Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 16:54:32 Player: harambe Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (52) 260 Value Destroyed (2354) 2354 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (1702) 1702 TOTAL SCORE: 11156 Bonus ------- Follower Combat Kills 102 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 72/100 System Corruption 3% Temperature Cool (16) Movement Flying (107) Ox1 Location -4/Warlord Parts ------- > --- POWER (2) -------- Backup Power III Backup Power III > --- PROPULSION (8) --- VTOL Module VTOL Module VTOL Module Field Propulsion Array > --- UTILITY (7) ------ Advanced Power Amplifier Advanced Heat Sink Makeshift Terrain Scanner Advanced Target Analyzer Advanced Transmission Jammer Makeshift Ablative Armor Hacking Suite > --- WEAPON (2) ------- Backup Laser III Thermoblaster > --- INVENTORY (5) ---- HERF Cannon Heavy Flak Cannon Thunder Hammer Longsword +1 Vortex Lance (40) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Core Analyzer Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Longsword +1 > --- INVENTORY -------- Micro Fission Core Advanced Power Amplifier Medium Storage Unit Large Storage Unit 0b10 Decoder Chip [Generic] Improved Target Analyzer Improved Transmission Jammer Improved Focal Shield Component Analysis Suite Transdimensional Reconstructor Tesla Rifle Quantum Rifle Quantum Rifle Heavy Disruptor Cannon Railgun Heavy Flak Cannon Grenade Launcher Thunder Hammer [Rating: 95] Favorites ----------- Power Fission Core Engine Backup Power III Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 2 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 1 1 1 . . . . 1 . . . Utility 5 | . . . . . 2 1 . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 117 | 2 1 2 3 1 12 3 2 17 13 4 4 8 32 . 5 8 Power 12 | . . . . 1 1 . 1 3 . 1 . 1 4 . . . Engine 4 | . . . . 1 1 . 1 1 . . . . . . . . Core 7 | . . . . . . . . 2 . 1 . 1 3 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 32 | 2 . 2 . . 5 1 1 3 3 . . 1 11 . . 3 Treads 13 | . . . . . 5 1 . 1 . . . . 6 . . . Leg 2 | . . 2 . . . . . . . . . . . . . . Wheel 6 | 2 . . . . . . . 1 . . . 1 2 . . . Hover 6 | . . . . . . . 1 1 2 . . . 2 . . . Flight 5 | . . . . . . . . . 1 . . . 1 . . 3 Utility 33 | . 1 . 1 . 1 2 . 7 2 . 4 . 7 . 5 3 Device 15 | . . . . . 1 . . 2 2 . 2 . 3 . 3 2 Storage 4 | . . . 1 . . 1 . . . . 1 . 1 . . . Processor 6 | . . . . . . . . 3 . . . . 2 . 1 . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 7 | . 1 . . . . 1 . 2 . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | . . . 2 . 5 . . 4 8 3 . 6 10 . . 2 Energy Gun 7 | . . . 1 . 1 . . . . 1 . 3 1 . . . Energy Cannon 2 | . . . . . . . . . 1 . . . 1 . . . Ballistic Gun 9 | . . . . . 3 . . 1 . . . 2 3 . . . Ballistic Cannon 7 | . . . . . . . . 1 3 1 . . 2 . . . Launcher 9 | . . . . . 1 . . . 4 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . . 1 . . 3 . 1 . . 1 Parts Lost 49 | . . . . . . . 1 7 5 5 . 5 25 1 . . Power 9 | . . . . . . . . 2 . 1 . 1 5 . . . Propulsion 21 | . . . . . . . . 2 4 2 . 2 10 1 . . Utility 11 | . . . . . . . 1 3 1 . . . 6 . . . Weapon 8 | . . . . . . . . . . 2 . 2 4 . . . Highest Loss Streak 13 | . . . . . . . 1 4 2 5 . 5 13 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 100 100 89 92 86 91 83 79 63 69 65 19 32 61 Engine 5 | . 14 14 14 14 9 7 9 8 . . . . . . . 9 Core 4 | . . . . . . . . 2 11 11 11 10 7 . . . Treads 11 | . . . . . 34 38 33 25 14 8 . . 10 . . . Leg 3 | . . 26 28 28 . . . . . . . . . . . . Wheel 2 | . 28 1 . . . . . 1 5 5 5 6 . . . . Hover 1 | . . . . . . . 4 7 2 . . . 1 3 . . Flight 1 | . . . . . . . . . . 5 5 4 . 5 5 5 Device 10 | . . . . . 9 7 6 10 14 17 15 11 9 5 15 21 Storage 5 | . 14 14 14 14 9 7 6 5 5 5 5 5 4 . . . Processor 6 | . . . . . . . . 5 11 11 11 11 12 . 1 5 Protection 6 | . 13 14 14 14 9 15 12 9 1 . 1 5 6 . . 4 Energy Gun 5 | . 14 14 14 14 9 7 6 4 . . 2 5 5 . . 4 Ballistic Gun 4 | . 14 14 14 14 8 7 6 2 . . . 4 3 . . . Naked Turns 12 | . . . . . . . . . . . . . 12 . . . Heaviest Build 87 | 13 16 16 21 21 42 79 86 87 77 74 71 72 81 4 9 28 Greatest Support 146 | 26 26 26 20 20 88 110 110 136 136 92 28 56 146 15 15 27 Greatest Overweight (x) 24 | . . . 1 1 1 . . . . 2 2 2 24 . . 1 Average Overweight (x) . | . . . . 1 . . . . . . 2 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 14 | 8 8 8 8 10 10 18 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 6 8 8 10 10 10 16 16 20 20 20 20 20 20 4 5 5 Average Carried 13 | 6 7 7 8 10 9 11 15 16 18 19 19 18 18 4 4 4 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 8 8 10 10 10 16 15 20 20 18 20 18 4 4 5 5 Class Distribution -------------------- 64% | Mutant 11% | Skirmisher 9% | Derelict-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 2061 | 220 20 . 50 16 217 . . 177 495 70 . 201 402 38 78 77 Remotely 780 | . . . . . . . . . 406 70 . . 304 . . . Salvage Created 2124 | . 76 . . 94 525 43 . 115 523 106 . 204 438 . . . Parts 96 | . 3 . . 1 32 4 . 5 20 4 . 2 25 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 12 3 . . . . . . Prevented 4 | . . . . . . . . . . 2 . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 45 | . 2 . . 2 8 1 . 2 18 3 . 3 6 . . . Guns 24 | . 2 . . 2 7 1 . 2 . 1 . 3 6 . . . Cannons 10 | . . . . . . . . . 8 2 . . . . . . AOE 11 | . . . . . 1 . . . 10 . . . . . . . Classes Destroyed 10 | . 1 . . 1 3 1 . 1 2 . . . 1 . . . Worker 5 | . . . . . 2 . . . . . . . 3 . . . Builder 1 | . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . Swarmer 5 | . . . . . . . . . 5 . . . . . . . Grunt 19 | . 2 . . 1 4 . . . 11 . . 1 . . . . Brawler 2 | . . . . 1 . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 . . 1 . . . . Sentry 7 | . . . . . 4 . . . . . . 1 2 . . . Hunter 7 | . . . . . . . . 2 . 3 . . 2 . . . Programmer 3 | . . . . . . 1 . . . . . . 2 . . . Best Kill Streak 5 | . 2 . . 2 5 1 . 1 5 2 . 3 2 . . . Combat Bots Only 5 | . 2 . . 2 3 1 . 1 5 2 . 3 2 . . . Max Kills in Single Turn 4 | . 1 . . 1 1 1 . 1 4 1 . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 714 | . 16 . . 6 45 14 54 101 82 66 . 48 230 11 . 41 Missed 211 | . 4 . . 3 14 2 20 34 18 14 . 12 71 3 . 16 Damage Taken 9652 | . 135 . . 57 468 182 292 1164 1218 708 . 998 3806 219 . 405 Core 1796 | . 36 . . . 30 15 17 98 99 98 . 241 978 91 . 93 Absorbed by Shields 168 | . . . . . . . . . . . . . . . . 168 Redirected to Shielding 252 | . . . . . . . . 109 . . . 62 81 . . . Ignored by Resistances 406 | . . . . . . . . 25 200 . . . 181 . . . Core Remaining (%) 86 | 100 . . . 85 94 97 98 . . . . 46 . . . . Volleys Fired 160 | . 10 . . 6 29 6 4 10 30 11 . 11 39 . . 4 Largest 2 | . 2 . . 2 2 2 2 2 2 2 . 2 2 . . 1 Hottest 260 | . 70 . . 70 79 79 79 84 138 138 . 129 129 . . 260 Shots Fired 302 | . 20 . . 12 56 12 8 20 52 21 . 22 75 . . 4 Gun 214 | . 20 . . 12 54 12 8 20 . 1 . 20 65 . . 2 Cannon 66 | . . . . . . . . . 40 18 . . 8 . . . Launcher 22 | . . . . . 2 . . . 12 2 . 2 2 . . 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 138 | . 10 . . 6 27 6 4 10 19 9 . 4 43 . . . Thermal 131 | . 10 . . 6 27 6 4 10 21 9 . 5 29 . . 4 Explosive 20 | . . . . . 2 . . . 12 2 . 2 2 . . . Electromagnetic 13 | . . . . . . . . . . 1 . 11 1 . . . Robot Hit Streak 24 | . 4 . . 6 24 8 3 13 7 5 . 13 9 . . 9 Robot Miss Streak 6 | . 2 . . 1 5 1 3 5 6 5 . 1 3 . . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . Secondary Targets 2 | . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . Shots Hit Robots 208 | . 12 . . 9 40 9 4 16 36 15 . 18 47 . . 2 Core Hits 178 | . 5 . . 5 24 2 2 18 67 16 . 15 21 . . 3 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 8 | . 1 . . 1 2 . . . . . . 1 3 . . . Burn 5 | . 1 . . 1 2 . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 11 | . . . . . . . . 7 . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 7 . . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6153 | . 130 . . 95 734 155 62 252 2232 399 . 591 1374 . . 129 Guns 2871 | . 130 . . 95 575 155 62 252 . 26 . 365 1184 . . 27 Cannons 1167 | . . . . . . . . . 826 249 . . 92 . . . Explosions 2105 | . . . . . 149 . . . 1406 124 . 226 98 . . 102 Melee . | . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . 10 . . . . . . . . . . . Kinetic 1943 | . 43 . . 33 270 102 47 147 395 99 . 113 694 . . . Thermal 2044 | . 87 . . 62 305 53 15 105 431 150 . 155 552 . . 129 Explosive 1923 | . . . . . 149 . . . 1406 124 . 146 98 . . . Electromagnetic 233 | . . . . . . . . . . 26 . 177 30 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 4 . 2 2 2 2 2 5 5 5 5 Average Corruption 2 | . . . . . . 3 . 1 2 2 2 2 2 5 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 4 6 5 3 4 7 6 2 2 Message Errors 12 | . . . . . . . . 2 2 3 . 1 2 2 . . Matter Fused 9 | . . . . . . . . . 1 1 3 1 2 . 1 . Heat Flow Errors 4 | . . . . . . . . 1 1 . . . 1 . . 1 Energy Discharges 5 | . . . . . . . . 1 1 1 . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 2 . . Data Loss (major) 3 | . . . . . . . . . . . . 1 . 1 . 1 Alerts 2 | . . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . . 4 . . 74 10 . . . Projectiles 10 | . . . . . . . . . . . . . 10 . . . Explosions 78 | . . . . . . . . . 4 . . 74 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . 7 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 7 8 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 233 | . . . . . . . . . 158 . . 75 . . . . Shots 5 | . . . . . . . . . 4 . . 1 . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 270 . . 120 228 72 117 192 406 72 . . 208 . . 134 Average Temperature 100 | . 128 . . 54 73 37 66 32 166 27 . . 43 . . 83 Received Heat Transfer 1491 | . 78 . . 6 243 . 84 45 579 . . 160 198 18 . 80 Effects 3 | . . . . . . . . . 3 . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 1 2 . . . . . . 2 2 . . . Heat Transferred 4070 | . 333 . . 259 925 111 37 259 518 185 . 198 851 . . 394 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 298 | . 92 35 . 60 298 180 88 42 . . . . 134 . . . Initial 135 | . . 35 . . 23 135 88 35 . . . . 31 . . . Average 44 | . 27 35 . 23 63 151 79 28 . . . . 31 . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 . 100 91 100 100 100 . . . . 100 . . . Level 1 1 | . . . . . 8 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 2 . . 2 . . . . 2 . . . Investigation 2 | . . . . . 1 . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . Reinforcement 5 | . 2 . . . 1 . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 7 | . . . . . 3 . . 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 96 | . 7 . . 2 18 1 1 8 18 3 . 5 16 1 . 16 Peak Tracking Total 13 | . 4 . . 2 9 1 1 4 5 2 . 4 7 1 . 13 Tactical Retreats 4 | . . . . . 3 . . . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 4 | . . . . . 1 . 1 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 1 . . . . . . . . . . . 11 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 1 | . . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 18 | . 2 1 1 . 2 . . . . . 6 . 2 . . 4 Terminals 6 | . 2 . . . 2 . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 58 | . 2 1 23 . 2 . . . . . 19 . 3 . . 8 Successful 55 | . 2 1 23 . 1 . . . . . 19 . 1 . . 8 Failed 3 | . . . . . 1 . . . . . . . 2 . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . 1 . . . . . . . . . . . Terminals 7 | . 2 . . . 2 . . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 2 1 23 . 1 . . . . . 19 . 1 . . 8 Record 37 | . . . 23 . . . . . . . 7 . . . . 7 Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . 4 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . . . . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 5 | . . . . . . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . . . . . . 5 Highest-Rated Group 294 | . . . . . . . . . . . . . . . . 294 Highest-Rated Ally 68 | . . . . . . . . . . . . . . . . 68 Total Orders 9 | . . . . . 2 1 2 4 . . . . . . . . EXPLORE 9 | . . . . . 2 1 2 4 . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . . . . 13 Total Damage 535 | . . . . . . . . . . . . . . . . 535 Kills 2 | . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 . 2 . . 1 . Drone Launches 9 | . . . . . 2 1 2 4 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . 8 . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . Items 6 | . . . . . . . . . . . . . 6 . . . Guards 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 6230 | 5 168 152 411 207 644 161 122 669 658 399 209 343 995 152 122 813 Spaces Moved 4247 | 3 111 121 309 92 317 89 62 392 354 237 150 235 417 380 280 698 Core 49 | . . . . . . . . . . . . . 49 . . . Treads 1659 | . . . . . 309 89 62 392 354 195 . . 258 . . . Legs 522 | . . 113 309 92 8 . . . . . . . . . . . Wheels 617 | 3 111 8 . . . . . . . 42 150 235 68 . . . Hover 3 | . . . . . . . . . . . . . 3 . . . Flight 1397 | . . . . . . . . . . . . . 39 380 280 698 Fastest Speed 40 | 90 90 90 120 190 145 145 145 145 148 130 130 115 40 40 40 40 Average Speed 123 | 90 90 118 130 190 146 145 145 145 150 149 130 126 186 40 40 105 Slowest Speed 1250 | 90 90 120 190 190 225 145 145 148 152 240 130 130 1250 40 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 1 26 34 62 23 43 4 11 19 56 46 62 43 14 68 57 79 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 8 | . . . 1 . . . . . . 2 3 1 . . 1 . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 2 . . 2 . 1 2 . Spaces Dug 15 | . . . . . . . . 7 . . . . 8 . . . Terrain Destroyed 181 | . . . . . 17 . . 7 92 21 . 12 32 . . . Melee 11 | . . . . . . . . 7 . . . . 4 . . . Projectile 31 | . . . . . . . . . 6 4 . . 21 . . . AOE 139 | . . . . . 17 . . . 86 17 . 12 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 4922 | 4 160 130 316 114 446 108 86 468 422 259 165 257 549 379 287 772 Wait 206 | . 35 3 . 15 62 4 18 10 19 7 . 1 32 . . . Move 4231 | 2 110 120 308 91 316 88 61 391 353 236 149 234 416 379 279 698 Hop . | . . . . . . . . . . . . . . . . . Pick Up 80 | . 3 2 3 . 11 7 1 21 6 1 3 3 15 . 3 1 Fast Attach 35 | . 1 . . . 4 . . 3 . . 4 1 13 . 3 6 Attach 42 | . . . . . 1 2 2 9 5 3 . 5 13 . 2 . Detach 3 | . . . . . . . . . . . 2 . . . . 1 Swap 41 | 2 . 2 3 1 7 1 . 5 8 1 1 2 6 . . 2 Drop 56 | . 1 3 2 1 15 . . 12 1 . 6 . 11 . . 4 Fire 160 | . 10 . . 6 29 6 4 10 30 11 . 11 39 . . 4 Melee 11 | . . . . . . . . 7 . . . . 4 . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . . . . . . . . . . . . 56 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / [*Arm]) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Entered Mines 179 | -10/Mines | Found the Drone Emporium 186 | -10/Mines | Found Prototype Device 230 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 267 | -10/Mines | Discovered new exit (range 16) 310 | -10/Mines | Build established: Mutant 321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 321 | -10/Mines | Discovered new exit (range 5) 326 | -10/Mines | Entered Exiles 354 | -10/Exiles | Met 8R-AWN 376 | -10/Exiles | Met EX-HEX 413 | -10/Exiles | Met EX-BIN 430 | -10/Exiles | Aligned with FarCom system 431 | -10/Exiles | Given EX-Vault access code 494 | -10/Exiles | Opened EX-Vault 500 | -10/Exiles | Found Prototype Slashing Weapon 501 | -10/Exiles | Identified Longsword +1 528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 595 | -10/Exiles | Met EX-DEC 603 | -10/Exiles | Learned location of Zion (-7) 712 | -10/Exiles | Discovered new exit (range 14) 737 | -10/Exiles | Left Exiles lab with Longsword +1 737 | -10/Exiles | Entered Mines 927 | -9/Mines | Discovered new exit (range 10) 944 | -9/Mines | Entered Materials 944 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 944 | -8/Materials | Identified Decoy Drone Bay 1554 | -8/Materials | Discovered new exit (range 16) 1588 | -8/Materials | Entered Factory 1588 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -7/Factory | Discovered new exit (range 12) 1749 | -7/Factory | Entered another Factory area 1749 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1825 | -6/Factory | Discovered new exit (range 18) 1871 | -6/Factory | Entered another Factory area 1871 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -5/Factory | Discovered new exit (range 17) 2346 | -5/Factory | Lost 4 parts (2p2n) 2527 | -5/Factory | Discovered new exit (range 10) 2540 | -5/Factory | Entered Upper Caves 3126 | -5/Upper Caves | Discovered new exit (range 10) 3198 | -5/Upper Caves | Entered another Upper Caves area 3423 | -5/Upper Caves | Learned location of Armory (-4) 3440 | -5/Upper Caves | Learned location of Warlord (-4) 3564 | -5/Upper Caves | Lost 5 parts (1p2n2w) 3587 | -5/Upper Caves | Discovered new exit (range 8) 3597 | -5/Upper Caves | Entered Zhirov 3597 | -5/Zhirov | Discovered new exit (range 3) 3621 | -5/Zhirov | Met Zhirov 3644 | -5/Zhirov | Learned location of Quarantine (-2) 3644 | -5/Zhirov | Learned location of Testing (-3) 3644 | -5/Zhirov | Learned location of Command (-1) 3670 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3690 | -5/Zhirov | Found Alien Artifact 3690 | -5/Zhirov | Identified Integrated Dissipator 3690 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3716 | -5/Zhirov | Found Alien Artifact 3806 | -5/Zhirov | Entered Proximity Caves 3876 | -4/Proximity Caves | Learned 4 Research zone layouts 4066 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4095 | -4/Proximity Caves | Core integrity fell below 50% 4123 | -4/Proximity Caves | Lost 5 parts (1p2n2w) 4146 | -4/Proximity Caves | Discovered new exit (range 3) 4149 | -4/Proximity Caves | Entered Factory 4149 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4691 | -4/Factory | Build established: Skirmisher 4768 | -4/Factory | Lost 3 parts (1n1u1w) 4978 | -4/Factory | Lost 4 parts (2n2u) 5039 | -4/Factory | Discovered new exit (range 16) 5070 | -4/Factory | Crushed by falling debris 5100 | -4/Factory | Released all parts (4) 5101 | -4/Factory | Core integrity fell below 50% 5110 | -4/Factory | Core integrity fell below 20% 5121 | -4/Factory | Lost 13 parts (3p6n2u2w) 5136 | -4/Factory | Discovered new exit (range 14) 5144 | -4/Factory | Entered Upper Caves 5191 | -4/Upper Caves | Spotted B-86 Titan 5295 | -4/Upper Caves | Discovered new exit (range 3) 5296 | -4/Upper Caves | Entered another Upper Caves area 5297 | -4/Upper Caves | Encountered a Warlord checkpoint 5362 | -4/Upper Caves | Build established: Mutant 5412 | -4/Upper Caves | Discovered new exit (range 15) 5418 | -4/Upper Caves | Entered Warlord 5436 | -4/Warlord | System corruption cleaned by Quarantine Array 5769 | -4/Warlord | Visited the Vortex Lab 5778 | -4/Warlord | Build established: Derelict-Mutant 5781 | -4/Warlord | Found Prototype Piercing Weapon 5781 | -4/Warlord | Identified Vortex Lance 5785 | -4/Warlord | Warlord's base attacked by MAIN.C 5900 | -4/Warlord | Met Warlord 6135 | -4/Warlord | Warlord forces counterattacked 6187 | -4/Warlord | Spotted Executioner 6189 | -4/Warlord | Spotted Executioner 6217 | -4/Warlord | Spotted Executioner 6222 | -4/Warlord | Spotted Executioner 6231 | -4/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06223_ P-70 Sage destroyed. 06223_ Slug penetrates Beamer 7a. 06223_ Acquired VTOL Module. 06224_ Slug penetrates Executioner. 06224_ Slug penetrates Wall. 06224_ Slug penetrates Executioner. 06224_ Beamer 7a reactivates. 06226_ Slug penetrates Beamer 7a. 06226_ Beamer 7a destroyed. 06226_ Slug penetrates Sentinel 7a. 06227_ Slug penetrates Executioner. 06227_ Slug penetrates G-67 Veteran. 06227_ G-67 Veteran destroyed. 06227_ Slug penetrates Wall. 06228_ G-73 Enforcer suffers critical hit (Burn). 06228_ Acquired VTOL Module. 06229_ Critical hit (Burn: +50). 06230_ Slug penetrates Executioner. 06230_ Slug penetrates Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????# #?????????????????????????????? | | ?????????# ^ #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# """"" #?????????????????????????????? | | ?????????# """"" #?????????????????????????????? | | ?????????# """"" #???#?????????????????????????? | | ?????????# #?????????????????????????????? | | ?#???????# #?????????????????????????????? | | ??????#### #?????????????????????????????? | | ??????# ######??????#??????????????????????? | | ??????# #??????????????????????????????????? | | #####?# #?????????????????? ??????????????? | | & #?# #??????#???????????????????????????? | | ] #?# #???????????????????????? ?????????? | | & #?## #???""??#????##????????????????????? | | =! #??# ##?#""#????????????????????????????? | | #??# ###""#????????????????????????????? | | #??# ## ""##???????????????????????????? | | #### # # ###""#####????????????????????##??? | | %% # "" ############???????? ##? | | % ! # [!!* % """"""""#???????? # | | ##"## % % =%]&%%! i*! * """""#?####??# # | | !%= % =%=hY%!% %*%%!gE!g ### ### # | | [[%= % [%=&%h%[=*% =%!!%g|%g /g #???? | | =[%* % g!%[=gg[![!%[ =[[s|E /g #????? | | %= M!%![=*g%/!=!%@[%= [ g #### ##????? | | ## "[ =%!g*!g!% " "#??## #???? | | #""" %= ==""= """"#???# #???? | | ####" % ; "" ;;#########???# ##???? | | ###### =*%!" ""##"";; ;; ##??????????## #????? | | #%!%* ####""#######?????????### #???? | | "[[!""##??#""#????????????????# ##???? | | " ##???#""???????????#????## ##????? | | " ##???????????????????????# #?????? # | | " #????????????????????????# #?????? # | | # #???#????????????????????# ##?????? # | | ####+"## #????????????????????????# #??????? # | | #??# ### #???#???????????????????## ##????## | | #### # # #########??????????????## ##??## | | ^ # #??????????????# ##?# | | ^ # #??????????##### ## ### | | ^^ # """ #?????????## # #### ## | | ##+##### + """ #?????????# #?## ## | | # ## # """ #?????????# #??# ## # | | # #### # #?????????# ## #?## # | | # #??# # """ #?????????####?# #??### ## | | # #??# + """ #?????????????? ##????######? | | # #??# # """ #??????????????####???????????? | | # #??# # #?????????????????????????????? | | # #??# # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 375 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 5 Evasion (%) 62 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Powerful Ally? Adventurer Back For More Explorer Challenges ------------ None Game ------ Seed LongswordLightningDriver Manual? 0 Play Time 01:54:11 Cumulative 95.7 hours Start 2024.07.31 @ 23:53:58 End 2024.08.01 @ 16:54:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e32ee67-aa13-465e-b1e9-a65b0df05f3f