Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 02:05:22 Player: Necroptosis Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1348) 1348 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 9298 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 63/150 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Cloaking Device Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scanner Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Advanced ECM Suite Missile Launcher Chainsword [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 8 | . . . . . 2 2 1 . 1 1 1 . Utility 8 | . . . . . 2 . . 2 1 1 1 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 74 | 7 . . . 3 4 16 8 9 3 14 3 7 Power 17 | 1 . . . 1 . 5 4 . . 4 1 1 Engine 9 | 1 . . . 1 . 5 2 . . . . . Core 3 | . . . . . . . 2 . . 1 . . Reactor 5 | . . . . . . . . . . 3 1 1 Propulsion 21 | 2 . . . . 3 6 2 5 . 3 . . Treads 3 | 2 . . . . . 1 . . . . . . Leg 1 | . . . . . . . . . . 1 . . Wheel 1 | . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . . . 3 4 2 5 . 2 . . Utility 17 | 2 . . . . . 5 1 2 2 1 1 3 Device 9 | 1 . . . . . 2 1 1 . . 1 3 Storage 1 | 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 1 . . . Protection 5 | . . . . . . 3 . . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 . . . 2 1 . 1 2 1 6 1 3 Energy Gun 5 | 1 . . . 1 . . . . . . 1 2 Energy Cannon 5 | . . . . . . . . 1 . 4 . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . . . Parts Lost 28 | . . . . 3 . . . 1 . 14 . 10 Power 4 | . . . . 1 . . . . . 2 . 1 Propulsion 9 | . . . . . . . . . . 7 . 2 Utility 9 | . . . . 1 . . . 1 . 3 . 4 Weapon 6 | . . . . 1 . . . . . 2 . 3 Highest Loss Streak 10 | . . . . 3 . . . 1 . 5 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 100 93 63 58 88 78 69 58 25 20 Engine 8 | . 14 14 14 14 9 7 11 5 5 3 . . Core 1 | . . . . . . . 1 5 5 3 . . Treads 9 | . 28 28 28 28 . . . . . . . . Flight 18 | . . . . . 27 26 41 41 36 26 8 6 Device 7 | . 14 14 14 8 . 1 9 11 10 6 1 7 Storage 6 | . 14 14 14 14 9 5 . . . . . . Hackware 2 | . . . . . . . . 1 7 8 4 3 Protection 2 | . . . . . . 1 11 4 . 3 . . Energy Gun 6 | . 14 14 14 14 9 7 4 . . . 2 . Ballistic Gun 4 | . 14 14 14 14 4 . . . . . . . Slashing Weapon 2 | . . . . . 4 7 6 4 3 2 . . Peak Build Rating 73 | 7 7 7 9 9 12 32 45 73 62 62 54 61 Average Rating 26 | 5 7 7 7 8 10 15 36 49 57 52 45 40 On Entrance 24 | . 7 7 7 9 9 12 32 41 53 62 30 54 Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 34 | 12 12 12 12 12 12 24 33 34 26 26 26 26 Greatest Support 40 | 40 40 40 40 40 12 29 33 39 33 33 26 26 Greatest Overweight (x) 2 | 2 . . . . . . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 8 5 5 5 5 2 4 Average Carried 5 | 5 7 8 7 7 5 7 4 4 4 3 . 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 6 5 5 5 4 1 2 2 Class Distribution -------------------- 59% | Mutant 18% | Sprinter 12% | Hacker-Scout 4% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 917 | 243 38 . . 25 . 71 . 161 10 314 . 55 Remotely . | . . . . . . . . . . . . . Salvage Created 1532 | 127 . . . 212 . 71 . 195 10 851 . 66 Parts 82 | 6 . . . 17 . 3 . 5 4 41 . 6 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 4 | 1 . . . 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 22 | . . . . 7 . . . 2 . 12 . 1 Guns 8 | . . . . 7 . . . . . . . 1 Cannons 6 | . . . . . . . . 2 . 4 . . AOE 7 | . . . . . . . . . . 7 . . Classes Destroyed 12 | 2 . . . 3 . 2 . 1 . 4 . . Worker 4 | . . . . 1 . . . . . 3 . . Builder 2 | . . . . . . . . . . 2 . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 3 | 1 . . . . . . . 1 . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . . 1 . . 1 . . . Watcher 1 | . . . . . . . . . . 1 . . Swarmer 8 | . . . . 4 . . . . . 4 . . Grunt 7 | . . . . 3 . . . . . 4 . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 5 | . . . . . . . . 2 . 2 . 1 Best Kill Streak 8 | 1 . . . 7 . 1 . 2 1 8 . 1 Combat Bots Only 6 | . . . . 6 . . . 2 . 6 . 1 Max Kills in Single Turn 4 | 1 . . . 2 . 1 . 1 1 4 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 445 | . . . . 62 . 9 12 35 6 103 2 216 Missed 150 | . . . . 11 . 4 7 13 4 47 2 62 Damage Taken 4935 | . . . . 534 . 38 26 524 47 1545 . 2221 Core 2376 | . . . . 80 . 5 10 154 24 499 . 1604 Absorbed by Shields 53 | . . . . . . . . 53 . . . . Redirected to Shielding 98 | . . . . . . . 1 . . 97 . . Core Remaining (%) 89 | 100 . . . 68 100 99 98 84 97 61 100 . Volleys Fired 56 | 11 . . . 20 . . . 2 . 16 5 2 Largest 2 | 2 . . . 2 . . . 1 . 1 1 2 Hottest 130 | 70 . . . 70 . . . 100 . 100 65 130 Shots Fired 86 | 19 . . . 40 . . . 2 . 16 5 4 Gun 68 | 19 . . . 40 . . . . . . 5 4 Cannon 14 | . . . . . . . . 2 . 12 . . Launcher 4 | . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . Kinetic 31 | 11 . . . 20 . . . . . . . . Thermal 51 | 8 . . . 20 . . . 2 . 12 5 4 Explosive 4 | . . . . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 3 . . . 9 . . . 5 . 10 2 3 Robot Miss Streak 3 | 1 . . . 3 . . . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 Shots Hit Robots 71 | 13 . . . 27 . 2 . 6 1 17 3 2 Core Hits 50 | 5 . . . 12 . 1 . 4 1 26 . 1 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . . . 2 . . Burn 1 | 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 56 | . . . . . 1 13 6 17 3 16 . . Impact . | . . . . . . . . . . . . . Slashing 56 | . . . . . 1 13 6 17 3 16 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4706 | 126 . . . 316 . 196 . 609 62 3229 91 77 Guns 610 | 126 . . . 316 . . . . . . 91 77 Cannons 1533 | . . . . . . . . 297 . 1236 . . Explosions 1816 | . . . . . . . . 85 . 1731 . . Melee 747 | . . . . . . 196 . 227 62 262 . . Ramming . | . . . . . . . . . . . . . Kinetic 228 | 75 . . . 153 . . . . . . . . Thermal 3270 | 51 . . . 163 . . . 382 . 2506 91 77 Explosive 461 | . . . . . . . . . . 461 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 747 | . . . . . . 196 . 227 62 262 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 14 . 4 Average Corruption 11 | . . . . . . . . . . 12 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 17 . 1 Message Errors 2 | . . . . . . . . . . 1 . 1 Matter Fused 4 | . . . . . . . . . . 4 . . Heat Flow Errors 5 | . . . . . . . . . . 5 . . Energy Discharges 2 | . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 374 | . . . . . . 35 . 64 . 275 . . Projectiles 147 | . . . . . . . . . . 147 . . Explosions 109 | . . . . . . . . . . 109 . . Melee 118 | . . . . . . 35 . 64 . 19 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . . . . 219 . 106 . . Shots 5 | . . . . . . . . 3 . 2 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 360 | 50 . . . 360 . 3 216 33 . 244 . . Average Temperature 64 | 21 . . . 209 . 2 73 4 . 81 . . Received Heat Transfer 502 | . . . . 201 . 12 . 111 . 151 . 27 Effects 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 7 | 1 . . . 2 . . . . . 4 . . Heat Transferred 3543 | 222 . . . 446 . . . 370 . 2320 111 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 462 | 15 9 3 . 135 31 119 88 193 189 462 310 425 Initial 259 | . 9 3 . . . . . 42 94 99 259 185 Average 64 | 5 9 3 . 35 11 17 39 64 138 101 269 283 Maximum Alert Level 2 | . . . . . . . . . . 2 1 2 Low Security (%) 91 | 100 100 100 . 100 100 100 100 100 100 91 . 16 Level 1 7 | . . . . . . . . . . 6 100 79 Level 2 . | . . . . . . . . . . 2 . 3 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 2 . 3 . 2 . 2 Investigation 2 | . . . . . 1 . . . . . . 1 Extermination 3 | . . . . . . 1 . 1 . 1 . . Reinforcement 5 | . . . . . . 1 . 2 . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . . 1 . 2 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 89 | . . . . 7 4 5 2 18 6 30 2 15 Peak Tracking Total 11 | . . . . 6 4 3 2 7 5 11 1 10 Tactical Retreats 16 | . . . . . . 2 2 4 1 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . . . 6 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . . . 2 . 2 . . Max in Single Turn 2 | . . . . . . . . 2 . 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 26 | . . . 4 . 2 5 4 4 2 2 2 1 Terminals 19 | . . . . . 2 4 3 4 2 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 83 | . . . 27 . 9 13 7 10 5 6 4 2 Successful 53 | . . . 27 . 5 4 4 3 4 3 1 2 Failed 30 | . . . . . 4 9 3 7 1 3 3 . Catastrophic 7 | . . . . . 1 2 1 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . . . 1 . 7 12 6 7 4 4 3 1 Terminals 52 | . . . . . 9 12 6 10 5 4 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 38 | . . . 27 . 3 1 1 2 2 1 . 1 Record 26 | . . . 26 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . . 1 . 1 1 . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 12 | . . . . . 2 2 2 1 2 1 1 1 Terminals 12 | . . . . . 2 2 2 1 2 1 1 1 Track 1 | . . . . . 1 . . . . . . . Botnet 11 | . . . . . 1 2 2 1 2 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 2 4 3 4 2 1 2 1 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4905 | 218 134 105 451 953 60 834 245 611 62 925 123 184 Spaces Moved 5542 | 116 83 52 279 401 103 943 692 1331 181 755 209 397 Core 60 | 13 . . . . . . . . . 28 . 19 Treads 918 | 103 83 52 279 401 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4564 | . . . . . 103 943 692 1331 181 727 209 378 Fastest Speed 22 | 50 160 160 160 160 34 25 22 22 25 25 37 37 Average Speed 50 | 150 160 160 160 160 34 33 24 22 25 28 37 38 Slowest Speed 160 | 160 160 160 160 160 34 34 25 104 25 100 37 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . 2 . 1 1 2 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 23 | 6 18 13 43 79 13 20 16 39 6 28 6 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 51 | . . . . . 1 11 6 13 1 19 . . Terrain Destroyed 230 | . . . . . 1 11 6 77 1 134 . . Melee 39 | . . . . . 1 11 6 13 1 7 . . Projectile . | . . . . . . . . . . . . . AOE 191 | . . . . . . . . 64 . 127 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7464 | 140 84 74 285 678 126 1442 760 1615 191 1399 247 423 Wait 1577 | . . 23 . 250 16 455 49 149 5 586 29 15 Move 5516 | 115 82 51 278 400 102 940 691 1326 180 752 206 393 Hop 7 | . . . . . . 1 . 2 . 1 1 2 Pick Up 30 | 7 2 . 2 3 1 6 2 . . 3 3 1 Fast Attach 27 | 6 . . . . . 5 1 5 2 3 1 4 Attach 34 | 1 . . . 2 3 6 4 1 1 11 2 3 Detach 18 | . . . . . . 4 2 3 . 7 . 2 Swap 13 | . . . . 1 1 5 3 3 . . . . Drop 29 | . . . 3 2 2 7 2 8 . 4 . 1 Fire 56 | 11 . . . 20 . . . 2 . 16 5 2 Melee 56 | . . . . . 1 13 6 17 3 16 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . . 99 . . . . Rewire 2 | . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered Mines 452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 452 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Entered Exiles 498 | -10/Exiles | Met 8R-AWN 524 | -10/Exiles | Met EX-HEX 612 | -10/Exiles | Met EX-BIN 633 | -10/Exiles | Aligned with FarCom system 635 | -10/Exiles | Given EX-Vault access code 689 | -10/Exiles | Opened EX-Vault 725 | -10/Exiles | Found YOLO Cannon 784 | -10/Exiles | Warned to stay clear of 0b10 Research branches 888 | -10/Exiles | Discovered new exit (range 14) 909 | -10/Exiles | Left Exiles lab with YOLO Cannon 909 | -10/Exiles | Entered Mines 1418 | -9/Mines | Learned 8 Materials zone layouts 1503 | -9/Mines | Lost 3 parts (1p1u1w) 1583 | -9/Mines | Learned location of Storage (-9) 1826 | -9/Mines | Discovered new exit (range 3) 1862 | -9/Mines | Entered Materials 1862 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1863 | -8/Materials | Identified exit to Factory 1922 | -8/Materials | Entered Factory 1922 | -7/Factory | Evolved 2 slots: Propulsion x2 2634 | -7/Factory | Identified exit to Lower Caves 2692 | -7/Factory | Discovered new exit (range 5) 2756 | -7/Factory | Entered another Factory area 2756 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2910 | -6/Factory | Identified exit to Factory 2920 | -6/Factory | Build established: Sprinter 3001 | -6/Factory | Entered another Factory area 3001 | -5/Factory | Evolved 2 slots: Utility x2 3610 | -5/Factory | Discovered new exit (range 8) 3612 | -5/Factory | Entered another Factory area 3612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3648 | -4/Factory | Identified exit to Research 3674 | -4/Factory | Entered Research 3674 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3855 | -3/Research | Identified exit to Research 3932 | -3/Research | Build established: Hacker-Scout 4248 | -3/Research | Crushed by falling debris 4248 | -3/Research | System corruption reached 10% 4279 | -3/Research | Lost 4 parts (2n1u1w) 4481 | -3/Research | Lost 5 parts (1p2n2u) 4577 | -3/Research | Lost 4 parts (3n1w) 4599 | -3/Research | Entered another Research area 4599 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4712 | -2/Research | Discovered new exit (range 5) 4722 | -2/Research | Entered Access 4722 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 4753 | -1/Access | Identified exit to Surface 4798 | -1/Access | Spotted B-99 Colossus 4868 | -1/Access | Spotted B-99 Colossus 4869 | -1/Access | Spotted B-99 Colossus 4878 | -1/Access | Core integrity fell below 50% 4903 | -1/Access | Core integrity fell below 20% 4906 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 04888_ Slug penetrates Sealed Heavy Doors. <x2> 04889_ Penetrated by Slug. 04889_ Slug penetrates Sealed Heavy Doors. <x*> 04899_ P-80 Master destroyed. 04899_ Switching to secondary target: P-80 Master. 04899_ Slug penetrates Sealed Heavy Doors. <x2> 04899_ Penetrated by Slug. 04899_ Slug penetrates Sealed Heavy Doors. <x2> 04899_ Penetrated by Slug. 04899_ Slug penetrates Sealed Heavy Doors. 04899_ Enh. Quantum Rifle destroyed. 04900_ B-99 Colossus exits siege mode. 04902_ Acquired 42 matter. 04902_ Penetrated by Slug. 04902_ Enh. Quantum Rifle destroyed. 04902_ Slug penetrates P-80 Master. 04903_ Acquired Mic. Antimatter Reactor. 04904_ Penetrated by Slug. <x2> 04905_ Acquired 1 matter. 04905_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????s????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?? ??? #??????????????????????????????????????? | | ?? ?? " #??????????????????????????????????????? | | ??? """ #??????????????????????????????????????? | | ??? """ ???????????????????????????????????????? | | ?? " ???????????????????????????????????????? | | ? ? h ???????#########???????????????????????? | | ??? ????????# "???????????????????????? | | ????? ????????# BB=""??????????????????????? | | #######+########## BBp "??????????????????????? | | % % % [ @""?????????????????????? | | % !="!"?????<???????????????? | | % k BB%"""?????????????????????? | | BB "???????????????????????? | | #######+"######### "???????????????????????? | | #???? ????????# "???????????????????????? | | #???? ????????# "???????????????????????? | | #??? ???????#########???????????????????????? | | #??? ???????????????????????????????????????? | | #?? ??????????????????????????????????????? | | #??""" ??????????????????????????????????????? | | #? ""F ?????????????????????????????????????? | | #? "" ?????????????????????????????????????? | | # ?"" ????????????????????????????????????? | | # ???" ????????????????????????????????????? | | #????? ???????????????????????????????????? | | #????? ???????????????????????????????????? | | #?????#####?????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 225 Power Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed PointyTitaniumTube Manual? 0 Play Time 01:02:10 Cumulative 9.6 hours Start 2024.08.12 @ 01:04:43 End 2024.08.12 @ 02:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77df1c9e-d894-43b3-a5bc-c78390623a57