Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:15:09 Player: carterz30cal Result: Destroyed by X7-YI3(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2891) 2891 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 6776 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 98/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Hybrid Deuterium Engine Improved Cooling System Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Coolant Injector Improved Medium Armor Plating Powered Armor > --- WEAPON ----------- Arc Projector Arc Projector Advanced Beam Rifle Heavy Laser Heavy Rocket Launcher > --- INVENTORY -------- Disposable Heat Sink Core Shielding Reflective Plating Arc Projector [Rating: 49] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Signal Interpreter Protection Powered Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 2 | . . . . 1 1 . . . . Weapon 3 | . . . 2 . 1 . . . . Parts Attached 98 | 6 11 3 9 33 21 1 5 3 6 Power 7 | 1 1 . 1 2 1 . . . 1 Engine 7 | 1 1 . 1 2 1 . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 1 2 7 2 . . . . Treads 13 | 2 1 1 2 7 . . . . . Leg . | . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 4 . . 8 9 . 1 1 . Device 7 | . 1 . . 3 3 . . . . Storage 4 | 1 2 . . . . . 1 . . Processor 4 | . 1 . . 1 2 . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . . 4 4 . . 1 . Artifact . | . . . . . . . . . . Weapon 52 | 2 5 2 6 16 9 1 4 2 5 Energy Gun 21 | 1 . . 5 4 5 . 3 1 2 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 13 | 1 2 1 . 5 2 . 1 . 1 Ballistic Cannon 5 | . 1 . . 4 . . . . . Launcher 8 | . 2 . 1 3 2 . . . . Special Weapon 4 | . . 1 . . . . . 1 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 34 | . 1 . 1 12 6 1 1 . 12 Power 3 | . 1 . . 1 . . . . 1 Propulsion 6 | . . . . 3 1 1 . . 1 Utility 7 | . . . . 1 2 . . . 4 Weapon 18 | . . . 1 7 3 . 1 . 6 Highest Loss Streak 12 | . 1 . 1 11 3 1 1 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 96 90 79 89 84 84 79 Engine 8 | . 13 14 11 7 7 7 7 7 6 Treads 12 | . 28 28 22 22 3 . . . . Wheel 4 | . . . . . 7 12 7 7 6 Device 7 | . 1 . . 9 12 15 10 7 6 Storage 6 | . 14 14 11 4 . . 4 7 6 Processor 4 | . 8 14 11 3 6 . . . . Protection 7 | . . . . 8 6 15 15 15 13 Energy Gun 17 | . 1 . 21 16 27 26 23 19 15 Energy Cannon 2 | . . . . . . 3 7 7 6 Ballistic Gun 8 | . 22 14 12 8 2 . 4 7 7 Ballistic Cannon 1 | . 1 . . 8 2 . . . . Launcher 2 | . 2 11 7 . 2 7 2 . . Naked Turns 12 | . . . . . . . . . 12 Heaviest Build 51 | 14 29 29 37 51 47 49 49 49 44 Greatest Support 63 | 40 40 40 43 63 60 38 28 28 28 Greatest Overweight (x) 14 | . . . . 8 1 1 1 1 14 Average Overweight (x) . | . . . . . . 1 1 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Average Capacity 8 | 7 10 15 15 10 5 5 5 5 5 Most Carried 15 | 3 10 8 15 14 5 5 5 5 5 Average Carried 6 | 2 7 6 9 7 3 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 7 8 15 4 5 5 5 5 2 Class Distribution -------------------- 50% | Tank 31% | Mutant 9% | Gunner 5% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 2309 | 287 389 25 189 674 435 89 131 17 73 Remotely . | . . . . . . . . . . Salvage Created 3170 | 101 447 76 541 880 513 156 243 . 213 Parts 190 | 6 19 5 52 49 34 6 10 . 9 Haulers Intercepted 5 | . . . 3 1 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 3 7 . 6 Prevented 6 | . . . . . . 3 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . 14 . 12 24 8 3 6 . 8 Guns 48 | . 9 . 10 14 7 1 4 . 3 Cannons 13 | . 1 . . 7 . 2 1 . 2 AOE 13 | . 4 . 2 3 1 . . . 3 Classes Destroyed 14 | 2 3 1 3 1 2 1 . . 1 Worker 2 | . . . 1 . 1 . . . . Builder 2 | . . 1 1 . . . . . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 5 | . . . 3 1 1 . . . . Recycler 2 | 1 . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 Watcher 6 | . 2 . . 2 2 . . . . Swarmer 23 | . 3 . 7 6 . . 4 . 3 Grunt 31 | . 11 . 2 13 3 2 . . . Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . 1 1 . . . . Sentry 8 | . . . 3 4 . . 1 . . Hunter 3 | . . . . . 2 . 1 . . Programmer 2 | . . . . . 2 . . . . Thug 3 | . . . . . . . . . 3 Savage 1 | . . . . . . . . . 1 Best Kill Streak 5 | 3 3 2 5 5 4 3 4 . 4 Combat Bots Only 5 | . 3 . 4 5 2 3 4 . 4 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 2 2 1 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 448 | . 67 . 32 141 57 12 50 . 89 Missed 116 | . 23 . 9 26 15 1 12 . 30 Damage Taken 5838 | . 760 . 248 1899 842 183 452 . 1454 Core 1205 | . 154 . 36 313 122 . 25 . 555 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . 38 91 43 . . . . . Volleys Fired 254 | 9 63 14 46 52 35 5 10 . 20 Largest 5 | 2 2 2 4 4 5 5 5 . 5 Hottest 359 | 70 70 120 155 178 295 299 326 . 359 Shots Fired 687 | 18 110 17 130 168 123 26 49 . 46 Gun 556 | 18 87 13 128 117 112 16 37 . 28 Cannon 98 | . 17 . . 43 8 6 10 . 14 Launcher 25 | . 6 . 2 8 3 4 2 . . Special 8 | . . 4 . . . . . . 4 Kinetic 277 | 9 100 13 49 84 15 . 2 . 5 Thermal 231 | 9 4 4 36 23 69 17 32 . 37 Explosive 29 | . 6 . 2 8 3 4 2 . 4 Electromagnetic 150 | . . . 43 53 36 5 13 . . Robot Hit Streak 14 | 5 9 3 10 8 7 14 6 . 7 Robot Miss Streak 9 | 2 5 1 7 6 5 2 2 . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 2 1 . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 Shots Hit Robots 364 | 11 57 3 72 93 66 14 29 . 19 Core Hits 212 | 3 27 3 35 76 32 7 11 . 18 Critical Kills 3 | . 1 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 3 1 1 1 3 . 1 . 2 Burn 7 | . . . 1 . 3 . 1 . 2 Destroy 3 | . 1 1 . 1 . . . . . Blast 2 | . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7466 | 158 895 22 1018 2104 1288 391 512 . 1078 Guns 4424 | 158 475 22 900 994 1006 184 380 . 305 Cannons 1022 | . 176 . . 503 118 75 100 . 50 Explosions 1886 | . 244 . 118 607 164 132 32 . 589 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2110 | 83 625 22 227 854 165 . 10 . 124 Thermal 2212 | 75 26 . 232 287 770 211 380 . 231 Explosive 1735 | . 244 . 118 456 164 132 32 . 589 Electromagnetic 1275 | . . . 441 507 189 48 90 . . Impact . | . . . . . . . . . . Slashing 134 | . . . . . . . . . 134 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . 1 4 4 4 4 11 Average Corruption 3 | . . . . 1 2 4 4 4 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . 6 10 19 19 4 2 Message Errors 12 | . . . . 1 5 4 1 1 . Matter Fused 17 | . . . . 3 1 4 7 1 1 Heat Flow Errors 5 | . . . . . 1 1 2 1 . Energy Discharges 8 | . . . . 2 2 2 1 . 1 Data Loss (minor) 10 | . . . . . . 5 4 1 . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . . . 2 1 . . Alerts 3 | . . . . . . 1 2 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . . 4 Effects 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Overflow Damage 21 | . . . 21 . . . . . . Projectiles . | . . . . . . . . . . Explosions 21 | . . . 21 . . . . . . Melee . | . . . . . . . . . . Knockbacks 22 | . 3 . . 14 5 . . . . Impact . | . . . . . . . . . . Kinetic 17 | . 2 . . 12 3 . . . . Secondary 5 | . 1 . . 2 2 . . . . Self-Inflicted Damage 218 | . 15 . . 149 46 . 8 . . Shots 9 | . 1 . . 6 1 . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1244 | 63 27 80 332 649 474 248 344 145 1244 Average Temperature 189 | 27 9 35 95 250 177 136 126 73 539 Received Heat Transfer 1880 | . 255 . 60 801 171 99 42 . 452 Effects 65 | . . . . 28 8 . . . 29 Shutdowns 4 | . . . . 4 . . . . . Energy Bleed 14 | . . . . 6 2 . . . 6 Interference 2 | . . . . . 2 . . . . Matter Decay 4 | . . . . 2 1 . . . 1 Short Circuit 9 | . . . . 1 3 . . . 5 Damage (minor) 3 | . . . . 1 . . . . 2 Damage (major) 25 | . . . . 13 . . . . 12 Damage (core) 4 | . . . . 1 . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 9 | . . . 1 . 4 . 3 . 1 Heat Transferred 5114 | 222 74 . 717 557 1813 370 793 . 568 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Peak Influence 344 | 15 231 63 329 344 227 . . . . Initial 138 | . 9 51 . 138 105 . . . . Average 139 | 8 104 57 163 238 92 . . . . Maximum Alert Level 1 | . 1 . 1 1 1 . . . . Low Security (%) 70 | 100 86 100 58 35 87 . . . . Level 1 29 | . 13 . 41 64 12 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 4 . 3 3 6 . . . . Investigation 8 | . 3 . 1 2 2 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 6 | . 1 . 2 1 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 24 . 19 31 13 3 7 . 10 Peak Tracking Total 6 | . 4 . 5 5 3 3 4 . 6 Tactical Retreats 4 | . 1 . . 2 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered 4 | . 2 . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 4 | . 1 . 2 1 . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 13 | . 2 . 3 4 4 . . . . Terminals 8 | . 1 . 2 3 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 36 | . 5 . 10 14 7 . . . . Successful 20 | . 2 . 4 12 2 . . . . Failed 16 | . 3 . 6 2 5 . . . . Catastrophic 3 | . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 . 5 6 1 . . . . Terminals 26 | . 2 . 8 13 3 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 10 | . . . 1 8 1 . . . . Record 5 | . . . 1 4 . . . . . Open DSF 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 4 | . . . 1 3 . . . . . Terminals 4 | . . . 1 3 . . . . . Botnet 4 | . . . 1 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . 2 3 3 . . . . Full Trace Events 5 | . 1 . 1 1 2 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . Total Damage 216 | . . . 216 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 2 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 7437 | 168 1077 401 678 1323 1146 732 891 532 489 Spaces Moved 4707 | 85 545 224 317 658 857 662 735 450 174 Core 82 | 8 . . . 9 . . . . 65 Treads 1894 | 77 545 224 317 649 82 . . . . Legs . | . . . . . . . . . . Wheels 2731 | . . . . . 775 662 735 450 109 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 105 115 115 50 Average Speed 136 | 149 160 160 160 166 113 107 115 115 241 Slowest Speed 750 | 160 160 160 160 450 165 115 115 115 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 40 | 6 62 38 29 37 13 74 85 37 28 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 4 | . 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . 1 1 . 1 1 . Scrap Searched 9 | . . 1 . . . 3 4 1 . Spaces Dug 10 | . . 3 . . 7 . . . . Terrain Destroyed 233 | . 39 4 8 59 20 49 23 . 31 Melee . | . . . . . . . . . . Projectile 10 | . . 4 . 1 1 . . . 4 AOE 223 | . 39 . 8 58 19 49 23 . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total 5221 | 108 647 243 398 779 954 669 752 469 202 Wait 17 | . 14 . . . 1 . . . 2 Move 4698 | 84 544 223 316 657 856 661 734 449 174 Hop . | . . . . . . . . . . Pick Up 99 | 9 10 2 18 24 25 1 2 8 . Fast Attach . | . . . . . . . . . . Attach 47 | 6 2 . 4 18 12 . 2 . 3 Detach 3 | . . . 1 . 2 . . . . Swap 51 | . 9 3 5 15 9 1 3 3 3 Drop 52 | . 5 1 8 13 14 1 1 9 . Fire 254 | 9 63 14 46 52 35 5 10 . 20 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 572 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Crushed by falling debris 866 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Discovered exit to Mines (range 12) 1075 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Identified exit to Materials 1246 | -10/Materials | Entered Mines 1276 | -10/Mines | Met a Derelict bent on vengeance 1431 | -10/Mines | Learned Materials trap positions 1492 | -10/Mines | Learned Materials security intel 1500 | -10/Mines | Discovered exit to Materials (range 10) 1546 | -10/Mines | Received a Mining Laser from a helpful Derelict 1647 | -10/Mines | Entered Materials 1647 | -9/Materials | Accompanied by 1 ally 1647 | -9/Materials | Evolved 2 slots: Weapon x2 1648 | -9/Materials | Loaded intel: 19 trap records 2062 | -9/Materials | Build established: Gunner 2192 | -9/Materials | Discovered new exit (range 9) 2307 | -9/Materials | Identified exit to Materials 2325 | -9/Materials | Entered another Materials area 2325 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2617 | -8/Materials | Build established: Tank 2801 | -8/Materials | Core integrity fell below 50% 2820 | -8/Materials | Lost 11 parts (1p3n1u6w) 3428 | -8/Materials | Discovered new exit (range 15) 3648 | -8/Materials | Entered Factory 3648 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3743 | -7/Factory | Lost 3 parts (1u2w) 4325 | -7/Factory | Build established: Skirmisher 4394 | -7/Factory | Found Powered Armor 4662 | -7/Factory | Discovered new exit (range 12) 4690 | -7/Factory | Build established: Tank 4794 | -7/Factory | Entered Lower Caves 5162 | -7/Lower Caves | Learned Factory garrison access intel 5391 | -7/Lower Caves | Identified exit to Lower Caves 5405 | -7/Lower Caves | Encountered a Warlord checkpoint 5526 | -7/Lower Caves | Entered another Lower Caves area 5541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6064 | -7/Lower Caves | Learned Factory emergency access door positions 6313 | -7/Lower Caves | Discovered new exit (range 14) 6417 | -7/Lower Caves | Entered Zion 6522 | -7/Zion | Discovered new exit (range 11) 6576 | -7/Zion | System corruption cleaned by Quarantine Array 6709 | -7/Zion | Found Prototype Special Weapon 6711 | -7/Zion | Found Prototype Special Weapon 6712 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 6949 | -7/Zion | Entered Proximity Caves 7051 | -6/Proximity Caves | Spotter reported a threat 7108 | -6/Proximity Caves | Core integrity fell below 50% 7394 | -6/Proximity Caves | Build established: Mutant 7399 | -6/Proximity Caves | Attacked by a faux Warlord 7399 | -6/Proximity Caves | System corruption reached 10% 7411 | -6/Proximity Caves | Core integrity fell below 20% 7438 | -6/Proximity Caves | Destroyed by X7-YI3(g) with Beamcaster Last Messages --------------- 07406_ RU-N14's Throwing Claymores expended. 07406_ GJ-HJG(b) destroyed. 07406_ Broken Mak. Laser destroyed. 07411_ The unstable cave ceiling collapses. 07413_ HA-JNO(M) suffers critical hit (Burn). 07416_ The unstable cave ceiling collapses. 07417_ Broken Arm. Huge Wheel destroyed. 07418_ Broken Autogun destroyed. 07418_ Deuterium Engine destroyed. 07419_ S7-WI4(g) destroyed. 07419_ Switching to secondary target: HA-JNO(M). 07420_ System corrupted: Energy discharge (-31). 07424_ Broken Cryofiber Web destroyed. 07424_ Critical hit (Burn: +80). 07424_ Mak. Shrapnel Gun destroyed. 07426_ Mak. Laser destroyed. 07430_ The unstable cave ceiling collapses. 07431_ Critical hit (Burn: +80). 07435_ The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????##### ##?????????????????????? | | ?????????????????## #?????????????????????? | | ?????????????????# ##????????????????????? | | ????????#####????# #####????????????????? | | ????#### ##???# #????????????????? | | ?#### #????# #????????????????? | | # ## #????## #????????????????? | | ## ??????# #####??? ??????????? | | ## #???????# ### ### ??????????? | | ## #????????## ??????????? | | ### #??????????# ######??????????? | | #### #??????????# g # #??????????? | | ## #???????????## # # # ?????????? | | # #????????????## % M # # %#????????? | | #?????????????## * #???????????? | | ##?????????????## ! #??????????? | | ##??????????#### #|!# ##??????????? | | ## ##????????## g ##### ?????????? | | ### #?????#### #????????? | | #?## #??#### ###?????????? | | #??## #?## ##???????????? | | #???# ### @ #????????????? | | # ##??## ##; #????????????? | | ######## # ## #???????????? | | ??# #;# #? #???????????? | | ??# " ### ??????????? | | ??# ###?## ?????????? | | ??## ## ??##### ??????????? | | ???## # # #??????# ??????????? | | ????## ### #??????? ###### ????????????? | | ?????# #?### #???????###?????? ???????????? | | ?????# #???## #???????????????????????????? | | ?????#### #?????# ??????????????????????????? | | ????????# #??????## ?????????????????????????? | | ???????? #????????# ????????????????????????? | | ???????? #????????? ???????????????????????? | | ????????###??????????? ???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 625 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Quantum Hacking Robot Respite System Compromised Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed AerolevIonicKinecellerator Manual? 0 Play Time 01:09:03 Cumulative 4.0 hours Start 2024.04.02 @ 18:03:50 End 2024.04.02 @ 19:15:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b1a74e-787a-4e02-b26c-0ec8fbdb17c2