Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 18:27:04 Player: OctagonalPrism Result: Destroyed by Superfortress with Concept Miniperforator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (83) 415 Value Destroyed (2162) 2162 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (1310) 1310 TOTAL SCORE: 12367 Bonus ------- Follower Combat Kills 210 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 110/300 Energy 95/100 System Corruption 1% Temperature Critical (781) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Surveybot 17 Chip Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Advanced Signal Interpreter Improved Phase Shifter Advanced System Restoration Module Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Experimental Terrain Scanner Surveybot 17 Chip Advanced Phase Shifter Improved Utility Shielding Improved Utility Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Authchip [Propulsion] > --- WEAPON ----------- Heavy Rocket Launcher Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Long-range Sensor Array Advanced Signal Interpreter Improved Phase Shifter Advanced System Restoration Module [Rating: 141] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Experimental Terrain Scanner Storage Medium Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Slots Evolved 16 | . . 2 . . . 6 . . . . 2 2 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 . . Utility 12 | . . 2 . . . 4 . . . . 2 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 92 | 6 11 17 6 1 10 13 . . . 1 5 10 2 3 1 6 Power 12 | 1 1 3 1 1 1 . . . . . . 2 . 1 . 1 Engine 8 | 1 1 3 1 1 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 2 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 4 4 1 . 2 4 . . . . 2 1 1 1 . 3 Treads 5 | . 2 2 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 15 | . . 2 . . 2 4 . . . . 2 1 1 1 . 2 Utility 37 | 1 3 4 3 . 5 8 . . . . 2 7 1 1 1 1 Device 8 | . . 1 1 . 1 1 . . . . . 2 . 1 . 1 Storage 4 | 1 2 1 . . . . . . . . . . . . . . Processor 8 | . 1 2 . . 3 1 . . . . . . . . 1 . Hackware 13 | . . . . . 1 5 . . . . 2 4 1 . . . Protection 4 | . . . 2 . . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 2 3 6 1 . 2 1 . . . 1 1 . . . . 1 Energy Gun 7 | . 2 3 1 . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 2 . . 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 . 1 1 . . . . . . 1 1 1 1 Parts Lost 25 | . 2 7 . . . . . . . . . . . 1 1 14 Power 5 | . 1 1 . . . . . . . . . . . . 1 2 Propulsion 9 | . 1 3 . . . . . . . . . . . . . 5 Utility 6 | . . . . . . . . . . . . . . . . 6 Weapon 5 | . . 3 . . . . . . . . . . . 1 . 1 Highest Loss Streak 13 | . 1 6 . . . . . . . . . . . 1 1 13 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . Average Backups 7 | 1 7 7 9 10 9 4 5 5 5 5 4 4 5 4 4 5 Power . | . . . 1 1 1 . . . . . . . 1 . . . Propulsion 1 | 1 3 2 2 3 2 . . . . . . . . . . . Utility 2 | . . . 1 2 1 3 4 4 4 4 3 2 3 3 4 4 Weapon 2 | . 2 3 4 4 3 1 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 2 2 . 2 . . . . . . . . 2 1 4 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . . . 2 . 4 Weapon 4 | . . 1 1 . 2 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 87 90 100 100 99 95 100 100 100 100 94 90 87 92 91 79 Engine 7 | . 7 11 11 11 11 6 6 6 6 6 5 1 . . . . Treads 10 | . 14 9 22 22 19 . . . . . . . . . . . Wheel 2 | . 13 10 . . . . . . . . . . . . . . Flight 8 | . . . . . 2 25 26 26 26 26 18 15 14 15 17 13 Device 6 | . . 9 5 . 2 13 13 13 13 13 11 10 9 12 13 10 Storage 6 | . 14 11 11 11 9 . . . . . . . . . . . Processor 15 | . 9 15 22 22 21 13 13 13 13 13 11 10 9 8 8 8 Hackware 10 | . . . . . . 21 26 26 26 26 27 30 30 30 30 28 Protection 5 | . . . 5 11 9 . . . . . 5 6 9 8 8 6 Energy Gun 6 | . 7 11 10 11 10 . . . . . . . . . . . Ballistic Gun 8 | . 20 10 5 10 11 6 6 6 6 5 5 5 4 4 . . Piercing Weapon 2 | . . . . . . 6 6 6 6 6 5 5 4 4 4 3 Peak Build Rating 141 | 6 9 22 22 22 38 72 72 72 72 72 89 108 115 139 139 141 Average Rating 46 | 3 7 17 20 22 26 65 72 72 72 72 83 97 111 134 134 118 On Entrance 62 | . 6 9 20 22 22 38 72 72 72 72 72 89 108 115 134 133 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 37 | 11 23 24 28 28 31 22 20 20 20 20 22 22 20 28 30 37 Greatest Support 40 | 26 40 20 40 40 40 23 23 23 23 23 29 26 26 39 33 35 Greatest Overweight (x) 1 | . 1 1 . . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 9 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 1 7 7 9 10 9 4 5 5 5 5 4 4 5 4 4 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 27% | Hacker-Scout 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Protoforge Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Matter Collected 1840 | 155 530 300 238 107 40 240 . . . . 22 134 . . . 74 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2877 | . 828 731 457 269 . 290 . 30 . . 22 216 30 . . 4 Parts 167 | . 51 45 17 16 . 18 . 2 . . 2 10 3 . . 3 Haulers Intercepted 4 | . 2 1 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Combat Hostiles Destroyed 49 | . 15 16 9 6 . . . . . . . 2 . . . 1 Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 42 | . 13 14 9 6 . . . . . . . . . . . . AOE 4 | . 1 2 . . . . . . . . . . . . . 1 Classes Destroyed 15 | . 8 2 1 3 . . . . . . . 1 . . . . Worker 3 | . 1 . 1 . . . . . . . . 1 . . . . Builder 3 | . 2 1 . . . . . . . . . . . . . . Tunneler 4 | . 2 1 . 1 . . . . . . . . . . . . Hauler 4 | . 2 1 1 . . . . . . . . . . . . . Recycler 3 | . . . 1 . . 1 . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 6 | . 1 . . . . 4 . . . . . . 1 . . . Watcher 10 | . 3 2 2 . . 2 . . . . 1 . . . . . Swarmer 13 | . 3 3 4 . . . . . . . . 2 . . . 1 Grunt 23 | . 12 8 3 . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 9 | . . 4 2 3 . . . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 6 5 4 2 . 1 . . . . 1 3 1 . . 1 Combat Bots Only 5 | . 5 5 4 2 . . . . . . . 2 . . . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 . . . . 1 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Hostile Shots Fired 398 | . 76 52 30 14 . 18 . . . . 21 22 2 11 16 136 Missed 152 | . 18 13 6 2 . 10 . . . . 13 13 1 7 10 59 Hits 246 | . 58 39 24 12 . 8 . . . . 8 9 1 4 6 77 Melee 13 | . . 3 . . . . . . . . . . . . . 10 Projectile 233 | . 58 36 24 12 . 8 . . . . 8 9 1 4 6 67 AOE 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 19 | . . 2 1 . . . . . . . . 1 . . . 15 Actively Blocked 2 | . . . . . . . . . . . . 1 . . . 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 4939 | . 730 731 293 177 . 126 . . . . 123 132 28 147 120 2332 Core 1936 | . 198 131 12 15 . 20 . . . . 60 49 . 21 22 1408 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . 45 Redirected to Shielding 225 | . . . . . . . . . . . 22 23 . 42 . 138 Regen/Repaired (Parts) 61 | . . . 21 . . . . . . . . . . . 40 . Core Remaining (%) 80 | 100 20 . . . 60 . . . . 97 94 95 100 . . . Volleys Fired 196 | . 92 48 26 19 . . . . . 3 1 1 . . . 6 Largest 2 | . 2 2 2 2 . . . . . 1 1 1 . . . 1 Hottest 88 | . 80 88 88 81 . . . . . 39 30 30 . . . 75 Shots Fired 363 | . 181 93 45 33 . . . . . 3 1 1 . . . 6 Gun 352 | . 177 93 45 33 . . . . . 1 1 1 . . . 1 Cannon . | . . . . . . . . . . . . . . . . . Launcher 11 | . 4 . . . . . . . . 2 . . . . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 197 | . 123 38 19 14 . . . . . 1 1 1 . . . . Thermal 82 | . . 37 26 19 . . . . . . . . . . . . Explosive 11 | . 4 . . . . . . . . 2 . . . . . 5 Electromagnetic 73 | . 54 18 . . . . . . . . . . . . . 1 Robot Hit Streak 17 | . 15 16 11 17 . . . . . 4 5 . . . . . Robot Miss Streak 7 | . 7 5 3 3 . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 273 | . 124 58 35 26 . 8 . 1 . 1 4 12 3 1 . . Core Hits 129 | . 48 33 15 13 . 6 . 1 . . 1 6 1 1 . 4 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . Critical Strikes 16 | . 3 . 4 3 . 2 . . . . . 3 1 . . . Burn 5 | . . . 2 3 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Corrupt 3 | . 3 . . . . . . . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . Impale 6 | . . . . . . 2 . . . . . 3 1 . . . Melee Attacks 186 | . . 1 10 . . 37 1 4 . 7 44 43 6 15 8 10 Impact 11 | . . 1 10 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 175 | . . . . . . 37 1 4 . 7 44 43 6 15 8 10 Sneak Attacks 9 | . . . 3 . . 3 . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5716 | . 1498 1094 958 488 . 426 . 67 . . 178 604 142 44 . 217 Guns 3527 | . 1421 994 602 488 . . . . . . 22 . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 394 | . 77 100 . . . . . . . . . . . . . 217 Melee 1795 | . . . 356 . . 426 . 67 . . 156 604 142 44 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2034 | . 920 571 264 257 . . . . . . 22 . . . . . Thermal 978 | . . 409 338 231 . . . . . . . . . . . . Explosive 294 | . 77 . . . . . . . . . . . . . . 217 Electromagnetic 615 | . 501 114 . . . . . . . . . . . . . . Impact 356 | . . . 356 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1439 | . . . . . . 426 . 67 . . 156 604 142 44 . . Highest Corruption 3 | . . 3 3 3 . . . . . . . . . . . 1 Average Corruption 2 | . . 2 3 3 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . . 16 13 21 . . . . . . . . . . . 2 Message Errors 18 | . . 7 5 6 . . . . . . . . . . . . Matter Fused 15 | . . 5 5 4 . . . . . . . . . . . 1 Heat Flow Errors 5 | . . 2 1 2 . . . . . . . . . . . . Energy Discharges 4 | . . 1 . 2 . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . 1 2 3 . . . . . . . . . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 521 | . . 68 242 . . 72 . . . . 23 71 45 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 68 | . . 68 . . . . . . . . . . . . . . Melee 453 | . . . 242 . . 72 . . . . 23 71 45 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 277 | . 45 232 . . . . . . . . . . . . . . Shots 4 | . 1 3 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 289 | . 114 289 224 186 . . . . . . . . . 42 . . Average Temperature 49 | . 29 65 56 61 . . . . . . . . . 18 . . Received Heat Transfer 1699 | . 339 156 114 54 . 27 . . . . 9 9 9 27 . 955 Effects 1 | . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Fried 7 | . 3 . 4 . . . . . . . . . . . . . Impact Corruptions 6 | . . . 6 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 2 3 . . . . . . . . . . . . Heat Transferred 2366 | . . 766 888 712 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . . 1 Low Security (%) 95 | 100 100 100 100 100 . 100 . . . . 72 83 100 100 100 97 Level 1 4 | . . . . . . . . . . . 27 16 . . . 2 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 235 | . 162 164 170 60 . 115 . . . . 225 235 97 54 60 226 Initial 102 | . . 40 21 23 . . . . . . . 102 91 54 . 21 Average 68 | . 57 98 67 18 . 8 . . . . 97 131 86 24 11 137 Influence Increases 3711 | . 521 556 342 275 . 267 . 5 . 45 510 429 36 66 126 533 Destroy 0b10 Robot/C 1020 | . 300 320 180 100 . . . . . . . 40 . . . 80 Destroy 0b10 Robot/NC 170 | . 55 25 25 10 . 25 . 5 . . 5 15 5 . . . Destroy Leader 218 | . 70 86 46 . . 4 . . . . 2 . . . . 10 Allied During Kill 8 | . . . . . . . . . . . . . . . . 8 Successful Hack 213 | . 7 13 14 15 . 45 . . . . 36 44 12 6 18 3 Select Force Hacks 150 | . . . . 150 . . . . . . . . . . . . Disable Machine 285 | . . 45 75 . . . . . . . 30 . . 15 15 105 Destroy Structure 387 | . 29 37 2 . . 28 . . . . 62 60 4 30 18 117 Partial Spotted 225 | . 15 . . . . . . . . . 45 60 15 15 15 60 Lose Combat Pursuer 1035 | . 45 30 . . . 165 . . . 45 330 210 . . 60 150 Influence Decreases 3531 | . 424 601 334 335 . 152 73 47 . 45 300 464 114 163 88 391 Entered New Map 429 | . . 57 31 37 . . 43 9 . . . 108 84 43 . 17 Time Decay 2838 | . 404 474 303 298 . 152 30 38 . 45 300 356 30 116 78 214 Lost Part 244 | . 20 70 . . . . . . . . . . . 4 10 140 Lost Ally 20 | . . . . . . . . . . . . . . . . 20 Squads Dispatched 38 | . 4 1 . . . 13 . . . . 7 5 . 3 1 4 Investigation 23 | . 3 1 . . . 10 . . . . 5 2 . . . 2 Extermination 13 | . . . . . . 3 . . . . 2 3 . 2 1 2 Reinforcement 2 | . 1 . . . . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Distress Signals 11 | . 2 1 1 . . 2 . . . . . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 197 | . 28 28 15 5 . 25 . . . 2 24 18 3 11 6 32 Peak Tracking Total 13 | . 4 4 4 2 . 11 . . . 3 6 6 2 12 6 13 Tactical Retreats 28 | . 2 2 . . . 5 . . . 2 7 4 . . 2 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Traps Triggered 3 | . . . 1 . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Machines Disabled 22 | . . 3 5 . . . . . . . 2 . . 1 1 10 Max in Single Turn 3 | . . 2 1 . . . . . . . 1 . . 1 1 3 Garrison Access 6 | . . . . . . 2 . . . . 2 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Machines Accessed 101 | . 8 4 4 10 8 22 . 2 3 . 14 11 1 5 5 4 Terminals 55 | . 7 4 3 5 . 11 . 1 . . 6 7 1 4 4 2 Fabricators 5 | . . . . . . 2 . . . . 1 1 . 1 . . Repair Stations 4 | . 1 . 1 . . . . . . . . 1 . . 1 . Recycling Units 17 | . . . . 5 . 6 . . . . 4 . . . . 2 Scanalyzers 2 | . . . . . . 1 . . . . 1 . . . . . Garrison Access 6 | . . . . . . 2 . . . . 2 2 . . . . Total Hacks 341 | . 16 13 10 33 44 71 . 2 20 . 33 47 2 23 16 11 Successful 235 | . 7 7 5 16 44 39 . 2 20 . 23 31 2 17 11 11 Failed 104 | . 9 6 5 16 . 31 . . . . 10 16 . 6 5 . Catastrophic 14 | . 1 1 . 1 . 7 . . . . . 2 . 2 . . Database Lockouts 2 | . . . . 1 . 1 . . . . . . . . . . Manual 151 | . 7 8 5 29 . 42 . . . . 16 24 . 9 3 8 Terminals 213 | . 15 13 7 26 . 49 . 1 . . 21 35 2 22 13 9 Fabricators 17 | . . . . . . 6 . . . . 3 7 . 1 . . Repair Stations 10 | . 1 . 3 . . . . . . . . 3 . . 3 . Recycling Units 21 | . . . . 7 . 7 . . . . 5 . . . . 2 Scanalyzers 8 | . . . . . . 6 . . . . 2 . . . . . Garrison Access 7 | . . . . . . 3 . . . . 2 2 . . . . Terminal Hacks 152 | . 5 2 3 7 44 15 . 2 20 . 10 18 2 11 7 6 Record 54 | . . . . . 43 . . 1 6 . . . . 3 1 . Part Schematic 9 | . . . . . . 1 . . 7 . . 1 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . 2 . . . . . . 1 . 1 . Prototype ID Bank 16 | . . . 1 3 . 3 . . 3 . 2 4 . . . . Open Door 3 | . . . 2 . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 1 1 . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . 1 1 . Emergency Access Points 4 | . 1 . . . . 1 . . . . . . . 1 . 1 Machine Index 2 | . . . . . . . . . . . . . . . 1 1 Terminal Index 4 | . . . . 1 . . . . . . 1 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Index 2 | . . . . 1 . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . 1 1 . . 1 . Alert Level 6 | . 1 . . . . 1 . . . . 1 1 . 1 . 1 Locate Traps 11 | . 3 1 . . . 3 . . . . 1 . . 2 1 . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . Patrol Status 4 | . . . . . . . . . . . . 2 . . . 2 Extermination Status 1 | . . . . . . . . . . . . 1 . . . . Recall Extermination 7 | . . . . . . 1 . . . . 1 3 . 1 . 1 Registered Components 3 | . . . . . . . . . . . 1 1 . 1 . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . 2 3 . 1 . . Network Status 3 | . . . . . . 1 . . . . 1 . . 1 . . Load Schematic 5 | . . . . . . 2 . . . . 1 2 . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks 5 | . . . 2 . . . . . . . . 1 . . 2 . Scan Component 3 | . . . 1 . . . . . . . . 1 . . 1 . Repair 2 | . . . 1 . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 6 . . . . 2 . . . . . Insert Component 2 | . . . . . . 1 . . . . 1 . . . . . Analyze 6 | . . . . . . 5 . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . 2 2 . . . . Seal Access 6 | . . . . . . 2 . . . . 2 2 . . . . Unauthorized Hacks 54 | . 2 5 . 9 . 12 . . . . 7 7 . 5 2 5 Terminals 34 | . 2 5 . 4 . 6 . . . . 2 5 . 5 2 3 Track 3 | . . 1 . . . . . . . . 1 . . . . 1 Assimilate 5 | . . . . . . 2 . . . . . 2 . 1 . . Botnet 23 | . 1 3 . 4 . 3 . . . . 1 3 . 4 2 2 Operators 3 | . 1 1 . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 1 2 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . 1 . . . . 1 1 . . . . Repair Stations 11 | . . . . . . 5 . . . . 4 . . . . 2 Recycling Units 5 | . . . . 5 . . . . . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . . . Fedlink 9 | . . . . . . 5 . . . . 4 . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . 1 . . . Used 3 | . . . . . . 2 . . . . . . 1 . . . Hacking Detections 54 | . 6 3 2 5 . 12 . . . . 7 8 1 4 4 2 Full Trace Events 13 | . 3 1 . 4 . 4 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 2 . . 7 . 1 1 . . . . Parts Built 3 | . . . . . . 2 . . . . . 1 . . . . Authchips 2 | . . . . . . 1 . . . . . 1 . . . . Time 52 | . . . . . . 24 . . . . . 28 . . . . Total Part Build Rating 12 | . . . . . . 6 . . . . . 6 . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . 1 . Time 66 | . . . 38 . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Total Allies 4 | . . . . . . 2 . . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 . . . . . 1 . . . 1 Highest-Rated Group 139 | . . . . . . 10 . . . . . 26 . . . 139 Highest-Rated Ally 139 | . . . . . . 10 . . . . . 26 . . . 139 Total Orders 1 | . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . . . . 20 Total Damage 519 | . . . . . . . . . . . . . . . . 519 Kills 3 | . . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Active Infowar (turns) 4488 | . . . 348 . 233 799 60 172 54 395 775 716 72 250 240 374 Sensors 4430 | . . . 348 . 195 799 60 172 54 395 775 716 72 250 240 354 Terrain 4076 | . . . . . 233 799 60 172 54 395 775 652 72 250 240 374 Robot Analysis Total 4 | . . . . . . 2 . . . . . . 1 . 1 . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Turns Passed 10781 | 56 1303 1216 927 1094 2106 799 60 172 54 395 775 814 72 250 240 448 Spaces Moved 11224 | 49 761 653 430 605 1592 1449 193 307 75 534 1351 1395 85 567 390 788 Core 43 | 2 . . . . . . . . . . . . . . . 41 Treads 2476 | . 191 162 430 605 1088 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1069 | 47 570 452 . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 9 Flight 7627 | . . 39 . . 504 1449 193 307 75 534 1351 1395 85 567 390 738 Fastest Speed 21 | 50 90 100 170 170 37 29 29 29 29 29 29 30 30 21 27 22 Average Speed 70 | 87 120 144 170 170 127 30 29 29 29 29 32 33 30 27 27 30 Slowest Speed 250 | 90 240 250 170 170 170 103 29 29 29 29 34 39 32 32 32 100 Overloaded Moves 105 | . . . . . . . . . . . 12 . . 35 . 58 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . 6 4 . . . . 18 4 . . 1 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 95 43 59 96 91 43 46 50 68 70 33 41 4 18 47 44 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 14 | . . . . 5 6 1 . . 1 1 . . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . 7 . . . . 2 . . . . . . Spaces Dug 148 | . 6 . . . . 28 1 3 . 7 31 31 2 10 6 23 Terrain Destroyed 258 | . 30 45 . . . 28 1 3 . 34 31 31 2 10 6 37 Melee 123 | . . . . . . 28 1 3 . 7 31 30 2 10 6 5 Projectile 1 | . . . . . . . . . . . . 1 . . . . AOE 134 | . 30 45 . . . . . . . 27 . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Res Qua Frg Total 13389 | 58 976 835 567 638 1657 1730 194 381 106 755 1586 1672 119 637 507 971 Wait 1563 | . 88 89 79 11 40 221 1 71 32 210 193 220 24 30 104 150 Move 11146 | 48 760 652 429 604 1582 1440 192 306 74 533 1321 1386 84 566 387 782 Hop 26 | . . . . . 3 4 . . . . 11 4 . . 1 3 Pick Up 48 | 4 11 10 5 . 6 4 . . . . 2 2 . 3 1 . Fast Attach 51 | 6 3 8 2 . 4 9 . . . . 1 4 3 2 3 6 Attach 30 | . 3 7 3 . 5 4 . . . . 4 2 . 1 1 . Detach 21 | . 2 7 2 . 3 3 . . . . 2 1 . . . 1 Swap 37 | . 9 4 5 2 4 2 . . . 2 3 4 . . 1 1 Drop 57 | . 8 9 6 1 10 6 . . . . 4 5 2 2 1 3 Fire 196 | . 92 48 26 19 . . . . . 3 1 1 . . . 6 Melee 186 | . . 1 10 . . 37 1 4 . 7 44 43 6 15 8 10 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . 18 . 9 Rewire 1 | . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 5 exits: *Res x3 / Arm / [Tes]) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 7) 872 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Discovered new exit (range 13) 1292 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Entered another Materials area 1360 | -9/Materials | Evolved 2 slots: Utility x2 1471 | -9/Materials | Lost 6 parts (1p2n3w) 1659 | -9/Materials | Discovered new exit (range 20) 1900 | -9/Materials | Discovered new exit (range 10) 2018 | -9/Materials | Discovered new exit (range 6) 2340 | -9/Materials | Discovered new exit (range 12) 2456 | -9/Materials | Identified exit to Materials 2573 | -9/Materials | Identified exit to Storage 2576 | -9/Materials | Entered Storage 2679 | -9/Storage | Repaired Imp. Heat Sink 3496 | -9/Storage | Used back door to open Recycling access 3496 | -9/Storage | Discovered new exit (range 5) 3501 | -9/Storage | Identified exit to Recycling 3503 | -9/Storage | Entered Recycling 4321 | -9/Recycling | Discovered new exit (range 6) 4331 | -9/Recycling | Identified exit to Factory 4555 | -9/Recycling | Scanned before Scraplab entrance 4579 | -9/Recycling | Entered Scraplab 4594 | -9/Recycling | Discovered new exit (range 3) 4596 | -9/Recycling | Identified exit to Scraptown 4597 | -9/Recycling | Entered Scraptown 4597 | -9/Scraptown | System corruption cleaned by C-Scrubber 4971 | -9/Scraptown | Discovered new exit (range 5) 4978 | -9/Scraptown | Identified exit to Factory 5093 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5107 | -9/Scraptown | Visited The Evicted 5155 | -9/Scraptown | Visited Cyclists 5199 | -9/Scraptown | Visited Bundlers 5320 | -9/Scraptown | Visited Comm Corps 5677 | -9/Scraptown | Visited Junk Repository 5764 | -9/Scraptown | Visited Cave Peace 5815 | -9/Scraptown | Visited TADAMA 5860 | -9/Scraptown | Visited UFD Registry 5860 | -9/Scraptown | Registered with UFD as "Bulletninja" 5901 | -9/Scraptown | Visited Scrapoid Pod Storage 5952 | -9/Scraptown | Visited Observation Area 6017 | -9/Scraptown | Visited Science Guys 6270 | -9/Scraptown | Visited Junk Repository 6326 | -9/Scraptown | Visited Infowarlord's Domain 6342 | -9/Scraptown | Found Exp. Terrain Scanner 6375 | -9/Scraptown | Visited Scrap Suit Storage 6433 | -9/Scraptown | Visited Cartography Club 6481 | -9/Scraptown | Found Surveybot 17 Chip 6503 | -9/Scraptown | Learned location of Storage (-9) 6503 | -9/Scraptown | Learned location of Recycling (-9) 6503 | -9/Scraptown | Learned location of Zion (-7) 6503 | -9/Scraptown | Learned location of Warlord (-5) 6503 | -9/Scraptown | Learned location of Hub_04(d) (-6) 6503 | -9/Scraptown | Learned 16 Research zone layouts 6503 | -9/Scraptown | Learned 4 Access zone layouts 6503 | -9/Scraptown | Learned 8 Lower Caves zone layouts 6503 | -9/Scraptown | Learned 12 Lower Caves zone layouts 6503 | -9/Scraptown | Learned 16 Lower Caves zone layouts 6503 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6503 | -9/Scraptown | Learned Research emergency access door positions 6503 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 6503 | -9/Scraptown | Learned 16 Upper Caves zone layouts 6503 | -9/Scraptown | Learned 8 Upper Caves zone layouts 6503 | -9/Scraptown | Learned location of 1 exit from Research 6503 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 6504 | -9/Scraptown | Discovered exit to Factory (range 11) 6520 | -9/Scraptown | Visited Abandonware Association 6524 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 6524 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6533 | -9/Scraptown | Visited LU-1G1's Boring Crew 6539 | -9/Scraptown | Visited Curators Association 6598 | -9/Scraptown | Entered Cyclist Reading Room 6659 | -9/Scraptown | Met Optimus 6659 | -9/Scraptown | Accepted into 0bPrime 6703 | -9/Scraptown | Entered Factory 6703 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6704 | -6/Factory | Identified exit to Lower Caves 6863 | -6/Factory | Discovered new exit (range 17) 6924 | -6/Factory | Loaded intel: 8 recycling unit locations 6938 | -6/Factory | Discovered new exit (range 29) 7041 | -6/Factory | Build established: Hacker-Scout 7113 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 7172 | -6/Factory | Identified exit to Factory 7176 | -6/Factory | Learned location of Protoforge (-2) 7209 | -6/Factory | Discovered exit to Factory (range 12) 7216 | -6/Factory | Discovered exit to Factory (range 29) 7269 | -6/Factory | Central database locked down 7396 | -6/Factory | Identified exit to Extension 7483 | -6/Factory | Discovered exit to Factory (range 24) 7502 | -6/Factory | Entered Lower Caves 7503 | -6/Lower Caves | Identified exit to Lower Caves 7555 | -6/Lower Caves | Learned location of 1 exit from Factory 7558 | -6/Lower Caves | Encountered a Warlord checkpoint 7562 | -6/Lower Caves | Entered another Lower Caves area 7563 | -6/Lower Caves | Identified exit to Data Miner 7734 | -6/Lower Caves | Entered Data Miner 7734 | -6/Data Miner | Discovered new exit (range 6) 7740 | -6/Data Miner | Met Data Miner 7746 | -6/Data Miner | Learned location of Section 7 (-2) 7746 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7750 | -6/Data Miner | Received God Mode back door access code from Data Miner 7788 | -6/Data Miner | Identified exit to Proximity Caves 7788 | -6/Data Miner | Entered Proximity Caves 8183 | -5/Proximity Caves | Entered Factory 8183 | -5/Factory | Evolved 2 slots: Utility x2 8184 | -5/Factory | Identified exit to Upper Caves 8185 | -5/Factory | Identified exit to Factory 8240 | -5/Factory | Loaded intel: 8 recycling unit locations 8271 | -5/Factory | Incoming investigation squad redirected 8304 | -5/Factory | Discovered exit to Factory (range 29) 8958 | -5/Factory | Entered another Factory area 8958 | -4/Factory | Evolved 2 slots: Utility x2 8959 | -4/Factory | Identified exit to Upper Caves 9218 | -4/Factory | Spotted B-86 Titan 9227 | -4/Factory | Discovered exit to Upper Caves (range 26) 9338 | -4/Factory | Discovered new exit (range 22) 9401 | -4/Factory | Discovered new exit (range 27) 9581 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9669 | -4/Factory | Identified exit to Research 9772 | -4/Factory | Entered Research 9772 | -3/Research | Evolved 2 slots: Utility x2 9773 | -3/Research | Identified exit to Armory 9774 | -3/Research | Identified exit to Research 9804 | -3/Research | Discovered exit to Research (range 27) 9808 | -3/Research | Discovered new exit (range 25) 9844 | -3/Research | Entered another Research area 9844 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9917 | -2/Research | Discovered new exit (range 23) 9929 | -2/Research | Identified exit to Access 9994 | -2/Research | Identified exit to Quarantine 10039 | -2/Research | Build established: Wizard-Scout 10083 | -2/Research | Spotted B-90 Cyclops 10088 | -2/Research | Spotted B-90 Cyclops 10089 | -2/Research | Spotted B-90 Cyclops 10094 | -2/Research | Entered Quarantine 10125 | -2/Quarantine | Repaired Mic. Fission Core 10137 | -2/Quarantine | Found Alien Artifact 10137 | -2/Quarantine | Identified Subatomic Replicator 10285 | -2/Quarantine | Discovered exit to Access (range 27) 10310 | -2/Quarantine | Spotted Fortress 10326 | -2/Quarantine | Discovered new exit (range 24) 10332 | -2/Quarantine | Discovered new exit (range 6) 10333 | -2/Quarantine | Identified exit to Section 7 10334 | -2/Quarantine | Identified exit to Protoforge 10334 | -2/Quarantine | Entered Protoforge 10365 | -2/Protoforge | Superfortress began startup sequence 10574 | -2/Protoforge | Spotted Hotshot 10574 | -2/Protoforge | Spotted Hotshot 10576 | -2/Protoforge | Spotted Hotshot 10576 | -2/Protoforge | Spotted Hotshot 10630 | -2/Protoforge | Spotted AP7-3 10630 | -2/Protoforge | Spotted AP7-3 10688 | -2/Protoforge | Spotted Decapitator 10688 | -2/Protoforge | Spotted Decapitator 10688 | -2/Protoforge | Spotted EXE-6 10688 | -2/Protoforge | Spotted EXE-6 10716 | -2/Protoforge | Scraphulk reinforcements arrived 10721 | -2/Protoforge | Allies destroyed Decapitator 10732 | -2/Protoforge | Core integrity fell below 50% 10743 | -2/Protoforge | Allies destroyed Decapitator 10760 | -2/Protoforge | Spotted EXE-6 10760 | -2/Protoforge | Spotted EXE-6 10772 | -2/Protoforge | Lost 13 parts (2p4n6u1w) 10779 | -2/Protoforge | Core integrity fell below 20% 10782 | -2/Protoforge | Destroyed by Superfortress with Concept Miniperforator Last Messages --------------- 10751_ Identified Exp. Surge Thruster. 10751_ Slug penetrates 02F01-K. 10755_ 02F01-K suffers critical hit (Destroy). 10755_ 02F01-K destroyed. 10755_ Adv. Launcher Guidance Computer tumbles out of recycling unit. 10760_ Penetrated by Slug. 10762_ K-01 Serf cleans the Machine. 10776_ Slug penetrates Reinforced Barrier. 10776_ Forge Pylon damaged. 10778_ System corrupted: Matter fused (-10). 10778_ Penetrated by Slug. 10778_ Slug penetrates H-88 Terminator. 10778_ Penetrated by Slug. 10782_ Penetrated by Plasma Slug. 10782_ Exp. Surge Thruster destroyed. 10782_ Critical hit (Meltdown: +760). 10782_ Penetrated by HV Slug. 10782_ HV Slug penetrates Wall. 10782_ Penetrated by HV Slug. 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"""############## # ######### " " | | """############## # "" "" ######### "" | | ######T"###### # ""S"" ######### "" | | ############## "###### # """" ######### """" | | # ######### " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 150 Utility Shielding 66 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Imp. Utility Shielding | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Repaired ---------- Imp. Heat Sink | 47% | -9/Storage Mic. Fission Core | 33% | -2/Quarantine Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageSchematicRipper Manual? 0 Play Time 02:54:10 Cumulative 210.4 hours Start 2025.05.06 @ 17:20:33 End 2025.05.07 @ 18:27:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f49cb9a-e189-4b63-950f-c02a39f522fe