Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 23:04:34 Player: Gabe+Kate4EVR Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (3230) 3230 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 9190 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 294 Entered DSFs 500 Friendly Fire -43 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 15% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Armor Integrity Analyzer Mini Drone Bay (3/3) (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Graviton Reactor Faulty Experimental Sensor Array Improved Hardlight Generator Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Improved Hardlight Generator Authchip [Propulsion] Improved Recalibrator > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Experimental Sensor Array Improved Hardlight Generator Enhanced Coil Gun Magnetic Acceleration Cannon Improved Grenade Launcher Heavy Pick [Rating: 77] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Improved Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Slots Evolved 10 | . . . 2 . . 4 . 2 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . . 2 . . 4 . 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 112 | 6 4 5 8 11 3 2 16 1 56 . Power 21 | 1 . 1 1 5 . . 1 . 12 . Engine 10 | 1 . . . 2 . . 1 . 6 . Core 9 | . . 1 1 3 . . . . 4 . Reactor 2 | . . . . . . . . . 2 . Propulsion 24 | 2 3 1 2 . 1 . 4 . 11 . Treads 17 | . 2 1 2 . 1 . 3 . 8 . Leg 5 | 2 1 . . . . . . . 2 . Wheel 1 | . . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 38 | 1 1 1 3 1 1 2 7 1 20 . Device 19 | . . . . . . 1 4 1 13 . Storage 2 | 1 1 . . . . . . . . . Processor 12 | . . 1 3 1 1 . 2 . 4 . Hackware 2 | . . . . . . 1 1 . . . Protection 3 | . . . . . . . . . 3 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 2 2 5 1 . 4 . 13 . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 1 . 2 1 4 1 . 2 . 10 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 4 | . . . 1 . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . 3 . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 2 | . . . . . . . 2 . . . Parts Lost 41 | . . . . . 2 . 4 . 34 1 Power 5 | . . . . . . . 1 . 4 . Propulsion 10 | . . . . . 1 . 1 . 8 . Utility 18 | . . . . . 1 . 2 . 14 1 Weapon 8 | . . . . . . . . . 8 . Highest Loss Streak 11 | . . . . . 2 . 3 . 11 1 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 85 95 98 98 91 77 80 75 80 23 Engine 2 | . 14 3 . . . . 4 . 2 . Core 6 | . . 10 10 10 11 7 1 . 1 . Treads 15 | . 17 28 22 22 20 15 10 . 5 . Device 7 | . . . . . . 2 4 15 21 11 Storage 8 | . 14 14 11 11 11 7 7 6 4 . Processor 23 | . . 10 32 33 26 23 23 26 23 11 Hackware 1 | . . . . . . 6 9 6 4 . Energy Gun 1 | . 14 3 . . . . . . . . Ballistic Gun 16 | . 14 24 22 18 21 15 12 13 8 . Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 14 19 23 23 23 23 24 33 25 57 3 Greatest Support 47 | 20 40 42 45 45 45 42 42 28 47 3 Greatest Overweight (x) 4 | 2 . . . . 1 . 1 . 4 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 9 5 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 5 Average Carried 9 | . 5 9 9 9 9 9 9 10 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | . 8 10 10 10 9 10 10 10 5 5 Class Distribution -------------------- 52% | Mutant 24% | Scavenger-Mutant 18% | Commander-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Matter Collected 2765 | 179 103 96 443 268 128 . 161 . 1387 . Remotely 72 | . . . . . . . 72 . . . Salvage Created 3824 | . 110 52 771 448 146 . 455 . 1842 . Parts 227 | . 12 6 33 27 6 . 24 . 119 . Haulers Intercepted 3 | . 1 . 2 . . . . . . . Recyclers Shooed 8 | . . . 3 . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Combat Hostiles Destroyed 65 | . 3 2 5 11 3 . 9 . 32 . Melee 1 | . . . . . . . . . 1 . Guns 54 | . 2 2 5 11 3 . 7 . 24 . Cannons 3 | . . . . . . . . . 3 . AOE 7 | . 1 . . . . . 2 . 4 . Classes Destroyed 15 | . 2 1 5 . 1 . 2 . 4 . Worker 4 | . . . 2 . . . . . 2 . Builder 3 | . . . . . . . . . 3 . Hauler 3 | . 1 . 2 . . . . . . . Recycler 6 | . . . 5 . . . . . 1 . Mechanic 1 | . . . . . . . . . 1 . Watcher 4 | . . . 3 . . . . . 1 . Swarmer 13 | . 3 . . 1 . . . . 9 . Grunt 23 | . . 2 3 4 . . 5 . 9 . Brawler 2 | . . . 1 . 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 9 | . . . 1 6 1 . . . 1 . Specialist 5 | . . . . . . . 3 . 2 . Hunter 4 | . . . . . . . . . 4 . Programmer 6 | . . . . . . . . . 6 . Heavy 2 | . . . . . . . 1 . 1 . Best Kill Streak 9 | . 3 2 9 4 1 . 5 . 5 . Combat Bots Only 5 | . 3 2 2 4 1 . 5 . 4 . Max Kills in Single Turn 2 | . 1 1 1 1 1 . 1 . 2 . Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . 1 . . . . . 1 . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Hostile Shots Fired 609 | . 6 10 11 35 16 . 65 . 457 9 Missed 196 | . . 1 2 12 7 . 18 . 154 2 Damage Taken 8269 | . 87 102 115 322 235 . 1097 . 6116 195 Core 1358 | . 8 . . 40 14 . 281 . 892 123 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 179 | . . . 22 157 . . . . . . Core Remaining (%) 88 | 100 . 96 . . 86 . 59 100 . . Volleys Fired 204 | . 6 8 43 25 10 . 28 . 84 . Largest 2 | . 2 2 2 2 2 . 2 . 2 . Hottest 83 | . 60 50 61 50 46 . 60 . 83 . Shots Fired 389 | . 12 16 75 49 19 . 56 . 162 . Gun 367 | . 12 16 74 49 19 . 51 . 146 . Cannon 14 | . . . . . . . . . 14 . Launcher 8 | . . . 1 . . . 5 . 2 . Special . | . . . . . . . . . . . Kinetic 375 | . 6 16 74 49 19 . 51 . 160 . Thermal . | . . . . . . . . . . . Explosive 8 | . . . 1 . . . 5 . 2 . Electromagnetic 6 | . 6 . . . . . . . . . Robot Hit Streak 27 | . 5 3 10 27 19 . 26 . 18 . Robot Miss Streak 5 | . 1 2 5 2 . . 1 . 2 . Penetration Max 2 | . . . . . . . . . 2 . Secondary Targets 7 | . . . 1 . . . 1 . 5 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 . Shots Hit Robots 307 | . 8 8 49 40 18 . 51 . 133 . Core Hits 153 | . 5 3 23 18 6 . 24 . 74 . Critical Kills 5 | . . . . . . . . . 5 . Critical Parts Destroyed 7 | . . . 1 . 1 . . . 5 . Critical Strikes 13 | . . . 1 . 1 . . . 11 . Destroy 12 | . . . 1 . 1 . . . 10 . Blast 1 | . . . . . . . . . 1 . Melee Attacks 8 | . . . . 1 . . . . 7 . Impact 1 | . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . Piercing 7 | . . . . . . . . . 7 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8293 | . 120 208 1007 780 266 . 1343 . 4569 . Guns 6369 | . 97 208 1007 780 266 . 727 . 3284 . Cannons 401 | . . . . . . . . . 401 . Explosions 1413 | . 23 . . . . . 616 . 774 . Melee 110 | . . . . . . . . . 110 . Ramming . | . . . . . . . . . . . Kinetic 6711 | . 38 208 1007 780 266 . 727 . 3685 . Thermal 23 | . 23 . . . . . . . . . Explosive 1370 | . . . . . . . 616 . 754 . Electromagnetic 79 | . 59 . . . . . . . 20 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 110 | . . . . . . . . . 110 . Highest Corruption 15 | . . . . . 1 . 2 . 15 15 Average Corruption 5 | . . . . . 1 . 2 . 10 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . 10 . 3 . 36 2 Message Errors 10 | . . . . . 2 . 1 . 5 2 Matter Fused 12 | . . . . . 1 . 2 . 9 . Heat Flow Errors 5 | . . . . . 1 . . . 4 . Energy Discharges 5 | . . . . . 2 . . . 3 . Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 2 . . . 3 . Data Loss (major) 2 | . . . . . 1 . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . 4 . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 34 | . . . . . . . 18 . 16 . Projectiles 6 | . . . . . . . . . 6 . Explosions 28 | . . . . . . . 18 . 10 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 115 | . 38 . . . . . . . 77 . Shots 3 | . 1 . . . . . . . 2 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 271 | . 12 66 22 22 271 . 36 . 232 . Average Temperature 30 | . 12 35 7 8 106 . 21 . 86 . Received Heat Transfer 1914 | . . 54 42 105 54 . 252 . 1374 33 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . Heat Transferred 50 | . 50 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Peak Influence 590 | . 81 81 169 252 250 4 173 90 590 201 Initial 181 | . . 31 5 29 74 . 2 90 44 181 Average 172 | . 37 28 65 169 154 . 75 90 332 181 Maximum Alert Level 2 | . . . . 1 1 . . . 2 1 Low Security (%) 69 | 100 100 100 100 80 59 100 100 100 33 97 Level 1 15 | . . . . 19 40 . . . 18 2 Level 2 15 | . . . . . . . . . 48 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 19 | . . 1 1 3 . . 2 . 12 . Investigation 4 | . . 1 1 1 . . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 10 | . . . . . . . 2 . 8 . Assault 3 | . . . . 2 . . . . 1 . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 3 2 18 11 7 . 10 . 59 4 Peak Tracking Total 6 | . 2 2 4 3 6 . 4 . 6 4 Tactical Retreats 10 | . . . . . . . . . 10 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Traps Triggered 6 | . . . . 1 . . 1 . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Machines Disabled 8 | . . 1 . 1 . . . . 6 . Max in Single Turn 2 | . . 1 . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Machines Accessed 16 | . . 1 3 4 3 2 . . 3 . Terminals 9 | . . . 1 2 2 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units 4 | . . . 1 1 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 28 | . . 1 6 11 4 2 . . 4 . Successful 16 | . . 1 4 6 3 1 . . 1 . Failed 12 | . . . 2 5 1 1 . . 3 . Catastrophic 4 | . . . 1 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 4 5 1 1 . . . . Terminals 14 | . . . 3 4 3 2 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . 2 5 . . . . . . Recycling Units 6 | . . . 1 2 1 . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . 1 1 1 2 1 . . 1 . Open Door 3 | . . 1 . 1 . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 4 . . . . . . Scan Component 3 | . . . 1 2 . . . . . . Repair 3 | . . . 1 2 . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Monitor 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 1 3 1 1 . . 3 . Full Trace Events 4 | . . . 1 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . Time 114 | . . . 38 76 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Total Allies 8 | . . . . 2 6 . . . . . Largest Group 8 | . . . . 2 8 8 8 . . . Highest-Rated Group 114 | . . . . 62 114 114 114 . . . Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . Total Orders 1 | . . . . . 1 . . . . . DROP 1 | . . . . . 1 . . . . . Ally Attacks 51 | . . . . . 43 . 8 . . . Total Damage 875 | . . . . . 731 . 144 . . . Kills 11 | . . . . . 10 . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 21 | . . . . . . . . . 21 . Drone Recoveries 6 | . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Turns Passed 5075 | 61 197 642 606 691 857 103 240 30 1602 46 Spaces Moved 2559 | 47 113 390 248 306 362 64 82 29 826 92 Core 322 | 7 . . . . . . . . 223 92 Treads 1722 | . 70 390 248 306 362 64 30 . 252 . Legs 135 | 40 43 . . . . . . . 52 . Wheels 380 | . . . . . . . 52 29 299 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 152 152 152 152 152 100 100 50 50 Average Speed 142 | 111 144 154 152 152 158 152 129 100 136 50 Slowest Speed 250 | 150 160 160 152 152 225 152 170 100 250 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 33 82 19 36 59 2 89 1 28 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 10 | . . . 10 . . . . . . . Terrain Destroyed 86 | . 3 . 10 . . . 19 . 54 . Melee . | . . . . . . . . . . . Projectile 39 | . . . . . . . . . 39 . AOE 47 | . 3 . 10 . . . 19 . 15 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac DSF Fac Fac Ext Total 3614 | 52 133 417 413 493 627 69 166 29 1123 92 Wait 379 | . 3 3 101 123 23 3 19 . 104 . Move 2549 | 46 112 389 247 305 361 63 81 28 825 92 Hop . | . . . . . . . . . . . Pick Up 51 | . 7 5 6 10 1 1 7 . 14 . Fast Attach 63 | 6 1 2 3 9 1 2 6 1 32 . Attach 20 | . . . . . 1 . 3 . 16 . Detach 10 | . 1 . . 1 . . 2 . 6 . Swap 29 | . 3 3 5 2 1 . 7 . 8 . Drop 67 | . . 7 8 17 1 . 13 . 21 . Fire 204 | . 6 8 43 25 10 . 28 . 84 . Melee 8 | . . . . 1 . . . . 7 . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 228 | . . . . . 228 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 245 | -10/Materials | Discovered new exit (range 6) 259 | -10/Materials | Entered Mines 299 | -10/Mines | Learned 2 Materials zone layouts 308 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned location of Zion (-7) 420 | -10/Mines | Met a Derelict shopkeep closing up shop 644 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 648 | -10/Mines | Found Prototype Device 836 | -10/Mines | Discovered new exit (range 7) 901 | -10/Mines | Entered Materials 901 | -9/Materials | Evolved 2 slots: Utility x2 902 | -9/Materials | Identified exit to Storage 1386 | -9/Materials | Repaired Nuclear Core 1507 | -9/Materials | Entered Storage 1860 | -9/Storage | Repaired Nuclear Core 1899 | -9/Storage | Repaired Hpw. Shotgun 2149 | -9/Storage | Met a pair of Derelict thieves 2179 | -9/Storage | Used back door to open Recycling access 2179 | -9/Storage | Discovered new exit (range 4) 2198 | -9/Storage | Entered Recycling 2198 | -9/Recycling | Accompanied by 2 allies 2590 | -9/Recycling | Build established: Commander-Mutant 2658 | -9/Recycling | Discovered new exit (range 15) 3055 | -9/Recycling | Entered Factory 3055 | -7/Factory | Accompanied by 8 allies 3055 | -7/Factory | Evolved 4 slots: Utility x4 3155 | -7/Factory | Identified exit to DSF 3158 | -7/Factory | Entered DSF 3158 | -7/DSF | Accompanied by 8 allies 3182 | -7/DSF | Additional patrols routed to DSF 3266 | -7/DSF | Lost 5 allies 3290 | -7/DSF | Lost 3 parts (1n2u) 3312 | -7/DSF | Sterilization system engaged 3332 | -7/DSF | Ambient heat levels rising (+10) 3347 | -7/DSF | Ambient heat levels rising (+10) 3362 | -7/DSF | Ambient heat levels rising (+10) 3364 | -7/DSF | Discovered new exit (range 15) 3377 | -7/DSF | Ambient heat levels rising (+10) 3392 | -7/DSF | Ambient heat levels rising (+10) 3398 | -7/DSF | Entered Factory 3398 | -6/Factory | Evolved 2 slots: Utility x2 3411 | -6/Factory | Discovered new exit (range 15) 3428 | -6/Factory | Entered another Factory area 3428 | -5/Factory | Evolved 2 slots: Utility x2 3583 | -5/Factory | Build established: Scavenger-Mutant 4268 | -5/Factory | Garrison activated, responded to threat 4307 | -5/Factory | Lost 3 parts (1n2w) 4366 | -5/Factory | System corruption reached 10% 4405 | -5/Factory | Lost 6 parts (1p3u2w) 4600 | -5/Factory | Cargo convoy interrupted 4628 | -5/Factory | First assault squad dispatched 4680 | -5/Factory | Core integrity fell below 50% 4743 | -5/Factory | Lost 9 parts (1p2n3u3w) 4820 | -5/Factory | Discovered new exit (range 9) 4831 | -5/Factory | Lost 11 parts (1p5n5u) 4837 | -5/Factory | Identified exit to Upper Caves 4858 | -5/Factory | Core integrity fell below 20% 4986 | -5/Factory | Discovered exit to Upper Caves (range 3) 5028 | -5/Factory | Discovered new exit (range 6) 5029 | -5/Factory | Identified exit to Extension 5030 | -5/Factory | Entered Extension 5030 | -5/Extension | Accompanied by 4 allies 5060 | -5/Extension | Lost 11 allies 5069 | -5/Extension | Spotted B-75 Beast 5072 | -5/Extension | Spotted B-75 Beast 5076 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05028_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 05028_ EXIT=FOUND 05028_ R-10 Processor collects Lgt. Angular Momentum Engine. 05029_ C-30 ARC bursts open, deploying its payload. 05029_ H-66 Slayer unfolds itself. 05029_ P-70 Sage unfolds itself. 05029_ X-72 Disruptor unfolds itself. 05029_ E-15 Imp unfolds itself. 05029_ Slug penetrates Wall. 05029_ Mini Drone destroyed. 05029_ EXIT=IDENTIFIED: EXTENSION LOCATION=EXTENSION GOAL=ESCAPE 05044_ SB|VPCS%LR//#NEQRT|V 05070_ Imp. Transmission Jammer destroyed. 05073_ Mini Drone destroyed. 05075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #??##?##??????????????? | | ????????????????????????## ### ## ###????????????? | | ????????????????????????"" "" "" ???????????? | | ???????????????????????# " "Y Y " " #????????? | | ???????????????????????# #????????? | | ??????????????????###??# #????????? | | ###################;#### #????????? | | R ??????? | | % ??????? | | % ??????? | | nn ??????? | | n ??????? | | ######################## BB BB #????????? | | ???????????????????????# BB BB #????????? | | ???????????????????????# #????????? | | ???????????????????????# @ #????????? | | ???????????????????????# #????????? | | ???????????????????????######T#"""######?????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 EM Shielding 3 Armor Coverage 825 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 21 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySapperMallet Manual? 0 Play Time 00:43:55 Cumulative 177.2 hours Start 2024.06.13 @ 22:14:42 End 2024.06.13 @ 23:04:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17552679-04dc-4772-b66c-e41b4f38925c