Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 19:16:16 Player: BlackCaro Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (154) 770 Value Destroyed (6622) 6622 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 14028 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 332 Friendly Fire -139 Cogmind --------- Core Integrity 0/1300 Matter 216/300 Energy 170/170 System Corruption 28% Temperature Cool (0) Movement Hovering (106) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Light Antimatter Reactor Improved Heavy Treads Advanced Heat Sink Small Matter Pod (0) Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Small Battery Small Battery Energy Well Matter Compressor Improved Targeting Computer Advanced Target Analyzer Kinecellerator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Coil Gun Linear Accelerator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Wheel Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Advanced Heat Sink Advanced Thermal Shield Gamma Rifle Micro-nuke Launcher Ripper [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . . . . . Utility 8 | . . 1 . . 1 2 2 . . 1 . . 1 Weapon 3 | . . 1 . 1 . . . . . 1 . . . Parts Attached 228 | 6 3 7 4 33 17 15 2 11 7 28 16 . 79 Power 25 | 1 . 2 . 3 1 . . 1 . 2 1 . 14 Engine 10 | 1 . 2 . 2 1 . . . . 2 . . 2 Core 7 | . . . . 1 . . . . . . 1 . 5 Reactor 8 | . . . . . . . . 1 . . . . 7 Propulsion 54 | 2 . 1 2 7 4 4 . 1 . 5 3 . 25 Treads . | . . . . . . . . . . . . . . Leg 32 | 2 . 1 2 7 4 4 . 1 . 5 3 . 3 Wheel 5 | . . . . . . . . . . . . . 5 Hover 17 | . . . . . . . . . . . . . 17 Flight . | . . . . . . . . . . . . . . Utility 70 | 1 1 2 1 6 4 7 2 4 6 10 5 . 21 Device 33 | . 1 . 1 2 2 6 1 3 3 3 1 . 10 Storage 18 | 1 . . . . 1 . 1 . 1 2 4 . 8 Processor 6 | . . . . . . 1 . . 1 1 . . 3 Hackware . | . . . . . . . . . . . . . . Protection 13 | . . 2 . 4 1 . . 1 1 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 79 | 2 2 2 1 17 8 4 . 5 1 11 7 . 19 Energy Gun 27 | 1 . . . 7 2 . . 1 . 6 1 . 9 Energy Cannon 5 | . . . . . 2 . . 1 . 2 . . . Ballistic Gun 28 | 1 2 2 1 8 3 3 . 2 . 3 . . 3 Ballistic Cannon 5 | . . . . . . . . . 1 . 2 . 2 Launcher 9 | . . . . 1 1 1 . 1 . . 3 . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 2 . . . . 3 . . 2 Parts Lost 100 | . . 3 2 7 . 2 . 7 . 3 10 1 65 Power 13 | . . 1 . . . . . . . 1 1 . 10 Propulsion 28 | . . 1 1 2 . . . . . 2 3 . 19 Utility 29 | . . 1 . . . 2 . 6 . . 3 1 16 Weapon 30 | . . . 1 5 . . . 1 . . 3 . 20 Highest Loss Streak 21 | . . 3 2 2 . 1 . 3 . 2 3 1 21 Average Slot Usage (%) 93 | . 93 90 97 98 98 96 96 89 91 95 94 94 89 Engine 4 | . 14 7 11 7 7 6 5 2 . 1 1 . 1 Core 1 | . . . . 1 . . . . . . . 5 3 Reactor 1 | . . . . . . . . 2 5 3 . . 3 Leg 20 | . 28 21 20 26 29 26 23 23 23 19 20 21 7 Hover 1 | . . . . . . . . . . . . . 7 Device 13 | . 7 11 10 8 14 22 20 15 15 11 13 10 13 Storage 12 | . 14 11 11 9 7 6 10 11 11 9 13 21 20 Processor 6 | . . . . . . 1 5 5 8 14 14 10 9 Protection 4 | . . 5 11 9 7 6 5 2 1 9 2 . . Energy Gun 4 | . 6 . . 6 5 . . . . 4 8 10 5 Ballistic Gun 15 | . 21 32 33 27 22 23 23 19 14 9 9 5 2 Ballistic Cannon 2 | . . . . . . . . . 1 5 4 5 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 11 12 22 23 32 41 48 52 58 69 79 85 85 118 Greatest Support 85 | 20 20 20 23 38 53 80 80 80 75 85 85 85 85 Greatest Overweight (x) 23 | 1 . 1 2 1 . . . . . 1 1 . 23 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 16 | 6 6 6 6 6 8 8 8 8 8 8 12 12 16 Average Capacity 8 | 5 6 6 6 6 6 8 8 8 8 8 8 12 12 Most Carried 12 | 3 6 6 6 6 8 8 8 8 8 8 10 10 12 Average Carried 7 | 1 5 5 5 5 6 7 7 7 7 7 7 10 10 Final Capacity 12 | 6 6 6 6 6 8 8 8 8 8 8 12 12 12 Final Carried 10 | 3 6 6 6 6 8 8 8 8 8 8 10 10 6 Class Distribution -------------------- 35% | Scavenger-Gunner 25% | Scavenger-Tank 12% | Gunner 7% | Mutant 7% | Scavenger-Mutant 7% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 6439 | 202 147 340 140 1051 388 262 . 954 115 229 905 . 1706 Remotely 2023 | . 74 340 140 122 388 194 . 765 . . . . . Salvage Created 7346 | . 178 514 166 1319 410 304 . 1412 . 303 500 . 2240 Parts 329 | . 12 36 14 71 23 12 . 27 . 8 13 . 113 Haulers Intercepted 3 | . . . . 1 1 . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 18 3 . 24 . . Prevented 4 | . . . . . . . . 3 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 122 | . 4 12 3 26 6 8 . 14 . 6 11 . 32 Melee 6 | . . . . . . . . . . . . . 6 Guns 78 | . 4 12 3 24 4 4 . 12 . 3 7 . 5 Cannons 17 | . . . . . 2 . . . . 3 . . 12 AOE 19 | . . . . 2 . 4 . 2 . . 4 . 7 Classes Destroyed 16 | . 1 4 2 3 1 . . . . . 3 . 2 Worker 11 | . . 2 2 . . . . . . . . . 7 Builder 5 | . . . . 1 . . . . . . . . 4 Tunneler 2 | . . . 1 . . 1 . . . . . . . Hauler 3 | . . . . 1 1 . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 23 | . . 3 . 2 . 4 . 5 . . 9 . . Grunt 44 | . 4 3 2 11 1 2 . 4 . 5 1 . 11 Brawler 5 | . . 1 . 1 . . . 2 . . . . 1 Duelist 3 | . . . 1 . . . . 2 . . . . . Sentry 24 | . . 5 . 10 3 2 . 1 . 1 . . 2 Hunter 8 | . . . . 2 . . . . . . . . 6 Programmer 14 | . . . . . 2 . . . . . . . 12 Decomposer 3 | . . . . . . . . 3 . . . . . Packrat 3 | . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 4 3 6 1 6 . 8 . 4 4 . 12 Combat Bots Only 8 | . 2 3 2 5 1 5 . 8 . 4 4 . 7 Max Kills in Single Turn 4 | . 1 2 1 2 1 4 . 2 . 1 2 . 3 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 4 | . . . . 1 . 4 . 2 . . 2 . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 13338 | . 188 601 144 1149 343 746 . 1473 . 939 1028 53 6674 Core 1915 | . 28 136 10 105 113 49 . 56 . 46 68 . 1304 Absorbed by Shields 513 | . . . . . . 52 . 68 . 85 . . 308 Core Remaining (%) 86 | 100 88 . 63 80 83 94 . . 94 . . 90 . Volleys Fired 338 | . 14 32 10 72 15 17 . 41 . 18 37 . 82 Largest 5 | . 2 3 3 4 4 4 . 4 . 5 5 . 5 Hottest 337 | . 70 63 66 176 186 116 . 160 . 288 296 . 337 Shots Fired 1165 | . 28 96 30 275 60 68 . 138 . 76 116 . 278 Gun 968 | . 28 96 30 273 56 67 . 129 . 54 92 . 143 Cannon 170 | . . . . . 4 . . 4 . 22 17 . 123 Launcher 27 | . . . . 2 . 1 . 5 . . 7 . 12 Special . | . . . . . . . . . . . . . . Kinetic 899 | . 23 96 30 224 49 67 . 129 . 54 50 . 177 Thermal 142 | . 5 . . 30 5 . . 4 . 21 59 . 18 Explosive 21 | . . . . 2 . . . . . . 7 . 12 Electromagnetic 103 | . . . . 19 6 1 . 5 . 1 . . 71 Robot Hit Streak 18 | . 8 14 18 9 7 8 . 11 . 8 12 . 17 Robot Miss Streak 6 | . 1 3 2 4 4 3 . 6 . 5 3 . 6 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . . 2 . . . . . 4 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . Shots Hit Robots 715 | . 20 62 19 156 37 42 . 84 . 49 55 . 191 Core Hits 332 | . 9 23 9 64 21 16 . 51 . 19 24 . 96 Critical Hits 13 | . . 1 . 1 1 . . 1 . . 1 . 8 Critical Kills 5 | . . 1 . . . . . 1 . . . . 3 Critical Parts Destroyed 7 | . . . . 1 1 . . . . . 1 . 4 Melee Attacks 36 | . . . . 3 . . . . . . . . 33 Impact . | . . . . . . . . . . . . . . Slashing 36 | . . . . 3 . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19372 | . 232 788 280 2310 651 1300 . 2107 . 979 1759 . 8966 Guns 9610 | . 232 782 280 2109 536 747 . 1606 . 707 1003 . 1608 Cannons 4026 | . . . . . 108 . . 27 . 272 201 . 3418 Explosions 4545 | . . . . 192 . 553 . 474 . . 555 . 2771 Melee 1150 | . . . . . . . . . . . . . 1150 Ramming 41 | . . 6 . 9 7 . . . . . . . 19 Kinetic 10730 | . 170 782 280 1599 430 747 . 1606 . 667 382 . 4067 Thermal 1900 | . 62 . . 305 128 . . 151 . 312 822 . 120 Explosive 4022 | . . . . 192 . 504 . . . . 555 . 2771 Electromagnetic 1529 | . . . . 205 86 49 . 350 . . . . 839 Impact . | . . . . . . . . . . . . . . Slashing 1150 | . . . . . . . . . . . . . 1150 Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . 2 2 . 3 1 . 4 4 . . . 28 Average Corruption 8 | . . 2 2 . 2 1 . 4 4 . . . 17 Corruption Purged . | . . . . . . . . . . . . . . Effects 118 | . . 3 4 . 2 4 . 19 6 . . . 80 Message Errors 16 | . . . 1 . . 1 . 4 . . . . 10 Matter Fused 17 | . . . . . . . . 6 4 . . . 7 Heat Flow Errors 11 | . . 1 . . 1 . . 2 . . . . 7 Energy Discharges 5 | . . . 1 . . . . 1 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 1 . . 1 2 . . . 7 Data Loss (major) 4 | . . . . . . . . . . . . . 4 Misfires 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . 9 Targeting Errors 39 | . . 2 2 . . 3 . 5 . . . . 27 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 591 | . . . . . . 153 . . . . 13 . 425 Projectiles 206 | . . . . . . . . . . . 13 . 193 Explosions 336 | . . . . . . 153 . . . . . . 183 Melee 49 | . . . . . . . . . . . . . 49 Knockbacks 26 | . . . . . . . . . . 1 2 . 23 Impact . | . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . 1 2 . 23 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 668 | . . 2 . . 116 298 . 77 . . . . 175 Shots 15 | . . . . . 1 4 . 4 . . . . 6 Rammed 6 | . . 1 . . 1 . . . . . . . 4 Targets Rammed 10 | . . 3 . 2 1 . . . . . . . 4 Kicked 4 | . . 2 . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 355 | . 84 110 24 248 222 162 . 209 . 197 287 . 355 Average Temperature 87 | . 35 17 9 77 71 48 . 30 . 118 89 . 111 Received Heat Transfer 2076 | . 105 183 30 396 48 156 . 335 . 208 93 9 513 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 1 . . . . 1 1 . . Heat Transferred 3481 | . 185 . . 740 237 . . 200 . 457 1440 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 656 | . 137 257 165 656 326 617 301 . . 156 . . 234 Average Influence 180 | . 83 154 126 318 252 429 301 . . 101 . . 81 Maximum Alert Level 2 | . . 1 . 2 1 2 1 . . . . . 1 Low Security (%) 68 | 100 100 78 100 22 22 29 . . . 100 . . 99 Level 1 22 | . . 21 . 48 77 1 100 . . . . . . Level 2 9 | . . . . 28 . 69 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . 6 3 1 . . . 2 . . 7 Investigation 3 | . . . . 1 . . . . . . . . 2 Extermination 5 | . . . . . 1 . . . . 1 . . 3 Reinforcement 7 | . . 1 . 1 2 . . . . 1 . . 2 Assault 2 | . . . . 1 . 1 . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 9 | . . 3 . 4 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 7 19 6 37 8 8 . 26 . 9 17 1 45 Peak Tracking Total 12 | . 3 7 3 7 2 4 . 9 . 4 5 1 12 Tactical Retreats 5 | . . 1 1 1 . . . 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 7 | . . . . 1 1 1 . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 22 | . . . . 2 1 14 . . . 1 1 . 3 Max in Single Turn 6 | . . . . 1 1 6 . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 20 | . 1 1 . 5 3 1 . . 2 3 . . 4 Terminals 12 | . 1 1 . 4 2 . . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . 1 Recycling Units 4 | . . . . 1 1 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 54 | . 1 5 . 12 5 2 . . 8 11 . . 10 Successful 29 | . 1 2 . 6 2 . . . 8 7 . . 3 Failed 25 | . . 3 . 6 3 2 . . . 4 . . 7 Catastrophic 9 | . . 2 . 1 1 . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . . 4 . 3 3 . . . . 4 . . 5 Terminals 32 | . 1 5 . 11 4 . . . . 6 . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . 5 . . 2 Recycling Units 7 | . . . . 1 1 2 . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 2 . 4 1 . . . 8 2 . . 1 Record 10 | . . 1 . 2 . . . . 7 . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 4 . . 1 Scan Component 3 | . . . . . . . . . . 2 . . 1 Repair 2 | . . . . . . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . 1 1 . . . . . . . 1 Report Inventory 3 | . . . . 1 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 . . . . . 3 . . . Terminals 2 | . . . . 1 . . . . . 1 . . . Botnet 2 | . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . 4 2 1 . . . 2 . . 4 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . Time 88 | . . . . . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies 5 | . . . . . . . . 2 . . 3 . . Largest Group 3 | . . . . . . . . 2 . . 3 . . Highest-Rated Group 138 | . . . . . . . . 59 . . 138 . . Highest-Rated Ally 46 | . . . . . . . . 30 . . 46 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . 22 . . 31 . . Total Damage 1170 | . . . . . . . . 369 . . 801 . . Kills 9 | . . . . . . . . 2 . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 7156 | 55 309 389 170 814 700 371 90 828 184 636 1008 6 1596 Spaces Moved 4232 | 37 203 173 88 393 498 246 73 561 142 368 574 6 870 Core 5 | 3 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 3712 | 34 203 173 88 393 498 246 73 561 142 368 574 6 353 Wheels 142 | . . . . . . . . . . . . . 142 Hover 373 | . . . . . . . . . . . . . 373 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 55 Average Speed 123 | 118 120 122 134 120 120 120 120 120 120 129 132 120 123 Slowest Speed 1200 | 150 120 150 180 150 120 120 120 120 120 150 150 120 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 41 28 28 45 16 8 2 66 21 10 74 5 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 2 3 . 2 . . Spaces Dug 4 | . . . . 3 . . . . . . 1 . . Terrain Destroyed 421 | . . . . 17 22 58 . 9 . 11 133 . 171 Melee 3 | . . . . 3 . . . . . . . . . Projectile 66 | . . . . . . 2 . 1 . 11 16 . 36 AOE 352 | . . . . 14 22 56 . 8 . . 117 . 135 Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 5426 | 45 241 278 119 613 585 303 75 646 154 478 733 5 1151 Wait 348 | . 12 56 7 67 25 10 . 21 . 47 87 . 16 Move 4217 | 36 202 172 87 392 497 245 72 558 141 367 573 5 870 Hop 1 | . . . . . . . . 1 . . . . . Pick Up 97 | 3 6 4 5 14 12 4 1 3 1 4 7 . 33 Fast Attach 118 | 6 1 3 1 17 4 6 1 5 7 21 8 . 38 Attach 45 | . . 2 2 3 2 2 1 1 . 3 3 . 26 Detach 11 | . . . 1 2 . 1 . . . . 1 . 6 Swap 65 | . 2 2 1 13 11 7 . 5 . 4 5 . 15 Drop 124 | . 4 4 5 28 18 11 . 4 5 14 3 . 28 Fire 338 | . 14 32 10 72 15 17 . 41 . 18 37 . 82 Melee 36 | . . . . 3 . . . . . . . . 33 Ram 4 | . . . . . . . . . . . . . 4 Kick 6 | . . 3 . 2 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . 7 . . 9 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 3) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 639 | -9/Materials | Lost 3 parts (1p1n1u) 686 | -9/Materials | Discovered new exit (range 14) 754 | -9/Materials | Entered Mines 912 | -9/Mines | Discovered new exit (range 3) 915 | -9/Mines | Discovered new exit (range 8) 924 | -9/Mines | Entered Materials 924 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1015 | -8/Materials | Garrison activated, responded to threat 1032 | -8/Materials | Build established: Scavenger-Tank 1683 | -8/Materials | Discovered new exit (range 15) 1724 | -8/Materials | First assault squad dispatched 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2434 | -7/Factory | Discovered new exit (range 4) 2438 | -7/Factory | Entered another Factory area 2438 | -6/Factory | Evolved 2 slots: Utility x2 2773 | -6/Factory | Discovered new exit (range 10) 2788 | -6/Factory | First assault squad dispatched 2809 | -6/Factory | Entered another Factory area 2809 | -5/Factory | Evolved 2 slots: Utility x2 2822 | -5/Factory | Discovered new exit (range 13) 2889 | -5/Factory | Build established: Tank 2899 | -5/Factory | Entered Upper Caves 2903 | -5/Upper Caves | Learned Factory terminal intel 2935 | -5/Upper Caves | Learned Factory garrison access intel 2959 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3027 | -5/Upper Caves | Lost 3 parts (3u) 3049 | -5/Upper Caves | Destroyed 8 combat bots 3104 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3427 | -5/Upper Caves | Spotted B-75 Beast 3585 | -5/Upper Caves | Build established: Scavenger-Gunner 3662 | -5/Upper Caves | Encountered a Warlord checkpoint 3702 | -5/Upper Caves | Discovered new exit (range 15) 3727 | -5/Upper Caves | Entered another Upper Caves area 3834 | -5/Upper Caves | Learned Factory emergency access door positions 3834 | -5/Upper Caves | Learned Research emergency access door positions 3834 | -5/Upper Caves | Learned Armory security intel 3834 | -5/Upper Caves | Learned Extension garrison access intel 3896 | -5/Upper Caves | Discovered new exit (range 11) 3911 | -5/Upper Caves | Entered Factory 3911 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3913 | -4/Factory | Loaded intel: 22 terminal locations 3914 | -4/Factory | Loaded intel: 4 garrison access locations 4243 | -4/Factory | Repaired Hvy. Machine Gun? 4302 | -4/Factory | Repaired Hpw. Shotgun 4493 | -4/Factory | Discovered new exit (range 13) 4547 | -4/Factory | Entered Upper Caves 4774 | -4/Upper Caves | Lost 3 parts (1n1u1w) 4823 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4872 | -4/Upper Caves | Lost 3 parts (1p1n1u) 4897 | -4/Upper Caves | Encountered a Warlord checkpoint 5115 | -4/Upper Caves | Learned location of Quarantine (-2) 5537 | -4/Upper Caves | Discovered new exit (range 10) 5555 | -4/Upper Caves | Entered another Upper Caves area 5555 | -4/Upper Caves | Discovered new exit (range 8) 5559 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5561 | -4/Upper Caves | Entered Research 5561 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5831 | -3/Research | Lost 7 parts (2n5w) 6197 | -3/Research | Lost 5 parts (3n1u1w) 6315 | -3/Research | System corruption reached 10% 6356 | -3/Research | Lost 6 parts (2p3n1u) 6475 | -3/Research | Lost 4 parts (2n2u) 6690 | -3/Research | Lost 4 parts (1n1u2w) 6821 | -3/Research | Lost 6 parts (1n2u3w) 6924 | -3/Research | Core integrity fell below 50% 6936 | -3/Research | Lost 10 parts (2p1n3u4w) 7137 | -3/Research | Destroyed 7 combat bots 7138 | -3/Research | Spotted B-86 Titan 7148 | -3/Research | Core integrity fell below 20% 7157 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07131_ The unstable cave ceiling collapses. 07131_ U-05 Engineer builds a Wall. 07138_ Slug penetrates Wall. 07138_ Slug penetrates Terminal. 07139_ System corrupted: Imp. Antigrav System rejected. 07141_ Connecting with Terminal... 07141_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 07143_ B-86 Titan activates siege mode. 07143_ Acquired Imp. Antigrav System. 07148_ Terminal disabled. 07148_ Imp. Gyrokinetic Inverter destroyed. 07148_ Imp. Antigrav System destroyed. 07151_ Lgt. Antimatter Reactor destroyed. 07151_ Penetrated by Slug. 07152_ The unstable cave ceiling collapses. 07154_ System corrupted: Substantial component data lost. 07154_ Penetrated by Slug. 07154_ U-05 Engineer builds a Door. 07155_ R-10 Processor collects Terrain Scanner. Map ----- +----------------------------------------------------+ | ????# #?#?# ##?####???????????????????????????? | | #???# #???# # ## ###?????????????????????????? | | ????# #???# # ###???????????????????????? | | ????# #???# #??+????????????????????? | | ?####+##### ## ????????????????????? | | ?# # / ? ????????????????????? | | ?# # %%% #?? ????????????????????? | | ?# "" # ! #?? ????????????????????? | | ?# T" # ! #?? ????????????????????? | | ?# "" + = #?? #???????????????????? | | ?# # #?# #???????????????????? | | ?# # ##?# ##############??????? | | ?# # ##??# # #??????? | | ?# # # #???#k# #??????? | | ?#####+#### #???# # % #?+????? | | ????## #### #####Y# #??????? | | ???# ! + # "" #??????? | | ???# ## # """ #??????? | | ???# ## g + "T #??????? | | ???# #gg g# "" """ / #???? | | ???##+#### # # "" """ ####???? | | ?????? # l # " """ #??????? | | ???? # R ###+ # ## # #??????? | | ????[ % u # #??????? | | ???? #!!| = ###;;#"#"# ###??????? | | ?????"" =%! @ ###????????? | | ??????" %[ [ ;#?????????? | | ??????"" ## +###### BB#????????? | | ??????? ?# ?# #!!* !! BB#????????? | | ??????????#??# ##!! !! ###????????? | | ?????????????# ##!! ! #??????????? | | ?????????????# ## #??????????? | | ?????????????# ## ###"""T"""# #??????????? | | ?????????????? ?# #??########?#??????????? | | ????????????????? ???# ???????????????????????? | | ????????????????? ????#k???????????????????????? | | ?????????????????###????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 43 Energy Capacity 980 Matter Stores 570 Matter Capacity 650 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 EM Shielding 4 Armor Coverage 600 Resistance: TH 20 Resistance: EX 50 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeShockLeg Manual? 0 Play Time 01:38:10 Cumulative 43.0 hours Start 2020.03.07 @ 17:36:56 End 2020.03.07 @ 19:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a9be5be-7bb5-412a-9c55-04e7df6e7e95