Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 23:59:29 Player: o8643 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (514) 514 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 1599 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 313/400 Matter 197/300 Energy 6/125 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun Mining Claw > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Mining Claw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 5 7 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 4 | 1 1 2 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 8 | 1 4 3 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 85 Engine 13 | . 14 10 Leg 23 | . 27 . Flight 3 | . . 27 Device 1 | . . 11 Storage 13 | . 14 11 Processor 11 | . 12 3 Hackware 1 | . . 7 Energy Gun 1 | . 1 1 Ballistic Gun 17 | . 19 . Launcher 6 | . 6 8 Naked Turns . | . . . Heaviest Build 13 | 10 12 13 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | 1 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 547 | 79 336 132 Remotely . | . . . Salvage Created 610 | . 401 209 Parts 41 | . 27 14 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 8 6 Guns 10 | . 8 2 AOE 4 | . . 4 Classes Destroyed 7 | . 5 2 Tunneler 1 | . . 1 Hauler 3 | . 2 1 Operator 2 | . 1 1 Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 6 | . 5 1 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 752 | . 415 337 Core 144 | . 57 87 Absorbed by Shields . | . . . Regen/Repaired (Parts) 76 | . 76 . Core Remaining (%) 88 | 100 77 . Volleys Fired 58 | . 37 21 Largest 2 | . 2 1 Hottest 70 | . 70 45 Shots Fired 93 | . 72 21 Gun 78 | . 72 6 Cannon . | . . . Launcher 15 | . . 15 Special . | . . . Kinetic 53 | . 53 . Thermal 19 | . 19 . Explosive 15 | . . 15 Electromagnetic 6 | . . 6 Robot Hit Streak 16 | . 16 5 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 50 10 Core Hits 34 | . 21 13 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing 1 | . . 1 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1110 | . 574 536 Guns 613 | . 566 47 Cannons . | . . . Explosions 489 | . . 489 Melee . | . . . Ramming 8 | . 8 . Kinetic 392 | . 392 . Thermal 174 | . 174 . Explosive 489 | . . 489 Electromagnetic 47 | . . 47 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . . 21 Projectiles . | . . . Explosions 21 | . . 21 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 112 | . . 112 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 286 | . 286 21 Average Temperature 84 | . 95 6 Received Heat Transfer 294 | . 222 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 666 | . 666 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 489 | . 147 489 Initial . | . . . Average 72 | . 55 194 Maximum Alert Level 2 | . . 2 Low Security (%) 94 | 100 100 56 Level 1 3 | . . 23 Level 2 2 | . . 19 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 14 18 Peak Tracking Total 7 | . 5 7 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 7 | . . 7 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 13 | . 8 5 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 30 18 Successful 26 | . 15 11 Failed 22 | . 15 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 25 | . 15 10 Terminals 37 | . 23 14 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 9 | . 5 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 6 5 Record 1 | . 1 . Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 4 | . 2 2 Locate Traps 1 | . . 1 Surveillance Status 1 | . 1 . Transport Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Report Inventory 2 | . 1 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 9 | . 5 4 Assimilate 1 | . . 1 Botnet 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Mask 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1459 | 58 1202 199 Spaces Moved 1229 | 44 857 328 Core 5 | 5 . . Treads . | . . . Legs 896 | 39 857 . Wheels . | . . . Hover . | . . . Flight 328 | . . 328 Fastest Speed 34 | 50 120 34 Average Speed 97 | 112 120 35 Slowest Speed 190 | 120 190 40 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 97 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 123 | . . 123 Melee . | . . . Projectile . | . . . AOE 123 | . . 123 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1394 | 50 957 387 Wait 52 | . 30 22 Move 1227 | 43 856 328 Hop . | . . . Pick Up 16 | 2 14 . Fast Attach 13 | 5 4 4 Attach 4 | . . 4 Detach 3 | . . 3 Swap 6 | . 3 3 Drop 9 | . 8 1 Fire 58 | . 37 21 Melee 1 | . . 1 Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 13) 349 | -10/Materials | Repaired Aluminum Leg 507 | -10/Materials | Discovered new exit (range 18) 730 | -10/Materials | Identified exit to Mines 815 | -10/Materials | Discovered new exit (range 17) 1035 | -10/Materials | Discovered new exit (range 10) 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -9/Materials | Self-destructed Last Messages --------------- 01425_ U-05 Engineer lays Concrete. 01427_ Nuclear Reactor explodes. 01427_ Grenade Launcher destroyed. 01427_ Destroyed Grenade Launcher. 01427_ U-05 Engineer lays Concrete. 01427_ K-01 Serf collects debris. 01427_ U-05 Engineer lays Concrete. 01428_ The unstable cave ceiling collapses. 01428_ U-05 Engineer lays Concrete. 01434_ Acquired 31 matter. 01435_ Acquired Prototype Energy Gun. 01435_ Identified Imp. EM Shotgun. 01439_ S-10 Pest destroyed. 01441_ Lgt. Ion Engine destroyed. 01443_ K-01 Serf collects debris. 01444_ S-10 Pest destroyed. 01445_ Flight Unit destroyed. 01446_ K-01 Serf collects debris. 01452_ Acquired 13 matter. 01459_ Acquired Lgt. Ion Engine. 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""" # ??????????????????? | | ???????????? ???? ?? # ????????????????????? | | ????????????###????####??# #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityMeleeInverter Manual? 0 Play Time 00:16:21 Cumulative 28.6 hours Start 2023.05.09 @ 16:13:37 End 2023.05.09 @ 23:59:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52c4fcc0-3ac0-484d-b3b7-7c970006ce3f