Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 22:22:12 Player: CosmicStarfish Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (530) 530 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1040 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Machine Analyzer > --- WEAPON (2) ------- Beam Cannon Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Nuclear Core Sensor Array Weapon Shielding Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Sensor Array Weapon Shielding Beam Cannon Light Assault Rifle Light Cannon [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 7 . Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 8 Power 1 | . 1 3 Propulsion . | . . . Utility 1 | . 1 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 3 | . . 3 Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 96 Engine 4 | . 5 . Core 8 | . 8 12 Treads 22 | . 24 12 Wheel 4 | . 3 14 Device 7 | . 8 . Storage 14 | . 14 14 Processor 4 | . 2 14 Energy Cannon 3 | . 1 14 Ballistic Gun 21 | . 25 . Ballistic Cannon 3 | . 1 14 Peak Build Rating 12 | 6 12 12 Average Rating 8 | 4 8 11 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 16 | 11 16 16 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 565 | 237 300 28 Remotely . | . . . Salvage Created 707 | . 605 102 Parts 41 | . 32 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 12 6 Guns 10 | . 10 . Cannons 8 | . 2 6 Classes Destroyed 7 | . 7 . Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Swarmer 7 | . 3 4 Grunt 9 | . 7 2 Subdweller 2 | . 2 . Best Kill Streak 6 | . 6 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 120 | . 63 57 Missed 34 | . 14 20 Hits 86 | . 49 37 Projectile 86 | . 49 37 Critical Strikes 6 | . 5 1 Damage Taken 963 | . 683 280 Core 255 | . 167 88 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 72 | . 52 20 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 144 | . 104 40 Gun 94 | . 94 . Cannon 50 | . 10 40 Launcher . | . . . Special . | . . . Kinetic 119 | . 99 20 Thermal 25 | . 5 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 6 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | . 71 18 Core Hits 38 | . 30 8 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1132 | . 791 341 Guns 671 | . 671 . Cannons 461 | . 120 341 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 905 | . 739 166 Thermal 227 | . 52 175 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 186 | . 186 4 Average Temperature 33 | . 34 2 Received Heat Transfer 402 | . 300 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 481 | . 111 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | . 140 . Initial . | . . . Average 45 | . 49 . Influence Increases 432 | . 272 160 Destroy 0b10 Robot/C 320 | . 200 120 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 62 | . 52 10 Lose Combat Pursuer 30 | . . 30 Influence Decreases 342 | . 254 88 Entered New Map 10 | . . 10 Time Decay 302 | . 244 58 Lost Part 30 | . 10 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 26 12 Peak Tracking Total 6 | . 6 6 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful . | . . . Failed 4 | . 4 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 899 | . 734 165 Seismic 558 | . 558 . Machine Analysis 341 | . 176 165 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1118 | 84 869 165 Spaces Moved 590 | 61 431 98 Core 23 | 23 . . Treads 300 | 38 262 . Legs . | . . . Wheels 267 | . 169 98 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 128 | 119 136 100 Slowest Speed 160 | 160 160 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 55 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 814 | 69 620 125 Wait 123 | . 116 7 Move 588 | 60 430 98 Hop . | . . . Pick Up 11 | 3 8 . Fast Attach 8 | 6 2 . Attach 1 | . 1 . Detach . | . . . Swap 5 | . 5 . Drop 6 | . 6 . Fire 72 | . 52 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 12) 685 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Core integrity fell below 50% 954 | -10/Materials | Entered Subcaves 955 | -10/Subcaves | Approached by a straggling Scientist 958 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 967 | -10/Subcaves | Learned location of Zion (-6) 1037 | -10/Subcaves | Core integrity fell below 20% 1041 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1091 | -10/Subcaves | Discovered new exit (range 12) 1119 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01048_ Aluminum Leg fries itself beyond repair. 01054_ Ion Engine fries itself beyond repair. FO-KNQ(c): "I think it's somewhere southwest of here" 01091_ EXIT=FOUND 01092_ Lgt. Treads destroyed. 01098_ Lgt. Nuclear Core destroyed. 01099_ S-10 Pest destroyed. 01102_ S-10 Pest knocked back. 01105_ S-10 Pest destroyed. FO-KNQ(c): "I think it's somewhere southwest of here" 01108_ S-10 Pest destroyed. 01110_ Lgt. Ion Engine fries itself beyond repair. 01110_ Lgt. Assault Rifle fries itself beyond repair. 01114_ Flight Unit fries itself beyond repair. 01114_ S-10 Pest destroyed. 01119_ Subatomizers dissect the Lgt. Ion Engine. 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"#?????????# # | | ??????????# %##??????????????????###### | | ??????????# ##????????????????????????? | | ??????????# #??????????????????????????? | | ?????????? #???????????????????????????? | | ?????????? ## ????????????????????????????? | | ??????????? ?# ????????????????????????????? | | ??????????? ??## ????????????????????????????? | | ???????????? ????#?????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexLightpackLog Manual? 0 Play Time 00:08:07 Cumulative 40.2 hours Start 2025.05.14 @ 22:15:29 End 2025.05.14 @ 22:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 53 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d041b7d2-cef5-4b30-9bb8-00de1f54ec34