Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 00:24:12 Player: Demise Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (302) 1510 Value Destroyed (5973) 5973 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 12420 Bonus ------- High Alert Combat Kills 790 Follower Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 275/275 System Corruption 42% Temperature Hot (216) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Microactuators Weapon Shielding Weapon Shielding Weapon Shielding Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (5) ---- Launcher Guidance Computer Improved Proton Missile Launcher Compact Tesla Bomb Launcher Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Experimental Sensor Array Improved Signal Interpreter Seismic Detector Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Wheel Gravity Neutralizer Trap Scanner Launcher Guidance Computer Energy Filter Energy Filter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Long-range Tractor Beam Variable Charge Gun Light EM Pulse Cannon Light EM Pulse Cannon Gauss Rifle Gauss Rifle Mini Assault Cannon Shock Bomb Launcher Advanced EMP Blaster Improved Proton Missile Launcher Compact Tesla Bomb Launcher Mini Grenade Launcher Datajack Great Axe Great Axe [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 388 | 8 11 16 72 6 8 8 134 21 80 8 16 Power 19 | 1 . 2 2 . . . 5 1 7 . 1 Engine 12 | 1 . 1 2 . . . 1 1 5 . 1 Core 7 | . . 1 . . . . 4 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 62 | 2 3 9 10 2 . 2 21 1 8 3 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 62 | 2 3 9 10 2 . 2 21 1 8 3 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 193 | 3 8 2 40 4 5 4 67 10 36 4 10 Device 91 | 2 3 1 15 3 1 2 29 7 22 3 3 Storage 4 | 1 1 . 1 . 1 . . . . . . Processor 11 | . 1 . 2 . 1 . 4 . 3 . . Hackware 6 | . . . . . . . . . 5 . 1 Protection 81 | . 3 1 22 1 2 2 34 3 6 1 6 Artifact . | . . . . . . . . . . . . Weapon 114 | 2 . 3 20 . 3 2 41 9 29 1 4 Energy Gun 4 | . . . . . . . 1 2 . . 1 Energy Cannon 9 | . . . 1 . . . 2 . 6 . . Ballistic Gun 62 | 2 . 3 15 . 2 1 22 3 14 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 19 | . . . 3 . . 1 7 1 3 1 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . 1 . 5 . 1 . . Slashing Weapon 11 | . . . . . . . 4 3 4 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 2 4 4 . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . 10 . Parts Lost 47 | . 1 4 8 . . . 9 2 14 9 . Power 5 | . 1 . 1 . . . 1 . 1 1 . Propulsion 14 | . . 2 3 . . . 2 . 3 4 . Utility 22 | . . . 3 . . . 4 2 9 4 . Weapon 6 | . . 2 1 . . . 2 . 1 . . Highest Loss Streak 9 | . 1 2 2 . . . 3 2 3 9 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 95 97 100 91 100 99 98 93 61 45 Engine 6 | . 4 7 9 11 11 11 5 8 4 . 4 Core 1 | . . 2 1 . . . 3 . 2 4 . Wheel 18 | . 27 28 21 22 22 22 17 18 11 9 6 Device 12 | . 3 12 5 10 10 6 13 19 21 15 5 Storage 9 | . 14 14 11 11 11 11 9 9 7 4 . Processor 4 | . . . 2 . . . 9 9 5 4 . Hackware 4 | . . . . . . . . . 19 11 2 Protection 15 | . 9 1 24 22 22 26 22 15 2 . 23 Ballistic Gun 16 | . 28 28 21 22 6 22 15 12 8 5 . Slashing Weapon 1 | . . . . . . . . 4 4 . . Naked Turns 52 | . . . . . . . . . . 31 21 Heaviest Build 112 | 13 92 90 111 104 104 104 110 112 104 100 27 Greatest Support 40 | 20 20 20 26 20 20 20 29 32 40 32 28 Greatest Overweight (x) 10 | . 8 4 10 5 5 5 10 3 4 8 . Average Overweight (x) 3 | . 3 4 4 5 4 5 3 3 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 18 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 3 18 24 24 24 24 25 24 24 24 18 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 25 25 25 25 25 25 25 25 25 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 26% | Mutant 22% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 9428 | 436 513 246 2498 168 . 403 3110 358 1487 208 1 Remotely 2516 | 221 . . 436 . . . 1072 . 579 208 . Salvage Created 11366 | 184 581 198 3656 280 . 411 3431 337 1870 272 146 Parts 731 | 16 51 13 233 24 . 28 236 14 109 . 7 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 6 . . Recyclers Shooed 15 | . . . . . . . 12 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 153 | . 13 6 32 8 . 8 51 4 24 1 6 Melee 1 | . . . . . . . . . 1 . . Guns 116 | . 13 6 32 8 . 5 28 4 19 . 1 Cannons 1 | . . . . . . . . . 1 . . AOE 33 | . . . . . . 3 23 . 1 1 5 Classes Destroyed 18 | 3 6 2 3 . . . 2 . 1 1 . Worker 54 | 2 4 . 33 . . 2 9 . 4 . . Builder 55 | . 1 . 21 1 . 2 28 . 2 . . Tunneler 13 | 5 . . . 3 . 2 1 . 2 . . Hauler 19 | . 2 . 6 . . . 5 . 6 . . Recycler 27 | 1 . 1 11 . . . 10 . 4 . . Mechanic 4 | . . . 1 . . . 2 . 1 . . Operator 6 | . 1 . 3 . . . 2 . . . . Watcher 10 | . 3 . 3 . . . 3 . 1 . . Swarmer 37 | . 9 . 1 6 . 3 8 . 7 . 3 Grunt 77 | . 4 . 22 1 . 4 34 1 8 . 3 Brawler 3 | . . . 1 1 . 1 . . . . . Duelist 4 | . . . 1 . . . 2 1 . . . Protector 1 | . . . . . . . 1 . . . . Sentry 15 | . . 2 7 . . . 3 2 1 . . Hunter 7 | . . . . . . . 3 . 4 . . Programmer 4 | . . . . . . . . . 4 . . Compactor 1 | . . . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 11 | 4 4 1 10 4 . 6 11 3 8 1 3 Combat Bots Only 6 | . 3 1 5 4 . 3 6 3 4 1 3 Max Kills in Single Turn 4 | 1 2 1 2 2 . 4 3 1 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 2 . 1 1 2 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 8166 | . 478 384 1390 64 . 354 2096 213 2189 275 723 Core 1290 | . 118 11 178 . . 41 224 18 308 211 181 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 284 | . . . 50 . . 24 151 . 36 . 23 Regen/Repaired (Parts) 540 | . 16 . 158 . . . 145 30 191 . . Core Remaining (%) 62 | 100 . 48 . . . 45 . 56 . . . Volleys Fired 858 | 26 68 19 278 17 . 31 274 11 111 12 11 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 1 Hottest 112 | 40 40 43 59 46 . 46 112 48 112 39 65 Shots Fired 1517 | 52 136 38 538 34 . 60 416 23 197 12 11 Gun 1421 | 52 136 38 522 34 . 59 367 23 182 . 8 Cannon 23 | . . . . . . . 8 . 15 . . Launcher 73 | . . . 16 . . 1 41 . . 12 3 Special . | . . . . . . . . . . . . Kinetic 1413 | 52 136 38 522 34 . 59 367 23 182 . . Thermal 8 | . . . . . . . . . . . 8 Explosive 58 | . . . 6 . . 1 37 . . 12 2 Electromagnetic 38 | . . . 10 . . . 12 . 15 . 1 Robot Hit Streak 18 | 7 9 6 15 9 . 10 15 14 18 4 7 Robot Miss Streak 5 | 3 4 2 3 1 . 2 5 1 3 2 4 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 8 | . 1 . 3 1 . . . . 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . Shots Hit Robots 969 | 32 79 27 306 23 . 46 247 25 165 8 11 Core Hits 481 | 8 30 13 134 13 . 22 169 10 59 3 20 Critical Kills 2 | . 1 . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 1 . 3 . . Critical Strikes 8 | . 1 . 2 1 . . 1 . 3 . . Destroy 7 | . 1 . 2 1 . . 1 . 2 . . Smash 1 | . . . . . . . . . 1 . . Melee Attacks 96 | . . . 3 . . . 18 12 63 . . Impact 11 | . . . 3 . . . 5 . 3 . . Slashing 85 | . . . . . . . 13 12 60 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 4 . 13 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22105 | 409 1067 322 4935 361 . 878 7784 576 4130 1078 565 Guns 14544 | 409 1067 322 4767 361 . 698 4002 366 2401 . 151 Cannons 494 | . . . . . . . 127 . 367 . . Explosions 5194 | . . . 168 . . 180 3319 . 42 1078 407 Melee 1866 | . . . . . . . 336 210 1320 . . Ramming 7 | . . . . . . . . . . . 7 Kinetic 14393 | 409 1067 322 4767 361 . 698 4002 366 2401 . . Thermal 567 | . . . 60 . . . 228 . 42 . 237 Explosive 4407 | . . . 28 . . 180 2853 . . 1078 268 Electromagnetic 865 | . . . 80 . . . 365 . 367 . 53 Impact 129 | . . . . . . . . . 129 . . Slashing 1737 | . . . . . . . 336 210 1191 . . Piercing . | . . . . . . . . . . . . Highest Corruption 48 | . . . 2 2 2 2 4 4 16 48 48 Average Corruption 5 | . . . 1 2 2 2 3 4 9 26 44 Corruption Purged 6 | . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . Effects 209 | . . . 36 7 6 15 41 15 53 16 20 Message Errors 47 | . . . 9 . . 3 13 3 11 4 4 Matter Fused 51 | . . . 13 1 4 4 10 5 11 1 2 Heat Flow Errors 21 | . . . 3 1 . 2 3 2 4 2 4 Energy Discharges 25 | . . . 4 1 1 1 7 . 8 1 2 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 37 | . . . 5 3 1 2 5 3 11 3 4 Data Loss (major) 8 | . . . . 1 . 1 . 1 4 . 1 Misfires 4 | . . . . . . . 2 1 1 . . Alerts 3 | . . . 1 . . 1 . . . . 1 Misdirections 6 | . . . . . . . . . . 4 2 Weapon Failures 6 | . . . 1 . . 1 1 . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 606 | . . . . . . 10 176 54 358 . 8 Projectiles . | . . . . . . . . . . . . Explosions 63 | . . . . . . 10 45 . . . 8 Melee 543 | . . . . . . . 131 54 358 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . 2 . . . 155 . . . 3 Shots 5 | . . . 1 . . . 4 . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 281 | . . 11 272 281 . 248 268 110 275 244 229 Average Temperature 44 | . . 4 31 178 . 52 44 29 56 121 94 Received Heat Transfer 2652 | . 108 108 615 18 . 216 864 63 387 . 273 Effects 4 | . . . . 1 . . 3 . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . Interference 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 3 | . . . . . . . 1 . 2 . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 535 | . . . 100 . . . 150 . 50 . 235 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 5 . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 1290 | 40 289 71 1099 601 . 136 1290 635 476 220 422 Initial 536 | . 26 36 . 428 . . . 536 224 159 101 Average 319 | 19 146 18 512 448 . 37 487 534 153 180 255 Maximum Alert Level 4 | . 1 . 3 2 . . 4 2 2 1 2 Low Security (%) 43 | 100 73 100 18 . . 100 23 . 61 68 25 Level 1 24 | . 26 . 17 14 . . 35 . 33 31 68 Level 2 20 | . . . 41 85 . . 10 100 4 . 6 Level 3 9 | . . . 22 . . . 22 . . . . Level 4 2 | . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 44 | . 3 1 7 1 . . 13 . 12 . 7 Investigation 13 | . 2 1 4 . . . 2 . 1 . 3 Extermination 6 | . . . . . . . . . 5 . 1 Reinforcement 19 | . 1 . 3 . . . 9 . 5 . 1 Assault 4 | . . . . 1 . . 2 . 1 . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 9 | . . . 1 . . . 7 . 1 . . Haulers Reinforced 3 | . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 10 | . 1 . 3 . . . 2 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 235 | . 23 6 55 13 . 8 64 4 39 6 17 Peak Tracking Total 8 | . 4 2 7 4 . 3 6 3 4 5 8 Tactical Retreats 14 | . 1 1 1 1 . 1 4 . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 14 | . 3 . 5 . . . . 1 4 . 1 Indirectly 5 | . . . 4 . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 16 | . . . 8 . . . 3 2 . . 3 Max in Single Turn 2 | . . . 2 . . . 1 1 . . 2 Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 61 | . 9 1 15 . 1 1 6 8 18 . 2 Terminals 38 | . 7 . 10 . . 1 4 7 8 . 1 Fabricators 5 | . . . . . . . . . 5 . . Repair Stations 8 | . 1 . 2 . . . 1 1 2 . 1 Recycling Units 5 | . 1 . 2 . . . . . 2 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 188 | . 27 1 43 . 1 5 18 18 67 . 8 Successful 116 | . 18 1 28 . 1 3 12 12 39 . 2 Failed 71 | . 9 . 14 . . 2 6 6 28 . 6 Catastrophic 9 | . . . 2 . . 2 1 . 2 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 119 | . 21 . 28 . . 5 13 12 36 . 4 Terminals 120 | . 21 . 29 . . 5 14 16 31 . 4 Fabricators 13 | . . . . . . . . . 13 . . Repair Stations 26 | . 2 . 5 . . . 2 2 11 . 4 Recycling Units 15 | . 4 . 4 . . . . . 7 . . Scanalyzers 7 | . . . 5 . . . 2 . . . . Garrison Access 5 | . . . . . . . . . 5 . . Terminal Hacks 36 | . 6 1 9 . 1 3 3 5 8 . . Record 3 | . . . . . 1 1 1 . . . . Part Schematic 2 | . . . . . . 1 . . 1 . . Robot Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 9 | . 4 . 4 . . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . Branch Access Points 1 | . . . . . . . . . 1 . . Terminal Index 5 | . 1 . 1 . . . 1 1 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . 2 . . Zone Layout 4 | . . . 2 . . . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 21 | . 2 . 4 . . . 2 2 10 . 1 Scan Component 11 | . 1 . 2 . . . 1 1 5 . 1 Repair 10 | . 1 . 2 . . . 1 1 5 . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . 2 . . Retrieve Components 5 | . 1 . 2 . . . . . 2 . . Scanalyzer 6 | . . . 4 . . . 2 . . . . Insert Component 3 | . . . 2 . . . 1 . . . . Analyze 3 | . . . 2 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 45 | . 9 . 9 . . . 5 5 16 . 1 Terminals 33 | . 8 . 7 . . . 5 5 7 . 1 Assimilate 3 | . 2 . . . . . . . 1 . . Botnet 27 | . 5 . 7 . . . 4 5 5 . 1 Operators 3 | . 1 . . . . . 1 . 1 . . Fabricators 5 | . . . . . . . . . 5 . . Fabnet 4 | . . . . . . . . . 4 . . Haulers 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . . . 4 . . Reject 1 | . . . . . . . . . 1 . . Recyclers 2 | . . . . . . . . . 2 . . Mask 1 | . . . . . . . . . 1 . . Tunnel 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 9 . 12 . . 1 6 6 15 . 2 Full Trace Events 10 | . 1 . 3 . . 1 2 . 1 . 2 Feedback Events 2 | . . . 1 . . . 1 . . . . Corruption 2 | . . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . 1 1 . 1 . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 187 | . . . . . . . . . 187 . . Total Part Build Rating 7 | . . . . . . . . . 7 . . Parts Repaired 10 | . 1 . 2 . . . 1 1 5 . . Time 461 | . 38 . 83 . . . 32 38 270 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 40 | . 10 . 18 . . . . . 12 . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 4 | . 2 . . 1 . . . . 1 . . Largest Group 1 | . 1 . . 1 . . . . 1 . . Highest-Rated Group 31 | . 10 . . 31 . . . . 26 . . Highest-Rated Ally 31 | . 10 . . 31 . . . . 26 . . Total Orders 13 | . . . . . . . . . 13 . . STAY 6 | . . . . . . . . . 6 . . FOLLOW 6 | . . . . . . . . . 6 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 16 | . . . . 16 . . . . . . . Total Damage 210 | . . . . 210 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 9 | . 4 . 4 . . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 16141 | 186 1262 832 3027 936 405 962 3688 628 3651 222 342 Spaces Moved 8343 | 104 761 492 1265 559 253 540 1578 348 1923 197 323 Core 200 | 1 . . . . . . . . . 113 86 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 8143 | 103 761 492 1265 559 253 540 1578 348 1923 84 237 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 155 140 155 125 125 110 50 50 Average Speed 134 | 79 128 140 153 155 154 155 135 125 124 85 86 Slowest Speed 300 | 80 200 140 230 155 155 155 230 125 145 300 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 66 | 4 95 84 94 99 59 95 83 49 39 89 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 7 | . 1 2 2 1 1 . . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 83 | . . . 18 . . . 19 7 39 . . Terrain Destroyed 491 | . . . 59 . . 6 239 7 40 101 39 Melee 61 | . . . 3 . . . 12 7 39 . . Projectile . | . . . . . . . . . . . . AOE 430 | . . . 56 . . 6 227 . 1 101 39 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total 11750 | 153 907 604 1811 596 265 604 2787 503 2914 238 368 Wait 1737 | . 39 53 137 3 . 22 703 94 659 17 10 Move 8333 | 103 760 491 1264 558 252 539 1577 347 1923 196 323 Hop . | . . . . . . . . . . . . Pick Up 128 | 10 22 10 21 5 1 1 28 4 24 2 . Fast Attach 92 | 8 3 2 12 . 2 . 12 11 24 4 14 Attach 55 | . 2 4 10 . 2 . 12 . 20 3 2 Detach 26 | 1 1 1 4 . 2 . 2 2 11 . 2 Swap 242 | . 6 10 51 6 4 8 110 10 36 1 . Drop 164 | 5 6 14 31 7 2 3 51 12 27 2 4 Fire 858 | 26 68 19 278 17 . 31 274 11 111 12 11 Melee 96 | . . . 3 . . . 18 12 63 . . Ram 3 | . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Repaired Imp. Terrain Scanner 327 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 612 | -10/Materials | Discovered new exit (range 9) 844 | -10/Materials | Discovered new exit (range 9) 1224 | -10/Materials | Discovered new exit (range 11) 1284 | -10/Materials | Identified exit to Materials 1449 | -10/Materials | Entered Mines 1502 | -10/Mines | Assembled infested the area 1565 | -10/Mines | Core integrity fell below 50% 1741 | -10/Mines | Discovered exit to Materials (range 8) 1988 | -10/Mines | Build established: Scavenger-Mutant 2136 | -10/Mines | Met a Derelict shopkeep closing up shop 2198 | -10/Mines | Discovered exit to Materials (range 5) 2208 | -10/Mines | Learned location of Storage (-8) 2281 | -10/Mines | Entered Materials 2281 | -9/Materials | Evolved 2 slots: Utility x2 2746 | -9/Materials | Discovered new exit (range 4) 2753 | -9/Materials | Identified exit to Materials 2911 | -9/Materials | Discovered new exit (range 14) 3122 | -9/Materials | Repaired Hvy. Assault Rifle 3279 | -9/Materials | Discovered exit to Materials (range 11) 3401 | -9/Materials | Discovered new exit (range 8) 3441 | -9/Materials | Identified exit to Mines 3457 | -9/Materials | Central database locked down 4090 | -9/Materials | Discovered exit to Materials (range 5) 4239 | -9/Materials | Build established: Mutant 4256 | -9/Materials | Repaired Cld. Ion Engine 4625 | -9/Materials | Build established: Scavenger-Mutant 5308 | -9/Materials | Entered Mines 5309 | -9/Mines | Met a Derelict testing a Signal Generator 5312 | -9/Mines | Found Signal Generator 5397 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5400 | -9/Mines | Found Prototype Device 5455 | -9/Mines | Discovered exit to Materials (range 7) 5505 | -9/Mines | Learned Materials security intel 5515 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6006 | -9/Mines | Discovered exit to Materials (range 13) 6236 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6236 | -9/Mines | Discovered new exit (range 5) 6244 | -9/Mines | Entered Exiles 6266 | -9/Exiles | Discovered new exit (range 15) 6289 | -9/Exiles | Identified exit to Mines 6320 | -9/Exiles | Met 8R-AWN 6356 | -9/Exiles | Met EX-HEX 6397 | -9/Exiles | Met EX-BIN 6418 | -9/Exiles | Met EX-DEC 6425 | -9/Exiles | Learned location of Zion (-6) 6617 | -9/Exiles | Build established: Mutant 6649 | -9/Exiles | Entered Mines 6769 | -8/Mines | Discovered exit to Materials (range 13) 6927 | -8/Mines | Build established: Scavenger-Mutant 7017 | -8/Mines | Discovered exit to Materials (range 11) 7042 | -8/Mines | Core integrity fell below 50% 7611 | -8/Mines | Entered Materials 7611 | -8/Materials | Evolved 2 slots: Utility x2 7612 | -8/Materials | Identified Exp. Sensor Array 8095 | -8/Materials | Discovered new exit (range 3) 8098 | -8/Materials | Identified exit to Storage 8553 | -8/Materials | Discovered new exit (range 3) 8558 | -8/Materials | Identified exit to Factory 8831 | -8/Materials | Lost 3 parts (1n2u) 8987 | -8/Materials | Repaired Hrd. Light Armor Plating 9195 | -8/Materials | Discovered exit to Factory (range 11) 9558 | -8/Materials | Build established: Mutant 10192 | -8/Materials | Build established: Scavenger-Mutant 11232 | -8/Materials | Sterilization system engaged 11232 | -8/Materials | Non-combat units ordered to evacuate 11299 | -8/Materials | Entered Storage 11809 | -8/Storage | Discovered exit to Factory (range 5) 11881 | -8/Storage | Repaired Katana 11927 | -8/Storage | Entered Factory 11927 | -7/Factory | Evolved 2 slots: Utility x2 12174 | -7/Factory | Identified exit to Lower Caves 12318 | -7/Factory | Build established: Hacker-Mutant 12818 | -7/Factory | Repaired Imp. Proton Missile Launcher 12822 | -7/Factory | Lost 3 parts (2n1u) 12870 | -7/Factory | Repaired Seismic Detector 12979 | -7/Factory | Repaired Exp. Sensor Array 13279 | -7/Factory | Fabricated Com. Tesla Bomb Launcher (x1) 14181 | -7/Factory | Repaired Core Shielding 14244 | -7/Factory | Repaired Enh. Autogun 14440 | -7/Factory | Noticed a derelict Sapper rigging charges 14622 | -7/Factory | Found Prototype Launcher 14622 | -7/Factory | Identified Rocket Array 14630 | -7/Factory | Found Rocket Array 14839 | -7/Factory | Crushed by falling debris 14839 | -7/Factory | System corruption reached 10% 14870 | -7/Factory | Lost 3 parts (3u) 15527 | -7/Factory | First assault squad dispatched 15578 | -7/Factory | Sucked down chute 15578 | -7/Factory | Entered Waste 15587 | -7/Waste | Spotted C-40 Crusher 15593 | -7/Waste | EMP discharged 15617 | -7/Waste | Spotted C-40 Crusher 15647 | -7/Waste | Destroyed C-40 Crusher 15674 | -7/Waste | Spotted C-40 Crusher 15693 | -7/Waste | EMP discharged 15693 | -7/Waste | System corruption reached 30% 15696 | -7/Waste | Spotted C-40 Crusher 15707 | -7/Waste | Spotted C-40 Crusher 15710 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15714 | -7/Waste | Spotted C-40 Crusher 15716 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15717 | -7/Waste | Core integrity fell below 50% 15728 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15752 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15754 | -7/Waste | Crushed by Compactor (1 part destroyed) 15783 | -7/Waste | Discovered new exit (range 10) 15785 | -7/Waste | Lost 9 parts (1p4n4u) 15792 | -7/Waste | Found Hvy. Reflective Plating 15793 | -7/Waste | EMP discharged 15800 | -7/Waste | Entered Factory 15965 | -7/Factory | Core integrity fell below 20% 15967 | -7/Factory | Garrison activated, responded to threat 16029 | -7/Factory | Build established: Mutant 16142 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 16074_ System Restoration Module expended. 16089_ V AOVEPTJYH/ KS9AW6DDE1GBRS 16102_ Slammed into U-05 Engineer. 16106_ System corrupted: Matter fused (-8). 16108_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 16108_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 16113_ Acquired Spread Laser. 16121_ 3W3< 3E&9V0EMV5YVBLXOU<8KTXO0 16122_ Acquired Unknown Device. 16122_ Identified Microactuators. 16134_ G-47 Trooper destroyed. 16137_ System corrupted: Component data lost. 16137_ R-06 Scavenger collects Lgt. Nuclear Core. 16139_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? #?????????? | | ????????????????????????????????? ##????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ??????????????????????############ #???????????? | | ??????????????????????# g ## ##??????????? | | ??????????????????????# g # = #??????????? | | ??????????????????????# g k#r #########??? | | ??????????????????????# @ % p T ??? | | ??????????????????????# Yrk# ####???????? | | ??????????????????????# """ # #??????????? | | ??????????????????????# """"" ### ###??????????? | | ??????????????????????# """"" #?# #????????????? | | ??????????????????????###########?# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ???????????????????????############+#????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????#######/######????????????? | | ???????????????????????????# +???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed System Shield | -8/Mines | Hacked Structural Scanner | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ I-36 Angel | -7/Factory | Hacked Fabricated ------------ Com. Tesla Bomb Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalCloakingWand Manual? 0 Play Time 02:47:08 Cumulative 593.5 hours Start 2022.06.12 @ 21:31:56 End 2022.06.13 @ 00:24:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba96897-c342-4586-afe1-452b1911e9cd