Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 09:19:31 Player: Moodge Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1244 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Sensor Array Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Ion Engine Sensor Array Terrain Scanner Datajack [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 5 1 Treads 2 | . 2 . Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 10 | . 6 4 Power 2 | . 1 1 Propulsion 4 | . 3 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 3 | 3 4 3 Power 1 | 1 1 1 Propulsion . | 1 1 . Utility 1 | . 1 1 Weapon . | 1 . . Tool/Special . | . . . Unused Backups 4 | . 2 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 2 | . 1 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 72 | . 83 39 Engine 3 | . 4 . Core 7 | . 8 3 Treads 2 | . 3 . Leg 20 | . 22 12 Device 10 | . 12 2 Storage 12 | . 14 6 Processor 2 | . . 8 Energy Gun 4 | . 5 . Ballistic Gun 9 | . 11 3 Peak Build Rating 9 | 6 8 9 Average Rating 6 | 4 7 5 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 12 18 18 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 7 Most Carried 8 | 8 6 5 Average Carried 4 | 3 4 3 Final Capacity 10 | 8 10 5 Final Carried 4 | 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 385 | 238 147 . Remotely . | . . . Salvage Created 383 | . 383 . Parts 22 | . 22 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 133 | . 88 45 Missed 29 | . 18 11 Hits 104 | . 70 34 Melee 8 | . . 8 Projectile 96 | . 70 26 Critical Strikes 5 | . 2 3 Damage Taken 1456 | . 871 585 Core 607 | . 194 413 Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 22 . Volleys Fired 57 | . 56 1 Largest 2 | . 2 1 Hottest 90 | . 90 20 Shots Fired 72 | . 71 1 Gun 72 | . 71 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | . 39 1 Thermal 17 | . 17 . Explosive . | . . . Electromagnetic 15 | . 15 . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | . 50 5 Core Hits 18 | . 18 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 720 | . 702 18 Guns 652 | . 637 15 Cannons . | . . . Explosions 65 | . 65 . Melee . | . . . Ramming 3 | . . 3 Kinetic 334 | . 319 15 Thermal 228 | . 228 . Explosive . | . . . Electromagnetic 155 | . 155 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles . | . . . Explosions 19 | . 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 49 1 Shots 1 | . 1 . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 480 | . 480 . Average Temperature 181 | . 181 . Received Heat Transfer 561 | . 411 150 Effects 3 | . 3 . Shutdowns 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 655 | . 655 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 54 | . 54 50 Initial 5 | . . 5 Average 14 | . 17 13 Influence Increases 327 | . 265 62 Destroy 0b10 Robot/C 200 | . 200 . Destroy Leader 40 | . 40 . Successful Hack 6 | . 4 2 Destroy Structure 6 | . 6 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 307 | . 251 56 Entered New Map 9 | . . 9 Time Decay 238 | . 201 37 Lost Part 60 | . 50 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 19 9 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 4 | . 3 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 4 | . 3 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 2 | . . 2 Combat 1 | . . 1 Robot Hacks Applied 3 | . . 3 parse_system 2 | . . 2 no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 606 | . 578 28 Terrain 606 | . 578 28 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 913 | 97 626 190 Spaces Moved 480 | 70 277 133 Core 48 | 3 . 45 Treads 40 | . 40 . Legs 392 | 67 237 88 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 123 | 117 131 110 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 56 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 723 | 85 469 169 Wait 130 | . 111 19 Move 478 | 69 276 133 Hop . | . . . Pick Up 23 | 10 11 2 Fast Attach . | . . . Attach 16 | 6 7 3 Detach 1 | . . 1 Swap 4 | . 3 1 Drop 6 | . 5 1 Fire 57 | . 56 1 Melee 5 | . . 5 Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Lost 3 parts (1n2w) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 3 parts (1p2n) 358 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Discovered new exit (range 9) 698 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered another Materials area 724 | -9/Materials | Evolved 2 slots: Propulsion x2 811 | -9/Materials | Core integrity fell below 50% 820 | -9/Materials | Lost 3 parts (1p1n1w) 825 | -9/Materials | Core integrity fell below 20% 848 | -9/Materials | Discovered new exit (range 7) 914 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00809_ R-06 Scavenger collects Aluminum Leg. 00810_ K-01 Serf cleans the Pressure Siphon. 00827_ Dropped Med. Storage Unit. 00830_ K-01 Serf collects debris. 00838_ Triggered EMP Trap. 00838_ A bubble of electromagnetic force engulfs the area. 00838_ Door malfunctions. 00844_ Acquired Imp. Aluminum Leg. 00848_ EXIT=FOUND 00873_ Jacked W-16 Scout... >>parse_system Reading system data... 00876_ W-16 Scout sends out distress signal. 00894_ K-01 Serf collects debris. 00898_ Sneak attack on U-05 Engineer. 00898_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 00908_ Datajack destroyed. 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