Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 19:12:04 Player: Demo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (244) 1220 Value Destroyed (6668) 6668 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2253) 2253 TOTAL SCORE: 13861 Bonus ------- High Alert Combat Kills 1433 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 48/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (0) Relay Coupler [NC] (27) Relay Coupler [NC] (24) Relay Coupler [Grunt] (29) Relay Coupler [Programmer] (64) Relay Coupler [Programmer] (62) Relay Coupler [Programmer] (74) Relay Coupler [Programmer] (57) Relay Coupler [Programmer] (66) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Signal Interpreter Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gatling Laser Improved Spread Laser > --- INVENTORY -------- Medium Treads Medium Matter Pod Seismic Detector Advanced Targeting Computer Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Advanced EMP Blaster Heavy Missile Launcher Improved Datajack Power Maul [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Machine Analyzer Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 139 | 5 15 39 24 11 7 24 6 6 2 . Power 20 | . 2 7 1 2 1 5 2 . . . Engine 13 | . 2 7 1 . 1 2 . . . . Core 7 | . . . . 2 . 3 2 . . . Reactor . | . . . . . . . . . . . Propulsion 43 | 2 6 12 4 5 2 10 1 1 . . Treads 9 | 2 . . 2 1 . 3 1 . . . Leg 20 | . . 8 2 4 2 3 . 1 . . Wheel 4 | . . . . . . 4 . . . . Hover 9 | . 6 3 . . . . . . . . Flight 1 | . . 1 . . . . . . . . Utility 33 | 1 4 7 9 1 2 3 1 3 2 . Device 6 | 1 1 . 1 . . 3 . . . . Storage 10 | . 1 3 3 . 1 . . 1 1 . Processor 5 | . . 2 1 . 1 . . 1 . . Hackware 3 | . . . 1 1 . . . . 1 . Protection 9 | . 2 2 3 . . . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 3 13 10 3 2 6 2 2 . . Energy Gun 15 | . 2 5 2 . 1 4 1 . . . Energy Cannon 5 | . . 4 . . . 1 . . . . Ballistic Gun 10 | 2 . . 3 3 1 . 1 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 7 | . 1 1 4 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . 2 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 11 | . . 5 2 . 1 3 . . . . Corrupted Parts 3 | . . . . 1 1 . 1 . . . System Corruption 12 | . . . . 1 10 . 1 . . . Parts Lost 48 | . 5 7 8 4 1 6 7 9 . 1 Power 9 | . 1 1 1 1 . . 3 2 . . Propulsion 25 | . 2 6 2 3 1 6 2 3 . . Utility 5 | . . . 2 . . . 1 2 . . Weapon 9 | . 2 . 3 . . . 1 2 . 1 Highest Loss Streak 6 | . 5 3 2 3 1 3 6 3 . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 7 8 10 13 14 14 13 13 6 9 Power . | . . . . . . . . . . . Propulsion . | . 3 . . 1 . . 1 . . . Utility 6 | . 3 4 5 7 9 8 8 8 5 9 Weapon 3 | . . 3 4 4 3 3 2 3 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 44 | . 5 5 13 4 . 5 . 2 1 9 Power 2 | . . 1 1 . . . . . . . Propulsion 6 | . 3 . 2 . . 1 . . . . Utility 26 | . 2 2 6 1 . 4 . 1 1 9 Weapon 10 | . . 2 4 3 . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 86 88 97 98 99 96 71 52 46 46 Engine 6 | . 9 9 9 5 5 7 . . . . Core 3 | . . . . 3 3 4 12 4 . . Treads 4 | . . . 5 9 9 6 6 3 . . Leg 17 | . . 20 30 25 26 19 . . 7 7 Hover 4 | . 24 17 . . . . . . . . Device 2 | . 10 . 3 . . 6 . . . . Storage 8 | . 13 10 9 9 9 7 6 7 6 7 Processor 13 | . . 6 14 18 18 15 15 15 19 15 Hackware 5 | . . . 4 4 9 7 7 7 11 15 Protection 2 | . 3 3 4 4 . . 5 3 . . Energy Gun 7 | . 11 12 6 . . 11 8 6 . . Energy Cannon 1 | . . 4 . . . . 3 . . . Ballistic Gun 4 | . 10 . 5 16 16 2 . . . . Peak Build Rating 47 | 5 10 24 36 36 36 47 40 40 20 24 Average Rating 28 | 3 8 17 32 34 34 41 34 24 18 20 On Entrance 22 | . 4 7 24 33 34 35 38 38 17 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 3 13 26 40 40 37 48 52 52 10 10 Greatest Support 68 | 3 14 68 51 45 43 50 56 28 15 15 Greatest Overweight (x) 11 | . 2 3 1 1 . 2 4 11 . . Average Overweight (x) . | . . . . . . . . 2 . . Largest Inventory Capacity 15 | 5 8 10 15 15 15 15 15 15 10 10 Average Capacity 12 | 5 7 9 10 15 15 15 14 14 7 10 Most Carried 15 | 1 8 10 15 15 15 15 15 15 10 10 Average Carried 12 | . 7 9 10 14 14 14 13 13 6 9 Final Capacity 15 | 5 8 10 15 15 15 15 15 5 10 10 Final Carried 15 | 1 6 10 15 15 15 15 15 5 10 9 Class Distribution -------------------- 39% | Mutant 32% | Bothacker-Mutant 25% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Matter Collected 4985 | 330 503 824 878 711 618 483 245 293 58 42 Remotely . | . . . . . . . . . . . Salvage Created 8630 | 175 531 2007 2756 549 716 1542 354 . . . Parts 500 | 16 39 115 173 29 46 71 11 . . . Haulers Intercepted 15 | . 2 6 5 . 1 1 . . . . Recyclers Shooed 4 | . 3 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 16 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 157 | . 14 37 48 15 11 23 8 1 . . Guns 78 | . 8 18 18 8 7 14 5 . . . Cannons 8 | . . 8 . . . . . . . . AOE 68 | . 6 10 29 7 4 8 3 1 . . Classes Destroyed 18 | 2 6 4 3 1 . 1 . 1 . . Worker 22 | . . 7 7 . 1 7 . . . . Builder 18 | . 1 3 11 . 3 . . . . . Tunneler 5 | 4 . . . . 1 . . . . . Hauler 15 | . 2 6 5 . 1 1 . . . . Recycler 10 | 1 1 . . . . 8 . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . 1 2 . . . . . . . . Watcher 13 | . 1 5 2 . 2 3 . . . . Swarmer 48 | . 6 7 11 7 3 10 4 . . . Cutter 3 | . . . 3 . . . . . . . Grunt 68 | . 8 22 21 6 4 6 1 . . . Brawler 5 | . . . 3 . 1 . 1 . . . Duelist 4 | . . . 3 . . . 1 . . . Protector 1 | . . 1 . . . . . . . . Sentry 20 | . . 7 7 1 3 2 . . . . Hunter 4 | . . . . 1 . 2 1 . . . Programmer 3 | . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 12 | 4 6 8 7 5 7 12 3 1 . . Combat Bots Only 6 | . 6 5 4 5 3 6 3 1 . . Max Kills in Single Turn 7 | 1 2 3 5 3 2 7 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 4 3 2 2 1 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Hostile Shots Fired 868 | . 71 182 149 88 44 186 48 82 . 18 Missed 287 | . 16 69 65 26 8 61 12 27 . 3 Hits 581 | . 55 113 84 62 36 125 36 55 . 15 Melee 21 | . . . 13 . 1 . 7 . . . Projectile 560 | . 55 113 71 62 35 125 29 55 . 15 AOE 4 | . . . 3 . . 1 . . . . Critical Strikes 22 | . . 4 4 4 1 3 4 2 . . Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 8822 | . 646 1525 1786 916 415 1349 848 1095 . 242 Core 1694 | . 225 314 284 96 63 167 163 281 . 101 Absorbed by Shields 258 | . . . . . . 210 48 . . . Redirected to Shielding 50 | . 21 13 3 13 . . . . . . Regen/Repaired (Parts) 186 | . . 61 . . 125 . . . . . Core Remaining (%) 37 | 100 10 21 . . 19 . . . . . Volleys Fired 549 | 20 55 143 114 75 34 65 22 20 . 1 Largest 2 | 2 2 2 2 2 2 2 2 2 . 1 Hottest 155 | 40 60 116 100 59 56 155 117 75 . 36 Shots Fired 841 | 40 80 206 176 110 59 115 31 23 . 1 Gun 661 | 40 72 147 140 91 52 99 19 1 . . Cannon 68 | . . 50 . . . 9 9 . . . Launcher 112 | . 8 9 36 19 7 7 3 22 . 1 Special . | . . . . . . . . . . . Kinetic 346 | 40 39 8 85 91 52 24 7 . . . Thermal 244 | . 33 123 . . . 75 12 1 . . Explosive 40 | . 8 9 2 . . . . 21 . . Electromagnetic 211 | . . 66 89 19 7 16 12 1 . 1 Robot Hit Streak 17 | 4 12 15 17 6 5 17 7 9 . . Robot Miss Streak 5 | 4 3 4 4 5 4 4 5 2 . . Penetration Max 1 | . . . 1 . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 531 | 19 55 153 127 45 27 74 18 13 . . Core Hits 398 | 8 39 95 110 29 24 78 11 3 . 1 Critical Kills 2 | . . . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . Critical Strikes 10 | . . 5 2 . 1 2 . . . . Burn 6 | . . 5 . . . 1 . . . . Destroy 4 | . . . 2 . 1 1 . . . . Melee Attacks 18 | . . 5 11 . . 2 . . . . Impact . | . . . . . . . . . . . Slashing 18 | . . 5 11 . . 2 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . 1 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16929 | 232 1073 3279 5560 1249 1123 3082 456 790 . 85 Guns 8123 | 232 627 1804 2322 718 603 1561 256 . . . Cannons 762 | . . 616 . . . 91 55 . . . Explosions 7495 | . 446 699 2870 531 517 1426 141 790 . 75 Melee 511 | . . 143 368 . . . . . . . Ramming 38 | . . 17 . . 3 4 4 . . 10 Kinetic 3831 | 232 341 98 1377 718 603 366 96 . . . Thermal 4596 | . 286 1303 707 37 . 2086 177 . . . Explosive 2404 | . 446 653 412 . . 118 . 775 . . Electromagnetic 5549 | . . 1065 2696 494 517 508 179 15 . 75 Impact . | . . . . . . . . . . . Slashing 511 | . . 143 368 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . 1 1 2 15 2 5 5 5 5 Average Corruption 3 | . . 1 1 1 11 1 4 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 146 | . . 16 14 11 31 11 22 33 2 6 Message Errors 33 | . . 3 5 2 11 2 7 2 . 1 Matter Fused 43 | . . 5 4 3 5 2 10 11 1 2 Heat Flow Errors 22 | . . 3 2 1 4 1 4 6 . 1 Energy Discharges 8 | . . 2 2 2 . . 1 1 . . Parts Rejected 4 | . . 1 . . 1 1 . 1 . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 20 | . . . 1 1 6 1 . 8 1 2 Data Loss (major) 5 | . . 1 . 1 . 1 . 2 . . Misfires 5 | . . . . 1 . 2 . 2 . . Alerts 1 | . . . . . 1 . . . . . Misdirections 1 | . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 300 | . 15 . 66 6 11 198 1 . . 3 Projectiles . | . . . . . . . . . . . Explosions 293 | . 15 . 59 6 11 198 1 . . 3 Melee 7 | . . . 7 . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 427 | . 36 32 224 26 . 64 . 27 . 18 Shots 18 | . 2 2 8 2 . 2 . 1 . 1 Rammed 3 | . . 2 . . . . 1 . . . Targets Rammed 10 | . . 3 . . 1 1 1 . . 4 Kicked 7 | . . 1 . . 1 1 . . . 4 Crushed . | . . . . . . . . . . . Highest Temperature 372 | . 203 312 267 212 254 372 256 310 . 98 Average Temperature 94 | . 57 98 60 33 85 124 95 115 . 65 Received Heat Transfer 2704 | . 303 657 468 315 117 235 141 468 . . Effects 14 | . . 3 4 . . 4 . 3 . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 6 | . . 2 1 . . 3 . . . . Interference 7 | . . 1 3 . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . 1 2 . . 1 . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Fried 22 | . . 6 9 2 2 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 9 | . 1 7 . . . . 1 . . . Heat Transferred 7995 | . 650 3383 950 . . 2666 346 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 27 | . . 2 20 1 . 3 1 . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Maximum Alert Level 4 | . 1 3 4 4 3 3 . . . . Low Security (%) 10 | 100 78 13 . . . . . . . . Level 1 36 | . 21 50 9 . . 89 . . . . Level 2 18 | . . 17 39 . 50 1 . . . . Level 3 25 | . . 17 36 49 49 9 . . . . Level 4 9 | . . . 14 50 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1468 | 15 251 806 1349 1468 833 797 . . . . Initial 874 | . 3 89 323 874 715 367 . . . . Average 567 | 2 111 412 756 1124 721 369 . . . . Influence Increases 6196 | 25 506 1354 1692 634 483 1084 268 150 . . Destroy 0b10 Robot/C 3180 | . 280 720 960 300 220 460 220 20 . . Destroy 0b10 Robot/NC 440 | 25 30 125 125 . 40 95 . . . . Destroy Leader 706 | . 56 192 214 20 66 128 20 10 . . Allied During Kill 13 | . . . . . . . 13 . . . Successful Hack 171 | . 27 44 14 14 3 69 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 375 | . . 15 135 . 45 180 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 306 | . 38 48 94 60 4 62 . . . . Partial Spotted 30 | . . 15 15 . . . . . . . Lose Combat Pursuer 795 | . 45 195 135 90 105 90 15 120 . . Influence Decreases 6196 | 20 298 801 1112 512 1143 1111 790 327 82 . Entered New Map 2657 | . 2 124 443 472 753 441 290 50 82 . Time Decay 3100 | 20 246 607 589 . 380 610 410 238 . . Lost Part 400 | . 50 70 80 40 10 60 70 20 . . Lost Ally 39 | . . . . . . . 20 19 . . Squads Dispatched 33 | . 5 5 11 . 3 9 . . . . Investigation 11 | . 4 2 . . 2 3 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . 1 2 3 . . 2 . . . . Assault 4 | . . 1 2 . 1 . . . . . Garrison 6 | . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Distress Signals 15 | . 2 5 7 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 250 | . 34 57 67 20 19 30 10 10 . 3 Peak Tracking Total 9 | . 9 5 7 7 5 4 7 7 . 3 Tactical Retreats 33 | . 2 9 5 1 6 5 1 4 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 17 | . 3 1 5 5 1 2 . . . . Indirectly 7 | . . . 5 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . . . . . 2 . . . . Exploded 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 27 | . . 1 9 2 3 12 . . . . Max in Single Turn 8 | . . 1 2 1 1 8 . . . . Garrison Relay 2 | . . . . 2 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 44 | . 6 13 8 2 4 10 . 1 . . Terminals 27 | . 5 8 5 2 1 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 2 . . 1 . . . . . Recycling Units 10 | . 1 2 2 . 1 4 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 144 | . 18 44 27 4 14 36 . 1 . . Successful 83 | . 11 24 16 1 10 20 . 1 . . Failed 61 | . 7 20 11 3 4 16 . . . . Catastrophic 6 | . 1 2 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 97 | . 13 33 20 1 6 24 . . . . Terminals 91 | . 16 31 17 4 2 21 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . 5 . . 4 . . . . . Recycling Units 35 | . 2 6 7 . 5 15 . . . . Scanalyzers 5 | . . 2 . . 3 . . . . . Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 14 | . 3 3 2 1 . 4 . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . Locate Traps 3 | . 1 1 . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . 4 . . 2 . . . . . Scan Component 2 | . . 1 . . 1 . . . . . Repair 2 | . . 1 . . 1 . . . . . Refit 2 | . . 2 . . . . . . . . Recycling Unit Hacks 10 | . 1 2 2 . 1 4 . . . . Report Inventory 8 | . . 2 2 . 1 3 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . Scanalyzer 5 | . . 2 . . 3 . . . . . Insert Component 2 | . . 1 . . 1 . . . . . Analyze 3 | . . 1 . . 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 47 | . 7 13 11 . 4 12 . . . . Terminals 31 | . 6 10 6 . 1 8 . . . . Track 5 | . 2 2 . . . 1 . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 16 | . 3 4 5 . 1 3 . . . . Detonate 1 | . . . . . . 1 . . . . Disrupt 4 | . . 2 . . . 2 . . . . Operators 4 | . 1 1 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 1 3 3 . 3 4 . . . . Monitor 4 | . . 1 1 . 1 1 . . . . Reject 3 | . . . 1 . 1 1 . . . . Recyclers 4 | . . 1 1 . 1 1 . . . . Mask 2 | . . 1 . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . Broadcast 1 | . . . 1 . . . . . . . Watchers 1 | . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 37 | . 5 11 7 2 4 8 . . . . Full Trace Events 4 | . . 2 . 1 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 95 | . . 51 . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . 10 . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . 6 . . . . . . Machine Destruction 6 | . . . . 6 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 1 . . Highest-Rated Group 32 | . . . . . . . 32 16 . . Highest-Rated Ally 16 | . . . . . . . 16 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 20 2 . . Total Damage 320 | . . . . . . . 288 32 . . Kills 3 | . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Active Infowar (turns) 9648 | 8 423 1088 1804 978 881 1990 927 1145 118 286 Seismic 2076 | 8 423 131 674 . . 840 . . . . Machine Analysis 9086 | . . 957 1804 978 881 1990 927 1145 118 286 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Turns Passed 11032 | 108 594 1973 1858 978 881 1990 991 1255 118 286 Spaces Moved 6831 | 84 625 1508 1021 530 551 1069 457 597 158 231 Core 604 | 84 27 58 . . . . 67 251 117 . Treads 542 | . . . . . . . 336 206 . . Legs 3815 | . . 538 1021 530 551 903 . . 41 231 Wheels 360 | . . . . . . 166 54 140 . . Hover 1510 | . 598 912 . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 50 48 123 120 120 93 50 50 50 120 Average Speed 121 | 50 58 82 129 125 120 151 193 190 68 120 Slowest Speed 600 | 50 150 240 200 190 120 200 240 600 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 3 79 91 68 57 46 34 54 62 14 33 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched 10 | . . . . . . . 4 4 1 1 Spaces Dug 73 | . 32 2 8 3 . 2 . 26 . . Terrain Destroyed 429 | . 43 57 95 6 . 62 5 161 . . Melee 7 | . . 2 3 . . 2 . . . . Projectile 11 | . . 1 4 6 . . . . . . AOE 411 | . 43 54 88 . . 60 5 161 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Zio Pro Total 8663 | 111 776 2024 1365 733 706 1314 533 691 169 241 Wait 727 | 1 44 243 118 59 94 96 14 58 . . Move 6821 | 83 624 1507 1020 529 550 1068 456 596 157 231 Hop . | . . . . . . . . . . . Pick Up 117 | 1 17 19 29 10 3 15 12 3 7 1 Fast Attach 100 | 5 6 31 18 3 5 21 7 3 1 . Attach 45 | . 5 12 2 4 1 8 5 6 1 1 Detach 17 | . 1 7 1 2 . 2 2 2 . . Swap 89 | . 11 17 20 18 11 8 3 1 . . Drop 143 | 1 13 37 32 12 7 28 5 2 3 3 Fire 549 | 20 55 143 114 75 34 65 22 20 . 1 Melee 18 | . . 5 11 . . 2 . . . . Ram 2 | . . 2 . . . . . . . . Kick 7 | . . 1 . . 1 1 . . . 4 Crush 1 | . . . . . . . 1 . . . Escape Stasis 21 | . . . . 21 . . . . . . Rewire 6 | . . . . . . . 6 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Core integrity fell below 50% 650 | -10/Materials | Lost 5 parts (1p2n2w) 665 | -10/Materials | Core integrity fell below 20% 679 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x2 1194 | -9/Materials | Repaired Imp. EM Shotgun 1503 | -9/Materials | Discovered new exit (range 15) 1513 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Discovered exit to Materials (range 16) 1567 | -9/Materials | Discovered new exit (range 6) 1569 | -9/Materials | Identified exit to Mines 1690 | -9/Materials | Lost 3 parts (1p2n) 1720 | -9/Materials | Core integrity fell below 50% 1847 | -9/Materials | Discovered exit to Materials (range 10) 2303 | -9/Materials | First assault squad dispatched 2676 | -9/Materials | Entered another Materials area 2676 | -8/Materials | Evolved 2 slots: Utility x2 3412 | -8/Materials | Discovered new exit (range 16) 3464 | -8/Materials | Identified exit to Factory 3476 | -8/Materials | First assault squad dispatched 3658 | -8/Materials | Garrison activated, responded to threat 4212 | -8/Materials | Identified exit to Garrison 4243 | -8/Materials | Discovered exit to Factory (range 10) 4256 | -8/Materials | Garrison activated, responded to threat 4372 | -8/Materials | Core integrity fell below 50% 4435 | -8/Materials | Build established: Scavenger-Mutant 4534 | -8/Materials | Entered Garrison 4798 | -8/Garrison | Triggered checkpoint 4926 | -8/Garrison | Garrison Relay disabled 5175 | -8/Garrison | Lost 3 parts (1p2n) 5220 | -8/Garrison | Triggered checkpoint 5349 | -8/Garrison | Phase Generator disabled 5354 | -8/Garrison | Met a derelict Sapper fleeing the area 5372 | -8/Garrison | Learned Materials security intel 5374 | -8/Garrison | Triggered checkpoint 5394 | -8/Garrison | Installed Relay Interface Framework 5417 | -8/Garrison | Garrison Relay disabled 5470 | -8/Garrison | Discovered new exit (range 12) 5483 | -8/Garrison | Identified exit to Materials 5512 | -8/Garrison | Entered Materials 5562 | -8/Materials | Repaired Gauss Rifle 5658 | -8/Materials | System corruption reached 10% 5873 | -8/Materials | Discovered exit to Factory (range 15) 5946 | -8/Materials | Build established: Bothacker-Mutant 6193 | -8/Materials | Core integrity fell below 20% 6312 | -8/Materials | First assault squad dispatched 6393 | -8/Materials | Entered Factory 6393 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6741 | -7/Factory | Lost 3 parts (3n) 6993 | -7/Factory | Build established: Scavenger-Mutant 7511 | -7/Factory | Discovered new exit (range 6) 7518 | -7/Factory | Identified exit to Factory 7900 | -7/Factory | Cargo convoy interrupted 8205 | -7/Factory | Build established: Bothacker-Mutant 8276 | -7/Factory | Discovered new exit (range 16) 8307 | -7/Factory | Identified exit to Lower Caves 8383 | -7/Factory | Entered Lower Caves 8442 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8517 | -7/Lower Caves | Lost 6 parts (3p2n1u) 9323 | -7/Lower Caves | Discovered new exit (range 8) 9371 | -7/Lower Caves | Identified exit to Lower Caves 9374 | -7/Lower Caves | Entered another Lower Caves area 9374 | -7/Lower Caves | Accompanied by 1 ally 9384 | -7/Lower Caves | Learned location of 1 exit from Factory 9414 | -7/Lower Caves | Encountered a Warlord checkpoint 9418 | -7/Lower Caves | Learned Factory trap positions 9710 | -7/Lower Caves | Spotted B-75 Beast 9824 | -7/Lower Caves | Lost 3 parts (2p1w) 10103 | -7/Lower Caves | Core integrity fell below 50% 10139 | -7/Lower Caves | Destroyed B-75 Beast 10549 | -7/Lower Caves | Attracted the attention of an 0b10 base 10561 | -7/Lower Caves | Core integrity fell below 20% 10623 | -7/Lower Caves | Discovered new exit (range 11) 10629 | -7/Lower Caves | Identified exit to Zion 10629 | -7/Lower Caves | Entered Zion 10689 | -7/Zion | Found Relay Coupler [Programmer] 10696 | -7/Zion | Found Relay Coupler [Programmer] 10699 | -7/Zion | Found Relay Coupler [Programmer] 10704 | -7/Zion | Found Relay Coupler [Programmer] 10706 | -7/Zion | Found Relay Coupler [Programmer] 10729 | -7/Zion | Discovered new exit (range 8) 10747 | -7/Zion | Entered Proximity Caves 10982 | -6/Proximity Caves | Build established: Hacker-Mutant 11033 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10764_ System corrupted: Component data lost. 10847_ System corrupted: Heat flow error (+131). 10879_ System corrupted: Matter fused (-8). 10881_ Searching scrap... 10881_ Found System Guard. 10881_ Found Adv. Terrain Scanner. 10881_ Found Hcp. Matter Pod. 10881_ Found Imp. Light Armor Plating. 10881_ Found 42 Matter. 10882_ Acquired 42 matter. 10885_ Dropped Med. Matter Pod. 10885_ Acquired Hcp. Matter Pod. 10895_ System corrupted: Component data lost. 10928_ System corrupted: Matter fused (-5). 11020_ EU1B0CV#YW%,KV= MTZW=CBHGYV18ZT 11024_ Destroyed VTOL Module. 11025_ Adv. EMP Blaster destroyed. 11027_ Kicked S-27 Virus. 11030_ Kicked S-27 Virus out of the way. 11032_ Discarded Hacking Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####???????????#######????????????????? | | ######????## ##??????##### #????????????????? | | ###### ###???## #????????????????? | | ##?## ####????????????????? | | ### ##???????????????????? | | # ## ####????????????????????? | | ## ###?????????????????????? | | ######## ### #?????????????????????? | | #??????## ##?## #?????????????????????? | | ##??????####???## #?????????????????????? | | ##?????????????## ##?????????????????????? | | #####??????##### #??????????????????????? | | #??????# s #### #???????????????? | | ##??????# s@ #???????????????? | | ##??????# s #??????????? | | #????? ## ##### #???????????? | | ## #???# ?## #????? #####???????????? | | ?####???## ???# ?????? ##???????????????? | | ?????????# ??????# #??????##????????????????? | | ????????? ???????## ####????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 12% | -9/Materials Gauss Rifle | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterCombatTerminator Manual? 0 Play Time 01:34:15 Cumulative 169.2 hours Start 2025.05.13 @ 17:38:34 End 2025.05.13 @ 19:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 181f505f-619c-407b-882e-8652842c2ad7