Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.08 @ 16:38:19 Player: trisiak Result: Destroyed by 20-9OB(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 795 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 156/160 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Medium Storage Unit Improved Terrain Scanner Seismic Detector ECM Suite Particle Gun Light Assault Rifle Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Improved Terrain Scanner Seismic Detector ECM Suite Particle Gun Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 3 16 1 Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | . 8 . Treads 2 | . 2 . Leg 5 | . 5 . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 4 | 2 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 1 3 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 11 | 7 11 14 Power 1 | 1 1 1 Propulsion 5 | 4 5 7 Utility 3 | . 3 4 Weapon 1 | 1 1 2 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power . | . . . Propulsion 4 | . 1 3 Utility 2 | . 1 1 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 4 | . 5 . Core 9 | . 8 14 Treads 10 | . 8 16 Leg 14 | . 18 . Wheel 3 | . 1 11 Device 11 | . 10 14 Storage 14 | . 14 14 Protection 2 | . 3 . Energy Cannon 3 | . . 14 Ballistic Gun 24 | . 27 14 Peak Build Rating 12 | 9 10 12 Average Rating 9 | 7 9 10 On Entrance 8 | 6 8 10 Naked Turns . | . . . Heaviest Build 31 | 12 31 31 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 13 15 Most Carried 15 | 8 14 15 Average Carried 11 | 7 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 599 | 251 251 97 Remotely . | . . . Salvage Created 577 | 168 279 130 Parts 40 | 12 20 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 6 3 Guns 7 | . 6 1 Cannons 2 | . . 2 Classes Destroyed 6 | 2 3 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 3 | . 3 . Subdweller 3 | . . 3 Best Kill Streak 4 | 4 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 60 | . 43 17 Missed 7 | . 6 1 Damage Taken 941 | 38 471 432 Core 265 | 19 30 216 Absorbed by Shields . | . . . Regen/Repaired (Parts) 56 | . 56 . Core Remaining (%) 92 | 92 . . Volleys Fired 51 | 7 38 6 Largest 2 | 2 2 2 Hottest 80 | 60 40 80 Shots Fired 102 | 14 76 12 Gun 96 | 14 76 6 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 89 | 7 76 6 Thermal 11 | 5 . 6 Explosive . | . . . Electromagnetic 2 | 2 . . Robot Hit Streak 18 | 3 18 10 Robot Miss Streak 6 | 2 6 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | 7 49 10 Core Hits 29 | 7 17 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 807 | 113 542 152 Guns 677 | 87 542 48 Cannons 104 | . . 104 Explosions 26 | 26 . . Melee . | . . . Ramming . | . . . Kinetic 619 | 29 542 48 Thermal 160 | 56 . 104 Explosive . | . . . Electromagnetic 28 | 28 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | 39 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | 12 64 . Average Temperature 14 | 12 14 . Received Heat Transfer 240 | . 240 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 347 | 125 . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 106 | 10 106 . Initial . | . . . Average 16 | 2 17 . Influence Increases 280 | 30 250 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 45 | 30 15 . Destroy Leader 24 | . 24 . Successful Hack 46 | . 46 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 280 | 30 250 . Time Decay 270 | 30 240 . Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 28 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1393 | 49 1050 294 Terrain 34 | 33 1 . Seismic 1359 | 16 1049 294 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1813 | 114 1340 359 Spaces Moved 897 | 56 579 262 Core . | . . . Treads 30 | . 2 28 Legs 540 | 56 484 . Wheels 327 | . 93 234 Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 110 125 Average Speed 161 | 120 180 128 Slowest Speed 260 | 120 260 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 98 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | 5 . . Melee . | . . . Projectile . | . . . AOE 5 | 5 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1162 | 87 803 272 Wait 171 | 20 150 1 Move 895 | 55 578 262 Hop . | . . . Pick Up 10 | 1 8 1 Fast Attach 5 | 2 3 . Attach 2 | . 2 . Detach 1 | 1 . . Swap 18 | 1 15 2 Drop 8 | . 8 . Fire 51 | 7 38 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . 1 . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 115 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 14) 272 | -10/Materials | Identified exit to Materials 293 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 729 | -10/Materials | Repaired Assault Rifle 999 | -10/Materials | Discovered new exit (range 5) 1208 | -10/Materials | Learned Storage stockpile data 1241 | -10/Materials | Learned 2 Storage zone layouts 1282 | -10/Materials | Learned location of 1 exit from Storage 1455 | -10/Materials | Entered Subcaves 1456 | -10/Subcaves | Identified exit to Materials 1748 | -10/Subcaves | Ambushed by Subdweller buried in earth 1756 | -10/Subcaves | Core integrity fell below 50% 1761 | -10/Subcaves | Core integrity fell below 20% 1814 | -10/Subcaves | Destroyed by 20-9OB(R) with Subdweller Machine Gun Last Messages --------------- 01208_ >> SKIM: Stored Storage stockpile data. 01241_ >> SKIM: Stored Storage zone layouts (x2). 01282_ >> SKIM: Stored Storage exits (x1). 01282_ >> SKIM: Data seek routine purged. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Loading 2 Materials entrances... 01665_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 01749_ Z6-EHX(R): "NAT20!" 01755_ Z6-EHX(R) destroyed. 01761_ B7-EZ1(R) destroyed. 01763_ Subatomizers dissect the Sub. Machine Gun. 01767_ 19-T55(R) destroyed. 01776_ Acquired 48 matter. 01780_ Acquired 49 matter. 01783_ Acquired Sub. Shrapnel Launcher. 01790_ Subatomizers dissect the Sub. Machine Gun. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | " #??????############?????????????????????????? | | & "#?????## #####?????????????????????? | | & ####### #????????????????? | | [ ## ### #####???????????????????????? | | ## ##### ######????"""#"????????????? | | # # # # # <"#????????????? | | """ & & R @ " #????????????? | | ###&!&[ ##### ##???????????????? | | ##?## # ###?????? ##????????????????? | | #???##& #######???????????????????????????? | | ?????#### #?????????????????????????????????? | | ????????# ######?????????????????????????????????? | | ????????###??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?#########??????????????????????????????????????? | | ### ## ##" #??????????????????????????????????? | | """""???????????????????????????????????? | | " "???????????????????????????????? | | ### ## ## #### "??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 44% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed WarpIonNanosword Manual? 0 Play Time 00:15:02 Cumulative 187.1 hours Start 2024.12.08 @ 16:13:28 End 2024.12.08 @ 16:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 44 Adventurer 6 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed435f84-1fd1-4496-a336-99c40b4a137a