Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 10:58:34 Player: f3-rnm Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1689) 1689 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5904 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Rocket Launcher CPS Tube (2) Companion Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Phase Cannon Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Large Storage Unit Energy Well Matter Compressor Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite A0-MCA's Component Scanner Rocket Launcher Heavy Missile Launcher Remote Datajack CPS Tube DRS Beacon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Propulsion Shielding Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 58 | 7 . 4 6 7 34 Power 8 | 1 . 1 1 2 3 Engine 6 | 1 . 1 1 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 21 | 2 . . 4 2 13 Treads 2 | 2 . . . . . Leg 16 | . . . 1 2 13 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 19 | 1 . 1 . 2 15 Device 7 | . . 1 . . 6 Storage 3 | 1 . . . 1 1 Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 5 | . . . . 1 4 Artifact . | . . . . . . Weapon 10 | 3 . 2 1 1 3 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 23 | . . . 10 . 13 Power 3 | . . . 2 . 1 Propulsion 10 | . . . 4 . 6 Utility 7 | . . . 1 . 6 Weapon 3 | . . . 3 . . Highest Loss Streak 7 | . . . 7 . 3 To Critical Strikes 1 | . . . 1 . . Average Backups 10 | . 4 7 7 9 14 Power . | . 1 1 . . 2 Propulsion 1 | . 1 2 1 1 2 Utility 3 | . . 1 1 3 5 Weapon 3 | . 1 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 21 | . . . . 5 16 Power 8 | . . . . 1 7 Propulsion 1 | . . . . . 1 Utility 9 | . . . . 4 5 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 80 | . 85 87 82 73 84 Engine 8 | . 14 14 10 11 2 Core 1 | . . . . . 3 Treads 6 | . 28 28 18 . . Leg 19 | . . . 2 22 31 Flight 1 | . . . 2 2 . Device 4 | . . 2 4 . 12 Storage 11 | . 14 14 14 14 5 Processor 3 | . . . . . 10 Protection 7 | . . . . 11 7 Ballistic Gun 6 | . 28 28 24 . . Slashing Weapon 7 | . . . . 11 5 Peak Build Rating 68 | 6 6 9 9 18 68 Average Rating 23 | 4 6 6 6 12 52 On Entrance 6 | . 6 6 9 2 18 Avg Prop Armor Cover (%) 7 | . . . 10 . 6 Naked Turns 9 | . . . . . 9 Heaviest Build 103 | 14 14 15 14 32 103 Greatest Support 81 | 40 40 40 40 23 81 Greatest Overweight (x) 2 | . . . 2 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 25 Average Capacity 13 | 6 8 8 8 13 18 Most Carried 20 | 2 7 8 8 15 20 Average Carried 11 | . 4 7 6 10 15 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 15 | 2 7 8 4 15 5 Class Distribution -------------------- 55% | Mutant 38% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1660 | 214 70 198 180 474 524 Remotely . | . . . . . . Salvage Created 2186 | . 123 295 253 . 1515 Parts 113 | . 6 26 17 . 64 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 38 | . 2 11 6 . 19 Melee 17 | . . . . . 17 Guns 16 | . 2 9 5 . . AOE 5 | . . 2 1 . 2 Classes Destroyed 14 | . 2 2 1 . 9 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 3 | . . 1 . . 2 Hauler 2 | . 1 . . . 1 Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Swarmer 9 | . . 6 . . 3 Grunt 13 | . 2 5 . . 6 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 4 | . . . . . 4 Programmer 3 | . . . . . 3 Subdweller 6 | . . . 6 . . Best Kill Streak 7 | . 3 5 2 . 7 Combat Bots Only 5 | . 2 5 2 . 3 Max Kills in Single Turn 3 | . 1 2 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . 2 Melee 2 | . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 351 | . 5 27 64 . 255 Missed 88 | . 1 7 14 . 66 Hits 263 | . 4 20 50 . 189 Melee 10 | . . . . . 10 Projectile 253 | . 4 20 50 . 179 Critical Strikes 5 | . . . 1 . 4 Actively Blocked 1 | . . . . . 1 Damage Taken 4248 | . 46 201 1150 . 2851 Core 1120 | . 12 36 198 . 874 Absorbed by Shields . | . . . . . . Redirected to Shielding 65 | . . . . . 65 Ignored by Resistances 154 | . . . . . 154 Regen/Repaired (Parts) 69 | . . . . . 69 Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 87 | . 8 23 46 . 10 Largest 2 | . 2 2 2 . 1 Hottest 85 | . 40 40 50 . 85 Shots Fired 158 | . 16 45 87 . 10 Gun 141 | . 16 44 81 . . Cannon 5 | . . . . . 5 Launcher 11 | . . 1 6 . 4 Special 1 | . . . . . 1 Kinetic 141 | . 16 44 81 . . Thermal 5 | . . . . . 5 Explosive 11 | . . 1 6 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 4 5 10 . 2 Robot Miss Streak 3 | . 2 1 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 175 | . 6 27 65 . 77 Core Hits 76 | . 6 17 18 . 35 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 2 . . Destroy 3 | . . 1 2 . . Melee Attacks 93 | . . . . . 93 Impact . | . . . . . . Slashing 93 | . . . . . 93 Piercing . | . . . . . . Sneak Attacks 12 | . . . . . 12 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5233 | . 90 407 812 . 3924 Guns 989 | . 90 337 562 . . Cannons . | . . . . . . Explosions 784 | . . 70 250 . 464 Melee 3460 | . . . . . 3460 Ramming . | . . . . . . Kinetic 989 | . 90 337 562 . . Thermal . | . . . . . . Explosive 784 | . . 70 250 . 464 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 3460 | . . . . . 3460 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . . 39 Message Errors 12 | . . . . . 12 Matter Fused 7 | . . . . . 7 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 382 | . . . 6 . 376 Projectiles . | . . . . . . Explosions 14 | . . . 6 . 8 Melee 368 | . . . . . 368 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . 88 . 65 Shots 6 | . . . 4 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 254 | . . . . . 254 Average Temperature 82 | . . . . . 82 Received Heat Transfer 657 | . 24 72 90 . 471 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 72 | 100 100 100 . . 55 Level 1 27 | . . . . . 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 293 | . 30 127 . . 293 Initial . | . . . . . . Average 102 | . 5 22 . . 153 Influence Increases 1056 | . 47 253 . . 756 Destroy 0b10 Robot/C 640 | . 40 220 . . 380 Destroy 0b10 Robot/NC 65 | . 5 5 . . 55 Destroy Leader 124 | . 2 20 . . 102 Successful Hack 24 | . . . . . 24 Disable Machine 75 | . . . . . 75 Destroy Structure 53 | . . 8 . . 45 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 832 | . 47 152 101 . 532 Entered New Map 53 | . . . 53 . . Time Decay 659 | . 47 152 48 . 412 Lost Part 120 | . . . . . 120 Squads Dispatched 13 | . . . . . 13 Investigation 7 | . . . . . 7 Extermination 4 | . . . . . 4 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed 1 | . . . . . 1 Distress Signals . | . . . . . . Times Spotted 55 | . 6 8 7 . 34 Peak Tracking Total 4 | . 4 2 3 . 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 12 | . . . . 2 10 Terminals 2 | . . . . . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 5 | . . . . . 5 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 23 | . . . . 3 20 Successful 12 | . . . . 3 9 Failed 11 | . . . . . 11 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 17 | . . . . . 17 Terminals 3 | . . . . . 3 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 11 | . . . . . 11 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 3 2 Record 1 | . . . . 1 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . . 5 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Patch 1 | . . . . . 1 Recycling Units 3 | . . . . . 3 Fedlink 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 6 | . . . . . 6 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 2091 | . . 160 146 . 1785 Sensors 1183 | . . . . . 1183 Terrain 306 | . . 160 146 . . Seismic 605 | . . . . . 605 Cloaking 92 | . . . . . 92 Jamming 647 | . . . . . 647 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 6508 | 82 282 851 438 2820 2035 Spaces Moved 3418 | 47 159 186 168 1634 1224 Core 24 | 5 . . . . 19 Treads 498 | 42 159 186 111 . . Legs 2416 | . . . 7 1204 1205 Wheels 16 | . . . 16 . . Hover . | . . . . . . Flight 464 | . . . 34 430 . Fastest Speed 50 | 50 160 160 100 120 50 Average Speed 154 | 148 160 160 150 171 130 Slowest Speed 262 | 160 160 160 205 200 262 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 32 27 13 81 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug 15 | . . . . . 15 Terrain Destroyed 80 | . . 8 28 . 44 Melee 3 | . . . . . 3 Projectile 5 | . . . . . 5 AOE 72 | . . 8 28 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 4387 | 57 171 694 277 1664 1524 Wait 640 | . . 480 50 . 110 Move 3413 | 46 158 185 167 1633 1224 Hop . | . . . . . . Pick Up 53 | 3 5 1 3 16 25 Fast Attach 28 | 6 . 1 . 5 16 Attach 27 | 1 . . 8 . 18 Detach 7 | . . . 1 1 5 Swap 11 | . . 3 . 2 6 Drop 30 | 1 . 1 2 7 19 Fire 87 | . 8 23 46 . 10 Melee 91 | . . . . . 91 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered Mines 417 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 443 | -10/Mines | Discovered new exit (range 6) 514 | -10/Mines | Excavation squad dispatched 514 | -10/Mines | A large section of the Mines collapsed 764 | -10/Mines | Excavation squad dispatched 1205 | -10/Mines | Discovered new exit (range 9) 1216 | -10/Mines | Entered Subcaves 1217 | -10/Subcaves | Approached by a straggling Scientist 1290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1560 | -10/Subcaves | A Subdweller sparked back to life 1567 | -10/Subcaves | Core integrity fell below 50% 1591 | -10/Subcaves | Core integrity fell below 20% 1630 | -10/Subcaves | Lost 7 parts (2p3n2w) 1654 | -10/Subcaves | Entered Scraptown 1789 | -9/Scraptown | Visited UFD Registry 1791 | -9/Scraptown | Registered with UFD as "Autoslider" 1819 | -9/Scraptown | Visited Science Guys 1887 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1898 | -9/Scraptown | Found DCF Scrap (26 items) 1925 | -9/Scraptown | Visited Derelict Rescue Squad 1940 | -9/Scraptown | Visited A0-MCA Data Center 1959 | -9/Scraptown | Visited Scrap Suit Storage 1975 | -9/Scraptown | Visited Scrapoid Research Area 1985 | -9/Scraptown | Visited Sword Containment 2023 | -9/Scraptown | Visited Curators Association 2045 | -9/Scraptown | Visited Supply Room 2104 | -9/Scraptown | Found Prototype Slashing Weapon 2104 | -9/Scraptown | Identified Companion Sword 2267 | -9/Scraptown | Found DRS Beacon 2511 | -9/Scraptown | Build established: Derelict-Mutant 2864 | -9/Scraptown | Visited Junk Repository 2907 | -9/Scraptown | Visited Supply Room 2980 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2985 | -9/Scraptown | Learned location of Testing (-3) 3257 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3577 | -9/Scraptown | Given a C- rating by A0-MCA 3579 | -9/Scraptown | Found A0-MCA's Component Scanner 4368 | -9/Scraptown | Met Optimus 4368 | -9/Scraptown | Accepted into 0bPrime 4468 | -9/Scraptown | Discovered new exit (range 3) 4474 | -9/Scraptown | Entered Factory 4474 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4555 | -6/Factory | Loaded intel: 8 recycling unit locations 4855 | -6/Factory | Identified exit to Lower Caves 5012 | -6/Factory | Build established: Mutant 5638 | -6/Factory | Lost 3 parts (2n1u) 6005 | -6/Factory | Core integrity fell below 50% 6046 | -6/Factory | Learned location of Protoforge (-2) 6496 | -6/Factory | Released all parts (13) 6500 | -6/Factory | Core integrity fell below 20% 6509 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06496_ Released Imp. Melee Analysis Suite. 06496_ Released Imp. VSS Leg. 06496_ Released Lgt. Fission Core. 06496_ Released Imp. Sensor Array. 06496_ Released Adv. Melee Analysis Suite. 06496_ Released Imp. Signal Interpreter. 06496_ Released Huge Storage Unit. 06496_ Released Imp. Utility Shielding. 06496_ Released Carbon-fiber Leg. 06496_ Released Imp. VSS Leg. 06498_ Component scanned: Active Sensor Suite [H-61 Shepherd]. 06498_ Knocked back. 06499_ Acquired Remote Datajack. 06500_ Slug penetrates Wall. 06500_ Dropped Remote Datajack. 06501_ Acquired Companion Sword. Companion Sword: "Together forever!" 06501_ A0-MCA's Component Scanner destroyed. 06501_ Knocked back. 06509_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????? 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"T" #???????????????????? | | ??????" """ """ """ """ +???????????????????? | | ??????????? """ """ """ = ! #???????????????????? | | ????????????""" """ """ @ #???????????????????? | | ???????????? % #???????????????????? | | ?????????????"" """ """ """ #???????????????????? | | ??????????????" """ """ """ #???????????????????? | | ??????????????? ?"" """ """ #???????????????????? | | ???????????????? #???????????????????? | | ????????????????? #???????????????????? | | ??????????????????###### #???????????????????? | | ???????????????????????#u #???????????????????? | | ???????????????????????? ? #???????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????A???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed GuidanceIonMagmablaster Manual? 0 Play Time 00:28:54 Cumulative 409.2 hours Start 2025.11.15 @ 10:30:01 End 2025.11.15 @ 10:58:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 330 Adventurer 36 Explorer 0 Win Type - Total 16 Types 7/0/9/0/0/0/0/0/0/0 Lore% 72 Gallery% 85 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c551163-e2e3-4116-a6c8-9a30623fc14a