Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.08 @ 16:26:03 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1226 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 136/300 Energy 250/250 System Corruption 0% Temperature Cool (48) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (3) ------- Medium Laser Improved Light Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Improved Terrain Scanner Improved Light Cannon Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Medium Laser Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Small Storage Unit Improved Terrain Scanner Seismic Detector Small Laser Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 7 5 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 100 84 Engine 13 | . 14 11 Leg 26 | . 28 20 Device 11 | . 13 4 Storage 13 | . 14 11 Processor 2 | . . 11 Energy Gun 23 | . 25 18 Ballistic Gun 1 | . . 4 Launcher 2 | . 2 . Naked Turns . | . . . Heaviest Build 22 | 14 21 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 6 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 9 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 251 | 143 33 75 Remotely . | . . . Salvage Created 225 | 25 125 75 Parts 25 | 7 13 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 4 | . 3 1 AOE 4 | . 4 . Classes Destroyed 6 | 1 3 2 Builder 1 | . 1 . Tunneler 2 | 2 . . Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 4 | . 4 . Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 366 | . 237 129 Core 54 | . 54 . Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 26 | 5 12 9 Largest 3 | 2 2 3 Hottest 110 | 90 90 110 Shots Fired 57 | 10 24 23 Gun 51 | 10 20 21 Cannon 2 | . . 2 Launcher 4 | . 4 . Special . | . . . Kinetic 7 | . . 7 Thermal 46 | 10 20 16 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 10 | 2 7 10 Robot Miss Streak 7 | 2 4 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | 6 11 10 Core Hits 14 | 2 9 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 810 | 83 598 129 Guns 370 | 83 161 126 Cannons . | . . . Explosions 437 | . 437 . Melee . | . . . Ramming 3 | . . 3 Kinetic 40 | . . 40 Thermal 584 | 83 415 86 Explosive 183 | . 183 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 81 | . 81 . Projectiles . | . . . Explosions 81 | . 81 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . 19 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 210 | 90 210 169 Average Temperature 64 | 41 67 72 Received Heat Transfer 159 | . 96 63 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1189 | 223 743 223 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 311 | 10 311 198 Initial 131 | . 6 131 Average 96 | 3 111 159 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 84 100 Level 1 9 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 10 5 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 1 4 Successful 2 | . 1 1 Failed 3 | . . 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 521 | 113 316 92 Spaces Moved 306 | 71 199 36 Core 7 | 7 . . Treads . | . . . Legs 299 | 64 199 36 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 117 127 129 Slowest Speed 190 | 150 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 45 8 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 50 | . 50 . Melee . | . . . Projectile . | . . . AOE 50 | . 50 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 385 | 87 235 63 Wait 17 | . 12 5 Move 304 | 70 198 36 Hop . | . . . Pick Up 13 | 5 6 2 Fast Attach 9 | 7 . 2 Attach 2 | . . 2 Detach 2 | . . 2 Swap 5 | . 5 . Drop 6 | . 2 4 Fire 26 | 5 12 9 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 114 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Identified exit to Materials 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 522 | -9/Materials | Self-destructed Last Messages --------------- 00450_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00459_ W-16 Scout sends out distress signal. 00473_ W-16 Scout destroyed. 00474_ Critical hit (Burn: +37). 00483_ Y-45 Defender destroyed. 00486_ Acquired 17 matter. 00487_ Kicked O-16 Technician out of the way. 00488_ Acquired Sensor Array. 00497_ Acquired 58 matter. 00501_ Acquired Imp. Light Cannon. 00502_ Dropped Assault Rifle. 00505_ Dropped Grenade Launcher. 00505_ Acquired Imp. Light Cannon. 00508_ Dropped Sml. Laser. 00508_ Acquired Imp. Light Cannon. 00509_ Dropped Seismic Detector. 00515_ K-01 Serf collects debris. 00518_ Aluminum Leg destroyed. 00521_ K-01 Serf collects debris. 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""?????????????????????????? | | ?????#####?????? ????????????????????????? | | ??????????????????####???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 173 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingShieldArray Manual? 0 Play Time 00:04:11 Cumulative 12.7 hours Start 2023.09.06 @ 16:19:30 End 2023.09.08 @ 16:26:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d78836d-8cc8-42c7-ba4f-11963a3c4c83