Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 10:38:53 Player: Geo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (65) 325 Value Destroyed (2082) 2082 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 7032 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 102 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -22 Cogmind --------- Core Integrity 544/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (25) --- Makeshift Power Source Fission Core Light Treads Improved Treads Armored Treads Advanced Treads Huge Storage Unit 0b10 Decoder Chip [Looter] Makeshift Armor Plating Relay Coupler [Hunter] (19) Splice Drone Bay (6/6) Heavy Riot Gun Precision Shock Rifle Heavy Particle Gun Heavy Particle Gun Heavy Laser Plasma Cannon Minigun Slug Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Improved Datajack Katana Ripper Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon Slug Cannon > --- INVENTORY -------- Fission Core Light Treads Light Treads Armored Treads Huge Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating Layered Light Armor Plating Splice Drone Bay Heavy Riot Gun Precision Shock Rifle Heavy Particle Gun Heavy Particle Gun Gatling Laser Plasma Cannon Minigun Barrage Gun Improved Light Cannon Mini Assault Cannon Rocket Launcher Missile Launcher Improved Datajack Mining Laser Katana Ripper [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 3 | . . . 1 . 1 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 91 | . 4 6 8 7 17 9 10 15 4 8 3 Power 6 | . . 1 1 . 1 1 1 . 1 . . Engine 6 | . . 1 1 . 1 1 1 . 1 . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | . 2 2 2 . 4 1 1 7 1 2 . Treads 12 | . 1 1 . . 3 1 . 4 . 2 . Leg . | . . . . . . . . . . . . Wheel 10 | . 1 1 2 . 1 . 1 3 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | . 1 2 2 1 5 2 3 4 . . . Device 4 | . 1 . . 1 . 1 . 1 . . . Storage 2 | . . 2 . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 11 | . . . 2 . 4 1 1 3 . . . Artifact . | . . . . . . . . . . . . Weapon 43 | . 1 1 3 6 7 5 5 4 2 6 3 Energy Gun 15 | . 1 1 2 3 2 2 1 . 1 . 2 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 5 | . . . . . 3 . . 1 . 1 . Ballistic Cannon 7 | . . . . . 1 1 1 1 . 2 1 Launcher 7 | . . . 1 2 . 1 . 1 1 1 . Special Weapon 3 | . . . . 1 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . 2 Parts Lost 15 | . . . 3 . 3 2 . . 1 . 6 Power 1 | . . . 1 . . . . . . . . Propulsion 7 | . . . 1 . 1 1 . . 1 . 3 Utility 5 | . . . 1 . 2 1 . . . . 1 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . 2 . 1 2 . . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 100 97 99 100 98 89 92 90 Engine 9 | . 14 14 10 11 9 9 9 7 7 7 7 Treads 14 | . 11 14 11 11 16 18 13 14 15 15 14 Wheel 14 | . 13 13 22 22 10 9 13 15 13 15 14 Device 9 | . 11 14 11 11 10 8 1 7 7 7 7 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 Processor 4 | . . . . . 7 9 9 7 7 7 7 Protection 5 | . . . 11 10 7 9 9 6 7 7 6 Energy Gun 16 | . 28 28 21 20 18 18 16 10 5 7 7 Energy Cannon 2 | . . . . . . . . . 7 7 7 Ballistic Gun 1 | . . . . . 6 . . 3 . 3 6 Ballistic Cannon 2 | . . . . . 1 4 1 6 7 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 14 14 90 97 102 110 110 113 126 132 133 129 Greatest Support 48 | 20 20 20 20 20 20 10 20 48 20 20 20 Greatest Overweight (x) 12 | . 1 8 4 5 10 10 11 6 12 6 12 Average Overweight (x) 6 | . . 7 4 4 8 9 7 5 6 6 6 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 8 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 15 21 23 25 25 25 25 25 25 25 Average Carried 20 | . 7 11 17 21 24 23 24 24 23 24 25 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 15 21 23 25 25 25 25 25 25 25 Class Distribution -------------------- 48% | Mutant 35% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Matter Collected 1565 | 193 47 60 100 2 362 154 145 40 305 152 5 Remotely . | . . . . . . . . . . . . Salvage Created 2141 | . 110 126 276 29 584 261 193 266 203 93 . Parts 116 | . 4 5 26 5 19 11 11 16 10 9 . Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 7 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Combat Hostiles Destroyed 55 | . 2 3 7 5 12 8 3 5 6 4 . Melee 4 | . . . . . . 1 2 . . 1 . Guns 21 | . 2 3 2 . 10 3 1 . . . . Cannons 7 | . . . . . 1 2 . 1 3 . . AOE 21 | . . . 4 5 . 2 . 4 3 3 . Classes Destroyed 14 | . 1 1 6 . 1 . . 2 2 1 . Worker 3 | . . . 1 . . . . 2 . . . Builder 3 | . . . 2 . . . . 1 . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 23 | . . . 4 5 . 3 . 4 4 3 . Grunt 17 | . 2 2 . . 5 5 3 . . . . Sentry 9 | . . . 3 . 5 . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . Programmer 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 2 1 7 3 2 3 3 9 4 3 . Combat Bots Only 5 | . 2 1 4 3 2 3 3 5 4 3 . Max Kills in Single Turn 5 | . 1 1 5 2 1 3 1 5 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 3 2 . 2 . 4 2 1 . Melee 1 | . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Damage Taken 3966 | . 78 118 437 87 867 175 226 228 459 251 1040 Core 423 | . 25 12 88 41 101 . . 47 17 48 44 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 85 . 67 . . 81 . . . . Volleys Fired 146 | . 15 11 29 9 35 11 16 5 11 4 . Largest 3 | . 2 2 2 2 3 3 3 3 3 3 . Hottest 186 | . 90 100 112 100 158 158 186 145 177 162 . Shots Fired 319 | . 30 22 55 12 97 31 25 11 29 7 . Gun 240 | . 30 22 52 3 84 22 12 6 7 2 . Cannon 44 | . . . . . 9 8 3 3 20 1 . Launcher 17 | . . . 3 5 . 1 . 2 2 4 . Special 18 | . . . . 4 4 . 10 . . . . Kinetic 63 | . . . . . 31 8 3 6 14 1 . Thermal 231 | . 22 22 52 7 66 22 22 3 13 2 . Explosive 17 | . . . 3 5 . 1 . 2 2 4 . Electromagnetic 8 | . 8 . . . . . . . . . . Robot Hit Streak 33 | . 9 7 9 . 33 9 6 1 12 . . Robot Miss Streak 5 | . 3 2 4 2 2 5 3 1 1 . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 206 | . 19 15 35 . 71 18 14 5 23 6 . Core Hits 113 | . 7 5 18 6 22 13 5 16 14 7 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 1 1 3 . 4 . 1 1 1 . . Burn 10 | . 1 1 3 . 4 . 1 . . . . Blast 2 | . . . . . . . . 1 1 . . Melee Attacks 14 | . . . . . . 1 6 . . 7 . Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . 1 4 . . 7 . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5292 | . 247 190 800 357 1325 505 270 428 714 456 . Guns 2776 | . 247 190 510 15 1135 308 151 91 129 . . Cannons 777 | . . . . . 190 108 28 58 393 . . Explosions 1424 | . . . 290 342 . 62 . 279 192 259 . Melee 315 | . . . . . . 27 91 . . 197 . Ramming . | . . . . . . . . . . . . Kinetic 931 | . . . . . 420 108 28 102 273 . . Thermal 2517 | . 142 190 510 15 905 308 151 47 249 . . Explosive 1328 | . . . 290 342 . 62 . 183 192 259 . Electromagnetic 201 | . 105 . . . . . . 96 . . . Impact . | . . . . . . . . . . . . Slashing 315 | . . . . . . 27 91 . . 197 . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 1 1 1 Average Corruption 1 | . . . . . . . 2 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . . . . . . 2 3 6 1 Message Errors 3 | . . . . . . . . 1 1 . 1 Matter Fused 4 | . . . . . . . . . 1 3 . Heat Flow Errors 3 | . . . . . . . . 1 1 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 72 | . . . 14 38 . . . . 20 . . Projectiles 20 | . . . . . . . . . 20 . . Explosions 52 | . . . 14 38 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . 2 3 . 1 . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . 2 2 . 1 . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 80 | . . . 1 22 . . . 9 . 48 . Shots 4 | . . . 1 1 . . . 1 . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 453 | . 180 27 102 . 231 453 270 282 186 110 . Average Temperature 84 | . 92 15 39 . 72 180 68 197 81 49 . Received Heat Transfer 837 | . 42 66 126 . 321 108 126 . 48 . . Effects 3 | . . . . . . 3 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . Parts Melted 19 | . . 3 6 . 7 1 1 . 1 . . Heat Transferred 6256 | . 458 629 1517 37 2183 581 370 74 407 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Peak Influence 525 | . 55 86 280 332 387 525 379 344 . . . Initial 255 | . . 21 11 109 129 251 255 98 . . . Average 172 | . 45 14 210 297 254 389 265 144 . . . Maximum Alert Level 2 | . . . 1 1 1 2 1 1 . . . Low Security (%) 53 | . 100 100 27 1 21 . 10 88 . . . Level 1 40 | . . . 72 98 78 51 89 11 . . . Level 2 5 | . . . . . . 48 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 3 . 1 . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Distress Signals 2 | . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 2 4 9 6 22 8 10 5 6 4 2 Peak Tracking Total 5 | . 2 2 5 3 5 3 3 4 4 3 2 Tactical Retreats 4 | . . 1 . . 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Traps Triggered 2 | . . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Machines Disabled 9 | . . . 1 . . 1 . 6 . 1 . Max in Single Turn 6 | . . . 1 . . 1 . 6 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Machines Accessed 15 | . 2 . 2 1 5 . 2 2 . 1 . Terminals 12 | . 2 . 2 . 4 . 2 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 32 | . 4 . 2 1 14 . 7 3 . 1 . Successful 19 | . 2 . . 1 8 . 4 3 . 1 . Failed 13 | . 2 . 2 . 6 . 3 . . . . Catastrophic 2 | . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 3 . 2 . 2 . 1 1 . . . Terminals 29 | . 4 . 2 . 13 . 7 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 16 | . 2 . . 1 6 . 3 3 . 1 . Record 4 | . . . . . 1 . 1 2 . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . . . Terminals 2 | . . . . . 1 . 1 . . . . Botnet 2 | . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . 4 . 2 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . parse_system 1 | . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Total Allies 4 | . . . . 4 . . . . . . . Largest Group 4 | . . . . 4 4 . . . . . . Highest-Rated Group 71 | . . . . 71 71 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . 1 29 6 . . . . . Total Damage 401 | . . . . 15 359 27 . . . . . Kills 5 | . . . . 1 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Robot Analysis Total 2 | . . . . . 1 . 1 . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 . Drone Launches 6 | . . . . . . 6 . . . . . Drone Recoveries 6 | . . . . . . 6 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Turns Passed 6922 | . 367 1415 387 398 629 590 495 610 715 786 530 Spaces Moved 3311 | 1 193 650 170 250 197 212 185 357 368 432 296 Core . | . . . . . . . . . . . . Treads 211 | . 170 40 . . . . . 1 . . . Legs 18 | 1 17 . . . . . . . . . . Wheels 3082 | . 6 610 170 250 197 212 185 356 368 432 296 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 95 | 120 95 160 140 140 155 215 155 125 170 170 170 Average Speed 178 | 120 154 198 140 141 207 226 192 156 178 170 175 Slowest Speed 480 | 120 160 480 140 155 230 230 245 320 260 170 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 2 35 95 23 54 25 38 20 10 47 67 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 . 1 1 . Scrap Searched 6 | . . 3 . . . . . . 1 2 . Spaces Dug 28 | . . . . 3 4 . 10 . . 11 . Terrain Destroyed 129 | . . . 9 41 6 6 11 9 13 34 . Melee . | . . . . . . . . . . . . Projectile 21 | . . . . 3 6 . 11 . 1 . . AOE 108 | . . . 9 38 . 6 . 9 12 34 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Total 4018 | . 232 754 263 271 340 295 275 402 403 478 305 Wait 334 | . 11 80 41 4 70 50 51 5 18 2 2 Move 3299 | . 192 649 169 249 196 210 184 356 367 431 296 Hop . | . . . . . . . . . . . . Pick Up 67 | . 6 5 13 2 12 2 3 9 2 11 2 Fast Attach 4 | . 1 . 1 . . . 1 1 . . . Attach 16 | . . . 4 . 4 3 . 3 2 . . Detach 2 | . . . . . . . . 2 . . . Swap 71 | . 3 6 3 7 13 6 9 11 2 8 3 Drop 52 | . 4 1 3 . 10 1 5 10 1 15 2 Fire 146 | . 15 11 29 9 35 11 16 5 11 4 . Melee 14 | . . . . . . 1 6 . . 7 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . Rewire 2 | . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered Mines 405 | -10/Mines | Assembled infested the area 658 | -10/Mines | Learned Materials emergency access door positions 847 | -10/Mines | Learned Materials stockpile data 1654 | -10/Mines | Discovered new exit (range 14) 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -9/Materials | Discovered new exit (range 14) 2170 | -9/Materials | Entered Mines 2215 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2243 | -9/Mines | Discovered new exit (range 7) 2246 | -9/Mines | Learned Materials garrison access intel 2424 | -9/Mines | Received a Mining Laser from a helpful Derelict 2525 | -9/Mines | Found the Drone Emporium 2531 | -9/Mines | Found Prototype Device 2532 | -9/Mines | Identified Splice Drone Bay 2568 | -9/Mines | Entered Materials 2568 | -8/Materials | Accompanied by 4 allies 2568 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2569 | -8/Materials | Loaded intel: 1 garrison access location 2991 | -8/Materials | Garrison activated, responded to threat 3185 | -8/Materials | Identified exit to Garrison 3197 | -8/Materials | Entered Garrison 3280 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Triggered checkpoint 3429 | -8/Garrison | Build established: Gunner 3573 | -8/Garrison | Triggered checkpoint 3573 | -8/Garrison | Triggered checkpoint 3738 | -8/Garrison | Discovered new exit (range 12) 3775 | -8/Garrison | Installed Relay Interface Framework 3787 | -8/Garrison | Entered Materials 3914 | -8/Materials | Build established: Mutant 4247 | -8/Materials | Discovered new exit (range 15) 4282 | -8/Materials | Entered Factory 4282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -7/Factory | Build established: Gunner 4598 | -7/Factory | Identified exit to Lower Caves 4892 | -7/Factory | Entered Lower Caves 4906 | -7/Lower Caves | Spotted B-75 Beast 4939 | -7/Lower Caves | Destroyed B-75 Beast 5407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5576 | -7/Lower Caves | Discovered new exit (range 9) 5607 | -7/Lower Caves | Entered another Lower Caves area 5674 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5887 | -7/Lower Caves | Learned location of 1 exit from Factory 6284 | -7/Lower Caves | Build established: Scavenger-Gunner 6325 | -7/Lower Caves | Discovered new exit (range 12) 6393 | -7/Lower Caves | Entered Zion 6523 | -7/Zion | System corruption cleaned by Quarantine Array 6671 | -7/Zion | Discovered new exit (range 13) 6784 | -7/Zion | RIF detected upon attempting to enter Zion 6784 | -7/Zion | Attacked by Zionites 6784 | -7/Zion | Spotted 9T-U6D(B) 6784 | -7/Zion | Spotted FM-CPV(B) 6923 | -7/Zion | Self-destructed Last Messages --------------- 06671_ EXIT=FOUND 06778_ System quarantine in progress... 06778_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 06784_ PUBLIC SERVICE ANNOUNCEMENT: 0b10 RIF detected in Zion! Defend our home! 06784_ System Quarantine Field Array disabled. 06790_ Slug penetrates System Quarantine Field Array. 06867_ Wheel destroyed. 06867_ Knocked back. 06868_ Acquired 5 matter. 06880_ Critical hit (Destroy). 06884_ Slug penetrates Wall. 06897_ Hrd. Heavy Armor Plating destroyed. 06897_ Knocked back. 06908_ Barrage Gun destroyed. 06911_ Penetrated by Slug. 06916_ Med. Treads destroyed. 06916_ Knocked back. 06920_ Ion Cannon destroyed. 06921_ Wheel destroyed. 06921_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????####???????????????? | | ???????????????????????### ##??????????????? | | ??????????????????????## #??????????????? | | ??????????????????????# < ##?????????????? | | ??????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# ##?????????????? | | ???????????????????????## ##??????????????? | | ????????????????????????#@ ##???????????????? | | ??????#####????????????#; #????????????????? | | ?????## ########??####% #????????????????? | | ###### #### ## #????????????????? | | #! ##" ; ;#???????????????? | | !!!" # ## %###?????????????? | | "!!!#" ### ## % ##????????????? | | #!!!] ### ## "#????????????? | | !!#"# ## ### ## ##????????????? | | #!###" ## ### ## ##????????????? | | ###?### ## ### BB #????????????? | | ??????# ###### ## BB ##????????????? | | ####??#####?## ####### BB%%;#????????????? | | """#????##### #########BB ;#????????????? | | """#???## #?#"" "#" ###???????????? | | ##### ###"" "!# ##??????????? | | ###" ## % #??????????? | | % ##?#"" ""## % #??????????? | | """ % ##??#### ## #####??????????? | | """#### #???# #??????????????? | | """#??## ##??# ##?????????????? | | ####???# ## #### ##????????????? | | ????#### ### ##"# ###??????????? | | ????# ### ### ##?????????? | | ????# ## ##" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupAlphaDoomcannon Manual? 0 Play Time 01:20:10 Cumulative 20.1 hours Start 2022.05.02 @ 09:13:09 End 2022.05.02 @ 10:38:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ab2f7b-24ab-4a78-90e2-d3650013d2fa