Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 19:40:27 Player: Fazzonamite Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (30) 150 Value Destroyed (1571) 1571 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2954) 2954 TOTAL SCORE: 10955 Bonus ------- Follower Combat Kills 254 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Makeshift Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Small Storage Unit Improved Sensor Array Precision Energy Filter Makeshift Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Hypervelocity Coil Gun > --- INVENTORY -------- Advanced Weight Redist. System Makeshift Hacking Suite Arc Thrower Tesla Rifle Datajack Dirty Bomb Trap [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Improved System Guard Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Thermic Laser Ballistic Gun Enhanced Coil Gun Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Slots Evolved 14 | . . . . 10 . . . . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 . Utility 9 | . . . . 6 . . . . 2 . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 67 | 6 2 . 2 21 5 6 . 10 7 1 4 1 2 Power 9 | 1 . . . 3 2 . . 1 . . 1 1 . Engine 3 | 1 . . . 1 . . . . . . 1 . . Core 5 | . . . . 2 2 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 20 | 2 . . 1 8 1 . . 1 5 . 1 . 1 Treads 2 | 1 . . . 1 . . . . . . . . . Leg 8 | . . . . 2 1 . . 1 4 . . . . Wheel 8 | 1 . . 1 5 . . . . . . . . 1 Hover 1 | . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . . . 1 . . Utility 25 | 1 1 . 1 7 . 4 . 6 2 . 2 . 1 Device 15 | 1 . . . 4 . 3 . 4 1 . 1 . 1 Storage 1 | . 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . Hackware 3 | . . . . 1 . 1 . . 1 . . . . Protection 5 | . . . 1 2 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 1 . . 3 2 2 . 2 . 1 . . . Energy Gun 7 | 1 1 . . 2 . 2 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 . . . . . Parts Lost 37 | . . . 2 1 3 3 . 15 3 4 . . 6 Power 4 | . . . 1 . . . . 1 1 . . . 1 Propulsion 14 | . . . 1 1 2 . . 5 1 2 . . 2 Utility 15 | . . . . . . 2 . 8 1 1 . . 3 Weapon 4 | . . . . . 1 1 . 1 . 1 . . . Highest Loss Streak 8 | . . . 2 1 2 3 . 8 3 2 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 3 7 8 7 5 7 7 7 5 4 4 3 3 2 Power . | . 1 1 . . 1 1 1 . . 1 . . 1 Propulsion . | 1 2 2 1 . 1 1 1 . . . . 1 . Utility 2 | . 1 2 2 1 1 3 4 2 2 2 1 1 . Weapon 1 | . 1 2 2 2 2 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | 1 . . 5 5 . 3 . 3 1 . . . 1 Power 3 | . . . 2 1 . . . . . . . . . Propulsion 4 | 1 . . 1 2 . . . . . . . . . Utility 6 | . . . 1 1 . 2 . 1 1 . . . . Weapon 4 | . . . 1 1 . 1 . 1 . . . . . Tool/Special 2 | . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 78 | . 96 100 92 69 84 85 88 91 23 24 16 23 23 Engine 4 | . 14 14 13 1 . . . . 1 . 2 4 3 Core 3 | . . . . . 8 5 5 9 . . . . . Treads 3 | . 14 14 10 1 . . . . . . . . . Leg 9 | . . . . 1 14 17 17 20 . 16 2 . . Wheel 7 | . 14 14 17 12 6 5 5 . . . . . . Device 14 | . 14 14 13 10 11 20 23 23 8 2 2 4 7 Storage 6 | . 10 14 14 5 5 5 5 4 . . . . . Hackware 3 | . . . . 4 5 5 5 4 4 5 5 4 3 Protection 4 | . . . . 10 11 5 5 6 . . . . . Energy Gun 8 | . 14 14 10 10 5 4 11 10 . . . . . Ballistic Gun 6 | . 14 14 10 4 9 9 5 4 . . . . . Peak Build Rating 87 | 6 8 8 10 65 81 74 70 87 32 31 33 41 40 Average Rating 46 | 4 7 8 7 50 76 70 70 78 17 25 20 33 34 On Entrance 29 | . 6 8 8 8 64 74 70 70 1 31 11 33 33 Naked Turns 18 | . . . . . . . . 5 . . . . 13 Heaviest Build 67 | 9 15 15 15 52 61 47 37 67 3 1 5 13 6 Greatest Support 68 | 20 16 20 32 40 48 48 48 68 3 46 15 15 28 Greatest Overweight (x) 5 | . . . . 3 5 . . 1 . . . . . Average Overweight (x) . | . . . . 1 3 . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 5 7 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 5 5 5 5 4 Average Carried 6 | 4 7 8 7 6 7 7 8 7 4 4 3 4 3 Final Capacity 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 7 8 8 5 5 4 4 5 2 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Tank 17% | Derelict-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Matter Collected 1411 | 272 20 12 10 221 352 221 . 300 . . . . 3 Remotely . | . . . . . . . . . . . . . . Salvage Created 1519 | 89 . 60 . 489 177 208 . 496 . . . . . Parts 48 | 6 . 6 . 23 6 2 . 5 . . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 10 2 . 5 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Combat Hostiles Destroyed 25 | . . 1 . 8 4 5 . 7 . . . . . Guns 17 | . . 1 . 4 4 3 . 5 . . . . . AOE 4 | . . . . 2 . 2 . . . . . . . Classes Destroyed 12 | 2 . 1 . 5 2 1 . 1 . . . . . Builder 2 | . . . . 2 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Swarmer 1 | . . . . . 1 . . . . . . . . Grunt 11 | . . . . 4 . 5 . 2 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 3 | . . . . 2 . . . 1 . . . . . Hunter 4 | . . . . . 2 . . 2 . . . . . Programmer 2 | . . . . 1 . . . 1 . . . . . Behemoth 2 | . . . . 1 1 . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . Best Kill Streak 7 | 2 . 1 . 7 2 5 . 2 . . . . . Combat Bots Only 6 | . . 1 . 6 2 5 . 2 . . . . . Max Kills in Single Turn 2 | 1 . 1 . 2 1 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Hostile Shots Fired 647 | . . 5 21 39 67 67 . 232 24 44 . 4 144 Missed 231 | . . 2 4 11 18 27 . 83 12 18 . 3 53 Hits 416 | . . 3 17 28 49 40 . 149 12 26 . 1 91 Melee 8 | . . . 3 . . . . 4 . . . . 1 Projectile 408 | . . 3 14 28 49 40 . 145 12 26 . 1 90 AOE 1 | . . . . . . . . . 1 . . . . Critical Strikes 25 | . . 1 1 3 . 1 . 9 4 3 . . 3 Damage Taken 8396 | . . 67 346 681 1080 714 . 2762 320 547 . 22 1857 Core 2484 | . . 39 197 63 31 25 . 539 117 172 . 22 1279 Absorbed by Shields 95 | . . . . . . . . . . . . . 95 Ignored by Resistances 18 | . . . . . . . . 18 . . . . . Regen/Repaired (Parts) 30 | . . . . 10 10 10 . . . . . . . Core Remaining (%) 53 | 100 . . 5 . . . . 34 . . 74 . . Volleys Fired 109 | 4 . 4 . 21 27 17 . 35 . 1 . . . Largest 3 | 2 . 2 . 3 3 2 . 3 . 1 . . . Hottest 205 | 60 . 70 . 160 146 110 . 205 . 65 . . . Shots Fired 253 | 8 . 8 . 51 77 29 . 79 . 1 . . . Gun 247 | 8 . 8 . 51 76 24 . 79 . 1 . . . Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 5 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 130 | 4 . 4 . 21 49 18 . 34 . . . . . Thermal 116 | 4 . 4 . 30 27 6 . 45 . . . . . Explosive 6 | . . . . . 1 5 . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . Robot Hit Streak 13 | 1 . 9 . 10 13 7 . 10 . . . . . Robot Miss Streak 6 | 1 . . . 3 6 1 . 3 . . . . . Penetration Max 1 | . . . . 1 . . . 1 . . . . . Secondary Targets 2 | . . . . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . Shots Hit Robots 172 | 4 . 8 . 34 51 20 . 55 . . . . . Core Hits 74 | 3 . 2 . 18 12 20 . 19 . . . . . Critical Kills 3 | . . . . 1 1 . . 1 . . . . . Critical Parts Destroyed 6 | . . . . 1 4 . . 1 . . . . . Critical Strikes 23 | . . . . 6 5 1 . 11 . . . . . Burn 13 | . . . . 3 . 1 . 9 . . . . . Destroy 10 | . . . . 3 5 . . 2 . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5024 | 48 . 99 6 960 1406 1225 . 1271 . 9 . . . Guns 4021 | 48 . 99 . 824 1327 452 . 1271 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 988 | . . . . 136 79 773 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 15 | . . . 6 . . . . . . 9 . . . Kinetic 2534 | 36 . 48 . 509 925 345 . 671 . . . . . Thermal 1487 | 12 . 51 . 315 402 107 . 600 . . . . . Explosive 988 | . . . . 136 79 773 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 . . . . . 3 3 3 . . Average Corruption 2 | . . . 3 . . . . . 1 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . 1 . . . . . 2 2 1 . . Matter Fused 1 | . . . . . . . . . 1 . . . . Heat Flow Errors 2 | . . . 1 . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . 3 82 . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . Targets Rammed 7 | . . . 3 . . . . . . 4 . . . Kicked 4 | . . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 448 | 20 . . 143 193 368 219 . 448 77 . . . . Average Temperature 147 | 17 . . 139 87 163 124 . 176 55 . . . . Received Heat Transfer 1542 | . . 24 90 207 96 258 . 629 . 72 . . 166 Effects 3 | . . . . . 1 . . 2 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . 2 . . . 2 . . . . . Combat Hostiles 4 | . . . . 2 . . . 2 . . . . . Parts Melted 15 | . . . . 2 . . . 13 . . . . . Heat Transferred 5017 | 25 . 148 . 1094 900 350 . 2500 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Maximum Alert Level 2 | . . . . 2 . . . . . . . . . Low Security (%) 81 | 100 100 . . 44 . . . . 100 100 100 100 100 Level 1 17 | . . . . 53 . . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 405 | 5 5 . . 405 . . . . 60 92 42 6 20 Initial 50 | . . . . . . . . . 18 50 37 6 . Average 75 | . . . . 202 . . . . 2 68 27 3 1 Influence Increases 1319 | 10 5 . . 571 202 120 . 215 87 62 17 . 30 Destroy 0b10 Robot/C 640 | . . . . 240 160 100 . 140 . . . . . Destroy 0b10 Robot/NC 45 | 10 . . . 30 . 5 . . . . . . . Destroy Leader 132 | . . . . 72 30 . . 30 . . . . . Allied During Kill 34 | . . . . 22 12 . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . Successful Hack 48 | . 5 . . 12 . . . . 17 12 2 . . Disable Machine 45 | . . . . 45 . . . . . . . . . Destroy Structure 155 | . . . . 150 . . . . . 5 . . . Partial Spotted 30 | . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 180 | . . . . . . 15 . 45 60 45 . . 15 Influence Decreases 1299 | 10 5 . . 214 539 140 . 184 46 62 75 14 10 Entered New Map 215 | . . . . . 133 4 . . 13 22 35 8 . Time Decay 860 | 10 5 . . 190 356 106 . 114 33 . 40 6 . Lost Part 190 | . . . . 10 30 30 . 70 . 40 . . 10 Lost Ally 34 | . . . . 14 20 . . . . . . . . Squads Dispatched 6 | . . . . 3 . . . . 3 . . . . Investigation 3 | . . . . 1 . . . . 2 . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 1 | . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Distress Signals 3 | . 2 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 2 4 10 12 8 6 . 15 5 11 1 7 19 Peak Tracking Total 19 | . 3 2 8 5 5 5 . 6 7 8 1 7 19 Tactical Retreats 5 | . . . . . . 1 . 1 1 1 . . 1 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Traps Triggered 4 | . . . . 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . Reused 2 | . . . . . . . . 1 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Machines Disabled 3 | . . . . 3 . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Machines Accessed 18 | . 3 . 2 4 . 1 . . 4 1 1 2 . Terminals 6 | . 3 . . 1 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . 1 . Recycling Units 4 | . . . . 3 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . 1 . Total Hacks 47 | . 11 . 6 8 . 1 . . 12 1 5 3 . Successful 27 | . 4 . 6 5 . 1 . . 4 1 4 2 . Failed 19 | . 6 . . 3 . . . . 8 . 1 1 . Catastrophic 3 | . . . . 1 . . . . 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 28 | . 12 . . 8 . . . . 2 2 4 . . Terminals 19 | . 11 . . 1 . . . . 6 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 3 . . 1 . Recycling Units 12 | . . . . 7 . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . 2 . Terminal Hacks 11 | . 1 . 6 . . 1 . . 2 1 . . . Record 6 | . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . 2 . Unlock Access 2 | . . . . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 3 . . 5 . . . . . . 2 . . Terminals 3 | . 3 . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 5 . . . . . . 2 . . Reject 3 | . . . . 2 . . . . . . 1 . . Recyclers 1 | . . . . 1 . . . . . . . . . Mask 3 | . . . . 2 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . 3 . . . . 4 1 1 2 . Full Trace Events 2 | . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Total Allies 2 | . . . 1 1 . . . . . . . . . Largest Group 1 | . . . 1 1 1 . . . . . . . . Highest-Rated Group 64 | . . . 39 64 54 . . . . . . . . Highest-Rated Ally 64 | . . . 39 64 54 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . . 4 32 13 . . . . . . . . Total Damage 1854 | . . . 67 1374 413 . . . . . . . . Kills 12 | . . . . 8 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Active Infowar (turns) 4243 | 25 172 238 1118 181 692 129 199 1103 353 33 . . . Sensors 2627 | . . . . 181 692 129 199 1103 323 . . . . Seismic 1894 | 25 172 238 1118 . . . . . 308 33 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Turns Passed 5601 | 85 172 238 1126 518 819 451 199 1234 353 89 99 34 184 Spaces Moved 4332 | 47 135 137 1079 324 507 311 160 836 281 160 190 78 87 Core 603 | 9 . . . . . . . 37 281 159 79 . 38 Treads 106 | 17 . 89 . . . . . . . . . . . Legs 1292 | . . . . . 21 311 160 799 . 1 . . . Wheels 2104 | 21 135 48 1079 324 486 . . . . . . . 11 Hover . | . . . . . . . . . . . . . . Flight 227 | . . . . . . . . . . . 111 78 38 Fastest Speed 40 | 50 100 100 100 90 105 120 120 50 50 50 40 40 40 Average Speed 103 | 112 100 138 100 104 140 120 120 120 50 50 44 40 51 Slowest Speed 190 | 160 100 160 100 125 190 120 120 190 50 120 50 40 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 29 16 80 11 68 54 28 92 8 32 7 5 25 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 12 | . . . 3 . 2 2 . 5 . . . . . Spaces Dug 8 | . . . . . . 7 . 1 . . . . . Terrain Destroyed 151 | . . . . 38 44 47 . 22 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Projectile 81 | . . . . 8 37 15 . 21 . . . . . AOE 69 | . . . . 30 7 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Gar Fac Res Gar Total 5279 | 70 171 177 1132 468 566 363 167 995 493 165 205 81 226 Wait 628 | 3 29 37 33 75 17 12 8 82 195 . 6 . 131 Move 4321 | 46 134 136 1078 323 506 310 159 835 281 159 189 78 87 Hop . | . . . . . . . . . . . . . . Pick Up 70 | 10 5 . 6 17 4 8 . 11 4 . 4 1 . Fast Attach 18 | 2 . . 1 6 . 3 . 2 4 . . . . Attach 49 | 4 1 . 1 13 5 3 . 10 4 1 4 1 2 Detach 5 | . . . . . . 1 . 2 1 . . 1 . Swap 14 | . 1 . . 2 5 3 . 3 . . . . . Drop 50 | 1 1 . 10 11 2 6 . 13 4 . 2 . . Fire 109 | 4 . 4 . 21 27 17 . 35 . 1 . . . Melee 1 | . . . . . . . . 1 . . . . . Ram 3 | . . . 3 . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Met a group of wandering Federalists 136 | -10/Materials | Central database locked down 202 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 5) 258 | -10/Materials | Entered Subcaves 259 | -10/Subcaves | Continued accompanying wandering Federalists (4) 259 | -10/Subcaves | Approached by a straggling Scientist 276 | -10/Subcaves | Learned 4 Materials zone layouts 302 | -10/Subcaves | Build established: Mutant 320 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 363 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 365 | -10/Subcaves | Discovered new exit (range 11) 377 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 390 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 467 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 475 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 496 | -10/Subcaves | Entered Scraptown 645 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 663 | -7/Scraptown | Visited TADAMA 715 | -7/Scraptown | Discovered new exit (range 11) 958 | -7/Scraptown | Visited Comm Corps 1011 | -7/Scraptown | Visited Spacefarers 1033 | -7/Scraptown | Visited Cyclists 1069 | -7/Scraptown | Received an X-ray algorithm 1079 | -7/Scraptown | Visited Shadow of the Wyrm 1102 | -7/Scraptown | Visited UFD Registry 1102 | -7/Scraptown | Registered with UFD as "Boltgunner" 1136 | -7/Scraptown | Visited Abandonware Association 1147 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 1170 | -7/Scraptown | Visited Scrap Suit Storage 1201 | -7/Scraptown | Visited Curators Association 1315 | -7/Scraptown | Visited Botcube Research 1323 | -7/Scraptown | Found Lrg. Botcube 1331 | -7/Scraptown | Lrg. Botcube activated 1345 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 guns. 1373 | -7/Scraptown | Visited Infowarlord's Domain 1379 | -7/Scraptown | Found Exp. Sensor Array 1433 | -7/Scraptown | Discovered new exit (range 5) 1449 | -7/Scraptown | Found Scrap Suit 1516 | -7/Scraptown | Met Optimus 1516 | -7/Scraptown | Accepted into 0bPrime 1585 | -7/Scraptown | Civil war broke out across Scraptown 1618 | -7/Scraptown | Core integrity fell below 50% 1621 | -7/Scraptown | Core integrity fell below 20% 1622 | -7/Scraptown | Entered Factory 1622 | -5/Factory | Accompanied by 1 ally 1622 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 1831 | -5/Factory | Lrg. Botcube activated 1851 | -5/Factory | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 launcher. 1903 | -5/Factory | Spotted B-75 Beast 1921 | -5/Factory | Destroyed B-75 Beast 2003 | -5/Factory | Build established: Scavenger-Tank 2034 | -5/Factory | Discovered new exit (range 14) 2140 | -5/Factory | Entered Upper Caves 2140 | -5/Upper Caves | Accompanied by 1 ally 2357 | -5/Upper Caves | Spotted B-75 Beast 2408 | -5/Upper Caves | Destroyed B-75 Beast 2922 | -5/Upper Caves | Discovered new exit (range 11) 2959 | -5/Upper Caves | Entered another Upper Caves area 3031 | -5/Upper Caves | Lost 3 parts (2u1w) 3158 | -5/Upper Caves | Learned Factory garrison access intel 3163 | -5/Upper Caves | Spotted B-75 Beast 3321 | -5/Upper Caves | Discovered new exit (range 14) 3410 | -5/Upper Caves | Entered Warlord 3483 | -5/Warlord | Build established: Tank 3517 | -5/Warlord | Rebuked by Warlord 3541 | -5/Warlord | Warlord's base attacked by MAIN.C 3589 | -5/Warlord | Discovered new exit (range 12) 3609 | -5/Warlord | Entered Proximity Caves 3726 | -4/Proximity Caves | Learned Research terminal intel 3763 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3865 | -4/Proximity Caves | Lost 3 parts (1n2u) 4058 | -4/Proximity Caves | Lost 3 parts (2u1w) 4119 | -4/Proximity Caves | Build established: Derelict-Tank 4763 | -4/Proximity Caves | Identified exit to Factory 4763 | -4/Proximity Caves | Spotted B-86 Titan 4825 | -4/Proximity Caves | Core integrity fell below 50% 4843 | -4/Proximity Caves | Entered Factory 4843 | -4/Factory | Evolved 2 slots: Utility x2 4844 | -4/Factory | Loaded intel: 4 garrison access locations 4867 | -4/Factory | Lost 8 parts (1p4n3u) 4875 | -4/Factory | Ran an X-ray algorithm 5090 | -4/Factory | Build established: Mutant 5196 | -4/Factory | Identified exit to Garrison 5196 | -4/Factory | Entered Garrison 5206 | -4/Garrison | Triggered checkpoint 5209 | -4/Garrison | Lost 3 parts (1p1n1u) 5217 | -4/Garrison | Spotted B-86 Titan 5222 | -4/Garrison | Triggered checkpoint 5231 | -4/Garrison | Ran an X-ray algorithm 5244 | -4/Garrison | Triggered checkpoint 5246 | -4/Garrison | Discovered new exit (range 61) 5246 | -4/Garrison | Discovered new exit (range 30) 5246 | -4/Garrison | Discovered new exit (range 53) 5246 | -4/Garrison | Ran an X-ray algorithm 5269 | -4/Garrison | Installed Relay Interface Framework 5285 | -4/Garrison | Entered Factory 5296 | -4/Factory | Ran an X-ray algorithm 5344 | -4/Factory | Ran an X-ray algorithm 5367 | -4/Factory | Discovered new exit (range 14) 5384 | -4/Factory | Entered Research 5384 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5385 | -3/Research | Loaded intel: 20 terminal locations 5418 | -3/Research | Identified exit to Garrison 5418 | -3/Research | Entered Garrison 5566 | -3/Garrison | Triggered checkpoint 5579 | -3/Garrison | Spotted B-86 Titan 5580 | -3/Garrison | Triggered checkpoint 5581 | -3/Garrison | Core integrity fell below 50% 5591 | -3/Garrison | Core integrity fell below 20% 5602 | -3/Garrison | Discovered new exit (range 12) 5602 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05568_ A bubble of rippling energy engulfs the area. 05568_ Field strength at 86. 05569_ Field strength at 65. 05570_ Field strength at 27. 05570_ Imp. System Guard destroyed. 05571_ Field strength at 7. 05571_ Stasis field depleted. 05571_ Field Propulsion Array destroyed. 05575_ Mak. Hacking Suite destroyed. 05577_ Adv. Coolant Injector severed. 05577_ Critical hit (Burn: +50). 05580_ Slug penetrates Wall. 05580_ Garrison Door breached. 05580_ Beams of light sweep through the air. An alarm sounds. 05584_ Acquired 3 matter. 05588_ Slug penetrates S-43 Plague. 05590_ S-43 Plague destroyed. 05599_ Arm. Huge Wheel destroyed. 05602_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ? #????????????????????????????????? | | ? ? #????????????????????????????????? | | ?# ?# ## #????????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ?" "????????????????????????????????? | | ?" "????????????????????????????????? | | ?" "????????????????????????????????? | | ?" "????????????????????????????????? | | ?# ## #" #????????????????????????????????? | | ?# #" "# ###########??????????????????????? | | ?# *%= #??????????????????????? | | ?# #??????????????????????? | | ?# ########s #??????????????????????? | | ?# % ## ######??????# #??????????????????????? | | ?# ## #???????????# s#??????????????????????? | | ?# ##"####???????????# #??????????????????????? | | ?# + #??????????????# s#??????????????????????? | | ?# ! ####??????????????sss+??????????????????????? | | ?# #?????????????????# s#??????????????????????? | | ?# #?????????????????# #??????????????????????? | | ## #?????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | #?????????######### #??????????????????????? | | #?????????# #??????????????????????? | | #### #?????????# ####### ########???????????????? | | ???# #?????????????????# @ #???????????? | | ???# #?????????????????# #???????????? | | ???# #?????????????????####### ## < #???????????? | | ???# #????????????????????????? #????????????????? | | ???# #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ???##????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 30 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 700 Resistance: TH 15 Evasion (%) 65 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorStructuralTreads Manual? 0 Play Time 01:54:15 Cumulative 203.6 hours Start 2025.07.23 @ 17:14:49 End 2025.07.23 @ 19:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e84481a2-22e2-4f92-a75b-49d69e0465b4