Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:43:20 Player: triplej Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (787) 787 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 4279 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 526/700 Matter 72/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (8) ---- Improved Hover Unit Cryofiber Web Medium Storage Unit Improved Terrain Scanner ECM Suite Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Reaction Control System > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Armored Wheel Medium Storage Unit Improved Terrain Scanner ECM Suite Shotgun Missile Launcher Missile Launcher Missile Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 2 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 42 | 7 2 . 8 22 2 1 Power 3 | 1 . . 1 1 . . Engine 2 | 1 . . 1 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 . . 5 10 . . Treads . | . . . . . . . Leg 8 | 2 . . 4 2 . . Wheel 1 | . . . . 1 . . Hover 2 | . . . . 2 . . Flight 6 | . . . 1 5 . . Utility 9 | 2 2 . 1 4 . . Device 4 | 1 1 . . 2 . . Storage 3 | 1 1 . . 1 . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . . 1 7 2 1 Energy Gun . | . . . . . . . Energy Cannon 4 | . . . . 2 1 1 Ballistic Gun 6 | 2 . . 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 26 | . . . 10 11 . 5 Power 3 | . . . 2 1 . . Propulsion 12 | . . . 4 5 . 3 Utility 3 | . . . 1 1 . 1 Weapon 8 | . . . 3 4 . 1 Highest Loss Streak 9 | . . . 9 8 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 100 100 94 63 61 63 Engine 8 | . 14 14 10 . . . Leg 21 | . 28 28 30 5 7 6 Hover 1 | . . . . 4 . . Flight 3 | . . . . 9 15 13 Device 9 | . 14 14 10 3 7 6 Storage 11 | . 14 14 11 9 7 7 Processor 6 | . . . 11 11 7 7 Energy Cannon 2 | . . . . 6 7 12 Ballistic Gun 18 | . 28 28 19 3 7 7 Launcher 1 | . . . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 24 | 12 17 17 19 24 12 19 Greatest Support 33 | 20 20 20 33 25 17 17 Greatest Overweight (x) 5 | . . . 5 4 . 4 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 Average Capacity 8 | 7 8 10 10 8 8 8 Most Carried 10 | 3 9 10 10 8 6 7 Average Carried 5 | 1 3 9 9 6 5 6 Final Capacity 10 | 8 10 10 10 8 8 8 Final Carried 10 | 2 9 10 7 7 5 6 Class Distribution -------------------- 90% | Mutant 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 795 | 263 59 37 130 306 . . Remotely . | . . . . . . . Salvage Created 669 | 48 84 37 77 423 . . Parts 68 | 6 12 6 5 39 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 24 | . 6 2 1 15 . . Guns 9 | . 6 2 1 . . . Cannons 2 | . . . . 2 . . AOE 12 | . . . . 12 . . Classes Destroyed 10 | 1 1 . 2 6 . . Worker 3 | . . . 1 2 . . Builder 1 | . . . . 1 . . Tunneler 5 | 3 . . . 2 . . Hauler 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 3 | . . . . 3 . . Swarmer 14 | . 6 2 . 6 . . Grunt 7 | . . . 1 6 . . Sentry 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Best Kill Streak 9 | 2 3 2 1 9 . . Combat Bots Only 7 | . 3 2 1 7 . . Max Kills in Single Turn 3 | 1 2 1 1 3 . . Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 318 | . 24 21 117 129 . 27 Missed 104 | . 9 7 44 34 . 10 Damage Taken 3087 | . 117 122 1044 1353 . 451 Core 886 | . 16 17 262 417 . 174 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . 86 34 24 . . Volleys Fired 59 | 6 8 7 15 22 . 1 Largest 2 | 2 2 2 2 2 . 2 Hottest 148 | 40 40 40 40 136 . 148 Shots Fired 116 | 12 16 14 30 42 . 2 Gun 72 | 12 16 14 30 . . . Cannon 16 | . . . . 14 . 2 Launcher 28 | . . . . 28 . . Special . | . . . . . . . Kinetic 72 | 12 16 14 30 . . . Thermal 16 | . . . . 14 . 2 Explosive 28 | . . . . 28 . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 5 4 4 2 5 . 3 Robot Miss Streak 4 | 2 2 3 4 4 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 56 | 7 11 6 12 18 . 2 Core Hits 61 | 3 7 3 6 42 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . 1 . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2281 | 77 115 68 139 1834 . 48 Guns 399 | 77 115 68 139 . . . Cannons 254 | . . . . 206 . 48 Explosions 1628 | . . . . 1628 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 399 | 77 115 68 139 . . . Thermal 254 | . . . . 206 . 48 Explosive 1628 | . . . . 1628 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . . 14 . . Projectiles . | . . . . . . . Explosions 14 | . . . . 14 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . . . 208 . . Shots 9 | . . . . 9 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | . . . 22 339 . . Average Temperature 147 | . . . 7 165 . . Received Heat Transfer 1071 | . . . 450 603 . 18 Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 3 | . . . . 3 . . Heat Transferred 457 | . . . . 370 . 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 443 | 15 140 124 123 443 193 150 Initial 193 | . 9 54 48 . 193 135 Average 69 | 10 23 98 78 152 193 140 Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 90 | 100 100 100 100 59 100 100 Level 1 6 | . . . . 30 . . Level 2 2 | . . . . 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 1 6 . 3 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . . . . 3 . 3 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 5 | . . . 2 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 6 9 13 30 . 9 Peak Tracking Total 8 | . 3 8 7 6 . 8 Tactical Retreats 4 | . . 1 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 5 | . . . . 5 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 6 | . . . 4 1 1 . Terminals 6 | . . . 4 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . . 9 2 1 . Successful 6 | . . . 3 2 1 . Failed 6 | . . . 6 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . . 9 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . 3 2 1 . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2142 | 298 773 45 458 486 9 73 Spaces Moved 876 | 97 108 21 321 272 15 42 Core 24 | 5 . . 10 9 . . Treads . | . . . . . . . Legs 566 | 92 108 21 311 34 . . Wheels 13 | . . . . 13 . . Hover 116 | . . . . 116 . . Flight 157 | . . . . 100 15 42 Fastest Speed 47 | 50 120 120 120 47 47 47 Average Speed 126 | 116 120 120 124 136 47 151 Slowest Speed 365 | 120 120 120 300 365 47 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 7 22 11 30 28 . 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 150 | . . . . 150 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 150 | . . . . 150 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1786 | 268 736 28 354 335 16 49 Wait 775 | 156 610 . 6 . . 3 Move 870 | 96 107 20 320 271 14 42 Hop . | . . . . . . . Pick Up 30 | 3 8 1 3 13 . 2 Fast Attach 15 | 6 . . 1 8 . . Attach 19 | 1 . . 5 10 2 1 Detach 1 | . . . . 1 . . Swap 8 | . 2 . 2 4 . . Drop 9 | . 1 . 2 6 . . Fire 59 | 6 8 7 15 22 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 299 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1027 | -10/Materials | Discovered new exit (range 9) 1072 | -10/Materials | Entered Mines 1094 | -10/Mines | Discovered new exit (range 16) 1107 | -10/Mines | Assembled infested the area 1117 | -10/Mines | Entered Materials 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Discovered new exit (range 16) 1564 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | Identified exit to Materials 1575 | -9/Materials | Entered another Materials area 1575 | -8/Materials | Evolved 2 slots: Propulsion x2 1597 | -8/Materials | Lost 9 parts (1p4n1u3w) 1833 | -8/Materials | Garrison activated, responded to threat 1862 | -8/Materials | Core integrity fell below 50% 1890 | -8/Materials | Destroyed 7 combat bots 1893 | -8/Materials | Lost 8 parts (1p4n1u2w) 2054 | -8/Materials | Discovered new exit (range 16) 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2065 | -7/Factory | Identified exit to DSF 2070 | -7/Factory | Entered DSF 2077 | -7/DSF | Lost 3 parts (1n2w) 2094 | -7/DSF | Additional patrols routed to DSF 2143 | -7/DSF | Self-destructed Last Messages --------------- 02134_ Knocked back. 02134_ Triggered Alarm Trap. 02134_ An alarm sounds. 02135_ X-67 Chaingunner springs to life. 02135_ X-62 Marksman springs to life. 02136_ Penetrated by Slug. 02136_ Carbon-fiber Leg destroyed. 02137_ Flight Unit destroyed. 02137_ Adv. Weight Redist. System destroyed. 02137_ System corrupted by crushing effect (+3). 02137_ Knocked back. 02138_ Penetrated by Slug. 02138_ Knocked back. 02138_ Penetrated by Slug. 02138_ Adv. Beam Cannon destroyed. 02138_ Knocked back. 02140_ Shotgun severed. 02141_ Penetrated by Slug. 02141_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????###?????????????????????????????????????? | | ???????""#?????????????????????????????????????? | | ???????#"#?????????????###?????????????????????? | | ????####"##???????###### ##????????????????????? | | ????#"""""######### #??##????????????????? | | ????#"""""##]]#]]]# cc# #//##""??????????? | | ?#"##"" c@ ""???????? | | ?#""""" x c x ""???????? | | ?####"" ##]]#]]]### ### #//## ""???????? | | ????### ###]]#]]]#?# #?? #??#?????????????? | | ?????## ##########// ??###????????????????? | | ?????# ]]#??????#// #????????????????????? | | ?????# ]]#??????#// #????????????????????? | | ?????## ###??????### ###????????????????????? | | ?????# #????????* !??????????????????????? | | ?????# #????????* !!?????????????????????? | | ?????# #???????** !!?????????????????????? | | ????### ###???????## ###????????????????????? | | ????# #???????!#?# H #??????????????????????? | | ????# ## "!!!#? ??????????????????????? | | ????#// ??????????????????????? | | ????#// ??????????????????????? | | ????#// ??????????????????????? | | ????#[[ #" #!!!## #?????????????????????? | | ????#[[ ## #??!#?? ???????????????????????? | | ????######?####????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyMicroReactor Manual? 0 Play Time 00:21:11 Cumulative 7.9 hours Start 2024.04.07 @ 18:23:31 End 2024.04.07 @ 18:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Dina Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acafc76f-70f1-415b-b782-9a12c1a8ba3d