Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 00:26:02 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (552) 552 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2372 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Heat Sink Heat Sink Small Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Small Laser Particle Gun Advanced Beam Cannon Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Flight Unit Heat Sink Heat Sink Small Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Small Laser Particle Gun Advanced Beam Cannon Light Cannon Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 30 | 8 7 13 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 1 4 2 Treads 1 | 1 . . . Leg 3 | 2 1 . . Wheel 5 | . . 3 2 Hover . | . . . . Flight 1 | . . 1 . Utility 7 | 2 3 2 . Device 5 | 1 2 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 6 . Energy Gun 4 | . . 4 . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 4 | . 2 2 . Power . | . . . . Propulsion 3 | . 1 2 . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 89 81 Engine 12 | . 14 11 9 Leg 17 | . 27 4 . Wheel 3 | . . 7 18 Device 16 | . 13 22 18 Storage 12 | . 14 11 9 Energy Gun 5 | . . 11 18 Energy Cannon 1 | . . 2 9 Ballistic Gun 22 | . 28 18 . Naked Turns . | . . . . Heaviest Build 40 | 11 29 40 39 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 10 | 2 2 10 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 12 15 15 Most Carried 15 | 4 15 15 15 Average Carried 10 | 2 9 13 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 15 Class Distribution -------------------- 61% | Mutant 29% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 716 | 228 283 205 . Remotely . | . . . . Salvage Created 1035 | 126 547 362 . Parts 70 | 9 38 23 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 6 | . 3 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 12 5 . Guns 17 | . 12 5 . Classes Destroyed 8 | 2 3 3 . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 4 | 1 1 2 . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 7 | . 3 4 . Grunt 9 | . 9 . . Sentry 1 | . . 1 . Best Kill Streak 4 | 3 4 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 99 | . 61 38 . Missed 21 | . 13 8 . Damage Taken 823 | . 552 271 . Core 172 | . 104 68 . Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 58 83 . Volleys Fired 94 | 20 50 24 . Largest 3 | 2 2 3 . Hottest 201 | 40 40 201 . Shots Fired 211 | 40 100 71 . Gun 205 | 40 100 65 . Cannon 6 | . . 6 . Launcher . | . . . . Special . | . . . . Kinetic 182 | 40 100 42 . Thermal 29 | . . 29 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 7 8 8 . Robot Miss Streak 4 | 3 4 3 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | 25 60 41 . Core Hits 57 | 9 28 20 . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1280 | 197 582 501 . Guns 1223 | 197 582 444 . Cannons 42 | . . 42 . Explosions . | . . . . Melee . | . . . . Ramming 15 | . . 15 . Kinetic 1052 | 197 582 273 . Thermal 213 | . . 213 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . 7 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 383 | . 48 383 . Average Temperature 67 | . 16 90 . Received Heat Transfer 306 | . 297 9 . Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 481 | . . 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 206 | 20 206 149 35 Initial 23 | . 13 23 20 Average 83 | 8 113 69 20 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 84 100 100 Level 1 7 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 19 11 1 Peak Tracking Total 4 | . 3 4 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 3 . Successful 4 | . 3 1 . Failed 7 | . 5 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 5 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1721 | 194 860 603 64 Spaces Moved 895 | 102 424 315 54 Core 28 | 15 . 13 . Treads 1 | 1 . . . Legs 568 | 86 424 58 . Wheels 298 | . . 244 54 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 115 105 Average Speed 151 | 123 160 156 111 Slowest Speed 550 | 190 260 550 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 79 28 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1082 | 134 520 370 58 Wait 33 | . 23 10 . Move 892 | 101 423 314 54 Hop . | . . . . Pick Up 16 | 4 12 . . Fast Attach 17 | 8 2 7 . Attach 5 | . 1 4 . Detach 2 | . . 2 . Swap 8 | . 4 2 2 Drop 13 | 1 5 5 2 Fire 94 | 20 50 24 . Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 844 | -10/Materials | Discovered new exit (range 13) 1040 | -10/Materials | Discovered new exit (range 5) 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1357 | -9/Materials | Build established: Skirmisher 1625 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Utility x2 1722 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf collects debris. Dropped Imp. Flight Unit. Acquired 32 matter. Acquired 10 matter. Acquired Spread Laser. EXIT=FOUND Dropped Spread Laser. Acquired Prototype Energy Gun. Identified Hvy. Particle Gun. Connecting with Terminal... PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Dropped Com. Wheel. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??????????????? ??? "?????????????????????? | | #??????????????? """ "??? ?????????????????? | | #??????????????? """ """? 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