Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 20:51:51 Player: huluvu Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1749) 1749 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3894 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 86/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- Improved Light Cannon Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Recoil Stabilizer Shock Rifle Particle Gun Improved Light Cannon Improved Datajack Mining Laser Welding Torch Flail [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 68 | 6 5 17 3 37 Power 8 | 1 . 3 1 3 Engine 5 | 1 . 3 . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 26 | 2 4 6 1 13 Treads 9 | 2 2 3 . 2 Leg 16 | . 2 3 1 10 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 1 1 3 . 7 Device 3 | . . . . 3 Storage 2 | 1 . . . 1 Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 22 | 2 . 5 1 14 Energy Gun 7 | 1 . 1 . 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 1 . 3 1 2 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 2 | . . . . 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 5 | . . 2 . 3 Parts Lost 37 | . . 7 3 27 Power 5 | . . 1 1 3 Propulsion 16 | . . 4 2 10 Utility 6 | . . . . 6 Weapon 10 | . . 2 . 8 Highest Loss Streak 9 | . . 3 3 9 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 7 7 7 Power . | . 1 1 . . Propulsion 1 | 1 2 1 2 . Utility . | . . . 1 . Weapon 3 | 1 2 4 3 4 Tool/Special . | . . . . . Unused Backups 7 | . 2 . . 5 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 97 95 86 Engine 8 | . 14 10 3 2 Core 2 | . . . 7 4 Treads 15 | . 26 27 . 1 Leg 12 | . . 3 31 26 Device 3 | . . . . 10 Storage 10 | . 14 11 11 8 Processor 9 | . . 16 22 11 Protection 7 | . 13 5 . 4 Energy Gun 6 | . 14 5 . 2 Energy Cannon 1 | . . 5 . . Ballistic Gun 11 | . 14 10 20 7 Ballistic Cannon 2 | . . . . 5 Peak Build Rating 31 | 6 7 15 13 31 Average Rating 13 | 4 6 12 11 18 On Entrance 6 | . 6 7 10 8 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 23 | 12 13 23 14 20 Greatest Support 60 | 40 40 60 30 60 Greatest Overweight (x) 5 | . . 5 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 7 8 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1279 | 250 114 316 82 517 Remotely . | . . . . . Salvage Created 1757 | . 299 698 96 664 Parts 85 | . 25 22 6 32 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 9 12 4 22 Guns 22 | . 9 5 4 4 Cannons 17 | . . 7 . 10 AOE 7 | . . . . 7 Classes Destroyed 8 | . 4 3 1 . Builder 1 | . 1 . . . Recycler 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Grunt 28 | . 6 8 2 12 Duelist 2 | . . 1 . 1 Sentry 9 | . . 3 . 6 Assembled 2 | . . . 2 . Best Kill Streak 6 | . 5 4 2 6 Combat Bots Only 6 | . 5 4 2 6 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 478 | . 38 158 44 238 Missed 135 | . 9 42 13 71 Hits 343 | . 29 116 31 167 Melee 17 | . . 1 3 13 Projectile 326 | . 29 115 28 154 Critical Strikes 12 | . . 5 . 7 Actively Blocked 2 | . . 1 . 1 Damage Taken 5124 | . 301 1488 453 2882 Core 887 | . 84 142 101 560 Absorbed by Shields . | . . . . . Redirected to Shielding 79 | . 16 16 . 47 Core Remaining (%) 68 | 100 66 . 39 . Volleys Fired 168 | . 25 47 13 83 Largest 2 | . 2 2 2 2 Hottest 130 | . 60 124 43 130 Shots Fired 278 | . 50 87 26 115 Gun 208 | . 50 63 26 69 Cannon 58 | . . 24 . 34 Launcher 6 | . . . . 6 Special 6 | . . . . 6 Kinetic 160 | . 25 42 26 67 Thermal 108 | . 25 45 . 38 Explosive 6 | . . . . 6 Electromagnetic 4 | . . . . 4 Robot Hit Streak 25 | . 7 21 13 25 Robot Miss Streak 5 | . 2 1 1 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 228 | . 34 71 22 101 Core Hits 119 | . 18 24 9 68 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks 4 | . . . . 4 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3648 | . 344 1023 259 2022 Guns 2083 | . 344 657 259 823 Cannons 1083 | . . 366 . 717 Explosions 461 | . . . . 461 Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 1904 | . 122 438 259 1085 Thermal 1200 | . 222 585 . 393 Explosive 461 | . . . . 461 Electromagnetic 75 | . . . . 75 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . . 2 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 7 . . 8 Message Errors 3 | . 1 . . 2 Matter Fused 6 | . 2 . . 4 Heat Flow Errors 2 | . 2 . . . Energy Discharges 4 | . 2 . . 2 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks 26 | . . . . 26 Impact . | . . . . . Kinetic 18 | . . . . 18 Secondary 8 | . . . . 8 Self-Inflicted Damage 116 | . . . . 116 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 458 | . 254 458 11 353 Average Temperature 112 | . 62 146 5 115 Received Heat Transfer 1791 | . 144 597 69 981 Effects 10 | . 1 9 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 4 | . 1 3 . . Short Circuit 1 | . . 1 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . 4 . 6 Heat Transferred 2887 | . 500 1263 . 1124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 207 | . 104 136 66 207 Initial 36 | . . . 36 . Average 44 | . 17 29 31 81 Influence Increases 1286 | . 232 395 40 619 Destroy 0b10 Robot/C 900 | . 180 240 40 440 Destroy 0b10 Robot/NC 20 | . 10 10 . . Destroy Leader 202 | . 42 60 . 100 Successful Hack 9 | . . 9 . . Disable Machine 30 | . . 15 . 15 Destroy Structure 35 | . . 1 . 34 Lose Combat Pursuer 90 | . . 60 . 30 Influence Decreases 1286 | . 232 300 135 619 Entered New Map 59 | . . . 59 . Time Decay 816 | . 152 230 70 364 Lost Part 331 | . . 70 6 255 Purge Threat 80 | . 80 . . . Squads Dispatched 10 | . 3 2 . 5 Investigation 7 | . 1 2 . 4 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 13 20 10 39 Peak Tracking Total 8 | . 3 7 5 8 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 4 4 . 3 Terminals 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . 8 22 . 9 Successful 24 | . 5 15 . 4 Failed 14 | . 3 6 . 5 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . . 1 . . Manual 12 | . 7 3 . 2 Terminals 20 | . 6 8 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . . 3 Scanalyzers 14 | . . 14 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 . 1 Record 4 | . . 3 . 1 Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . . 3 Process 1 | . 1 . . . Report Inventory 3 | . 1 . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer 11 | . . 11 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Retrieve Study 6 | . . 6 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 4 . 2 Full Trace Events 7 | . 2 3 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 6 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 3 | . 3 . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1651 | . . 433 165 1053 Terrain 759 | . . . . 759 T.N.C. 1328 | . . 433 165 730 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3231 | 76 909 895 165 1186 Spaces Moved 1306 | 43 395 391 54 423 Core 46 | 7 . 1 . 38 Treads 763 | 36 365 321 . 41 Legs 497 | . 30 69 54 344 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 144 | 142 156 154 120 126 Slowest Speed 300 | 160 160 300 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 47 35 19 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . . 57 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 56 | . . . . 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2381 | 60 643 595 131 952 Wait 716 | . 196 114 57 349 Move 1302 | 42 394 390 53 423 Hop . | . . . . . Pick Up 62 | 11 11 12 3 25 Fast Attach 20 | . . 5 . 15 Attach 34 | 6 5 5 1 17 Detach 7 | . 4 . . 3 Swap 31 | . 2 13 2 14 Drop 34 | 1 6 9 2 16 Fire 168 | . 25 47 13 83 Melee 4 | . . . . 4 Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 10) 986 | -10/Materials | Entered another Materials area 986 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Central database locked down 1784 | -9/Materials | Lost 3 parts (2n1w) 1831 | -9/Materials | Discovered new exit (range 16) 1849 | -9/Materials | Identified exit to Mines 1881 | -9/Materials | Entered Mines 1943 | -9/Mines | Assembled infested the area 1948 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2034 | -9/Mines | Core integrity fell below 50% 2039 | -9/Mines | Discovered new exit (range 8) 2045 | -9/Mines | Identified exit to Materials 2046 | -9/Mines | Entered Materials 2046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -8/Materials | Lost 3 parts (1p2n) 2073 | -8/Materials | Build established: Scavenger-Mutant 2419 | -8/Materials | Lost 4 parts (1p2n1w) 2896 | -8/Materials | Lost 4 parts (1p1n1u1w) 3020 | -8/Materials | Core integrity fell below 50% 3067 | -8/Materials | Build established: Mutant 3156 | -8/Materials | Lost 9 parts (1p4n2u2w) 3211 | -8/Materials | Core integrity fell below 20% 3232 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03210_ Jacked G-47 Trooper... >>parse_system Reading system data... 03210_ U-05 Engineer builds a Wall. 03210_ Lgt. Armor Plating destroyed. 03212_ Slug penetrates Wall. 03212_ Core Shielding destroyed. 03212_ Knocked back. 03213_ Jacked Y-45 Defender... 03213_ Command string: kill 03213_ No effect. 03213_ Beam Rifle destroyed. 03214_ U-05 Engineer builds a Wall. 03216_ Flak Cannon destroyed. 03216_ Imp. Datajack destroyed. 03217_ Identified Hvy. EM Shotgun. 03218_ Slug penetrates Wall. 03226_ U-05 Engineer builds a Wall. 03231_ Slug penetrates Wall. 03231_ U-05 Engineer builds a Wall. 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Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Everything Is Under Control Resistances Are Futile That Tickles Challenges ------------ None Game ------ Seed SpliceHellfireRifle Manual? 0 Play Time 00:50:48 Cumulative 16.9 hours Start 2025.10.31 @ 19:58:26 End 2025.10.31 @ 20:51:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c52b80f-7167-411c-a040-a49ef0143755