . . 4 Swap 64 | 1 7 13 13 4 4 4 1 1 16 Drop 57 | . 12 6 14 11 1 1 1 1 10 Fire 148 | 21 16 34 45 7 . . . . 25 Melee 65 | . . 7 13 . . . . . 45 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . 1 . . . 1 3 Trap . | . . . . . . . . . . Miscellaneous 30 | . . . . 6 4 3 1 6 10 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Identified exit to Mines 495 | -10/Materials | Identified exit to Materials 734 | -10/Materials | Derelicts attacked the area 924 | -10/Materials | Entered Subcaves 925 | -10/Subcaves | Approached by a straggling Scientist 971 | -10/Subcaves | Discovered new exit (range 15) 1027 | -10/Subcaves | Core integrity fell below 50% 1046 | -10/Subcaves | Lost 3 parts (1p2w) 1503 | -10/Subcaves | Learned Materials emergency access door positions 1650 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1650 | -10/Subcaves | Discovered new exit (range 8) 1922 | -10/Subcaves | Visited 4L-MR0's lab 1953 | -10/Subcaves | Found Prototype Special Melee Weapon 1971 | -10/Subcaves | Found Prototype Protection 1982 | -10/Subcaves | Identified Gun Armor 2879 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2917 | -10/Subcaves | Entered Materials 2917 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3208 | -8/Materials | Build established: Skirmisher 3514 | -8/Materials | Build established: Executioner 4239 | -8/Materials | Discovered new exit (range 11) 4249 | -8/Materials | Identified exit to Factory 4330 | -8/Materials | Build established: Skirmisher 4939 | -8/Materials | Entered Factory 4939 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4958 | -7/Factory | Identified 1B-0RG's Assimilator 5248 | -7/Factory | Build established: Mutant 5273 | -7/Factory | Assimilating Virus 4a into Collective. 5279 | -7/Factory | Assimilating Virus 4b into Collective. 5355 | -7/Factory | Fabricated G-47 Trooper? 5765 | -7/Factory | Identified exit to Lower Caves 5952 | -7/Factory | Assimilating Hacker 4a into Collective. 6059 | -7/Factory | Assimilating Informer 4a into Collective. 6171 | -7/Factory | Allied Derelicts emerged from ambush trap array 6374 | -7/Factory | Lost 3 allies 6596 | -7/Factory | Assimilating Guardian 4a into Collective. 6734 | -7/Factory | Cargo convoy interrupted 6750 | -7/Factory | Assimilating Commando 4a into Collective. 6899 | -7/Factory | Entered Lower Caves 6899 | -7/Lower Caves | Accompanied by 5 allies 6936 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6941 | -7/Lower Caves | Assimilating Sentinel 4a into Collective. 6960 | -7/Lower Caves | Assimilating Fighter 4a into Collective. 6988 | -7/Lower Caves | Lost 4 allies 7071 | -7/Lower Caves | Assimilating Sweeper 4a into Collective. 7255 | -7/Lower Caves | Found DCF Scrap (12 items) 7358 | -7/Lower Caves | Assimilating Virus 4c into Collective. 7421 | -7/Lower Caves | Entered a destroyed Warlord outpost 7474 | -7/Lower Caves | Learned Factory emergency access door positions 8115 | -7/Lower Caves | Discovered new exit (range 16) 8137 | -7/Lower Caves | Identified exit to Lower Caves 8157 | -7/Lower Caves | Learned location of Zion (-7) 8953 | -7/Lower Caves | Entered another Lower Caves area 8953 | -7/Lower Caves | Accompanied by 5 allies 8954 | -7/Lower Caves | Encountered a Warlord checkpoint 8975 | -7/Lower Caves | Assimilating AA-I1E(M) into Collective. 9042 | -7/Lower Caves | Discovered new exit (range 12) 9063 | -7/Lower Caves | Identified exit to Factory 9383 | -7/Lower Caves | Lost 3 allies 9559 | -7/Lower Caves | Assimilating Hacker 4b into Collective. 10076 | -7/Lower Caves | Learned Factory emergency access door positions 10092 | -7/Lower Caves | Attracted the attention of an 0b10 base 10092 | -7/Lower Caves | Assimilating Trooper 4d into Collective. 10112 | -7/Lower Caves | Learned Armory stockpile data 10157 | -7/Lower Caves | Discovered new exit (range 13) 10173 | -7/Lower Caves | Identified exit to Zion 10184 | -7/Lower Caves | Entered Zion 10184 | -7/Zion | Accompanied by 5 allies 10214 | -7/Zion | Found CR-A16's Pointy Stick 10335 | -7/Zion | Discovered new exit (range 13) 10353 | -7/Zion | Identified exit to Proximity Caves 10608 | -7/Zion | Given the Hacking Drone Bay 10608 | -7/Zion | Found Prototype Device 10609 | -7/Zion | Identified Hacking Drone Bay 10798 | -7/Zion | Learned location of Armory (-3) 11175 | -7/Zion | Learned location of 1 exit from Factory 11247 | -7/Zion | Met Imprinter 11499 | -7/Zion | Assimilating 8Y-OIB(B) into Collective. 11500 | -7/Zion | Attacked by Zionites 11500 | -7/Zion | Spotted ZX-4B4(B) 11514 | -7/Zion | Allies destroyed ZX-4B4(B) 11620 | -7/Zion | Entered Proximity Caves 11620 | -6/Proximity Caves | Accompanied by 6 allies 11898 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11922 | -6/Proximity Caves | Assimilating Virus 5a into Collective. 11952 | -6/Proximity Caves | Assimilating Soldier 5a into Collective. 11964 | -6/Proximity Caves | Lost 6 allies 11972 | -6/Proximity Caves | Learned Factory garrison access intel 11972 | -6/Proximity Caves | Learned Armory terminal intel 11972 | -6/Proximity Caves | Learned Research trap positions 11972 | -6/Proximity Caves | Learned Factory trap positions 11988 | -6/Proximity Caves | Core integrity fell below 50% 12008 | -6/Proximity Caves | Assimilating Soldier 5b into Collective. 12012 | -6/Proximity Caves | Assimilating Sentinel 5a into Collective. 12021 | -6/Proximity Caves | Assimilating Sentinel 5b into Collective. 12219 | -6/Proximity Caves | Spotted B-75 Beast 12263 | -6/Proximity Caves | Assimilating Beast 5a into Collective. 12517 | -6/Proximity Caves | Learned Factory garrison access intel 12595 | -6/Proximity Caves | Learned Factory emergency access door positions 12613 | -6/Proximity Caves | Discovered exit to Factory (range 15) 12643 | -6/Proximity Caves | Learned location of 1 exit from Factory 12654 | -6/Proximity Caves | Entered Factory 12654 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12655 | -6/Factory | Identified exit to Lower Caves 12655 | -6/Factory | Identified exit to Factory 12656 | -6/Factory | Loaded intel: 132 trap records 12658 | -6/Factory | Loaded intel: 3 garrison access locations 12662 | -6/Factory | Identified exit to DSF 12770 | -6/Factory | Assimilating Guardian 5a into Collective. 12976 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 13024 | -6/Factory | Assimilating Guardian 5b into Collective. 13272 | -6/Factory | Assimilating Soldier 5c into Collective. 13284 | -6/Factory | Assimilating Soldier 5d into Collective. 13771 | -6/Factory | Assimilating Veteran 5a into Collective. 13950 | -6/Factory | Assimilating Slayer 5a into Collective. 14370 | -6/Factory | Assimilating Administrator 5a into Collective. 14489 | -6/Factory | Assimilating Slayer 5b into Collective. 14535 | -6/Factory | Lost 3 parts (2n1u) 14809 | -6/Factory | Assimilating Hacker 5a into Collective. 15116 | -6/Factory | Cargo convoy interrupted 15179 | -6/Factory | Lost 6 allies 15433 | -6/Factory | Build established: Scavenger-Mutant 15664 | -6/Factory | Assimilating Smith 5a into Collective. 15840 | -6/Factory | Build established: Mutant 15921 | -6/Factory | Lost 5 parts (1p2n1u1w) 16220 | -6/Factory | Repaired Gauss Rifle 16305 | -6/Factory | Core integrity fell below 50% 16340 | -6/Factory | Build established: Skirmisher 16347 | -6/Factory | Lost 3 parts (2u1w) 16504 | -6/Factory | First assault squad dispatched 16643 | -6/Factory | Core integrity fell below 20% 16648 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-10 Processor collects Magnetic Acceleration Cannon. U-05 Engineer lays Concrete. K-01 Serf collects debris. Hvy. Flak Cannon destroyed. Critical hit (Blast). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Proton Missile Launcher destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Hcp. Storage Unit. U-05 Engineer lays Concrete. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????####### ^ # " " " " " #? | | ????????????????+ ^ #=== #? | | ????????????????????## ^ # #? | | ?????????????????????# ##############? | | ?????????????????????# ###+##########???????? | | ?????????????????????# # #???????? | | ?????????????????????# # """ #???????? | | ?????????????????????# # """"" ! #???????? | | ?????????????????????# # """"" #???????? | | ?????????????????????# # #???????? | | ?????????????????????# #### # ###???????? | | ?+?????+?????????????# ^ #???????? | | ???????????????"?????# w ????? | | ???????????????""????#""" ????? | | ?????????????? ????#"F" g ??????? | | ???????????????"" ???#" k ??????? | | ??????????????""" ???#"""g g k ??????? | | ?????????????"""" ??#"" ???????? | | ???????????"""""" ?# u ???????? | | ??????????? ## u #???????? | | ???????????? ; ##????????? | | ????????#+##### ;; #????????? | | ?????? = % #????????? | | ????>? H%= R %% #????????? | | ?????? =Y =% #????????? | | ????????#+######;;;;;; !@| #????????? | | ?????????? ;# %=] [ ???????? | | ?????????? " " "??# % ????????? | | ????????+??? ?" "????# # ????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ??????????? | | ?????????????????????# ??????????? | | ?????????????????????###""T"" # ???????????? | | ???????????????????????#"""""# ???????????? | | ???????????????????????######? """"????????????? | | ?????????????????????????????? "???????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Evasion (%) 70 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Gauss Rifle | 5% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Generalissimo I, Locutus Jackpot Mistaken Identity Part-time Excavator Please Form A Line Release The Drones! Significant Disruption Slippery One Challenges ------------ None Game ------ Seed ReactiveActuatorActivator Manual? 0 Play Time 03:29:30 Cumulative 21.0 hours Start 2026.04.15 @ 23:35:52 End 2026.04.16 @ 19:43:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a0a13ba-c2a1-4f9e-8cf7-7c03b185d6c1