Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 18:50:48 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1793) 1793 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 6173 Bonus ------- Follower Combat Kills 91 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 100/100 System Corruption 16% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Faulty Enhanced Nuclear Core Modified TNC Lightning Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Minigun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Modified TNC Improved Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating High-powered Tractor Beam Recalibrator Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Missile Launcher Improved Datajack Chainsword [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 119 | 9 14 10 1 4 46 28 . 7 Power 7 | 1 1 . . 1 1 1 . 2 Engine 6 | 1 1 . . 1 1 1 . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 28 | 2 2 2 . . 17 5 . . Treads 24 | 2 . 1 . . 16 5 . . Leg . | . . . . . . . . . Wheel 4 | . 2 1 . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 4 1 1 . 9 12 . 3 Device 21 | 1 2 1 . . 6 9 . 2 Storage 4 | 1 1 . . . 1 . . 1 Processor 5 | . 1 . 1 . 2 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 52 | 4 7 7 . 3 19 10 . 2 Energy Gun 13 | 3 2 2 . 2 3 . . 1 Energy Cannon 10 | . . 2 . . 6 2 . . Ballistic Gun 16 | 1 2 . . . 7 6 . . Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher 8 | . 1 2 . 1 3 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . 2 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 4 | . . 3 1 . . . . . System Corruption 17 | . . 13 4 . . . . . Parts Lost 18 | . 1 1 . . 3 6 5 2 Power 2 | . 1 . . . . . 1 . Propulsion 9 | . . . . . 3 3 3 . Utility 5 | . . 1 . . . 1 1 2 Weapon 2 | . . . . . . 2 . . Highest Loss Streak 5 | . 1 1 . . 3 5 5 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 74 100 99 99 78 14 Engine 10 | . 14 14 14 14 9 7 5 . Treads 24 | . 23 . . . 35 29 23 . Wheel 5 | . 4 27 28 28 . . . . Device 9 | . 14 11 14 . 8 4 . 12 Storage 10 | . 14 14 14 14 9 7 5 . Processor 11 | . . . . 14 17 23 19 . Energy Gun 7 | . 16 16 3 28 2 . . . Ballistic Gun 12 | . 11 3 . . 14 19 17 . Peak Build Rating 45 | 7 9 14 14 16 36 45 39 18 Average Rating 22 | 5 8 11 11 15 30 42 30 9 On Entrance 14 | . 7 9 14 11 16 36 39 2 Naked Turns 46 | . . . . . . . 24 22 Heaviest Build 116 | 12 87 90 90 92 101 116 112 19 Greatest Support 89 | 40 40 20 20 20 89 89 89 3 Greatest Overweight (x) 6 | . 4 4 4 4 2 1 4 6 Average Overweight (x) 1 | . 1 4 4 4 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 8 Average Capacity 22 | 7 19 25 25 25 25 25 20 5 Most Carried 25 | 7 20 25 25 25 25 25 22 5 Average Carried 18 | 5 9 22 24 23 23 24 18 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 Final Carried 25 | 7 20 22 25 25 25 22 5 5 Class Distribution -------------------- 52% | Mutant 37% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 2465 | 290 306 142 . 179 802 746 . . Remotely 708 | . . . . . 252 456 . . Salvage Created 2629 | 173 375 46 . . 893 1142 . . Parts 149 | 13 24 3 . . 58 51 . . Haulers Intercepted 3 | . 1 . . . 2 . . . Recyclers Shooed 5 | 2 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 7 4 . . 19 12 . . Guns 25 | . 4 2 . . 10 9 . . Cannons 4 | . . . . . 3 1 . . AOE 11 | . 3 2 . . 5 1 . . Classes Destroyed 13 | 2 6 . . . 3 2 . . Worker 6 | . 1 . . . . 5 . . Builder 3 | . 1 . . . 2 . . . Tunneler 7 | 5 . . . . 2 . . . Hauler 3 | . 1 . . . 2 . . . Recycler 8 | 1 1 . . . . 6 . . Mechanic 1 | . . . . . 1 . . . Watcher 7 | . 3 . . . 2 2 . . Swarmer 15 | . 2 3 . . 7 3 . . Grunt 18 | . 5 1 . . 7 5 . . Brawler 1 | . . . . . . 1 . . Sentry 5 | . . . . . 4 1 . . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 11 | 2 5 3 . . 7 11 . . Combat Bots Only 5 | . 4 3 . . 5 3 . . Max Kills in Single Turn 3 | 1 2 1 . . 3 3 . . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 369 | . 44 16 . . 103 130 6 70 Missed 114 | . 20 3 . . 30 33 1 27 Damage Taken 3469 | . 263 165 . . 1035 1326 219 461 Core 934 | . 90 22 . . 110 166 173 373 Absorbed by Shields 64 | . . . . . . 64 . . Core Remaining (%) 78 | 100 . . . 55 80 . . . Volleys Fired 162 | 18 33 6 . . 51 53 1 . Largest 3 | 2 2 2 . . 2 3 3 . Hottest 126 | 90 90 113 . . 126 116 71 . Shots Fired 359 | 35 67 9 1 1 100 143 3 . Gun 307 | 35 64 6 1 1 78 119 3 . Cannon 39 | . . . . . 17 22 . . Launcher 13 | . 3 3 . . 5 2 . . Special . | . . . . . . . . . Kinetic 218 | . 19 . . . 70 126 3 . Thermal 98 | 35 45 6 1 1 10 . . . Explosive 13 | . 3 3 . . 5 2 . . Electromagnetic 30 | . . . . . 15 15 . . Robot Hit Streak 22 | 9 13 15 . . 9 22 8 . Robot Miss Streak 5 | 2 4 1 . . 4 5 . . Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 2 | . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 245 | 23 44 6 . . 65 104 3 . Core Hits 113 | 7 23 5 . . 41 37 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . Critical Strikes 11 | 2 5 . . . 3 1 . . Burn 7 | 2 4 . . . 1 . . . Destroy 4 | . 1 . . . 2 1 . . Melee Attacks 1 | . 1 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5850 | 262 697 284 . . 2166 2393 48 . Guns 3722 | 262 450 76 . . 1088 1798 48 . Cannons 795 | . . . . . 365 430 . . Explosions 1274 | . 222 208 . . 703 141 . . Melee . | . . . . . . . . . Ramming 59 | . 25 . . . 10 24 . . Kinetic 3151 | . 126 . . . 1043 1934 48 . Thermal 858 | 262 324 76 . . 107 89 . . Explosive 1146 | . 222 208 . . 664 52 . . Electromagnetic 636 | . . . . . 342 294 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . 3 16 20 20 . 1 16 16 Average Corruption 6 | . 2 5 16 20 . 1 6 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . 26 11 15 17 . 10 4 9 Message Errors 26 | . 7 2 7 6 . 1 1 2 Matter Fused 23 | . 5 3 4 4 . 2 2 3 Heat Flow Errors 6 | . 1 . . . . 3 . 2 Energy Discharges 11 | . 3 3 1 2 . 1 1 . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 13 | . 4 1 1 4 . 1 . 2 Data Loss (major) 7 | . 4 1 1 . . 1 . . Misfires 3 | . 1 . 1 1 . . . . Weapon Failures 2 | . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 66 | . 1 4 . . 61 . . . Projectiles . | . . . . . . . . . Explosions 66 | . 1 4 . . 61 . . . Melee . | . . . . . . . . . Knockbacks 4 | . 1 . . . 1 2 . . Impact 2 | . 1 . . . 1 . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . 11 36 . . 43 . . . Shots 2 | . . 1 . . 1 . . . Rammed 7 | . 4 . . . 1 2 . . Targets Rammed 9 | . 4 . . . 2 3 . . Kicked . | . . . . . . . . . Crushed 2 | . . . . . 1 1 . . Highest Temperature 354 | 104 240 105 22 22 153 354 12 292 Average Temperature 63 | 42 78 52 11 11 41 77 8 115 Received Heat Transfer 1197 | . 90 18 . . 342 483 . 264 Effects 2 | . . . . . . 2 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 3 | . . . . . 2 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 2 3 1 . . 1 . . . Heat Transferred 2559 | 867 1235 185 . . 222 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 341 | 30 266 120 . . 341 233 55 44 Initial 150 | . 19 8 . . . 150 55 14 Average 96 | 12 48 58 . . 164 118 45 26 Maximum Alert Level 1 | . 1 . . . 1 1 . . Low Security (%) 80 | 100 95 100 . 100 54 82 100 100 Level 1 19 | . 4 . . . 45 17 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 . . 2 3 . 1 Investigation 3 | . . 1 . . 1 . . 1 Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . 1 . . . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 1 . . . 3 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 17 6 . . 31 17 5 3 Peak Tracking Total 7 | . 7 3 . . 5 5 5 2 Tactical Retreats 4 | . 1 . . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 36 | . 19 17 . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 7 | . 4 3 . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 7 | . 2 . . . 1 4 . . Max in Single Turn 3 | . 1 . . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 25 | . 8 3 1 . 10 2 . 1 Terminals 16 | . 7 1 . . 8 . . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 24 3 1 . 31 3 . 3 Successful 37 | . 13 3 1 . 16 2 . 2 Failed 28 | . 11 . . . 15 1 . 1 Catastrophic 4 | . 2 . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 42 | . 18 1 1 . 22 . . . Terminals 51 | . 23 1 . . 27 . . . Fabricators 4 | . . . . . . 1 . 3 Repair Stations 4 | . 1 . . . 1 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 5 2 1 . 3 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . 2 . . . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 8 1 . . 10 . . . Terminals 19 | . 8 1 . . 10 . . . Botnet 6 | . 3 . . . 3 . . . Operators 1 | . . . . . 1 . . . Skim 12 | . 5 1 . . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 8 . . . 10 2 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 73 | . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 6 | . . . . 6 . . . . Largest Group 6 | . . . . 6 6 . . . Highest-Rated Group 112 | . . . . 112 112 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . . . 40 . . . Total Damage 417 | . . . . . 417 . . . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 7399 | 317 1860 429 316 372 2317 1430 125 233 Spaces Moved 3293 | 154 777 215 224 261 816 495 86 265 Core 314 | 2 . . . . . . 47 265 Treads 2091 | 152 589 . . . 816 495 39 . Legs . | . . . . . . . . . Wheels 888 | . 188 215 224 261 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 140 140 140 236 238 50 50 Average Speed 192 | 158 213 140 140 140 240 240 141 60 Slowest Speed 480 | 160 320 140 140 140 325 242 480 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 7 97 39 43 53 68 12 79 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . . 2 . . . Known Exits Taken 3 | . 1 1 . . 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 92 | . 17 28 . . 31 16 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 1 1 . . AOE 89 | . 17 28 . . 30 14 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 4028 | 187 903 332 227 267 1074 612 86 340 Wait 280 | . 36 66 . . 98 22 . 58 Move 3286 | 153 776 214 223 260 815 495 85 265 Hop . | . . . . . . . . . Pick Up 77 | 7 17 11 1 2 29 8 . 2 Fast Attach 13 | 7 . . . . 2 . . 4 Attach 22 | . 1 1 . 2 7 8 . 3 Detach 8 | . . . 2 . 2 . . 4 Swap 84 | 2 13 9 1 2 37 20 . . Drop 50 | . 3 8 . 1 31 3 . 4 Fire 162 | 18 33 6 . . 51 53 1 . Melee 1 | . 1 . . . . . . . Ram 2 | . 2 . . . . . . . Kick . | . . . . . . . . . Crush 7 | . 2 . . . 2 3 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 36 | . 19 17 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 318 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 10) 586 | -10/Materials | Loaded intel: 11 interactive machine locations 636 | -10/Materials | Learned Storage security intel 710 | -10/Materials | Identified exit to Materials 734 | -10/Materials | Learned location of 2 exits from Materials 749 | -10/Materials | Learned location of 2 exits from Mines 756 | -10/Materials | Learned 4 Subcaves zone layouts 771 | -10/Materials | Identified exit to Mines 798 | -10/Materials | Learned location of Recycling (-8) 861 | -10/Materials | Discovered exit to Materials (range 15) 2178 | -10/Materials | Entered Mines 2179 | -10/Mines | Identified exit to Exiles 2264 | -10/Mines | Learned location of Storage (-8) 2286 | -10/Mines | Met a Derelict shopkeep closing up shop 2457 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2490 | -10/Mines | System corruption reached 10% 2601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2607 | -10/Mines | Entered Exiles 2626 | -10/Exiles | Discovered new exit (range 15) 2645 | -10/Exiles | Met 8R-AWN 2667 | -10/Exiles | Met EX-HEX 2706 | -10/Exiles | Met EX-BIN 2736 | -10/Exiles | Aligned with FarCom system 2737 | -10/Exiles | Given EX-Vault access code 2771 | -10/Exiles | Opened EX-Vault 2779 | -10/Exiles | Found Modified TNC 2810 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2923 | -10/Exiles | Left Exiles lab with Modified TNC 2923 | -10/Exiles | Entered Mines 3028 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3211 | -9/Mines | Found DCF Scrap (15 items) 3238 | -9/Mines | Discovered new exit (range 19) 3266 | -9/Mines | Received a Mining Laser from a helpful Derelict 3295 | -9/Mines | Entered Materials 3295 | -8/Materials | Accompanied by 6 allies 3295 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3296 | -8/Materials | Identified exit to Storage 3297 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3613 | -8/Materials | Build established: Skirmisher 4322 | -8/Materials | Lost 3 allies 4381 | -8/Materials | Learned 12 Factory zone layouts 4455 | -8/Materials | Learned Factory fabricator intel 4461 | -8/Materials | Learned location of Extension (-6) 4672 | -8/Materials | Discovered exit to Storage (range 10) 5177 | -8/Materials | Lost 3 parts (3n) 5612 | -8/Materials | Entered Factory 5612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5613 | -7/Factory | Identified exit to Factory 5615 | -7/Factory | Loaded intel: 6 fabricator locations 6809 | -7/Factory | Lost 5 parts (3n2w) 7042 | -7/Factory | Sucked down chute 7042 | -7/Factory | Entered Waste 7043 | -7/Waste | Identified exit to Factory 7057 | -7/Waste | EMP discharged 7068 | -7/Waste | Spotted C-40 Crusher 7091 | -7/Waste | Spotted C-40 Crusher 7110 | -7/Waste | Spotted C-40 Crusher 7110 | -7/Waste | Spotted C-40 Crusher 7132 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7134 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7137 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7140 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7143 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7145 | -7/Waste | Spotted C-40 Crusher 7157 | -7/Waste | EMP discharged 7157 | -7/Waste | System corruption reached 10% 7167 | -7/Waste | Entered Factory 7174 | -7/Factory | Lost 5 parts (1p3n1u) 7246 | -7/Factory | Core integrity fell below 50% 7389 | -7/Factory | Core integrity fell below 20% 7400 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07303_ System corrupted: Heat flow error (+127). 07325_ System corrupted: Matter fused (-7). 07343_ Connecting with Fabricator... >>Load(Adv. Treads) Uploading Adv. Treads schematic... Loaded successfully: Adv. Treads Rating: 3 Time: 73 Initiate build sequence. >>Build Building Adv. Treads... ETC: 73 07343_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 07360_ V Map ----- +----------------------------------------------------+ | ???????????????????????????? "" # ######## " | | ???????????????????????????? T" + | | ??????????????????????????# ##### ###### | | ??????????????????????????????????????# #????##### | | ??????????????????????????????????????# #????????? | | ?????????????????????????????????######+####?????? | | ?????????????????????????????????# #?????? | | ????????????????????????????? ?# #?????? | | ????????????????????????????# ?# [[! #?????? | | ????????? ????????????????# ?# [[! #?????? | | ????????? ????????????????# w ?# [[! #?????? | | ????????? ????????????????# ?# #?????? | | ???????## ##??????????????# ?# #?????? | | ???????# #??????????????# ?# #?????? | | ?????### #?????????????## ######+#####?????? | | ????? +?????????????# ! #???????? | | ?????# #?????????????# #???????? | | ?????# #?????????????# """ #???????? | | ?????# #?????????????# """ #???????? | | ?????# ????#+#???????# """ /! #???????? | | ?????# ????# #???????### /! #???????? | | ?????# ###### ########### /! #???????? | | ?????? + # #???????? | | ???????? #g "" # #???###?? | | ?????#####+#### **** # "" # ### # #?? | | ?????# + ^* g @F" # #?# #?? | | ?????# """" # ** # "" # #?# T | | ?????# """" # # # #?# #?? | | ?????# """" + // + # ###+####+## #?? | | ?????# """" # /! # # ## #######?? | | ?????# """" # ##+##### ## #???????? | | ?????? """" + #???# + #???????? | | ?????# #### #???# # #???????? | | ?????# #??# ##### # #???????? | | ?????##########??# + #???????? | | ?????????????????################ #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# #???????? | | ?????????????????????????????????#########???????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 8 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMolecularArmor Manual? 0 Play Time 01:01:47 Cumulative 39.2 hours Start 2025.03.26 @ 17:50:38 End 2025.03.26 @ 18:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2abd52b9-7917-4472-97f6-d45a739cd4b4