Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:02:21 Player: Rocketboy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1812) 1812 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4512 Bonus ------- None Cogmind --------- Core Integrity 94/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Coolant Injector Improved Targeting Computer Particle Charger Weapon Cycler Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Field Laser Pulse Rifle Ion Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Coolant Injector Coolant Injector Improved Targeting Computer Particle Charger Hardened Light Armor Plating EM Pulse Cannon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 75 | 8 7 5 33 22 Power 17 | 1 1 1 5 9 Engine 10 | 1 1 1 1 6 Core 7 | . . . 4 3 Reactor . | . . . . . Propulsion 21 | 2 3 1 9 6 Treads . | . . . . . Leg 21 | 2 3 1 9 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 1 1 10 2 Device 8 | 1 1 . 5 1 Storage 4 | 1 . . 3 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 21 | 3 2 2 9 5 Energy Gun 15 | 3 2 2 6 2 Energy Cannon 4 | . . . 3 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 33 | . 2 1 4 26 Power 10 | . 1 1 . 8 Propulsion 9 | . . . 2 7 Utility 3 | . . . . 3 Weapon 11 | . 1 . 2 8 Highest Loss Streak 11 | . 2 1 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 89 97 84 Engine 3 | . 11 5 . 5 Core 5 | . . . 8 4 Leg 24 | . 28 22 26 20 Device 14 | . 14 11 17 11 Storage 8 | . 14 11 8 7 Processor 9 | . . 6 9 15 Energy Gun 18 | . 27 33 18 11 Energy Cannon 5 | . . . 7 5 Naked Turns . | . . . . . Heaviest Build 35 | 12 13 16 30 35 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 10 Most Carried 10 | 2 5 7 10 10 Average Carried 7 | 1 3 5 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 5 7 10 6 Class Distribution -------------------- 35% | Scavenger-Skirmisher 27% | Skirmisher 16% | Mutant 9% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 942 | 280 70 50 315 227 Remotely . | . . . . . Salvage Created 2802 | 86 309 237 1031 1139 Parts 171 | 6 23 18 67 57 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 7 | 1 . 1 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 7 3 23 13 Guns 37 | . 7 3 17 10 Cannons 8 | . . . 6 2 Classes Destroyed 11 | 2 4 3 1 1 Worker 6 | . . 1 1 4 Builder 7 | . 1 . 1 5 Tunneler 3 | 1 . 1 1 . Hauler 3 | . 1 . 2 . Recycler 6 | 1 . . . 5 Watcher 5 | . . 2 2 1 Swarmer 17 | . 3 . 10 4 Grunt 18 | . 4 . 8 6 Duelist 1 | . . . 1 . Sentry 9 | . . 3 4 2 Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 5 2 7 5 Combat Bots Only 5 | . 5 1 4 3 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 432 | . 56 12 91 273 Missed 122 | . 13 2 25 82 Damage Taken 4151 | . 599 145 873 2534 Core 925 | . 118 15 186 606 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 318 | . . . 318 . Core Remaining (%) 78 | 100 52 96 66 . Volleys Fired 261 | 4 42 15 72 128 Largest 3 | 2 2 3 3 3 Hottest 189 | 80 105 161 186 189 Shots Fired 503 | 8 78 45 186 186 Gun 440 | 8 78 45 142 167 Cannon 56 | . . . 44 12 Launcher . | . . . . . Special 7 | . . . . 7 Kinetic 19 | . . . . 19 Thermal 434 | 4 62 45 163 160 Explosive . | . . . . . Electromagnetic 50 | 4 16 . 23 7 Robot Hit Streak 12 | 7 9 8 12 12 Robot Miss Streak 5 | 1 5 4 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 305 | 7 41 29 105 123 Core Hits 125 | 3 16 13 47 46 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 14 | . 1 1 4 8 Burn 12 | . . 1 4 7 Destroy 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5115 | 82 528 404 1902 2199 Guns 4504 | 82 528 404 1533 1957 Cannons 562 | . . . 338 224 Explosions 31 | . . . 31 . Melee . | . . . . . Ramming . | . . . . . Kinetic 166 | . . . . 166 Thermal 4422 | 31 430 404 1677 1880 Explosive . | . . . . . Electromagnetic 527 | 51 98 . 225 153 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 514 | 54 335 158 288 514 Average Temperature 116 | 25 183 58 81 131 Received Heat Transfer 1875 | . 411 54 369 1041 Effects 6 | . 2 . . 4 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . 1 . . 1 Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 28 | . 5 1 11 11 Heat Transferred 10578 | 75 974 1052 3850 4627 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 352 | 10 198 251 349 352 Initial 142 | . 6 83 105 142 Average 167 | 5 79 180 179 188 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 63 | 100 100 56 57 61 Level 1 36 | . . 43 42 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 1 5 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 12 8 33 25 Peak Tracking Total 5 | . 3 3 5 4 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 1 2 10 2 Terminals 11 | . 1 2 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 54 | . 2 6 42 4 Successful 34 | . 1 2 28 3 Failed 20 | . 1 4 14 1 Catastrophic 4 | . . . 4 . Database Lockouts . | . . . . . Manual 33 | . 2 6 23 2 Terminals 31 | . 2 6 23 . Fabricators . | . . . . . Repair Stations 19 | . . . 19 . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . . . 16 . Scan Component 8 | . . . 8 . Repair 8 | . . . 8 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . . 2 10 1 Terminals 12 | . . 2 10 . Track 2 | . . . 2 . Botnet 9 | . . 2 7 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 1 2 10 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . . . 8 . Time 274 | . . . 274 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3158 | 90 294 234 1571 969 Spaces Moved 1531 | 60 129 114 804 424 Core 18 | 9 . . . 9 Treads . | . . . . . Legs 1513 | 51 129 114 804 415 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 109 120 120 120 124 Slowest Speed 260 | 120 120 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 36 17 59 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2380 | 73 188 176 1260 683 Wait 462 | . 9 40 307 106 Move 1527 | 59 128 113 803 424 Hop . | . . . . . Pick Up 26 | 1 1 2 21 1 Fast Attach 40 | 8 1 3 17 11 Attach 15 | . 2 1 5 7 Detach 2 | 1 . 1 . . Swap 20 | . 4 1 11 4 Drop 27 | . 1 . 24 2 Fire 261 | 4 42 15 72 128 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 588 | -9/Materials | Discovered new exit (range 13) 618 | -9/Materials | Identified exit to Materials 619 | -9/Materials | Entered another Materials area 619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -8/Materials | Build established: Scavenger-Gunner 1205 | -8/Materials | Discovered new exit (range 7) 1215 | -8/Materials | Identified exit to Factory 1261 | -8/Materials | Build established: Scavenger-Skirmisher 1366 | -8/Materials | Repaired Sml. Storage Unit 1414 | -8/Materials | Repaired Field Laser 1453 | -8/Materials | Repaired Lgt. Nuclear Core 1950 | -8/Materials | Build established: Skirmisher 1995 | -8/Materials | Repaired Imp. Sensor Array 2035 | -8/Materials | Repaired Pulse Rifle 2068 | -8/Materials | Repaired Cooling System 2108 | -8/Materials | Repaired Lgt. Nuclear Core 2135 | -8/Materials | Repaired Aluminum Leg 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2924 | -7/Factory | Build established: Scavenger-Skirmisher 2983 | -7/Factory | Lost 3 parts (1n2w) 3030 | -7/Factory | Cargo convoy interrupted 3043 | -7/Factory | Lost 5 parts (2p2n1u) 3114 | -7/Factory | Core integrity fell below 50% 3151 | -7/Factory | Core integrity fell below 20% 3159 | -7/Factory | Self-destructed Last Messages --------------- Acquired 78 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. R-06 Scavenger inserts VTOL Module into recycling unit. VTOL Module discarded by recycling unit. R-06 Scavenger inserts Gravmag System into recycling unit. Gravmag System discarded by recycling unit. Acquired Lgt. Nuclear Core. Acquired 10 matter. R-06 Scavenger inserts Wheel into recycling unit. Wheel discarded by recycling unit. R-06 Scavenger inserts Terrain Scan Processor into recycling unit. Terrain Scan Processor discarded by recycling unit. Lgt. Nuclear Core destroyed. Slug penetrates Wall. 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