Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 19:45:10 Player: dwarfinator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (21) 105 Value Destroyed (434) 434 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (10699) 10699 TOTAL SCORE: 21018 Bonus ------- Pacifist 2081 Follower Combat Kills 874 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Win Speed 986 Friendly Fire -42 Cogmind --------- Core Integrity 1561/1600 Matter 180/300 Energy 51/700 System Corruption 0% Temperature Cool (12) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Backup Power VII > --- PROPULSION (2) --- Nuclear Pulse Thruster Cooled Impulse Thruster > --- UTILITY (20) ----- Experimental Energy Well Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite Improved Propulsion Shielding Centrium Light Armor Plating Advanced Shield Generator Advanced Hacking Suite System Shield System Shield Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Backup Power III Xenon Bombardment Thruster Vortex Rail (35) Plasma Lance Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Energy Well Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Improved Propulsion Shielding Centrium Light Armor Plating Advanced Shield Generator Advanced Hacking Suite System Shield System Shield Improved System Shield Ghost Barrier > --- WEAPON ----------- Vortex Rail Makeshift Sword > --- INVENTORY -------- Backup Power III Xenon Bombardment Thruster Plasma Lance [Rating: 135] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Propulsion Cooled Impulse Thruster Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Advanced Terrain Scan Processor Device Seismic Detector Storage Experimental Energy Well Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Weapon Shielding Weapon Makeshift Sword Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Thermoblaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . 2 . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 . . . 2 . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 168 | 3 3 2 4 1 1 1 8 7 10 1 . 6 19 12 . 9 1 2 38 9 15 4 12 Power 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Engine 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . . . . . . . . 2 . 1 1 . 3 1 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 8 | . . . . . . . . . . . . . . 2 . 1 1 . 2 1 . 1 . Utility 109 | 1 3 2 4 . . 1 6 5 9 1 . 4 10 3 . 6 . 2 24 3 12 3 10 Device 40 | . 2 1 1 . . . 2 2 4 1 . 1 6 2 . 4 . . 3 1 5 1 4 Storage 4 | 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . Processor 33 | . . . 3 . . . 3 3 5 . . 1 . . . 1 . . 8 . 1 2 6 Hackware 12 | . . . . . . . 1 . . . . 1 4 . . 1 . . 3 . 2 . . Protection 20 | . 1 1 . . . 1 . . . . . 1 . 1 . . . 2 8 2 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . . . 1 1 . 2 2 1 . . 2 9 6 . 2 . . 11 4 2 . 2 Energy Gun 13 | 2 . . . . . . 1 . . . . . . 1 . . . . 3 2 2 . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . . 1 . 1 . . . . . . 4 . . . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 5 | . . . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 2 1 . . . 9 . . 1 . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Parts Lost 27 | . . . . . . . 1 1 . 1 . 2 6 8 . . 3 . . 4 1 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Utility 16 | . . . . . . . . . . 1 . 2 6 4 . . 1 . . 2 . . . Weapon 7 | . . . . . . . 1 1 . . . . . 4 . . 1 . . . . . . Highest Loss Streak 7 | . . . . . . . 1 1 . 1 . 2 3 7 . . 2 . . 4 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 35 42 48 66 66 66 61 68 62 63 53 60 54 54 58 71 74 72 93 97 96 91 93 Engine 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 1 Flight 4 | . . . . . . . . . . . . . . 6 11 10 10 10 9 10 9 8 8 Device 9 | . 7 6 11 11 11 10 9 14 15 18 13 12 5 1 . 11 14 10 6 1 11 13 17 Processor 28 | . . . 15 33 33 33 28 37 39 38 33 36 25 23 23 24 26 26 30 31 25 21 26 Hackware 12 | . . . . . . . 6 7 6 6 6 7 17 13 11 11 10 10 22 24 26 26 22 Protection 2 | . . 8 . . . . . . . . . 1 2 . . . . 4 7 11 5 8 8 Energy Gun 2 | . 28 28 22 20 5 . . . . . . . . . . . . . 2 1 . . . Ballistic Gun 2 | . . . . . 5 11 9 6 . . . . . 3 5 . . . . . . . . Special Weapon 2 | . . . . 1 11 11 8 . . . . . . . . 2 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . 1 . . 5 5 5 4 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | 2 3 3 3 3 3 3 3 3 6 3 2 10 6 9 8 9 9 11 14 20 17 13 24 Greatest Support 25 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 8 8 11 11 11 14 16 22 13 25 Greatest Overweight (x) 4 | . . . . . . . . . 1 . . 3 1 2 . . . . 4 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 4 5 4 4 4 4 5 3 4 4 5 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 5 5 3 5 5 4 Class Distribution -------------------- 31% | Hacker-Mutant 30% | Mutant 16% | Scout 10% | Wizard-Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Matter Collected 1740 | 203 . . . 117 20 3 . . . . . 321 110 198 . 90 . 25 380 55 139 79 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 668 | . . . . . . . . . . . . . 252 76 . 124 . . . 30 143 43 . Parts 49 | . . . . . . . . . . . . . 12 5 . 10 . . . 3 15 4 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . 4 . . . . . 9 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 9 | . . . . . . . . . . . . . 5 3 . . . . . 1 . . . Melee 6 | . . . . . . . . . . . . . 5 1 . . . . . . . . . Guns 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . Classes Destroyed 8 | . . . . . . . . . . . . . 3 . . 1 . . . . 4 . . Worker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Builder 5 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 9 | . . . . . . . . . . . . . 5 3 . . . . . 1 . . . Best Kill Streak 5 | . . . . . . . . . . . . . 5 2 . 2 . . . 1 3 1 . Combat Bots Only 5 | . . . . . . . . . . . . . 5 2 . . . . . 1 . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 445 | . 4 6 27 . . 13 10 33 . 1 . 53 68 94 4 7 26 4 . 66 . . 29 Missed 190 | . 2 3 13 . . 5 5 18 . . . 20 24 30 1 3 16 4 . 31 . . 15 Damage Taken 4128 | . 15 66 175 . . 69 98 170 . 44 . 466 848 889 50 61 194 . . 702 28 . 253 Core 1895 | . 15 29 83 . . 30 28 123 . 44 . 294 554 434 . 14 79 . . 101 28 . 39 Absorbed by Shields 135 | . . . . . . . . . . . . 41 . . . . . . . 52 . . 42 Redirected to Shielding 163 | . . 11 . . . 7 . . . . . 48 39 . . . . . . 34 . . 24 Ignored by Resistances 46 | . . . . . . . . . . . . . . 46 . . . . . . . . . Regen/Repaired (Parts) 486 | . . . . . . . . 19 . . . . . . . . . . 20 . 447 . . Core Remaining (%) 78 | 100 . 82 . . . 71 94 82 . . . 60 . . 1 . . . . 83 97 100 97 Volleys Fired 56 | . . . . 2 . . 13 . . . . 5 . 20 . . . . 1 9 2 . 4 Largest 2 | . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 1 1 . 1 Hottest 100 | . . . . 100 . . 100 . . . . . . 60 . . . . 45 45 45 . 45 Shots Fired 57 | . . . . 2 . . 13 . . . . 5 . 21 . . . . 1 9 2 . 4 Gun 36 | . . . . . . . . . . . . . . 20 . . . . 1 9 2 . 4 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 21 | . . . . 2 . . 13 . . . . 5 . 1 . . . . . . . . . Kinetic 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . Thermal 17 | . . . . 2 . . 13 . . . . . . 1 . . . . . . 1 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . . 1 9 1 . 4 Robot Hit Streak 9 | . . . . . . . . . . . . 2 . 9 . . . . . 2 3 . . Robot Miss Streak 7 | . . . . . . . . . . . . 1 . 5 . . . . . 7 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 42 | . . . . . . . . . . . . 3 11 12 . 2 . . . 2 10 2 . Core Hits 21 | . . . . . . 1 . . . . . . 6 6 . 2 . . . 2 4 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 93 | . . . . . . . . 2 1 . . . 19 4 . 3 4 7 9 2 26 8 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . 2 1 . . . 19 4 . 3 4 7 9 2 11 8 8 Piercing 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Sneak Attacks 10 | . . . . . . . . . . . . . 2 . . 2 . . . . 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 1943 | . . . . . . 20 . . . . . . 586 233 . 156 . . . 114 678 156 . Guns 284 | . . . . . . . . . . . . . . 157 . . . . . 114 13 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1608 | . . . . . . . . . . . . . 585 46 . 156 . . . . 665 156 . Ramming 34 | . . . . . . 20 . . . . . . 1 13 . . . . . . . . . Kinetic 115 | . . . . . . . . . . . . . . 115 . . . . . . . . . Thermal 30 | . . . . . . . . . . . . . . 17 . . . . . . 13 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . . . . . . . . . . . . . . 42 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1190 | . . . . . . . . . . . . . 585 46 . 156 . . . . 247 156 . Piercing 418 | . . . . . . . . . . . . . . . . . . . . . 418 . . Entropic 114 | . . . . . . . . . . . . . . . . . . . . 114 . . . Highest Corruption 7 | . . . . . . . . 1 . 7 7 7 4 5 5 . 3 3 3 1 . . . Average Corruption 4 | . . . . . . . . 1 . 7 7 5 3 4 5 . 1 3 3 1 . . . Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . 1 3 2 1 8 . . 1 4 . 2 . . . Message Errors 4 | . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . Matter Fused 7 | . . . . . . . . . . . 2 1 . 3 . . . . . 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . Energy Discharges 4 | . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 279 | . . . . . . . . . . . . . 57 . . . . . . . 146 76 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 279 | . . . . . . . . . . . . . 57 . . . . . . . 146 76 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . 9 . . . . . . . 5 . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . . . . 3 . . . . . . 1 6 . . . . . . . . . Targets Rammed 10 | . . . . . . 3 . . . . . . 1 6 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . . . . . . . 21 . . . . . 190 268 . . . 79 . . . . . Average Temperature 96 | . . . . . . . 7 . . . . . 117 139 . . . 40 . . . . . Received Heat Transfer 333 | . . 27 42 . . . 63 36 . . . 18 102 . 9 . 9 . . 27 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . . . 37 . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Peak Influence 591 | . 67 70 117 47 . . 222 96 43 30 29 111 277 . . 208 . . . . 591 387 313 Initial 332 | . . 25 27 45 . . . 9 42 15 14 20 58 . . 147 . . . . 216 332 232 Average 112 | . 6 38 57 45 . . 47 39 42 24 22 55 178 . . 169 . . . . 333 369 241 Maximum Alert Level 2 | . . . . . . . 1 . . . . . 1 . . 1 . . . . 2 1 1 Low Security (%) 74 | 100 100 100 100 100 . 100 98 100 100 100 100 100 53 . . 89 . . . . . . 19 Level 1 25 | . . . . . . . 1 . . . . . 46 . . 10 . . . . 95 100 80 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 4 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . . 1 2 1 . . 2 3 . . . . . . 1 2 . 1 Investigation 5 | . . . . . . . 1 1 1 . . . 1 . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . . . . 1 . . . 2 2 . . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Distress Signals 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 4 5 10 . . 4 14 3 . 4 . 13 22 22 3 10 9 4 31 35 7 1 8 Peak Tracking Total 20 | . 4 3 11 . . 4 7 2 . 4 . 5 10 6 3 11 6 5 9 20 3 1 5 Tactical Retreats 29 | . 1 1 . . . . 3 . . . . 3 3 6 . . 1 2 . 6 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . . . . . . . 2 1 1 . . 3 1 . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Disabled 6 | . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 2 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Accessed 50 | . 1 . 1 . 5 . 4 4 2 . 2 . 7 . . 3 1 . 4 . 8 2 6 Terminals 26 | . 1 . 1 . . . 4 . 2 . 1 . 7 . . 1 . . . . 4 1 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . Repair Stations 6 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 1 1 Recycling Units 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 135 | . 4 . 2 . 7 . 7 9 8 . 3 . 19 . . 8 1 . 8 . 20 14 25 Successful 67 | . 1 . . . 7 . 2 7 2 . 2 . 9 . . 6 1 . 8 . 6 3 13 Failed 68 | . 3 . 2 . . . 5 2 6 . 1 . 10 . . 2 . . . . 14 11 12 Catastrophic 16 | . . . . . . . 3 . 1 . . . 1 . . . . . . . 4 2 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 . 2 . 1 . 6 . 4 . . . 12 . . 3 . . . . 4 6 9 Terminals 73 | . 4 . 2 . . . 7 . 8 . 2 . 19 . . 3 . . . . 6 4 18 Fabricators 7 | . . . . . . . . 4 . . . . . . . 3 . . . . . . . Repair Stations 32 | . . . . . . . . 3 . . . . . . . 2 . . . . 11 10 6 Recycling Units 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Hacks 33 | . 1 . . . 7 . . . 1 . 1 . 5 . . . 1 . 8 . 1 1 7 Record 16 | . . . . . 6 . . . . . . . . . . . . . 7 . . 1 2 Part Schematic 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Robot Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Open Door 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 4 . . . . . . . 3 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . . . . . . . . 2 . . . . . . . 1 . . . . 4 1 1 Scan Component 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Refit 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . . . . . . . 2 . 1 . . . 4 . . 2 . . . . 1 1 4 Terminals 12 | . . . . . . . 2 . 1 . . . 4 . . 2 . . . . . . 3 Assimilate 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Botnet 8 | . . . . . . . 1 . 1 . . . 3 . . 1 . . . . . . 2 Operators 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Mechanics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 1 . . . 3 4 2 . 2 . 6 . . 2 . . . . 5 2 4 Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Time 124 | . . . . . . . . 51 . . . . . . . 73 . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Time 67 | . . . . . . . . 13 . . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total Allies 13 | . . . . . . . 1 3 . . . 3 1 . . . . . 5 . . . . Largest Group 5 | . . . . . . . 1 3 . . . 2 1 . . . . . 5 4 . . . Highest-Rated Group 272 | . . . . . . . 10 60 . . . 133 10 . . . . . 272 226 . . . Highest-Rated Ally 90 | . . . . . . . 10 20 . . . 90 10 . . . . . 65 65 . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 7 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 84 | . . . . . . . . . . . . 18 . . . . . . 48 18 . . . Total Damage 3857 | . . . . . . . . . . . . 638 . . . . . . 2794 425 . . . Kills 21 | . . . . . . . . . . . . 3 . . . . . . 15 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Field Lobotomies 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Items 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Turns Passed 5010 | 23 157 74 86 127 140 414 401 371 242 44 81 180 439 288 4 129 102 145 661 191 350 119 242 Spaces Moved 8453 | 31 270 142 121 178 268 649 600 650 314 80 161 141 658 555 12 193 273 374 869 431 648 271 564 Core 4409 | 31 270 142 121 178 268 649 600 650 314 80 161 141 658 111 . . . . 35 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4044 | . . . . . . . . . . . . . . 444 12 193 273 374 834 431 648 271 564 Fastest Speed 30 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 32 32 32 34 34 34 30 34 34 30 Average Speed 43 | 50 50 50 50 50 50 50 50 50 50 50 50 74 50 36 32 33 34 34 40 32 36 34 33 Slowest Speed 250 | 50 50 50 50 50 50 50 50 50 100 50 50 200 100 150 32 34 34 34 250 109 120 34 34 Overloaded Moves 303 | . . . . . . . . . . . . . . . . . . . . 203 . . 100 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . 3 . 1 4 . 8 2 . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 48 40 20 40 62 90 55 21 12 72 7 92 21 66 5 5 61 62 91 77 21 10 24 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . . . 1 . 1 . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . . . . . 1 . . . . . 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . . 1 . . . . . . . 2 . . 1 2 . 2 . . . Spaces Dug 72 | . . . . 2 . . 13 2 1 . . . 8 . . . 4 7 4 2 9 4 16 Terrain Destroyed 87 | . . . . 2 . . 13 2 1 . . . 8 . . . 4 7 4 17 9 4 16 Melee 48 | . . . . . . . . 2 1 . . . 8 . . . 4 7 4 2 8 4 8 Projectile 39 | . . . . 2 . . 13 . . . . . . . . . . . . 15 1 . 8 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total 9570 | 37 292 143 144 209 274 737 660 695 397 82 160 205 749 610 11 252 273 383 1166 467 730 290 604 Wait 539 | . 9 . 19 27 . 85 32 24 59 1 . 8 38 14 . 25 . . 144 14 31 . 9 Move 8392 | 30 269 141 120 177 267 649 599 649 314 79 160 140 657 548 11 190 264 373 854 427 647 270 557 Hop 18 | . . . . . . . . . . . . . . 3 . 1 4 . 6 1 . . 3 Pick Up 48 | 3 6 . 1 1 3 . 1 5 4 1 . 4 1 1 . . . 1 6 3 4 3 . Fast Attach 102 | 3 1 . 2 . . . 7 4 5 1 . 2 10 9 . 7 . 2 31 . 10 2 6 Attach 40 | . . . 1 . 1 . . 3 5 . . 3 9 3 . 1 1 . 3 3 3 . 4 Detach 56 | 1 . . . . . . 3 4 5 . . 2 10 2 . 3 . . 12 . 5 . 9 Swap 26 | . 2 2 1 1 . 1 1 . . . . 1 . . . 1 . . 4 6 2 2 2 Drop 77 | . 5 . . 1 3 . 4 4 4 . . 2 4 . . 3 . . 32 2 6 5 2 Fire 56 | . . . . 2 . . 13 . . . . 5 . 20 . . . . 1 9 2 . 4 Melee 87 | . . . . . . . . 2 1 . . . 19 4 . 3 4 7 9 2 20 8 8 Ram 9 | . . . . . . 2 . . . . . . 1 6 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . . . 38 . . . 18 . . . . . . . Rewire 64 | . . . . . . . . . . . . . . . . . . . 64 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 104 | -10/Materials | Discovered new exit (range 16) 181 | -10/Materials | Entered Mines 183 | -10/Mines | Met a Derelict bent on vengeance 196 | -10/Mines | Learned location of Zion (-7) 247 | -10/Mines | Discovered new exit (range 5) 255 | -10/Mines | Entered Materials 255 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 337 | -9/Materials | Discovered new exit (range 5) 341 | -9/Materials | Identified exit to Mines 341 | -9/Materials | Entered Mines 454 | -9/Mines | Assembled infested the area 459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -9/Mines | Discovered new exit (range 5) 468 | -9/Mines | Identified exit to Exiles 468 | -9/Mines | Entered Exiles 482 | -9/Exiles | Met 8R-AWN 489 | -9/Exiles | Met EX-HEX 504 | -9/Exiles | Met EX-BIN 511 | -9/Exiles | Aligned with FarCom system 511 | -9/Exiles | Given EX-Vault access code 533 | -9/Exiles | Opened EX-Vault 539 | -9/Exiles | Found Trap Reconfigurator 540 | -9/Exiles | Found Field Lobotomy Kit 542 | -9/Exiles | Found Longsword +1 554 | -9/Exiles | Warned to stay clear of 0b10 Research branches 570 | -9/Exiles | Met EX-DEC 604 | -9/Exiles | Discovered new exit (range 10) 607 | -9/Exiles | Identified exit to Mines 608 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Field Lobotomy Kit, Longsword +1 608 | -9/Exiles | Entered Mines 1014 | -8/Mines | Discovered new exit (range 11) 1021 | -8/Mines | Identified exit to Materials 1022 | -8/Mines | Entered Materials 1022 | -8/Materials | Evolved 2 slots: Utility x2 1278 | -8/Materials | Discovered new exit (range 12) 1417 | -8/Materials | Discovered new exit (range 12) 1422 | -8/Materials | Identified exit to Factory 1423 | -8/Materials | Entered Factory 1423 | -7/Factory | Evolved 2 slots: Utility x2 1425 | -7/Factory | FarCom data flow suspended 1487 | -7/Factory | Fabricated Utility Shielding (x2) 1727 | -7/Factory | Repaired Seismic Detector 1744 | -7/Factory | Fabricated B-48 Gladiator? 1757 | -7/Factory | Discovered new exit (range 10) 1794 | -7/Factory | Entered another Factory area 1794 | -6/Factory | Evolved 2 slots: Utility x2 1800 | -6/Factory | Build established: Scout 2036 | -6/Factory | Sucked down chute 2036 | -6/Factory | Entered Waste 2041 | -6/Waste | Spotted C-40 Crusher 2042 | -6/Waste | Found Enh. Force Lance 2048 | -6/Waste | Spotted C-40 Crusher 2049 | -6/Waste | Spotted C-40 Crusher 2051 | -6/Waste | EMP discharged 2065 | -6/Waste | Spotted C-40 Crusher 2065 | -6/Waste | Spotted C-40 Crusher 2067 | -6/Waste | Discovered new exit (range 20) 2067 | -6/Waste | Spotted C-40 Crusher 2075 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2080 | -6/Waste | Entered Factory 2139 | -6/Factory | Identified exit to DSF 2161 | -6/Factory | Entered DSF 2188 | -6/DSF | Assimilated X-67 Chaingunner with FLK Orb 2195 | -6/DSF | Additional patrols routed to DSF 2199 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 2202 | -6/DSF | Assimilated X-67 Chaingunner with FLK Orb 2334 | -6/DSF | Discovered new exit (range 16) 2341 | -6/DSF | Entered Factory 2341 | -5/Factory | Evolved 2 slots: Utility x2 2403 | -5/Factory | Identified exit to Upper Caves 2410 | -5/Factory | Spotted B-75 Beast 2659 | -5/Factory | Build established: Hacker-Mutant 2756 | -5/Factory | Core integrity fell below 50% 2765 | -5/Factory | Lost 3 parts (3u) 2780 | -5/Factory | Entered Upper Caves 2780 | -5/Upper Caves | Spotted NR-0AJ(f) 2782 | -5/Upper Caves | Encountered a Master Thief 2786 | -5/Upper Caves | Spotted PJ-H8I(f) 2787 | -5/Upper Caves | Encountered a Master Thief 2792 | -5/Upper Caves | Longsword +1 stolen by Master Thief 2811 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2871 | -5/Upper Caves | Core integrity fell below 20% 2903 | -5/Upper Caves | Lost 7 parts (4u3w) 3030 | -5/Upper Caves | Spotted B-75 Beast 3063 | -5/Upper Caves | Discovered new exit (range 13) 3068 | -5/Upper Caves | Entered another Upper Caves area 3069 | -5/Upper Caves | Discovered new exit (range 9) 3072 | -5/Upper Caves | Entered Factory 3072 | -4/Factory | Evolved 2 slots: Utility x2 3150 | -4/Factory | Discovered new exit (range 15) 3201 | -4/Factory | Entered Upper Caves 3300 | -4/Upper Caves | Discovered new exit (range 11) 3303 | -4/Upper Caves | Entered another Upper Caves area 3334 | -4/Upper Caves | Spotted B-86 Titan 3425 | -4/Upper Caves | Spotted YU-EI2(f) 3427 | -4/Upper Caves | Encountered a Master Thief 3431 | -4/Upper Caves | Spotted T9-PJZ(f) 3432 | -4/Upper Caves | Encountered a Master Thief 3432 | -4/Upper Caves | Spotted 5C-BRV(f) 3433 | -4/Upper Caves | Encountered a Master Thief 3445 | -4/Upper Caves | Discovered new exit (range 10) 3448 | -4/Upper Caves | Entered Warlord 3460 | -4/Warlord | System corruption cleaned by Quarantine Array 3622 | -4/Warlord | Visited the Vortex Lab 3625 | -4/Warlord | Found Prototype Energy Gun 3625 | -4/Warlord | Identified Vortex Rail 3628 | -4/Warlord | Found Vortex Rail 3632 | -4/Warlord | Found Vortex Rail 3643 | -4/Warlord | Warlord's base attacked by MAIN.C 3664 | -4/Warlord | Met Warlord 3695 | -4/Warlord | Found Prototype Hackware 3695 | -4/Warlord | Identified Ghost Barrier 3699 | -4/Warlord | Found Prototype Processor 3699 | -4/Warlord | Identified Exp. Target Analyzer 3902 | -4/Warlord | Spotted B-90 Cyclops 3902 | -4/Warlord | Spotted B-86 Titan 3923 | -4/Warlord | Allies destroyed B-90 Cyclops 3926 | -4/Warlord | Allies destroyed B-86 Titan 3931 | -4/Warlord | Warlord forces counterattacked 3956 | -4/Warlord | Lost 6 allies 3996 | -4/Warlord | Spotted Executioner 4031 | -4/Warlord | Spotted Executioner 4047 | -4/Warlord | Found Prototype Device 4047 | -4/Warlord | Identified Adv. Kinecellerator 4056 | -4/Warlord | Spotted Striker 4093 | -4/Warlord | Discovered new exit (range 13) 4109 | -4/Warlord | Entered Proximity Caves 4109 | -3/Proximity Caves | Accompanied by 4 allies 4117 | -3/Proximity Caves | Lost 19 allies 4205 | -3/Proximity Caves | Spotted B-86 Titan 4241 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 4249 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4271 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 4298 | -3/Proximity Caves | Discovered new exit (range 7) 4300 | -3/Proximity Caves | Entered Research 4300 | -3/Research | Evolved 2 slots: Utility x2 4613 | -3/Research | Repaired Centrium Light Armor Plating 4638 | -3/Research | Discovered new exit (range 20) 4642 | -3/Research | Identified exit to Research 4650 | -3/Research | Entered another Research area 4650 | -2/Research | Warlord forces began assault on 0b10 4650 | -2/Research | Evolved 2 slots: Utility x2 4651 | -2/Research | Identified exit to Testing 4701 | -2/Research | Lost 7 allies 4702 | -2/Research | Met up with Warlord 4760 | -2/Research | Research machine network offline 4765 | -2/Research | Discovered new exit (range 11) 4768 | -2/Research | Identified exit to Access 4769 | -2/Research | Entered Access 4769 | -1/Access | Evolved 2 slots: Utility x2 4841 | -1/Access | Lost 4 allies 4866 | -1/Access | Identified exit to Surface 4971 | -1/Access | Build established: Wizard-Scout 5011 | *** | Escaped! Last Messages --------------- 04929_ Acquired Adv. Terrain Scan Processor. 04945_ Vortex penetrates Wall. 04945_ Hyperwave Decoder disabled. 04948_ Discarded Adv. Terrain Scan Processor. 04973_ U-05 Engineer builds a Wall. 04973_ W-44 Eye sends out distress signal. 04975_ Vortex penetrates Wall. 04984_ Discarded Adv. Terrain Scan Processor. 04986_ Acquired Adv. ECM Suite. 04988_ U-05 Engineer forms the Earth. 04995_ Penetrated by Slug. 04995_ Slug penetrates Wall. 04998_ Slug penetrates P-80 Master. 04998_ Slug penetrates Wall. 05005_ K-01 Serf cleans the Sealed Freight Elevator. 05009_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05010_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#???###?##?? | | ????????????????????????????????????????#######?## | | ????????????????????????????????????##?#?###??#?## | | ??????????????????????????????????????##?#######?# | | ????????????????????????????????????#???## ? | | ???????????????????????????????????#?#?### | | ???????????????????????????????????#?##?## | | ??????????????????????????????????##?##?## | | ??????????? ??????????????????????####### | | ??????????# ??????????????????????#####?# | | ??????????# ??????????????????????#?##### | | ??????????# ??????????????????????####### | | ??????????# ??????????????????????#??#### | | ??????????# #??????????????????????#?#### !!= | | ??????????# +????????????????????#??##?## !== | | ??????????# #????????????????????#?##?### != | | ??????????# #??????????????????????###?## | | ??????????# #???????????????????#???##### | | ??????????# #?????###????????#??#?####### | | ??????????# ####### ##########???#?###### | | ??????????# R"""T""" """" # | | ??????????# """ """ """? # | | ??????????# """" ######### | | ??????????# """" | | ??????????# "" """" ? | | ??????????# @" """" | | ??????????# """" | | ??????????# """" ###+##### | | ???#??????# """" # | | ???# ?????# """" # | | ???# ?????# ####### ##################### | | ???# ?????# #??#??####?################## | | ???# ?????# #?#####################?##### | | ???+ ????# #######?#######?############# """" | | ???# ????# #???##?##??#?################ """" | | ???# ????# ##?########################## """" | | ???# ##### ##################### ##?# """" | | ???# = #### """" | | ???# #### | | ???### ##+########## #### | | ?????# """"" # ###"# ############# | | ??#?## """"" # ##### # # | | ? #??# """"" # ] ##### # # | | ? #### """"" # ##### / " # | | ??# """"" # """ ##### # """ # | | ? # [ """"" # T" ##### # """ # | | ??# # "" ##### # " # | | ??+ # ##### # #### | | ??# ! / ##### # ###? | | ? ##+#+########## ##### ######## # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 17 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 250 Resistance: KI 10 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 75 Targeting Accuracy 40 Target Analysis 13 Offensive Hacking 20 Defensive Hacking 52 Authchip Count 4 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Weight Redist. System | -6/Factory | Hacked Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Utility Shielding | x2 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Inspector Gadget Perfect Aim Challenges ------------ None Game ------ Seed GuidanceMyomerFrame Manual? 0 Play Time 05:54:54 Cumulative 66.1 hours Start 2024.05.05 @ 20:16:43 End 2024.05.07 @ 19:45:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 3 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97cc5814-847d-4f9c-a7cd-463ad3ecd9c1