Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 07:33:06 Player: mgobin-777 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (273) 1365 Value Destroyed (8121) 8121 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2141) 2141 TOTAL SCORE: 14727 Bonus ------- High Alert Combat Kills 1441 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 350/350 System Corruption 25% Temperature Danger (433) Movement Core (1900) Ox37 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Field Recycling Unit (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Huge Storage Unit Improved Sensor Array Improved Sensor Array Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Recalibrator Improved Field Recycling Unit > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Gauss Rifle Rocket Array > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Huge Storage Unit Improved Sensor Array Improved Sensor Array Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Rocket Launcher Heavy Rocket Launcher Rocket Array Mining Laser [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Slots Evolved 6 | . . . 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . 1 . . . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . 1 1 . . . Parts Attached 123 | 6 5 9 16 26 7 24 30 Power 24 | 1 . 1 5 4 1 4 8 Engine 14 | 1 . . 4 2 . 4 3 Core 10 | . . 1 1 2 1 . 5 Reactor . | . . . . . . . . Propulsion 31 | 2 . 2 2 6 3 9 7 Treads 8 | 2 . 2 . . . . 4 Leg 23 | . . . 2 6 3 9 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 1 2 4 1 3 5 Device 12 | . 1 1 . 2 1 3 4 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . 1 . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 49 | 2 3 5 7 12 2 8 10 Energy Gun 12 | 1 . 2 3 3 1 1 1 Energy Cannon 10 | . . 1 1 5 . 1 2 Ballistic Gun 9 | 1 . 1 . 2 1 1 3 Ballistic Cannon 2 | . 1 1 . . . . . Launcher 10 | . 1 . 1 2 . 2 4 Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 9 | . . . 4 4 . . 1 Parts Lost 59 | . 1 5 4 6 3 13 27 Power 15 | . . 1 3 1 1 4 5 Propulsion 15 | . . 1 . 3 1 5 5 Utility 8 | . . 1 . 1 . 1 5 Weapon 21 | . 1 2 1 1 1 3 12 Highest Loss Streak 10 | . 1 2 1 2 1 4 10 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | . 5 8 15 16 19 22 13 Power 1 | . . . . 2 2 1 1 Propulsion 3 | . 1 1 2 3 3 3 4 Utility 4 | . 1 2 3 3 5 9 1 Weapon 6 | . 2 4 8 7 7 6 6 Tool/Special . | . . . . . . . . Unused Backups 49 | . 1 2 9 12 . 13 12 Power 5 | . . . . 3 . 1 1 Propulsion 10 | . . . 7 . . . 3 Utility 15 | . . . 1 2 . 9 3 Weapon 19 | . 1 2 1 7 . 3 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 91 98 99 99 99 98 91 Engine 5 | . 14 3 1 3 6 7 6 Core 4 | . . 10 9 5 2 . 6 Treads 7 | . 28 27 . . . . 16 Leg 17 | . . . 20 26 26 26 4 Device 12 | . 5 13 11 8 8 17 15 Storage 9 | . 14 14 11 9 9 9 7 Processor 2 | . . . 11 2 . . 3 Protection 1 | . . . . 2 8 . . Energy Gun 10 | . 5 10 6 12 16 16 2 Energy Cannon 7 | . . 7 7 10 8 3 11 Ballistic Gun 5 | . 13 6 7 4 8 5 4 Launcher 4 | . 1 . . 6 1 6 4 Impact Weapon 1 | . . . 7 1 . . . Slashing Weapon 2 | . . . . . . 4 4 Peak Build Rating 52 | 6 7 14 25 39 41 43 52 Average Rating 33 | 4 6 11 23 34 38 40 43 On Entrance 20 | . 6 7 14 24 39 37 37 Naked Turns . | . . . . . . . . Heaviest Build 135 | 12 29 32 99 115 115 109 135 Greatest Support 60 | 40 40 40 40 51 51 47 60 Greatest Overweight (x) 41 | 1 . . 2 3 3 10 41 Average Overweight (x) 1 | . . . 1 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 23 | 7 14 15 24 25 25 25 25 Most Carried 25 | 2 8 13 22 23 25 25 18 Average Carried 16 | . 5 8 15 16 19 22 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | . 7 13 22 17 25 10 16 Class Distribution -------------------- 32% | Tank 21% | Gunner 20% | Mutant 18% | Scavenger-Gunner 5% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Matter Collected 4035 | 127 117 512 446 563 343 720 1207 Remotely . | . . . . . . . . Salvage Created 9000 | 50 89 571 1057 1768 536 2413 2516 Parts 526 | 4 18 40 61 97 30 126 150 Haulers Intercepted 12 | . . . 2 6 . 3 1 Recyclers Shooed 8 | . . . 1 3 . 1 3 Parts Field Recycled 8 | . . . . . . . 8 Retrieved Matter 112 | . . . . . . . 112 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Combat Hostiles Destroyed 173 | . 9 14 22 30 15 34 49 Melee 6 | . . . 1 . 1 1 3 Guns 64 | . 1 9 12 7 5 25 5 Cannons 53 | . 2 4 6 17 3 4 17 AOE 45 | . 6 . 2 6 4 3 24 Classes Destroyed 16 | 1 3 2 4 . 1 3 2 Worker 29 | . 1 1 3 7 . 4 13 Builder 16 | . . . 3 5 . 3 5 Tunneler 6 | . . . 1 . . 4 1 Hauler 12 | . . . 2 6 . 3 1 Recycler 17 | 1 . 2 2 3 . 4 5 Mechanic 3 | . . . . . . 1 2 Operator 3 | . 1 . 1 . . 1 . Watcher 14 | . . . 3 3 . 3 5 Swarmer 40 | . 9 6 8 10 3 2 2 Saboteur 1 | . . . . . 1 . . Grunt 95 | . . 6 11 14 10 18 36 Brawler 5 | . . . . . . 3 2 Duelist 3 | . . . . . . 3 . Protector 1 | . . . . . . . 1 Sentry 22 | . . 2 3 6 1 8 2 Programmer 6 | . . . . . . . 6 Best Kill Streak 16 | 1 8 4 5 10 3 6 16 Combat Bots Only 7 | . 6 4 4 4 3 4 7 Max Kills in Single Turn 6 | 1 3 1 4 2 3 3 6 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . 2 . 2 1 2 2 3 Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Hostile Shots Fired 918 | . 26 82 73 147 50 230 310 Missed 252 | . 9 23 25 41 12 59 83 Hits 666 | . 17 59 48 106 38 171 227 Melee 11 | . . . . . 3 1 7 Projectile 655 | . 17 59 48 106 35 170 220 AOE 1 | . . . 1 . . . . Critical Strikes 20 | . . 1 . 4 . 7 8 Part Disruptions 1 | . . . . . . . 1 Damage Taken 9332 | . 318 771 716 1500 520 2027 3480 Core 1505 | . 8 115 182 185 15 300 700 Absorbed by Shields 704 | . . . . . . 644 60 Regen/Repaired (Parts) 105 | . . . . . . 105 . Core Remaining (%) 53 | 100 . 50 54 . . 9 . Volleys Fired 468 | 8 16 63 42 105 24 101 109 Largest 4 | 2 2 2 3 4 4 4 4 Hottest 258 | 70 100 125 129 231 258 227 225 Shots Fired 1153 | 16 21 107 113 296 86 253 261 Gun 662 | 16 5 52 71 157 60 212 89 Cannon 419 | . 3 55 41 122 22 28 148 Launcher 65 | . 6 . 1 17 4 13 24 Special 7 | . 7 . . . . . . Kinetic 318 | 8 8 56 63 31 19 58 75 Thermal 766 | 8 7 51 49 248 63 179 161 Explosive 65 | . 6 . 1 17 4 13 24 Electromagnetic 4 | . . . . . . 3 1 Robot Hit Streak 14 | 4 4 10 8 14 8 14 11 Robot Miss Streak 7 | 3 2 5 3 6 2 3 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 673 | 9 7 53 72 163 44 172 153 Core Hits 440 | 2 12 21 36 79 24 86 180 Critical Kills 3 | . . . 1 . 1 1 . Critical Parts Destroyed 7 | . . . 5 . . . 2 Critical Strikes 40 | . . 1 11 5 5 14 4 Burn 26 | . . . 4 5 4 13 . Meltdown 2 | . . . . . 1 1 . Destroy 2 | . . . . . . . 2 Blast 2 | . . 1 1 . . . . Smash 6 | . . . 6 . . . . Sever 2 | . . . . . . . 2 Melee Attacks 65 | . . . 16 8 . 25 16 Thermal 13 | . . . . . . 13 . Impact 24 | . . . 16 8 . . . Slashing 25 | . . . . . . 9 16 Piercing . | . . . . . . . . Sneak Attacks 22 | . . . 8 2 . 10 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 20680 | 136 502 931 2133 4192 1101 4164 7521 Guns 7326 | 131 38 358 747 1694 605 2663 1090 Cannons 5237 | . 36 551 414 1462 225 433 2116 Explosions 5993 | . 419 . 137 659 271 591 3916 Melee 1844 | . . . 803 193 . 449 399 Ramming 280 | 5 9 22 32 184 . 28 . Kinetic 2947 | 68 74 397 516 233 120 623 916 Thermal 9558 | 63 . 512 645 2923 710 2415 2290 Explosive 5993 | . 419 . 137 659 271 591 3916 Electromagnetic 43 | . . . . . . 43 . Impact 1011 | . . . 803 193 . 15 . Slashing 848 | . . . . . . 449 399 Piercing . | . . . . . . . . Highest Corruption 25 | . 7 7 . . . . 25 Average Corruption 7 | . 5 7 . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 126 | . 5 30 . . . . 91 Message Errors 27 | . 3 5 . . . . 19 Matter Fused 37 | . 2 10 . . . . 25 Heat Flow Errors 14 | . . 4 . . . . 10 Energy Discharges 14 | . . 1 . . . . 13 Parts Rejected 2 | . . . . . . . 2 Parts Fused 3 | . . 1 . . . . 2 Data Loss (minor) 10 | . . 3 . . . . 7 Data Loss (major) 7 | . . 3 . . . . 4 Misfires 2 | . . 1 . . . . 1 Alerts 3 | . . . . . . . 3 Weapon Failures 7 | . . 2 . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 869 | . 33 15 458 125 10 70 158 Projectiles 48 | . . 15 . 16 . . 17 Explosions 142 | . 33 . . 8 10 . 91 Melee 679 | . . . 458 101 . 70 50 Knockbacks 14 | . . 7 4 3 . . . Impact 5 | . . . 3 2 . . . Kinetic 6 | . . 5 1 . . . . Secondary 3 | . . 2 . 1 . . . Self-Inflicted Damage 370 | . . . . 117 31 71 151 Shots 15 | . . . . 3 1 3 8 Rammed 12 | 3 4 5 . . . . . Targets Rammed 39 | 3 4 5 6 14 . 7 . Kicked 27 | . . . 6 14 . 7 . Crushed . | . . . . . . . . Highest Temperature 733 | 36 60 525 96 640 448 329 733 Average Temperature 122 | 16 19 149 16 148 158 68 148 Received Heat Transfer 3748 | . . 333 240 540 234 1021 1380 Effects 56 | . . 14 . 12 2 . 28 Shutdowns 12 | . . 2 . 3 . . 7 Energy Bleed 8 | . . 2 . 2 . . 4 Interference 12 | . . 2 . 3 . . 7 Matter Decay 3 | . . 1 . . 1 . 1 Short Circuit 7 | . . 1 . 4 1 . 1 Damage (minor) 3 | . . 1 . . . . 2 Damage (major) 10 | . . 5 . . . . 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . 6 2 . 1 . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 12 | . . . 9 3 . . . Impact Corruptions 21 | . . . 14 6 . 1 . Robots Melted 4 | . . 1 . . 2 1 . Combat Hostiles 4 | . . 1 . . 2 1 . Parts Melted 25 | . . . . 6 8 7 4 Heat Transferred 19093 | 185 . 1110 1628 5698 1591 5513 3368 Parts Sabotaged 6 | . . . . . 6 . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Maximum Alert Level 4 | . 1 . 1 2 3 3 4 Low Security (%) 32 | 100 94 100 75 54 . 2 . Level 1 27 | . 5 . 24 43 23 49 7 Level 2 18 | . . . . 1 60 39 16 Level 3 10 | . . . . . 15 8 30 Level 4 10 | . . . . . . . 46 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1498 | 5 214 150 324 416 829 733 1498 Initial 403 | . . 46 5 48 270 403 328 Average 435 | . 72 49 140 203 533 421 977 Influence Increases 6297 | 5 279 360 645 1133 589 1185 2101 Destroy 0b10 Robot/C 3440 | . 180 280 440 600 300 680 960 Destroy 0b10 Robot/NC 505 | 5 10 15 75 120 . 115 165 Destroy Leader 732 | . 30 50 100 158 10 192 192 Successful Hack 63 | . . . . 13 . 2 48 Disable Machine 420 | . 15 . . 60 . 30 315 Anti-Garrison Action 250 | . . . . . 250 . . Destroy Structure 632 | . 44 . 15 137 29 121 286 Lose Combat Pursuer 255 | . . 15 15 45 . 45 135 Influence Decreases 4866 | 5 159 466 545 831 176 1291 1393 Entered New Map 1116 | . . 74 9 66 146 426 395 Time Decay 3168 | 5 149 350 496 705 . 735 728 Lost Part 582 | . 10 42 40 60 30 130 270 Squads Dispatched 30 | . . . 3 3 . 8 16 Investigation 8 | . . . . 1 . 2 5 Extermination 5 | . . . . . . . 5 Reinforcement 9 | . . . 3 1 . 2 3 Assault 4 | . . . . . . 1 3 Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Distress Signals 17 | . 1 . 5 7 . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 263 | . 17 15 34 56 17 52 72 Peak Tracking Total 8 | . 5 5 6 8 3 6 8 Tactical Retreats 13 | . . 1 1 2 . 2 7 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Traps Triggered 13 | . 1 . 2 1 3 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Disabled 31 | . 1 . . 4 3 2 21 Max in Single Turn 4 | . 1 . . 1 1 2 4 Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Accessed 10 | . . . . 3 . 2 5 Terminals 1 | . . . . 1 . . . Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . . . 1 2 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 34 | . . . . 10 . 6 18 Successful 19 | . . . . 8 . 5 6 Failed 15 | . . . . 2 . 1 12 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 2 . . . Fabricators 8 | . . . . . . . 8 Repair Stations 11 | . . . . . . 4 7 Recycling Units . | . . . . . . . . Scanalyzers 12 | . . . . 7 . 2 3 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 1 | . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 2 | . . . . . . . 2 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 3 2 Scan Component 4 | . . . . . . 2 2 Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . . 6 . 2 1 Insert Component 5 | . . . . 3 . 1 1 Analyze 4 | . . . . 3 . 1 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . 2 . 1 5 Full Trace Events 7 | . . . . 1 . 1 5 Feedback Events 3 | . . . . . . . 3 Corruption 3 | . . . . . . . 3 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . 1 . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 36 | . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 3 . 1 1 Part Schematics Acquired 3 | . . . . 2 . 1 . Parts Damaged 2 | . . . . 1 . . 1 Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released 10 | . . . . . 10 . . Machine Destruction 10 | . . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Active Infowar (turns) 656 | . 342 314 . . . . . Sensors 656 | . 342 314 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Turns Passed 15514 | 102 806 1004 1739 3323 1305 3688 3547 Spaces Moved 5214 | 44 446 489 589 1061 443 1174 968 Core 11 | 10 . . . . . . 1 Treads 1765 | 34 446 489 32 . . . 764 Legs 3438 | . . . 557 1061 443 1174 203 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 130 260 260 260 250 Average Speed 252 | 138 160 160 249 267 266 266 309 Slowest Speed 2100 | 160 160 160 270 335 340 820 2100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 46 | 4 69 68 39 60 46 58 29 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 44 | . 7 . 2 34 . . 1 Terrain Destroyed 705 | . 42 . 13 148 19 124 359 Melee 3 | . . . 2 . . . 1 Projectile 23 | . 7 . . 2 . 11 3 AOE 679 | . 35 . 11 146 19 113 355 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total 6486 | 67 501 601 735 1307 515 1502 1258 Wait 227 | 1 11 15 6 23 6 95 70 Move 5207 | 44 445 488 588 1060 441 1173 968 Hop . | . . . . . . . . Pick Up 188 | 6 10 16 35 34 18 29 40 Fast Attach 8 | . . . . . . 8 . Attach 98 | 6 3 7 10 17 10 18 27 Detach 3 | . 1 . . 1 . . 1 Swap 67 | . 3 2 12 14 5 14 17 Drop 100 | . 1 5 20 31 1 32 10 Fire 468 | 8 16 63 42 105 24 101 109 Melee 65 | . . . 16 8 . 25 16 Ram . | . . . . . . . . Kick 27 | . . . 6 14 . 7 . Crush 11 | 2 4 5 . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire 7 | . 7 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Crushed by falling debris 603 | -10/Materials | Derelicts attacked the area 607 | -10/Materials | Discovered new exit (range 8) 670 | -10/Materials | Discovered new exit (range 14) 909 | -10/Materials | Entered Mines 913 | -10/Mines | Learned Materials stockpile data 1317 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1341 | -10/Mines | Discovered new exit (range 12) 1913 | -10/Mines | Entered Materials 1913 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2247 | -9/Materials | Discovered new exit (range 15) 2316 | -9/Materials | Build established: Gunner 2747 | -9/Materials | Build established: Mutant 3652 | -9/Materials | Entered another Materials area 3652 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4150 | -8/Materials | Build established: Gunner 4566 | -8/Materials | Build established: Scavenger-Gunner 5459 | -8/Materials | Garrison activated, responded to threat 5541 | -8/Materials | Build established: Gunner 6327 | -8/Materials | Build established: Tank 6973 | -8/Materials | Identified exit to Garrison 6975 | -8/Materials | Entered Garrison 7173 | -8/Garrison | Triggered checkpoint 7279 | -8/Garrison | Triggered checkpoint 7333 | -8/Garrison | Garrison Relay disabled 7404 | -8/Garrison | Discovered new exit (range 14) 7677 | -8/Garrison | Triggered checkpoint 7808 | -8/Garrison | Discovered new exit (range 13) 7966 | -8/Garrison | Installed Relay Interface Framework 7991 | -8/Garrison | Triggered checkpoint 8075 | -8/Garrison | Garrison Relay disabled 8078 | -8/Garrison | Garrison Relay disabled 8280 | -8/Garrison | Entered Materials 8766 | -8/Materials | Core integrity fell below 50% 9765 | -8/Materials | Discovered new exit (range 7) 10303 | -8/Materials | Repaired Hvy. Particle Cannon 10624 | -8/Materials | Lost 4 parts (2n1u1w) 10680 | -8/Materials | First assault squad dispatched 10681 | -8/Materials | Discovered new exit (range 16) 10955 | -8/Materials | Build established: Bothacker-Tank 11557 | -8/Materials | Core integrity fell below 20% 11616 | -8/Materials | Lost 4 parts (2n2w) 11632 | -8/Materials | Garrison activated, responded to threat 11842 | -8/Materials | Build established: Tank 11968 | -8/Materials | Entered Factory 11968 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11969 | -7/Factory | Identified exit to Storage 12264 | -7/Factory | Build established: Scavenger-Gunner 12308 | -7/Factory | Found Prototype Launcher 12312 | -7/Factory | Found Prototype Launcher 12322 | -7/Factory | Lost 4 parts (1n1u2w) 12350 | -7/Factory | Identified Rocket Array (x2) 12597 | -7/Factory | Build established: Gunner 12604 | -7/Factory | Discovered new exit (range 12) 12806 | -7/Factory | Discovered new exit (range 12) 13291 | -7/Factory | Fabricated Hvy. Particle Cannon (x2) 13568 | -7/Factory | First assault squad dispatched 13917 | -7/Factory | Destroyed 7 combat bots 13982 | -7/Factory | Build established: Scavenger-Gunner 14650 | -7/Factory | System corruption reached 10% 15240 | -7/Factory | Core integrity fell below 50% 15490 | -7/Factory | Core integrity fell below 20% 15515 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15495_ Overheating: System interference. 15495_ Rocket Array temporarily disabled. 15495_ Imp. Recalibrator temporarily disabled. 15497_ Overheating: System interference. 15497_ Hvy. Particle Cannon temporarily disabled. 15498_ Imp. Carbon-fiber Leg broken. 15498_ Overheating: Short circuit. 15500_ Imp. Recalibrator destroyed. 15502_ Rocket Array destroyed. 15503_ Overheating: Matter decay (-52). 15503_ E2YHFD BJRVPNB:V2Y:VZTTXNT:FX62LBUMQYY 15505_ Overheating: Energy bleed (-29). 15510_ Faulty Rocket Array destroyed. 15511_ Hvy. Particle Cannon destroyed. 15512_ Power failure, Lgt. Nuclear Core shutdown. 15514_ Power failure, Rnf. Deuterium Engine shutdown. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#########????????????????? | | ?????????????????#???? #????????????????? | | ?????????????????# """""" ##############???? | | ?????????????????# """""" # #???? | | ?????????????????# """""" # #???? | | "????????????????# """""" # """""" #???? | | #??????????????#! # """""" #???? | | #??###########?########@####### """""" #???? | | " #??# #??????# g % / """""" #???? | | " #??# !#??????# ##### #???? | | #??# #??????# #???# #???? | | #??# ! ######## #???# #???? | | #??# "" *+%= =* % % g #???# ! #???? | | #??# """"" !########g #???# !!! #???? | | ! #??# """"" #??????# #???# !!! #???? | | ###??# "%" #????? #?##+###########???? | | ##########+########## ????????????????? | | ! ??????????????? | | " ?????????????? | | " ????????????? | | ????????????? | | ????????????? | | ###+#############+### ????????????? | | #? ???????????????# ! ### ###????????????? | | #?"""???????????????#####+#####?? #??????????????? | | # """"??????????????????? ???????????????????????? | | # """"???????????????????????????????????????????? | | # """""??????????????????????????????????????????? | | # ???????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Concussive RPG | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Particle Cannon | x2 | -7/Factory Repaired ---------- Hvy. Particle Cannon | 19% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerDisassembledPick Manual? 0 Play Time 01:31:44 Cumulative 21.2 hours Start 2025.09.26 @ 08:39:52 End 2025.09.27 @ 07:33:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 60 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b86ed1e7-c6b3-4e4e-949c-ebc282938690