Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 01:30:33 Player: OctagonalPrism Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (105) 525 Value Destroyed (2710) 2710 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (3784) 3784 TOTAL SCORE: 16299 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 156 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 1571/1600 Matter 94/300 Energy 207/210 System Corruption 0% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY (15) ----- Advanced Coolant Injector Small Storage Unit Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Advanced Datajack Power Sword > --- INVENTORY (8) ---- Micro Fission Core Advanced Terrain Scanner Advanced ECM Suite Improved Reaction Control System Power Sword Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Small Storage Unit Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Micro Fission Core Advanced Terrain Scanner Advanced ECM Suite Improved Reaction Control System Power Sword Force Lance [Rating: 130] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Improved Treads Leg Potential Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 . . 1 Utility 13 | . . . . . 3 1 . 2 . . . . 2 . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 92 | 8 5 . 2 . 16 14 10 9 2 . . . 10 6 5 1 4 Power 8 | 1 1 . . . 2 1 . 1 . . . . . 1 1 . . Engine 4 | 1 1 . . . 2 . . . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 25 | 3 2 . 2 . 2 5 6 . . . . . 3 . 1 . 1 Treads 3 | 1 2 . . . . . . . . . . . . . . . . Leg 6 | . . . 2 . 2 2 . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 3 6 . . . . . 3 . 1 . 1 Utility 46 | 2 1 . . . 8 6 4 7 2 . . . 6 4 3 . 3 Device 16 | 1 . . . . 3 . 2 3 1 . . . 3 1 1 . 1 Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . Processor 3 | . . . . . 1 . . . 1 . . . . . . . 1 Hackware 17 | . . . . . 1 4 . 3 . . . . 3 3 2 . 1 Protection 7 | . . . . . 3 2 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 13 | 2 1 . . . 4 2 . 1 . . . . 1 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . . . . . . . . . Parts Lost 9 | . 1 . . . . 4 1 1 . . . 2 . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 4 | . . . . . . 2 1 . . . . 1 . . . . . Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . Highest Loss Streak 2 | . 1 . . . . 2 1 1 . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 7 8 8 8 7 7 7 7 7 7 7 7 6 7 7 8 6 Power . | . . . . . . . 1 . 1 1 1 1 1 . . 1 1 Propulsion 1 | 1 1 2 2 2 2 1 1 2 2 2 2 2 1 . . 1 . Utility 2 | . 1 3 3 3 1 2 3 3 4 4 4 4 3 5 4 4 3 Weapon 1 | . 2 3 3 3 2 1 1 . . . . . . 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 3 . . . 3 4 . 2 . . . . 1 . . . 2 Power 5 | . 1 . . . . 2 . 1 . . . . 1 . . . . Propulsion 4 | . 1 . . . 2 1 . . . . . . . . . . . Utility 3 | . . . . . 1 1 . . . . . . . . . . 1 Weapon 3 | . 1 . . . . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 100 95 94 99 96 100 100 100 94 93 99 99 91 98 Engine 5 | . 14 14 14 14 9 2 . . . . . . . . . . . Core 3 | . . . . . . 4 7 6 6 6 6 6 5 10 5 4 4 Treads 2 | . 14 14 7 . . . . . . . . . . . . . . Leg 11 | . . . 12 28 26 24 14 . . . . . . . . . . Wheel 2 | . 14 14 7 . . . . . . . . . . . . . . Flight 9 | . . . . . . 3 15 26 26 26 26 26 23 25 23 21 24 Device 10 | . 12 14 14 14 11 3 2 13 13 13 13 13 20 15 14 13 15 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 4 4 4 Processor 3 | . . . . . 8 . . . 5 6 6 6 5 5 4 4 7 Hackware 15 | . . . . . . 22 28 28 26 26 26 25 24 26 32 30 31 Protection 4 | . . . . . 11 8 5 . . . . . . . . . . Ballistic Gun 8 | . 28 28 28 28 14 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 7 6 6 6 6 6 5 5 4 4 4 Special Melee Weapon 2 | . . . . . . 5 7 1 . . . . . 4 4 4 4 Peak Build Rating 130 | 7 9 9 26 26 44 57 56 56 59 59 59 59 73 99 114 110 130 Average Rating 47 | 5 8 9 16 26 38 51 50 52 58 59 59 57 67 92 108 110 129 On Entrance 49 | . 7 9 9 26 26 44 56 47 54 59 59 59 54 73 95 110 110 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 15 15 15 15 15 39 31 23 24 17 17 17 17 20 25 26 25 28 Greatest Support 96 | 26 23 23 60 60 75 96 96 24 24 24 24 24 24 33 32 30 38 Greatest Overweight (x) 2 | . 1 1 1 . . . 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 7 7 7 8 8 8 8 7 Average Carried 7 | 3 7 8 8 8 7 7 7 7 7 7 7 7 6 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 7 8 8 7 7 7 7 8 8 8 8 6 Class Distribution -------------------- 41% | Mutant 23% | Hacker-Mutant 9% | Hacker-Ninja 8% | Wizard-Ninja 7% | Hacker-Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 2644 | 292 339 150 . . 1059 265 150 44 151 . . . 130 13 . . 51 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3628 | 88 578 113 . . 1408 572 349 100 . . . . 188 137 44 . 51 Parts 243 | 8 48 10 . . 78 45 26 12 . . . . 8 3 2 . 3 Haulers Intercepted 8 | . 2 . . . 4 . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 50 | . 13 3 . . 24 8 2 . . . . . . . . . . Melee 10 | . . . . . . 8 2 . . . . . . . . . . Guns 39 | . 13 3 . . 23 . . . . . . . . . . . . Classes Destroyed 13 | 2 5 . . . 3 1 1 . . . . . 1 . . . . Worker 4 | . . . . . . . . . . . . . 2 1 . . 1 Builder 10 | . . . . . 3 3 3 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 4 . 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . 1 . . . . Operator 11 | . 1 . . . 2 3 1 2 . . . . 2 . . . . Watcher 18 | . 3 . . . 5 1 1 1 . . . . 2 3 1 . 1 Swarmer 15 | . 6 1 . . 8 . . . . . . . . . . . . Grunt 22 | . 7 2 . . 9 2 2 . . . . . . . . . . Sentry 6 | . . . . . 5 1 . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . Programmer 5 | . . . . . . 5 . . . . . . . . . . . Best Kill Streak 7 | 2 4 2 . . 7 3 4 1 . . . . 2 2 1 . 2 Combat Bots Only 6 | . 3 2 . . 6 3 2 . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 1 . . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 407 | . 56 13 . . 146 95 23 17 4 . . 35 . 2 12 2 2 Missed 122 | . 6 2 . . 44 21 10 9 4 . . 18 . 1 6 . 1 Hits 285 | . 50 11 . . 102 74 13 8 . . . 17 . 1 6 2 1 Projectile 285 | . 50 11 . . 102 74 13 8 . . . 17 . 1 6 2 1 Critical Strikes 13 | . . 1 . . 9 2 . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . . Damage Taken 3784 | . 491 144 . . 1329 966 225 81 . . . 309 . 21 142 47 29 Core 808 | . 116 26 . . 143 109 56 12 . . . 176 . 21 96 24 29 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 117 | . . . . . 117 . . . . . . . . . . . . Regen/Repaired (Parts) 609 | . 162 . . . . 426 . . . . . . 21 . . . . Core Remaining (%) 85 | 100 . . . 43 74 . 76 . . . . 77 100 98 92 98 98 Volleys Fired 172 | 2 61 8 . . 98 2 . 1 . . . . . . . . . Largest 2 | 2 2 2 . . 2 1 . 1 . . . . . . . . . Hottest 48 | 40 40 40 . . 48 25 . 20 . . . . . . . . . Shots Fired 340 | 4 122 16 . . 195 2 . 1 . . . . . . . . . Gun 339 | 4 122 16 . . 195 2 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 339 | 4 122 16 . . 195 2 . . . . . . . . . . . Thermal 1 | . . . . . . . . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 2 12 8 . . 13 5 . . . . . . . . . . . Robot Miss Streak 5 | 1 5 2 . . 4 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 359 | 2 75 11 . . 162 43 28 8 . . . . 13 9 3 . 5 Core Hits 147 | 2 31 6 . . 68 16 10 2 . . . . 5 5 1 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . . . . . Critical Strikes 16 | . . . . . 5 6 1 . . . . . 1 3 . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . Sever 12 | . . . . . 1 6 1 . . . . . 1 3 . . . Melee Attacks 360 | . . . . . 58 87 51 38 1 . . 8 41 33 24 2 17 Impact 53 | . . . . . 53 . . . . . . . . . . . . Slashing 294 | . . . . . 5 86 44 34 1 . . 8 41 33 24 2 16 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . 5 6 14 4 . . . . 4 1 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8145 | 30 913 127 . . 2690 1507 1052 294 . . . . 669 453 154 . 256 Guns 3226 | 30 913 127 . . 2124 32 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 4914 | . . . . . 561 1475 1052 294 . . . . 669 453 154 . 256 Ramming 5 | . . . . . 5 . . . . . . . . . . . . Kinetic 3226 | 30 913 127 . . 2124 32 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 464 | . . . . . 464 . . . . . . . . . . . . Slashing 4450 | . . . . . 97 1475 1052 294 . . . . 669 453 154 . 256 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 10 14 . . . . . . . 3 . . Average Corruption 7 | . . . . . . 6 10 . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . 45 24 . . . . . . . . . . Message Errors 17 | . . . . . . 15 2 . . . . . . . . . . Matter Fused 18 | . . . . . . 8 10 . . . . . . . . . . Heat Flow Errors 11 | . . . . . . 8 3 . . . . . . . . . . Energy Discharges 9 | . . . . . . 4 5 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 5 2 . . . . . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . . . Misdirections 2 | . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 776 | . . . . . 158 128 118 91 . . . . 185 31 13 . 52 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 776 | . . . . . 158 128 118 91 . . . . 185 31 13 . 52 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 2 20 . . 22 250 282 3 . . . 29 . 58 15 1 72 Average Temperature 31 | . 2 8 . . 7 94 104 3 . . . 17 . 14 5 1 21 Received Heat Transfer 1215 | . 165 69 . . 603 213 87 30 . . . 39 . . . . 9 Effects 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 2 1 1 . . . . . 1 . . . . Low Security (%) 84 | 100 100 100 . 100 66 96 98 100 . . . . 21 100 100 100 100 Level 1 9 | . . . . . 9 3 1 . . . . . 78 . . . . Level 2 5 | . . . . . 23 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 535 | 10 151 50 . . 535 236 218 121 . . . . 354 33 52 37 29 Initial 350 | . . 9 . . . 236 26 80 . . . . 350 16 8 13 17 Average 85 | . 60 12 . . 161 48 44 56 . . . . 225 5 12 24 7 Influence Increases 3603 | 10 463 100 . . 870 362 484 218 45 . . 150 543 132 154 27 45 Destroy 0b10 Robot/C 1100 | . 260 60 . . 480 160 140 . . . . . . . . . . Destroy 0b10 Robot/NC 280 | 10 30 . . . 70 35 50 15 . . . . 35 20 5 . 10 Destroy Leader 354 | . 60 10 . . 148 72 48 2 . . . . 4 6 2 . 2 Allied During Kill 73 | . . . . . . . 73 . . . . . . . . . . Successful Hack 324 | . 35 . . . 40 57 . 71 . . . . 72 30 4 6 9 Disable Machine 105 | . . . . . . . 60 45 . . . . . . . . . Destroy Structure 257 | . 3 . . . 27 38 8 25 . . . . 42 46 38 6 24 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . Partial Spotted 180 | . . . . . . . 30 15 . . . . 45 15 60 15 . Lose Combat Pursuer 630 | . 75 30 . . 105 . 75 45 45 . . 150 45 15 45 . . Influence Decreases 3603 | 10 439 124 . . 349 825 364 396 20 25 . 70 588 150 147 21 75 Entered New Map 518 | . . 15 . . . 285 32 98 . 6 . . 30 19 9 11 13 Time Decay 2710 | 10 429 109 . . 339 513 223 288 20 19 . 60 368 122 138 10 62 Lost Part 67 | . 10 . . . . 27 10 10 . . . 10 . . . . . Lost Ally 158 | . . . . . 10 . 99 . . . . . 40 9 . . . Purge Threat 150 | . . . . . . . . . . . . . 150 . . . . Squads Dispatched 36 | . 1 . . . 5 10 5 4 . . . 1 4 2 4 . . Investigation 9 | . 1 . . . 2 3 . 1 . . . . 1 1 . . . Extermination 16 | . . . . . . 6 2 1 . . . . 3 1 3 . . Reinforcement 9 | . . . . . 2 1 3 2 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 12 | . 1 . . . 4 . 3 1 . . . 1 . 1 1 . . Communications Jammed 13 | . . . . . . . . 1 . . . . 8 . 4 . . Distress Signals 13 | . . . . . . . . 1 . . . . 8 . 4 . . Times Spotted 189 | . 27 6 . . 46 20 17 9 10 . . 20 8 4 18 1 3 Peak Tracking Total 13 | . 3 3 . . 9 3 8 3 8 . . 13 3 2 8 1 1 Tactical Retreats 28 | . 4 1 . . 5 . 3 3 1 . . 5 3 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 1 | . . . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 18 | . . . . . . . . . . . . . . 12 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 7 | . . . . . . . 4 3 . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 2 . 1 . . . . 2 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 102 | . 10 1 2 . 12 21 5 9 . 1 3 . 18 8 6 1 5 Terminals 70 | . 8 . . . 9 11 5 8 . 1 . . 11 6 5 1 5 Fabricators 4 | . . . . . . 2 . . . . . . 1 1 . . . Repair Stations 4 | . 1 . . . . 2 . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . 1 . . . . Scanalyzers 6 | . . . . . 2 2 . . . . . . 2 . . . . Garrison Access 9 | . . . . . 1 3 . 1 . . . . 2 1 1 . . Total Hacks 394 | . 37 1 5 . 40 73 14 35 . 1 22 . 70 41 31 5 19 Successful 271 | . 23 1 5 . 26 44 9 18 . 1 22 . 47 36 27 4 8 Failed 123 | . 14 . . . 14 29 5 17 . . . . 23 5 4 1 11 Catastrophic 10 | . . . . . 2 4 2 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 173 | . 20 . 1 . 21 26 9 20 . . . . 27 17 18 4 10 Terminals 287 | . 28 . . . 34 38 14 34 . 1 . . 49 35 30 5 19 Fabricators 19 | . . . . . . 8 . . . . . . 7 4 . . . Repair Stations 17 | . 7 . . . . 8 . . . . . . 2 . . . . Recycling Units 6 | . 2 . . . . 1 . . . . . . 3 . . . . Scanalyzers 22 | . . . . . 5 12 . . . . . . 5 . . . . Garrison Access 15 | . . . . . 1 6 . 1 . . . . 4 2 1 . . Terminal Hacks 142 | . 6 1 5 . 9 13 6 11 . 1 22 . 21 22 17 2 6 Record 12 | . . . 4 . . . . . . 1 6 . . . 1 . . Part Schematic 9 | . . . . . . . . . . . 7 . . 1 1 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . 1 . 1 . 1 Prototype ID Bank 17 | . 1 . . . 2 3 . 2 . . 3 . 1 3 2 . . Open Door 5 | . . 1 . . . . 2 . . . . . 1 . . . 1 Level Access Points 6 | . 1 . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . . . . . . 1 . . . . . . . 1 1 . . Emergency Access Points 4 | . . . . . 1 . . 1 . . . . . 1 1 . . Machine Index 2 | . . . . . . . . . . . . . . . 1 1 . Terminal Index 9 | . 1 . . . 1 1 1 1 . . . . 1 1 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Garrison Index 4 | . . . . . . 1 . 1 . . . . 1 1 . . . Alert Level 12 | . 1 . . . 2 2 1 1 . . . . 2 2 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . Locate Traps 13 | . 2 . . . 1 . . 2 . . . . 3 3 1 . 1 Disarm Traps 4 | . . . . . . . . . . . . . . 2 2 . . Dispatch Records 3 | . . . . . 1 1 . . . . . . 1 . . . . Patrol Status 4 | . . . . . . . . . . . . . 2 1 1 . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 4 | . . . . . . 1 1 . . . . . 1 . 1 . . Registered Components 2 | . . . . . . . . . . . . . 1 1 . . . Registered Prototypes 3 | . . . . . . 1 . . . . . . 1 . . . 1 Zone Layout 11 | . . . . . 1 1 1 1 . . . . 3 3 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . . . 3 3 . . . Network Status 3 | . . . . . . 1 . . . . . . 1 1 . . . Load Schematic 3 | . . . . . . 1 . . . . . . 1 1 . . . Build 2 | . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks 14 | . 6 . . . . 6 . . . . . . 2 . . . . Scan Component 7 | . 3 . . . . 3 . . . . . . 1 . . . . Repair 7 | . 3 . . . . 3 . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . . . . . . 1 . . . . Scanalyzer 18 | . . . . . 4 10 . . . . . . 4 . . . . Insert Component 9 | . . . . . 2 5 . . . . . . 2 . . . . Analyze 9 | . . . . . 2 5 . . . . . . 2 . . . . Garrison Access Hacks 8 | . . . . . 1 2 . 1 . . . . 2 1 1 . . Seal Access 8 | . . . . . 1 2 . 1 . . . . 2 1 1 . . Unauthorized Hacks 79 | . 10 . . . 12 11 3 6 . . . . 14 10 9 2 2 Terminals 73 | . 10 . . . 12 9 3 6 . . . . 11 9 9 2 2 Track 2 | . . . . . 1 . 1 . . . . . . . . . . Assimilate 7 | . . . . . 1 1 . 3 . . . . 1 . . . 1 Botnet 24 | . 4 . . . 3 2 2 2 . . . . 3 3 3 1 1 Operators 6 | . 1 . . . 1 1 . . . . . . 1 1 1 . . Skim 34 | . 5 . . . 6 5 . 1 . . . . 6 5 5 1 . Fabricators 3 | . . . . . . 1 . . . . . . 1 1 . . . Prioritize 2 | . . . . . . . . . . . . . 1 1 . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 1 1 . . . . 2 . . . . Used 2 | . . . . . . . 1 1 . . . . . . . . . Hacking Detections 70 | . 10 . . . 9 13 3 8 . . . . 11 7 4 1 4 Full Trace Events 8 | . 1 . . . 2 2 . 1 . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 4 . . . . 7 . 2 1 1 . . Parts Built 2 | . . . . . . . . . . . . . 1 1 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . Time 110 | . . . . . . . . . . . . . 84 26 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 6 6 . . . Parts Repaired 7 | . 3 . . . . 3 . . . . . . 1 . . . . Time 246 | . 78 . . . . 133 . . . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 2 5 . . . . . . 2 . . . . Part Schematics Acquired 8 | . . . . . 2 4 . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 2 2 . . . . . . . . . Non-combat 5 | . . . . . . 1 2 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . 1 3 3 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . find_recycling 2 | . . . . . . 1 1 . . . . . . . . . . find_station 1 | . . . . . . . 1 . . . . . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 2 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 18 | . . . . . 1 1 10 2 . . . . 2 1 . . 1 Largest Group 10 | . . . . . 1 . 10 2 . . . . 2 1 . . 1 Highest-Rated Group 173 | . . . . . 10 . 173 52 . . . . 24 64 . . 45 Highest-Rated Ally 64 | . . . . . 10 . 29 26 . . . . 12 64 . . 45 Total Orders 1 | . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 53 | . . . . . . . 50 . . . . . 3 . . . . Total Damage 601 | . . . . . . . 573 . . . . . 28 . . . . Kills 6 | . . . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Active Infowar (turns) 8515 | 7 1401 352 205 13 1718 1242 128 700 373 101 21 253 841 432 467 31 230 Sensors 746 | . . . . . . . . 1 370 101 21 253 . . . . . Terrain 2734 | . . . . . . . . . 369 101 21 253 841 432 456 31 230 Structural 5410 | . . . . . 1718 1242 128 700 3 . . . 569 342 447 31 230 Seismic 2026 | 7 1401 352 205 13 48 . . . . . . . . . . . . Jamming 624 | . . . . . . . 2 161 4 . . . 105 34 57 31 230 ECM 12 | . . . . . . . . . . . . . . . 12 . . Robot Analysis Total 3 | . . . . . . . . . . . . . 1 . 1 . 1 Derelict Logs Recovered 7 | . . 1 . 1 . . . . 3 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 10918 | 86 1617 352 205 13 2279 2280 637 700 373 101 21 253 841 432 467 31 230 Spaces Moved 11782 | 64 1039 308 218 15 1243 1840 648 1298 411 285 78 601 1528 913 816 49 428 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 61 | . 43 18 . . . . . . . . . . . . . . . Legs 3403 | . . . 106 15 1243 1840 199 . . . . . . . . . . Wheels 1461 | 63 996 290 112 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6856 | . . . . . . . 449 1298 411 285 78 601 1528 913 816 49 428 Fastest Speed 20 | 50 95 95 90 90 60 100 26 26 26 26 26 26 26 20 23 23 20 Average Speed 56 | 96 100 98 92 90 99 101 50 26 26 26 26 26 26 22 23 23 20 Slowest Speed 185 | 100 160 160 95 90 100 105 185 26 26 26 26 26 26 23 24 23 20 Overloaded Moves 6 | . . . . . 5 . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . 6 9 . . . 1 2 4 9 . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 98 71 61 10 92 58 66 33 56 60 68 77 43 30 29 3 13 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 9 | . 2 1 1 1 1 1 . . . . 1 . 1 . . . . Known Exits Taken 10 | . . . . 1 1 1 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 . 1 1 . . . . . . Scrap Searched 10 | . . 3 . . . . . . 2 2 . 3 . . . . . Spaces Dug 181 | . . . . . 27 38 8 26 1 . . 8 21 23 19 2 8 Terrain Destroyed 181 | . . . . . 27 38 8 26 1 . . 8 21 23 19 2 8 Melee 181 | . . . . . 27 38 8 26 1 . . 8 21 23 19 2 8 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Fac Fac Res Res Acc Total 15135 | 81 1490 339 221 14 2013 2133 880 1583 674 311 77 683 1905 1079 1047 63 542 Wait 2565 | 2 365 24 . . 554 150 158 214 259 27 . 76 304 121 203 11 97 Move 11698 | 63 1038 307 217 14 1242 1839 636 1279 410 284 77 598 1523 904 799 48 420 Hop 31 | . . . . . . . 5 9 . . . 1 2 4 7 . 3 Pick Up 63 | 6 10 . . . 11 16 5 4 . . . . 7 3 1 . . Fast Attach 45 | 6 1 . 2 . 4 7 7 6 . . . . 4 3 3 . 2 Attach 27 | 1 1 . . . 3 8 3 2 1 . . . 2 2 2 . 2 Detach 8 | . 1 . . . 1 1 . 1 1 . . . 1 1 1 . . Swap 67 | 1 6 . . . 25 6 4 3 2 . . . 8 4 5 2 1 Drop 73 | . 7 . 2 . 16 17 11 7 . . . . 8 3 2 . . Fire 172 | 2 61 8 . . 98 2 . 1 . . . . . . . . . Melee 360 | . . . . . 58 87 51 38 1 . . 8 41 33 24 2 17 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . 5 1 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . 6 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x3 / *Sto / *Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Repaired Seismic Detector 935 | -10/Materials | Discovered new exit (range 7) 1067 | -10/Materials | Identified exit to Materials 1248 | -10/Materials | Learned 2 Mines zone layouts 1316 | -10/Materials | Loaded intel: 25 trap records 1376 | -10/Materials | Learned Storage stockpile data 1425 | -10/Materials | Learned 2 Storage zone layouts 1444 | -10/Materials | Repaired Assault Rifle 1463 | -10/Materials | Identified exit to Subcaves 1463 | -10/Materials | Learned location of 1 exit from Materials 1471 | -10/Materials | Repaired Assault Rifle 1511 | -10/Materials | Learned location of Mines (-10) 1540 | -10/Materials | Learned location of Mines (-9) 1631 | -10/Materials | Learned location of 1 exit from Recycling 1704 | -10/Materials | Entered Mines 1748 | -10/Mines | Core integrity fell below 50% 1851 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1944 | -10/Mines | Discovered exit to Subcaves (range 6) 2041 | -10/Mines | Found a hidden stash of uninstalled traps 2050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2051 | -10/Mines | Discovered new exit (range 5) 2056 | -10/Mines | Entered Exiles 2079 | -10/Exiles | Met 8R-AWN 2095 | -10/Exiles | Met EX-HEX 2121 | -10/Exiles | Met EX-BIN 2133 | -10/Exiles | Aligned with FarCom system 2134 | -10/Exiles | Given EX-Vault access code 2156 | -10/Exiles | Opened EX-Vault 2163 | -10/Exiles | Found Potential Leg 2166 | -10/Exiles | Found Potential Leg 2185 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2216 | -10/Exiles | Learned location of Zion (-7) 2250 | -10/Exiles | Discovered new exit (range 14) 2261 | -10/Exiles | Left Exiles lab with Potential Leg 2261 | -10/Exiles | Entered Mines 2262 | -9/Mines | Identified exit to Materials 2265 | -9/Mines | Learned location of Storage (-7) 2274 | -9/Mines | Entered Materials 2274 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2275 | -8/Materials | Identified exit to Factory 2474 | -8/Materials | Discovered exit to Factory (range 4) 3454 | -8/Materials | Discovered exit to Factory (range 7) 3922 | -8/Materials | Learned Factory trap positions 3993 | -8/Materials | Learned Factory stockpile data 4107 | -8/Materials | Learned location of 2 exits from Factory 4150 | -8/Materials | Learned 4 Factory zone layouts 4181 | -8/Materials | Learned location of 1 exit from Extension 4201 | -8/Materials | Learned 4 Recycling zone layouts 4310 | -8/Materials | Garrison activated, responded to threat 4386 | -8/Materials | Learned Storage trap positions 4553 | -8/Materials | Entered Factory 4553 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4554 | -7/Factory | Identified exit to Factory 4555 | -7/Factory | Identified exit to Lower Caves 4557 | -7/Factory | Loaded intel: 110 trap records 4587 | -7/Factory | Repaired Hrd. Medium Armor Plating 4854 | -7/Factory | Build established: Hacker-Mutant 5431 | -7/Factory | Discovered new exit (range 13) 5686 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 5717 | -7/Factory | Learned Extension emergency access door positions 5751 | -7/Factory | Learned location of 1 exit from Extension 5774 | -7/Factory | Learned 2 Lower Caves zone layouts 5789 | -7/Factory | Learned location of 1 exit from Lower Caves 5794 | -7/Factory | Learned location of Upper Caves (-4) 5901 | -7/Factory | Identified exit to Storage 6409 | -7/Factory | Repaired Enh. Nuclear Core 6481 | -7/Factory | Repaired Imp. Medium Armor Plating 6583 | -7/Factory | System corruption reached 10% 6833 | -7/Factory | Entered Storage 6836 | -7/Storage | Loaded intel: 23 trap records 7285 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7470 | -7/Storage | Entered Factory 7470 | -6/Factory | Evolved 2 slots: Utility x2 7471 | -6/Factory | Identified exit to Factory 7593 | -6/Factory | Discovered new exit (range 4) 7735 | -6/Factory | Discovered exit to Factory (range 9) 8062 | -6/Factory | Build established: Hacker-Sprinter 8170 | -6/Factory | Entered Lower Caves 8171 | -6/Lower Caves | Identified exit to Lower Caves 8419 | -6/Lower Caves | Learned Factory emergency access door positions 8426 | -6/Lower Caves | Learned location of 1 exit from Factory 8477 | -6/Lower Caves | Learned 4 Factory zone layouts 8502 | -6/Lower Caves | Build established: Hacker-Scout 8543 | -6/Lower Caves | Entered another Lower Caves area 8553 | -6/Lower Caves | Learned Factory trap positions 8635 | -6/Lower Caves | Encountered a Warlord checkpoint 8642 | -6/Lower Caves | Discovered new exit (range 9) 8644 | -6/Lower Caves | Entered Data Miner 8644 | -6/Data Miner | Discovered new exit (range 7) 8649 | -6/Data Miner | Met Data Miner 8655 | -6/Data Miner | Learned location of Section 7 (-3) 8655 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8658 | -6/Data Miner | Received God Mode back door access code from Data Miner 8665 | -6/Data Miner | Entered Proximity Caves 8728 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8842 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8853 | -5/Proximity Caves | Spotted B-75 Beast 8858 | -5/Proximity Caves | Spotter reported a threat 8895 | -5/Proximity Caves | Spotter reported a threat 8901 | -5/Proximity Caves | Learned Factory non-interactive machine intel 8915 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8918 | -5/Proximity Caves | Entered Factory 8918 | -5/Factory | Evolved 2 slots: Utility x2 8919 | -5/Factory | Identified exit to Upper Caves 8919 | -5/Factory | Identified exit to Extension 8920 | -5/Factory | Identified exit to Factory 8922 | -5/Factory | Loaded intel: 122 trap records 8924 | -5/Factory | Loaded intel: 217 non-interactive machine locations 9068 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 9227 | -5/Factory | Discovered exit to Factory (range 10) 9264 | -5/Factory | Discovered exit to Extension (range 6) 9329 | -5/Factory | Build established: Hacker-Ninja 9537 | -5/Factory | Learned 8 Research zone layouts 9583 | -5/Factory | Learned location of 1 exit from Testing 9617 | -5/Factory | Learned Factory emergency access door positions 9627 | -5/Factory | Repaired Imp. Cesium-ion Thruster 9641 | -5/Factory | Learned 2 Armory zone layouts 9657 | -5/Factory | Learned Quarantine terminal intel 9664 | -5/Factory | Loaded intel: 4 scanalyzer locations 9690 | -5/Factory | Learned Extension stockpile data 9718 | -5/Factory | Learned Extension interactive machine intel 9754 | -5/Factory | Learned Factory emergency access door positions 9759 | -5/Factory | Entered another Factory area 9759 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9760 | -4/Factory | Identified exit to Research 9991 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10083 | -4/Factory | Identified exit to Upper Caves 10191 | -4/Factory | Entered Research 10191 | -3/Research | Evolved 2 slots: Utility x2 10192 | -3/Research | Identified exit to Armory 10196 | -3/Research | Identified exit to Research 10196 | -3/Research | Identified exit to Quarantine 10287 | -3/Research | Build established: Wizard-Ninja 10361 | -3/Research | Spotted B-86 Titan 10507 | -3/Research | Learned Testing emergency access door positions 10585 | -3/Research | Learned 4 Research zone layouts 10658 | -3/Research | Entered another Research area 10658 | -2/Research | Evolved 2 slots: Utility x2 10664 | -2/Research | Identified exit to Access 10689 | -2/Research | Entered Access 10689 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10790 | -1/Access | Identified exit to Surface 10919 | *** | Escaped! Last Messages --------------- 10901_ Slug penetrates Wall. 10905_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Inventory(Prototypes) Retrieving prototype inventory records... Found 2 registered prototype stockpiles: PFQ65CXEOE: Centrium Greatsword SCAUVXMGDE: Exp. Thermal Shield Downloaded coordinate data. 10905_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10906_ O-32 Director accesses terminal... 10906_ O-32 Director IFF database reprogrammed. 10910_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10911_ The Access Shell folds into the floor. 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"T ###?#?# | | ???????????? "" ######? | | ???????????? ########################## ####### | | ??????? ???? ########################### ####?#?# | | ???????????? ?#????#??????????????##?### # ? ?? | | ??????????????????##?????#?#?##?#???#### # ? | | ??????? ????????????#??#???##???#?????## + ? ? | | ???????????? ??????#??????????????????## # ? ? | | ?????????????? ???????????????? ??? ?? # ? ? | | ??????????????????????????????????? ?? # ?? ??? | | ??????????? ??????????????#???????#?#?##### ?? ? | | ?????????????????????????#??#?????????##### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 32 Energy Capacity 300 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Resistance: KI 20 Evasion (%) 75 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 66 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Power Sword | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Adv. Cryofiber Web | -4/Factory | Hacked Cld. Impulse Thruster | -3/Research | Hacked Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Seismic Detector | 35% | -10/Materials Assault Rifle | 21% | -10/Materials Assault Rifle | 30% | -10/Materials Hrd. Medium Armor Plating | 1% | -7/Factory Enh. Nuclear Core | 80% | -7/Factory Imp. Medium Armor Plating | 30% | -7/Factory Imp. Cesium-ion Thruster | 65% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyLegProcessor Manual? 0 Play Time 03:00:51 Cumulative 250.9 hours Start 2025.06.23 @ 22:28:33 End 2025.06.24 @ 01:30:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e86e0895-218d-4b8a-abd2-565edaf9d7c8