Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 18:56:25 Player: lumberblack Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (888) 888 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3543 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 217/400 Matter 184/300 Energy 146/530 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Battery Cloak of Protection > --- WEAPON (2) ------- Improved Medium Laser Rocket Launcher > --- INVENTORY (5) ---- Heavy Ion Engine Skeleton Box Improved Medium Laser Improved Medium Laser Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Battery Cloak of Protection Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Longsword +1 > --- INVENTORY -------- Heavy Ion Engine Improved Medium Laser Improved Medium Laser Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 69 | 4 24 4 25 6 6 Power 4 | . 1 . 3 . . Engine 4 | . 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 10 2 7 1 . Treads 14 | 1 4 2 6 1 . Leg . | . . . . . . Wheel 7 | 1 5 . 1 . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 13 | 1 3 . 7 1 1 Device 4 | 1 1 . 1 . 1 Storage 4 | . 2 . 1 1 . Processor . | . . . . . . Hackware 2 | . . . 2 . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 30 | 1 10 2 8 4 5 Energy Gun 10 | 1 1 . 4 2 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 4 1 4 . . Ballistic Cannon 1 | . . 1 . . . Launcher 5 | . 2 . . 2 1 Special Weapon 3 | . 3 . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 5 | . . 2 . 2 1 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 . 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 96 95 98 82 Engine 11 | . 14 13 10 11 11 Treads 17 | . 19 14 14 22 22 Wheel 6 | . 8 13 7 . . Device 11 | . 14 13 10 11 13 Storage 5 | . 14 13 1 1 11 Hackware 7 | . . . 10 19 . Protection 11 | . . . 18 11 10 Energy Gun 11 | . 13 . 10 22 4 Ballistic Gun 8 | . 13 . 11 . . Launcher 2 | . . 26 . . . Naked Turns . | . . . . . . Heaviest Build 34 | 15 32 32 26 26 34 Greatest Support 40 | 10 40 20 40 40 40 Greatest Overweight (x) 3 | 1 3 3 1 . . Average Overweight (x) 1 | 1 1 2 . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 Average Capacity 7 | 8 13 14 5 5 5 Most Carried 15 | 6 15 15 5 5 5 Average Carried 7 | 4 12 14 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 15 | 5 15 5 5 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1558 | 255 671 83 454 95 . Remotely . | . . . . . . Salvage Created 1348 | 126 448 . 627 147 . Parts 96 | 9 35 . 41 11 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 40 | . 13 . 13 10 4 Guns 29 | . 13 . 13 3 . AOE 11 | . . . . 7 4 Classes Destroyed 12 | 2 6 . 2 1 1 Worker 3 | . 1 . 2 . . Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . 2 . . Recycler 2 | 1 . . 1 . . Operator 2 | . 1 . 1 . . Watcher 2 | . 2 . . . . Swarmer 21 | . 9 . 4 8 . Grunt 11 | . 4 . 6 1 . Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 2 | . . . 2 . . Assembled 4 | . . . . . 4 Best Kill Streak 4 | 2 4 . 4 4 4 Combat Bots Only 4 | . 3 . 3 4 4 Max Kills in Single Turn 4 | 1 1 . 2 4 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . . 4 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2215 | . 392 583 751 309 180 Core 387 | . 62 142 121 10 52 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 185 | . . . 185 . . Core Remaining (%) 59 | 100 . 18 . . . Volleys Fired 136 | 5 59 5 47 16 4 Largest 2 | 2 2 2 2 2 1 Hottest 112 | 70 100 59 112 112 33 Shots Fired 259 | 10 114 7 94 29 5 Gun 243 | 10 110 2 94 26 1 Cannon 4 | . . 4 . . . Launcher 8 | . . 1 . 3 4 Special 4 | . 4 . . . . Kinetic 138 | 5 55 6 72 . . Thermal 110 | 5 59 . 19 26 1 Explosive 8 | . . 1 . 3 4 Electromagnetic 3 | . . . 3 . . Robot Hit Streak 23 | 6 10 1 23 7 1 Robot Miss Streak 4 | 1 4 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 165 | 6 67 2 73 16 1 Core Hits 78 | 4 22 . 28 14 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 3 . . 1 . Burn 3 | . 2 . . 1 . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3241 | 81 998 50 1093 642 377 Guns 2370 | 81 968 . 1074 247 . Cannons 46 | . . 46 . . . Explosions 742 | . . . . 365 377 Melee . | . . . . . . Ramming 83 | . 30 4 19 30 . Kinetic 1345 | 31 487 46 781 . . Thermal 1011 | 50 481 . 233 247 . Explosive 742 | . . . . 365 377 Electromagnetic 60 | . . . 60 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 3 | . . . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 2 5 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . 2 2 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 37 | . . . . 35 2 Projectiles . | . . . . . . Explosions 37 | . . . . 35 2 Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . 2 . 71 30 Shots 3 | . . . . 2 1 Rammed 17 | . 5 1 7 4 . Targets Rammed 19 | . 5 1 9 4 . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 318 | 36 318 . 81 216 1 Average Temperature 73 | 16 79 . 34 95 1 Received Heat Transfer 315 | . 96 . 195 24 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2553 | 148 1258 . 555 592 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 379 | 15 274 91 323 379 . Initial 112 | . 9 50 35 112 . Average 91 | 9 149 46 33 221 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 84 | 100 78 100 94 55 . Level 1 15 | . 21 . 5 44 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 23 8 19 10 7 Peak Tracking Total 9 | . 4 6 5 4 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 6 | . 1 2 . . 3 Max in Single Turn 2 | . 1 2 . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 11 | . 7 1 2 . 1 Terminals 8 | . 6 1 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 22 4 7 . 1 Successful 23 | . 16 1 5 . 1 Failed 9 | . 5 2 2 . . Catastrophic . | . . . . . . Database Lockouts 2 | . 1 1 . . . Manual 21 | . 16 4 . . 1 Terminals 26 | . 20 4 2 . . Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 12 1 1 . 1 Robot Analysis 3 | . 2 1 . . . Prototype ID Bank 5 | . 5 . . . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Locate Traps 4 | . 4 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 2 | . 2 . . . . Track 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 6 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5900 | 66 1288 571 2804 905 266 Spaces Moved 2228 | 11 797 409 335 522 154 Core 1 | . . 1 . . . Treads 1191 | . 228 14 273 522 154 Legs . | . . . . . . Wheels 1036 | 11 569 394 62 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 95 95 50 115 160 160 Average Speed 140 | 95 128 126 151 160 160 Slowest Speed 160 | 95 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 76 70 27 95 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 10 | . 3 . . . 7 Terrain Destroyed 62 | . 4 20 . 25 13 Melee . | . . . . . . Projectile 4 | . 4 . . . . AOE 58 | . . 20 . 25 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 4709 | 56 935 456 2532 561 169 Wait 2185 | 34 13 36 2092 10 . Move 2223 | 10 796 408 334 521 154 Hop . | . . . . . . Pick Up 33 | 1 18 1 9 2 2 Fast Attach 21 | 1 4 1 13 . 2 Attach 16 | 2 2 1 8 1 2 Detach 6 | . 4 . 2 . . Swap 32 | 1 18 2 4 5 2 Drop 38 | 2 16 1 14 2 3 Fire 136 | 5 59 5 47 16 4 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 18 | . 5 . 9 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 417 | -10/Materials | Central database locked down 985 | -10/Materials | Discovered new exit (range 11) 1355 | -10/Materials | Entered Mines 1363 | -10/Mines | Met a Derelict bent on vengeance 1461 | -10/Mines | Learned location of Storage (-7) 1629 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1875 | -10/Mines | Assembled infested the area 1880 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1892 | -10/Mines | Core integrity fell below 50% 1903 | -10/Mines | Released all parts (6) 1906 | -10/Mines | Discovered new exit (range 11) 1908 | -10/Mines | Core integrity fell below 20% 1924 | -10/Mines | Central database locked down 1926 | -10/Mines | Entered Materials 1926 | -9/Materials | Evolved 2 slots: Utility x2 1941 | -9/Materials | Discovered new exit (range 12) 2409 | -9/Materials | Build established: Scavenger-Mutant 4490 | -9/Materials | Repaired Med. Armor Plating 4517 | -9/Materials | Repaired Assault Rifle 4640 | -9/Materials | Identified exit to Mines 4730 | -9/Materials | Entered Mines 4976 | -9/Mines | Build established: Hacker-Mutant 5095 | -9/Mines | Learned Materials interactive machine intel 5137 | -9/Mines | Learned Materials machine intel 5153 | -9/Mines | Discovered new exit (range 10) 5196 | -9/Mines | Discovered new exit (range 5) 5204 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5627 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5629 | -9/Mines | Discovered new exit (range 5) 5635 | -9/Mines | Entered Exiles 5670 | -9/Exiles | Discovered new exit (range 15) 5683 | -9/Exiles | Met 8R-AWN 5710 | -9/Exiles | Met EX-HEX 5754 | -9/Exiles | Met EX-BIN 5773 | -9/Exiles | Aligned with FarCom system 5774 | -9/Exiles | Given EX-Vault access code 5811 | -9/Exiles | Opened EX-Vault 5826 | -9/Exiles | Found Longsword +1 5834 | -9/Exiles | Found Cloak of Protection 5841 | -9/Exiles | Found Skeleton Box 5874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5883 | -9/Exiles | Attacked by the Exiles 5901 | -9/Exiles | Self-destructed Last Messages --------------- 05842_ System corrupted: Matter fused (-5). EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 05883_ System corrupted: FCS attempts to trigger Imp. Medium Laser. 05883_ System corrupted: Imp. Medium Laser misfires. 05883_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 05885_ EX-BIN: "I just want to science!" 05895_ as-35051 destroyed. 05895_ as-41559 destroyed. 05895_ as-45506 destroyed. 05895_ Destroyed Asb. Hover Unit. 05895_ as-80464 destroyed. 05898_ Med. Armor Plating destroyed. 05899_ BIN's Workstation disabled. 05899_ Machine disabled. 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" "" ##???###########???? | | ?????????????????"" " #####"""""""""##??? | | ???????????????? " " """ """"##?? | | ??????????????? "" " #?? | | ??????????????? a " """#?? | | ??????????????? a " "#?? | | ??????????????? " "##? | | ??????????????? ""## | | ???????????????? """" """ | | ???????????????? ######""" " | | ?????????????????""#?????#####""" | | ?????????????????????????????##""" | | ??????????????????????????????#"""" | | ??????????????????????????????#"" | | ???????????????????????????????""" | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 375 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseLongswordHammer Manual? 0 Play Time 00:35:07 Cumulative 362.5 hours Start 2022.03.22 @ 17:54:54 End 2022.03.22 @ 18:56:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6c129d5-df34-4e3e-83b2-b7ff74b35b6f