Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 14:07:33 Player: Horse Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (327) 1635 Value Destroyed (15661) 15661 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6858) 6858 TOTAL SCORE: 32254 Bonus ------- High Alert Combat Kills 830 Follower Combat Kills 979 Entered Garrisons 1600 Used RIF Installer 4000 Friendly Fire -551 Cogmind --------- Core Integrity 0/1300 Matter 800/800 Energy 83/700 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Experimental Energy Well Experimental Matter Compressor Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Relay Coupler [Sentry] (7) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Nanoactuators Advanced Transmission Jammer Neutron Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Medium Armor Plating Centrium Medium Armor Plating Experimental Shield Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Advanced Signal Interpreter Advanced Target Analyzer Nanoactuators Advanced Transmission Jammer Experimental Utility Shielding Relay Coupler [Grunt] Gamma Rifle Quantum Rifle Cooled Phase Cannon Neutron Missile Launcher Advanced Remote Datajack Power Sword Enhanced Force Lance [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Scythe Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 2 . . . 2 . . . 2 . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 2 1 . . . 2 . . . 2 . 2 . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 578 | 8 9 19 14 13 52 12 50 21 53 27 20 18 28 17 55 22 13 18 109 Power 40 | 1 1 2 1 . 4 2 1 2 4 3 2 . 5 1 3 1 1 1 5 Engine 15 | 1 1 2 . . 3 1 . . 1 . 1 . 4 1 . . . . . Core 18 | . . . 1 . 1 1 1 2 3 3 1 . 1 . 3 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 1 5 Propulsion 78 | 3 2 1 2 . 9 1 6 . 8 2 2 4 1 2 10 5 1 3 16 Treads 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Leg 64 | 2 2 1 2 . 9 1 5 . 8 1 2 4 1 1 4 5 1 2 13 Wheel 9 | 1 . . . . . . 1 . . . . . . . 6 . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 . . . . . . . . . Utility 232 | 2 2 9 5 4 12 5 24 11 22 10 11 5 11 8 22 8 7 8 46 Device 114 | 2 1 5 3 2 4 1 13 3 10 7 7 . 5 5 14 3 2 2 25 Storage 21 | . . . . 2 2 . . . . 1 1 1 1 1 4 . 2 . 6 Processor 16 | . . 1 . . 2 . 3 4 1 . . . 2 . . . . 1 2 Hackware 30 | . . . . . 2 . 1 3 1 1 2 4 . 1 2 3 2 3 5 Protection 51 | . 1 3 2 . 2 4 7 1 10 1 1 . 3 1 2 2 1 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 228 | 2 4 7 6 9 27 4 19 8 19 12 5 9 11 6 20 8 4 6 42 Energy Gun 46 | . 2 1 . . 2 1 1 . 6 2 . 2 6 2 1 4 2 2 12 Energy Cannon 14 | . . . . . . . . . . . . 2 . 2 4 . . . 6 Ballistic Gun 22 | 2 2 1 . . . . . . 1 . . . . 1 2 2 . 2 9 Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 4 . . . . Launcher 23 | . . . 1 3 5 1 2 1 2 5 . 2 . . . . . . 1 Special Weapon 36 | . . . . . . . 1 2 . 1 2 1 3 . 9 2 2 1 12 Impact Weapon 19 | . . . . . 3 . 4 4 5 2 1 . . . . . . . . Slashing Weapon 38 | . . 5 4 5 11 2 6 1 1 1 . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 24 | . . . 1 1 6 . 5 . 4 1 2 2 2 . . . . . . Unidentified Prototypes 16 | . . . . . . . . . 3 . 1 1 2 . 1 . . 2 6 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . . . 6 . . . . . . . Parts Lost 130 | . 4 4 2 1 11 2 1 4 9 11 2 4 5 9 12 . . . 49 Power 22 | . 1 2 1 . 3 1 . . 3 2 1 . 1 1 3 . . . 3 Propulsion 26 | . 1 . . . 2 . . . 2 3 . 1 1 2 4 . . . 10 Utility 58 | . 1 1 1 1 4 1 . 4 3 4 1 2 2 4 2 . . . 27 Weapon 24 | . 1 1 . . 2 . 1 . 1 2 . 1 1 2 3 . . . 9 Highest Loss Streak 14 | . 3 3 1 1 7 1 1 4 3 5 2 3 3 3 5 . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 95 95 99 96 97 95 95 96 77 93 97 95 95 97 97 97 99 93 Engine 1 | . 11 9 4 . 2 4 . . 1 . 1 . 2 4 2 . . . . Core 3 | . . . 4 9 6 3 7 6 5 5 3 6 1 . 2 3 3 . . Leg 12 | . 27 22 18 18 17 18 15 15 13 8 9 12 10 8 5 11 10 10 8 Device 16 | . 26 29 22 20 13 1 9 3 5 17 17 13 20 29 24 16 14 19 20 Storage 7 | . . . . 9 6 9 7 7 7 6 6 9 10 9 9 5 10 5 8 Processor 13 | . . 10 9 9 14 18 26 25 27 9 3 . . 11 11 11 10 10 9 Hackware 10 | . . . . . 8 . . 3 3 1 20 28 20 6 13 18 21 22 20 Protection 5 | . 1 2 9 6 . 16 4 7 7 8 8 5 6 2 2 9 8 9 5 Energy Gun 4 | . 10 7 . . . 2 . . . 3 6 8 9 11 . 8 6 8 5 Energy Cannon 1 | . . . . . . . . . . . . 4 2 3 4 . . . . Ballistic Gun 2 | . 16 7 . . . . . . . . . . . . 3 5 5 5 3 Special Weapon 1 | . . . . . . . . . . . 2 2 1 . 2 . 3 1 1 Impact Weapon 2 | . . . . . 3 9 5 12 10 3 4 . . . . . . . . Slashing Weapon 4 | . . 5 23 25 19 14 10 7 4 2 . . . . . . . . . Special Melee Weapon 1 | . . . 2 . 2 . 3 . 2 2 4 1 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 9 11 13 19 22 29 36 37 34 32 39 32 40 51 49 64 38 42 49 76 Greatest Support 62 | 20 20 20 30 30 32 30 34 34 34 27 31 40 40 35 52 40 47 50 62 Greatest Overweight (x) 9 | . . . . . 4 1 1 . 3 9 9 2 2 2 4 . 1 1 8 Average Overweight (x) . | . . . . . . . . . . 1 . . . 1 . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 10 10 10 15 Average Capacity 9 | 5 5 5 5 5 7 10 10 10 10 9 10 10 10 10 11 10 10 10 11 Most Carried 15 | 4 5 5 5 4 10 10 10 10 10 10 10 10 10 10 15 10 10 10 15 Average Carried 8 | 2 4 4 3 2 5 8 9 9 9 8 9 9 9 9 11 9 8 9 10 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 4 3 4 10 9 10 10 9 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 30% | Mutant 23% | Botlord-Mutant 17% | Scavenger-Mutant 11% | Bothacker-Mutant 11% | Botlord-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Gunner | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Matter Collected 9939 | 335 287 306 168 156 643 418 459 367 525 267 380 225 297 192 1029 651 254 488 2492 Remotely 67 | . . . . . . 67 . . . . . . . . . . . . . Salvage Created 13248 | 117 456 380 621 203 1022 568 698 357 1187 477 209 427 292 715 1349 392 110 561 3107 Parts 677 | 10 41 17 28 13 65 27 28 13 56 18 9 20 10 38 59 22 7 39 157 Haulers Intercepted 13 | . 2 2 1 . 2 . . . 3 . . . . . 3 . . . . Recyclers Shooed 14 | 1 1 1 . . . . 1 . . . . . . . 5 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 261 | . 11 6 11 6 24 15 10 8 20 20 4 11 7 20 18 10 2 13 45 Melee 69 | . . . 8 2 13 10 9 6 13 4 2 . . . . 1 . . 1 Guns 98 | . 11 6 . . . . 1 . 1 1 1 7 5 12 3 9 2 8 31 Cannons 31 | . . . . . . . . . . . . 1 2 8 12 . . . 8 AOE 48 | . . . 3 4 10 2 . 1 . 13 . 3 . . 3 . . 5 4 Classes Destroyed 17 | 2 6 1 2 1 . 1 1 . . . . . . 1 . 1 . 1 . Worker 13 | . 1 . 1 . 3 . . . 2 . 1 . . . . . 1 . 4 Builder 13 | . . . 1 . 4 . 1 . 1 . . . . . 5 . . . 1 Tunneler 4 | 3 . . . . . . . . 1 . . . . . . . . . . Hauler 13 | . 2 2 1 . 2 . . . 3 . . . . . 3 . . . . Recycler 14 | 1 . 1 1 . 1 . 3 . 1 . . . . . 3 . . . 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 1 . . 1 . . . 1 . . . . . 1 . . 1 . Swarmer 83 | . 6 3 3 . 7 3 . . 4 9 1 6 3 14 9 5 . 2 8 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . Saboteur 4 | . . . . . . . . . . . . . . . . 1 . 3 . Grunt 90 | . 5 1 5 5 9 10 6 4 6 11 2 4 2 2 2 2 . 4 10 Brawler 2 | . . . 1 . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . 1 1 . . . . . . . 1 . . . . Sentry 23 | . . 2 2 . 8 1 . 2 5 . . . . 1 . . . . 2 Hunter 19 | . . . . 1 . . 1 1 1 . 1 1 . . 2 . . 1 10 Programmer 35 | . . . . . . . 2 1 3 . . . 2 2 4 2 2 . 17 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 4 4 8 7 3 5 5 4 2 5 11 2 3 3 6 6 2 2 6 14 Combat Bots Only 11 | . 4 5 3 3 3 5 4 2 3 11 2 3 3 6 3 2 1 5 9 Max Kills in Single Turn 6 | 1 2 1 1 2 3 1 1 1 1 2 1 2 1 1 4 1 1 6 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . 1 1 Exploded 5 | . . . 1 2 2 1 . 1 . 2 . 2 . . 3 . . 5 3 Melee 1 | . . . 1 1 1 1 1 1 1 1 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Damage Taken 20678 | . 631 482 507 187 1185 571 502 710 2023 1110 257 384 644 902 1415 490 113 299 8266 Core 3152 | . 102 63 87 39 280 114 42 200 258 134 23 40 61 93 196 52 21 36 1311 Absorbed by Shields 773 | . . 8 170 72 145 . . . 61 32 . . . . . . . . 285 Redirected to Shielding 918 | . . . . . . 76 18 101 37 50 8 5 . . 131 136 9 94 253 Regen/Repaired (Parts) 1817 | . 87 . 57 . 154 . 126 12 945 . . . . . 59 . 357 20 . Core Remaining (%) 62 | 100 59 84 . . . 5 . . . 9 . 92 . . . 59 . 95 . Volleys Fired 690 | 15 53 22 6 7 17 4 13 9 5 15 11 31 33 56 117 33 19 44 180 Largest 3 | 2 2 2 1 1 1 2 1 1 2 3 1 3 3 3 3 3 3 3 3 Hottest 399 | 40 60 70 30 30 69 102 69 33 108 95 20 135 175 399 260 167 190 186 254 Shots Fired 1196 | 30 104 44 6 7 17 5 13 9 10 21 11 45 50 120 187 79 25 73 340 Gun 795 | 30 104 44 . . 1 1 8 . 10 2 8 21 32 86 42 75 10 70 251 Cannon 212 | . . . . . . . . . . . . 13 9 34 121 1 . . 34 Launcher 65 | . . . 6 7 16 4 1 4 . 19 . 5 . . . . . . 3 Special 124 | . . . . . . . 4 5 . . 3 6 9 . 24 3 15 3 52 Kinetic 395 | 30 89 22 . . . . . . 5 . . . . . 90 35 3 18 103 Thermal 507 | . 15 22 . . 1 1 8 . 5 2 8 34 41 120 38 24 7 19 162 Explosive 53 | . . . 6 7 16 4 1 4 . 12 . . . . . . . . 3 Electromagnetic 117 | . . . . . . . . . . 7 . 5 . . 35 17 . 33 20 Robot Hit Streak 18 | 11 8 8 1 2 4 6 15 4 6 6 6 7 7 18 13 7 9 5 11 Robot Miss Streak 7 | 3 5 4 1 1 1 . 1 1 3 2 1 2 3 4 5 7 2 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 16 | . 4 . . . . . . . . . . . 2 . . 1 . 3 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . 1 . 1 1 Shots Hit Robots 1033 | 23 66 31 42 5 75 29 41 31 100 21 25 27 38 77 96 38 16 30 222 Core Hits 472 | 5 28 14 17 10 42 15 13 9 22 29 3 28 15 34 43 13 4 20 108 Critical Kills 17 | . . . . . 1 . . 2 4 1 . . . . 1 1 . 2 5 Critical Parts Destroyed 34 | . . . . . 1 1 . 2 13 2 2 . . . . 2 . 2 9 Critical Strikes 87 | . . . 5 . 8 2 4 4 23 3 4 . . 3 6 4 . 5 16 Burn 7 | . . . . . . . 1 . . . 2 . . 3 . 1 . . . Destroy 22 | . . . . . . . . . . . . . . . 1 3 . 4 14 Blast 4 | . . . . . . . . . . . . . . . 4 . . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 . . 1 . Smash 33 | . . . . . 2 1 . 4 21 3 2 . . . . . . . . Sever 17 | . . . 5 . 6 1 3 . 2 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 528 | . . 5 53 6 105 40 57 47 145 28 18 1 8 . . . . . 15 Impact 162 | . . . . . 10 9 11 25 81 19 7 . . . . . . . . Slashing 304 | . . 5 52 6 84 31 42 22 48 9 . . . . . . . . 5 Piercing 10 | . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks 71 | . . 1 5 . 17 . 8 . 23 . 12 . 5 . . . . . . Combat Hostiles 6 | . . . . . . . 2 . 1 . 2 . 1 . . . . . . Follow-up Attacks 58 | . . . 10 . 15 6 6 7 13 1 . . . . . . . . . Damage Inflicted 34981 | 257 858 459 1649 389 3774 1290 1591 1191 4202 2234 479 898 767 2313 3044 826 144 1159 7457 Guns 11182 | 257 858 397 . . . . 156 . 187 20 137 338 487 1369 465 821 144 744 4802 Cannons 4028 | . . . . . . . . . . . . 96 155 944 1858 . . . 975 Explosions 7473 | . . . 266 328 1540 307 . 144 . 1671 . 464 125 . 700 . . 415 1513 Melee 12264 | . . 62 1383 61 2234 983 1435 1047 4015 543 342 . . . . . . . 159 Ramming 34 | . . . . . . . . . . . . . . . 21 5 . . 8 Kinetic 5664 | 257 770 228 . . . . . . 72 . . . . . 1448 454 83 252 2100 Thermal 10003 | . 88 169 . . 214 . 156 . 115 20 137 434 767 2313 1305 210 61 712 3302 Explosive 5424 | . . . 266 328 1326 307 . 144 . 1540 . . . . . . . . 1513 Electromagnetic 1592 | . . . . . . . . . . 131 . 464 . . 270 157 . 195 375 Impact 5042 | . . . . . 444 238 243 503 2928 344 342 . . . . . . . . Slashing 7063 | . . 62 1383 61 1790 745 1192 544 1087 199 . . . . . . . . . Piercing 159 | . . . . . . . . . . . . . . . . . . . 159 Highest Corruption 22 | . 1 5 4 4 4 4 . . 3 3 . 6 2 3 4 8 . . 22 Average Corruption 3 | . 1 1 4 4 4 4 . . 1 3 . 6 1 2 3 7 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 . . . . . . . . . . . . Effects 210 | . 4 4 5 5 26 11 . . 14 13 . 1 7 21 41 17 . . 41 Message Errors 45 | . . 2 1 1 4 2 . . 2 3 . 1 1 4 9 3 . . 12 Matter Fused 48 | . . . 3 2 9 5 . . 2 5 . . 1 2 10 . . . 9 Heat Flow Errors 25 | . . . . . 2 1 . . 3 3 . . 2 3 4 2 . . 5 Energy Discharges 28 | . 1 . 1 . 1 2 . . 5 1 . . . 4 2 5 . . 6 Parts Rejected 12 | . 1 . . . 1 . . . 1 . . . . 2 2 1 . . 4 Data Loss (minor) 30 | . 2 2 . 1 6 . . . . 1 . . 1 5 6 4 . . 2 Data Loss (major) 12 | . . . . 1 2 . . . . . . . 2 . 5 1 . . 1 Misfires 5 | . . . . . . . . . . . . . . 1 3 . . . 1 Alerts 4 | . . . . . 1 1 . . 1 . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots 24 | . . . . . . . . . . . . 2 5 10 7 . . . . Effects 2 | . . . . . . . . . . . . . . . 2 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 2912 | . . 37 110 . 239 109 123 82 1118 305 190 . 96 9 284 . . 84 126 Projectiles 107 | . . . . . . . . . . . . . 26 9 72 . . . . Explosions 721 | . . . 34 . 73 . . . . 122 . . 70 . 212 . . 84 126 Melee 2084 | . . 37 76 . 166 109 123 82 1118 183 190 . . . . . . . . Knockbacks 20 | . . . . . 1 . . . 3 1 . . . . 15 . . . . Impact 6 | . . . . . 1 . . . 3 1 . . . . 1 . . . . Kinetic 12 | . . . . . . . . . . . . . . . 12 . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 392 | . . . 25 22 113 24 . . . 106 . . . . . . . . 102 Shots 15 | . . . 1 1 4 1 . . . 6 . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . 3 2 . . 2 Kicked 7 | . . . . . . . . . . . . . . . 3 2 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 18 54 . . 155 212 112 . 265 136 398 60 126 373 194 258 12 40 332 Average Temperature 58 | . 10 26 . . 65 64 46 . 65 55 214 22 29 75 45 82 6 8 80 Received Heat Transfer 3014 | . 246 42 165 54 490 315 90 243 492 249 12 57 36 39 81 63 15 . 325 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . 6 . . 5 2 3 2 . . 1 . . 1 . Impact Corruptions 45 | . . . . . 2 4 . 3 26 6 4 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 29 | . . . . . 1 . . . . . . 3 3 10 3 . . 1 8 Heat Transferred 14338 | . 200 481 . . 200 . 370 . 250 37 407 899 1194 3782 1247 444 111 757 3959 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 7 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Peak Influence 822 | 20 307 231 329 491 688 778 475 336 339 822 446 470 340 596 392 706 433 490 540 Initial 447 | . 13 . 17 204 239 447 408 112 170 237 431 25 246 54 312 214 370 195 275 Average 285 | 6 83 111 140 312 363 567 257 273 186 617 158 267 169 360 293 467 356 371 305 Maximum Alert Level 3 | . 1 1 1 2 2 3 2 1 1 3 2 2 1 2 1 3 2 2 2 Low Security (%) 31 | 100 78 76 77 . 4 . 56 10 53 . 75 28 65 29 10 . . 13 1 Level 1 47 | . 21 23 22 74 64 . 11 89 46 27 . 53 34 20 89 42 63 36 90 Level 2 18 | . . . . 25 31 82 32 . . 13 23 17 . 50 . 46 36 49 7 Level 3 3 | . . . . . . 17 . . . 58 . . . . . 11 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 1 3 . 5 . 10 . 11 . 2 . 1 . 6 . . . 19 Investigation 21 | . 3 1 2 . 2 . 5 . 4 . . . . . 2 . . . 2 Extermination 17 | . . . . . . . 3 . 4 . 1 . 1 . 2 . . . 6 Reinforcement 16 | . . . 1 . 3 . 2 . 3 . 1 . . . . . . . 6 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . . . . . 2 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Distress Signals 22 | . 3 . 2 . 4 . . . 2 . . . . . 1 . . 1 9 Communications Jammed 100 | . . . . . . . . . 4 . . . . . 87 . . . 9 Distress Signals 98 | . . . . . . . . . 4 . . . . . 86 . . . 8 Times Spotted 439 | . 19 10 19 6 50 17 18 13 38 20 8 18 12 21 40 15 9 17 89 Peak Tracking Total 11 | . 4 5 7 3 6 5 5 4 6 11 2 4 4 7 5 3 2 4 9 Tactical Retreats 32 | . . 1 4 . 8 1 . 1 8 3 . . . 2 2 2 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Traps Triggered 19 | . . . . . 2 . . . 3 3 . . 1 2 3 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 165 | . . . . 7 . . 113 . 4 . . 23 18 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . 3 . . 11 . 1 . . 2 3 . . . . . . Reused 9 | . . . . . . . 6 . 1 . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . 6 . 1 . . 1 1 . . 1 . . 2 Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Disabled 37 | . . . . 4 5 . . 2 . 2 . 5 2 4 6 2 . 3 2 Max in Single Turn 4 | . . . . 2 4 . . 1 . 1 . 2 2 1 4 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . 1 Garrison Relay 13 | . . . . 1 . . . 1 . 2 . 3 . 2 . 2 . 2 . Phase Generator 2 | . . . . 1 . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Machines Accessed 97 | . 10 6 4 . 13 . 14 . 17 . 4 . 11 . 8 . 5 . 5 Terminals 44 | . 7 4 . . 6 . 7 . 8 . 2 . 5 . 1 . 2 . 2 Fabricators 9 | . . . . . . . 4 . 2 . . . 2 . 1 . . . . Repair Stations 12 | . 1 . 1 . 2 . 1 . 2 . . . 1 . 2 . 1 . 1 Recycling Units 13 | . 2 1 1 . 2 . 1 . 2 . 1 . . . 1 . 1 . 1 Scanalyzers 9 | . . 1 1 . 2 . . . 2 . . . 2 . 1 . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 Total Hacks 303 | . 41 20 16 . 45 . 44 . 50 . 9 . 28 . 28 . 12 . 10 Successful 174 | . 19 13 15 . 24 . 29 . 30 . 4 . 14 . 14 . 9 . 3 Failed 128 | . 21 7 1 . 21 . 15 . 20 . 5 . 14 . 14 . 3 . 7 Catastrophic 19 | . 2 1 . . 3 . 1 . 3 . 1 . 4 . 2 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 116 | . 25 16 5 . 16 . 22 . 11 . 1 . 9 . 6 . 3 . 2 Terminals 129 | . 30 14 . . 21 . 20 . 21 . 5 . 10 . 2 . 3 . 3 Fabricators 30 | . . . . . . . 17 . 5 . . . 5 . 3 . . . . Repair Stations 42 | . 4 . 5 . 6 . 3 . 8 . . . 2 . 4 . 6 . 4 Recycling Units 38 | . 7 3 5 . 8 . 3 . 4 . 2 . . . 3 . 2 . 1 Scanalyzers 49 | . . 3 5 . 9 . . . 11 . . . 10 . 11 . . . . Garrison Access 15 | . . . 1 . 1 . 1 . 1 . 2 . 1 . 5 . 1 . 2 Terminal Hacks 30 | . 8 5 . . 3 . 5 . 3 . 2 . 3 . . . 1 . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 3 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . 2 . . . 2 . 1 . . . 1 . . . . . . . . Locate Traps 3 | . 1 1 . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 9 . 2 . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . 3 . 1 . . . . . . . . . . Build 7 | . . . . . . . 5 . 1 . . . 1 . . . . . . Repair Station Hacks 28 | . 2 . 4 . 4 . 2 . 8 . . . . . 2 . 5 . 1 Scan Component 15 | . 1 . 2 . 2 . 1 . 4 . . . . . 1 . 3 . 1 Repair 13 | . 1 . 2 . 2 . 1 . 4 . . . . . 1 . 2 . . Recycling Unit Hacks 12 | . 3 1 1 . 2 . 1 . 2 . 1 . . . . . 1 . . Retrieve Components 12 | . 3 1 1 . 2 . 1 . 2 . 1 . . . . . 1 . . Scanalyzer 37 | . . 2 4 . 8 . . . 9 . . . 6 . 8 . . . . Insert Component 17 | . . 1 2 . 3 . . . 4 . . . 4 . 3 . . . . Analyze 20 | . . 1 2 . 5 . . . 5 . . . 2 . 5 . . . . Garrison Access Hacks 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 3 . 1 . 1 Unlock Access 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Coupler Status 2 | . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 44 | . 6 5 5 . 6 . 11 . 5 . . . 3 . 1 . 1 . 1 Terminals 22 | . 4 4 . . 3 . 5 . 4 . . . 2 . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 16 | . 3 3 . . 3 . 3 . 2 . . . 2 . . . . . . Operators 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . . Fabricators 6 | . . . . . . . 5 . . . . . 1 . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . 3 . . . . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 1 4 . 2 . 1 . 1 . . . . . . . 1 . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . Reject 8 | . 1 1 1 . 2 . 1 . 1 . . . . . . . 1 . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 10 6 1 . 9 . 14 . 15 . 3 . 11 . 7 . 2 . 5 Full Trace Events 21 | . 5 2 1 . 1 . 5 . 4 . . . . . 2 . . . 1 Feedback Events 2 | . 1 1 . . . . . . . . . . . . . . . . . Corruption 2 | . 1 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 1 . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 80 | . . . . . . . 40 . 40 . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 23 | . . 1 7 . 7 . . . 4 . . . 2 . 2 . . . . Parts Built 8 | . . . . . . . 7 . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . . . 193 . . . . . 117 . . . . . . Total Part Build Rating 32 | . . . . . . . 25 . . . . . 7 . . . . . . Parts Repaired 13 | . 1 . 2 . 2 . 1 . 4 . . . . . 1 . 2 . . Time 624 | . 26 . 70 . 76 . 19 . 184 . . . . . 89 . 160 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 57 | . 8 7 10 . 13 . 2 . 11 . 3 . . . . . 3 . . Parts Scanalyzed 16 | . . 1 2 . 3 . . . 4 . . . 3 . 3 . . . . Part Schematics Acquired 13 | . . 1 2 . 3 . . . 3 . . . 2 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 123 | . . . 1 . 7 . 5 5 10 . 8 9 6 1 15 4 10 5 37 Non-combat 50 | . . . 1 . 7 . 3 . 10 . 5 . 2 . 8 . 6 . 8 Combat 73 | . . . . . . . 2 5 . . 3 9 4 1 7 4 4 5 29 Autooverrided 14 | . . . . . . . . . . . 1 2 2 1 . 1 . 2 5 Autoassimilated 5 | . . . . . . . . . . . . . . . . . 1 1 3 Robot Hacks Applied 137 | . . . 1 . 9 . 6 5 12 . 13 7 9 . 20 3 11 3 38 parse_system 8 | . . . . . . . . . . . 2 . . . 1 . 1 . 4 no_distress 9 | . . . . . 4 . . . . . 4 . 1 . . . . . . generate_echo 3 | . . . . . . . . . . . . . . . 2 . 1 . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . 1 ignore_repairs 8 | . . . . . . . 1 . 5 . 1 . . . 1 . . . . find_fabricator 2 | . . . . . . . 1 . . . . . . . 1 . . . . drop_inventory 8 | . . . . . 2 . . . 1 . . . . . 2 . 1 . 2 locate_stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . 1 find_recycling 6 | . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 ignore_parts 3 | . . . . . . . . . 2 . . . . . . . 1 . . purge_threat 5 | . . . . . . . . . . . 2 . 1 . 1 . . . 1 locate_traps 1 | . . . . . . . . . . . 1 . . . . . . . . block_reporting 2 | . . . . . . . . . . . . . 1 . . . . . 1 summon_haulers 2 | . . . . . . . . . . . 1 . 1 . . . . . . map_route 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 mark_security 2 | . . . . . . . . . 1 . . . . . 1 . . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . . . . . . find_garrison 4 | . . . . . . . 1 . . . . . . . 1 . . . 2 scatter_targeting 3 | . . . . . . . . . . . . . . . 2 . . . 1 disrupt_area 5 | . . . . . . . . . . . . . 1 . 1 . . . 3 spike_heat 2 | . . . . . . . . . . . . . . . . . . . 2 overload_power 2 | . . . . . . . . . . . . . . . . . . . 2 reboot_system 3 | . . . . . . . 1 . . . . . . . . . . . 2 overwrite_iff 14 | . . . . . . . . 4 . . . 2 1 . 2 . . . 5 streamctrl_high 2 | . . . . . . . 1 . . . 1 . . . . . . . . formatsys_low 7 | . . . . . 2 . . . 1 . . . . . 1 . 1 . 2 formatsys_high 27 | . . . . . . . . 1 . . 1 5 1 . 2 3 4 3 7 Relay Couplers Released 59 | . . . . 3 . . . 4 . 7 . 12 . 9 . 9 . 9 6 Ejected 4 | . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 55 | . . . . 3 . . . 4 . 7 . 12 . 9 . 9 . 9 2 Attached 29 | . . . . . 1 . 1 3 1 1 2 4 . 1 2 3 2 3 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 8 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total Allies 78 | . . . . . 2 . 3 5 2 . 3 9 3 1 5 4 6 13 22 Largest Group 15 | . . . . . 1 1 3 4 2 . 1 3 2 1 3 2 6 15 4 Highest-Rated Group 686 | . . . . . 14 9 61 72 24 . 32 90 69 49 81 136 329 686 169 Highest-Rated Ally 137 | . . . . . 14 9 26 32 14 . 32 32 49 49 41 68 137 137 64 Total Orders 109 | . . . . . 8 7 26 8 13 . . 2 3 . 4 2 11 12 13 STAY 51 | . . . . . 4 5 11 3 5 . . 1 2 . 1 1 5 4 9 ROAM 6 | . . . . . . . 2 2 . . . . . . . 1 . 1 . FOLLOW 37 | . . . . . 3 2 11 2 4 . . 1 1 . 2 . 4 3 4 GUARD 2 | . . . . . . . . . . . . . . . . . . 2 . AID 12 | . . . . . 1 . 2 1 4 . . . . . . . 2 2 . PICKUP 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 236 | . . . . . . . 4 9 . . 4 23 11 . 26 15 9 44 91 Total Damage 6947 | . . . . . . . 88 94 . . 81 454 261 . 596 265 828 1503 2777 Kills 41 | . . . . . . . . . . . 3 3 2 . 4 5 2 6 16 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . 1 . . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . 1 1 Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Robot Analysis Total 6 | . 2 3 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Turns Passed 20639 | 124 852 614 583 290 1420 423 1849 845 2363 844 847 945 958 1242 1984 767 609 967 2113 Spaces Moved 10368 | 54 544 396 323 181 817 183 1038 487 1194 280 430 450 511 419 950 352 309 559 891 Core 112 | 4 . . . . 2 . . . . 70 31 . . . . . . . 5 Treads 157 | . . . . . . . . . . . . . . 119 35 . . 2 1 Legs 9656 | 49 544 396 323 181 815 183 1038 487 1193 210 399 450 511 300 509 352 309 557 850 Wheels 437 | 1 . . . . . . . . . . . . . . 406 . . . 30 Hover 6 | . . . . . . . . . 1 . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 120 120 130 125 100 120 120 120 120 105 120 120 120 100 Average Speed 140 | 114 120 120 120 120 123 154 126 130 144 219 155 165 143 205 139 120 155 120 145 Slowest Speed 500 | 120 120 120 120 120 250 190 190 130 330 500 500 260 260 260 260 120 190 250 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 91 38 32 47 75 44 20 63 38 51 10 76 11 43 19 51 9 76 22 Regions Visited 19 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 105 | . . 2 9 . 17 . 24 1 29 5 . . 4 . 6 . . . 8 Terrain Destroyed 631 | . . 2 46 73 147 11 24 21 29 48 . 52 31 1 47 3 . 19 77 Melee 75 | . . 2 4 . 17 . 15 1 29 . . . . . . . . . 7 Projectile 61 | . . . . . . . . . . . . . 6 1 33 2 . 3 16 AOE 494 | . . . 42 73 130 11 9 20 . 48 . 52 25 . 14 . . 16 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Total 14766 | 82 638 485 448 233 1067 268 1480 633 1617 446 588 604 694 719 1486 636 425 789 1428 Wait 1904 | 2 22 27 57 19 76 40 175 70 204 52 95 57 72 203 292 176 65 63 137 Move 10351 | 53 543 395 323 180 816 181 1038 486 1194 279 429 449 510 418 949 351 308 558 891 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 3 6 7 4 2 15 1 17 5 14 13 7 12 10 12 30 13 10 9 47 Fast Attach 167 | 8 5 6 3 . 15 1 4 5 18 14 7 2 7 6 18 9 1 2 36 Attach 111 | . 2 4 3 1 7 3 7 1 7 8 4 4 10 8 11 2 3 2 24 Detach 47 | 1 . 1 . . 4 2 6 1 4 2 . . 7 2 6 . 2 3 6 Swap 300 | . 2 9 8 12 30 8 39 15 28 5 9 12 11 3 26 11 9 14 49 Drop 227 | . 5 11 5 . 6 . 21 6 19 17 7 10 8 7 33 14 7 9 42 Fire 690 | 15 53 22 6 7 17 4 13 9 5 15 11 31 33 56 117 33 19 44 180 Melee 419 | . . 3 39 5 79 28 47 34 119 26 18 1 8 . . . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . 3 2 . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . 15 . . . 4 . 25 . . . Rewire 97 | . . . . . 2 . . 1 1 . 1 3 . . 1 . 1 85 2 Trap 165 | . . . . 7 . . 113 . 4 . . 23 18 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [*Res] / [*Tes]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Lost 3 parts (1n1u1w) 395 | -10/Materials | Repaired Assault Rifle? 477 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Central database locked down 710 | -10/Materials | Build established: Scavenger-Mutant 921 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Utility x2 1230 | -9/Materials | Discovered new exit (range 12) 1397 | -9/Materials | Discovered new exit (range 15) 1499 | -9/Materials | Discovered new exit (range 14) 1528 | -9/Materials | Crushed by falling debris 1559 | -9/Materials | Lost 3 parts (1p1u1w) 1591 | -9/Materials | Entered another Materials area 1591 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2020 | -8/Materials | Repaired Shield Generator 2064 | -8/Materials | Repaired Scythe 2174 | -8/Materials | Identified exit to Garrison 2174 | -8/Materials | Entered Garrison 2224 | -8/Garrison | Triggered checkpoint 2257 | -8/Garrison | Build established: Mutant 2310 | -8/Garrison | Discovered new exit (range 8) 2324 | -8/Garrison | Installed Relay Interface Framework 2362 | -8/Garrison | Triggered checkpoint 2380 | -8/Garrison | Phase Generator disabled 2435 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Entered Materials 2664 | -8/Materials | Discovered new exit (range 14) 2752 | -8/Materials | Repaired Scythe? 2790 | -8/Materials | Repaired Carbon-fiber Leg? 3464 | -8/Materials | Lost 7 parts (1p2n2u2w) 3688 | -8/Materials | Core integrity fell below 50% 3870 | -8/Materials | Identified exit to Garrison 3884 | -8/Materials | Entered Garrison 3884 | -8/Garrison | Accompanied by 1 ally 3992 | -8/Garrison | Triggered checkpoint 4050 | -8/Garrison | Core integrity fell below 20% 4054 | -8/Garrison | Triggered checkpoint 4194 | -8/Garrison | Triggered checkpoint 4260 | -8/Garrison | Discovered new exit (range 13) 4294 | -8/Garrison | Expanded RIF knowledge: Hotswap 4307 | -8/Garrison | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Utility x2 4746 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5441 | -7/Factory | Fabricated Thermal Shield (x2) 5468 | -7/Factory | Repaired Imp. Propulsion Shielding 5589 | -7/Factory | Fabricated M-13 Machinist (x1) 5624 | -7/Factory | Discovered new exit (range 8) 5675 | -7/Factory | Fabricated Titanium Leg (x2) 6027 | -7/Factory | Fabricated Trap Extractor (x2) 6105 | -7/Factory | Discovered new exit (range 5) 6156 | -7/Factory | Identified exit to Garrison 6156 | -7/Factory | Entered Garrison 6156 | -7/Garrison | Accompanied by 2 allies 6194 | -7/Garrison | Triggered checkpoint 6224 | -7/Garrison | Garrison Relay disabled 6297 | -7/Garrison | Triggered checkpoint 6299 | -7/Garrison | Triggered checkpoint 6316 | -7/Garrison | Triggered checkpoint 6609 | -7/Garrison | Discovered new exit (range 8) 6702 | -7/Garrison | Discovered new exit (range 15) 6777 | -7/Garrison | Lost 4 parts (4u) 6786 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7001 | -7/Garrison | Entered Factory 7072 | -7/Factory | Repaired Titanium Leg 7111 | -7/Factory | Repaired Titanium Leg 7841 | -7/Factory | Fabricated M-13 Machinist? 8130 | -7/Factory | Core integrity fell below 50% 8151 | -7/Factory | Discovered new exit (range 12) 8164 | -7/Factory | Lost 3 parts (1p1n1w) 8234 | -7/Factory | Discovered new exit (range 10) 8315 | -7/Factory | Found Prototype Launcher 8315 | -7/Factory | Identified Rocket Array 8888 | -7/Factory | Repaired Titanium Leg 8959 | -7/Factory | Repaired Impact Mace? 9074 | -7/Factory | Build established: Scavenger-Mutant 9364 | -7/Factory | Identified exit to Garrison 9364 | -7/Factory | Entered Garrison 9430 | -7/Garrison | Triggered checkpoint 9457 | -7/Garrison | Garrison Relay disabled 9596 | -7/Garrison | Triggered checkpoint 9597 | -7/Garrison | Triggered checkpoint 9648 | -7/Garrison | Lost 3 parts (1p2u) 9661 | -7/Garrison | Destroyed 11 combat bots 9749 | -7/Garrison | Core integrity fell below 20% 9865 | -7/Garrison | Discovered new exit (range 14) 9902 | -7/Garrison | Expanded RIF knowledge: Autooverride 9955 | -7/Garrison | Triggered checkpoint 10012 | -7/Garrison | Lost 5 parts (1p2n1u1w) 10013 | -7/Garrison | Garrison Relay disabled 10208 | -7/Garrison | Entered Factory 10208 | -6/Factory | Evolved 2 slots: Utility x2 10330 | -6/Factory | Build established: Bothacker-Mutant 11031 | -6/Factory | Identified exit to Garrison 11055 | -6/Factory | Entered Garrison 11108 | -6/Garrison | Triggered checkpoint 11160 | -6/Garrison | Garrison Relay disabled 11202 | -6/Garrison | Phase Generator disabled 11322 | -6/Garrison | Triggered checkpoint 11376 | -6/Garrison | Triggered checkpoint 11423 | -6/Garrison | Triggered checkpoint 11471 | -6/Garrison | Lost 3 parts (2u1w) 11482 | -6/Garrison | Discovered new exit (range 10) 11556 | -6/Garrison | Triggered checkpoint 11570 | -6/Garrison | Garrison Relay disabled 11818 | -6/Garrison | Triggered checkpoint 11843 | -6/Garrison | Garrison Relay disabled 11867 | -6/Garrison | Build established: Botlord-Mutant 11918 | -6/Garrison | Discovered new exit (range 10) 11980 | -6/Garrison | Expanded RIF knowledge: Program Shield 12000 | -6/Garrison | Entered Factory 12000 | -5/Factory | Accompanied by 1 ally 12000 | -5/Factory | Evolved 2 slots: Utility x2 12264 | -5/Factory | Fabricated Adv. Reaction Control System? 12360 | -5/Factory | Discovered new exit (range 14) 12559 | -5/Factory | Build established: Bothacker-Mutant 12660 | -5/Factory | Lost 3 parts (1n1u1w) 12699 | -5/Factory | Discovered new exit (range 16) 12828 | -5/Factory | Identified exit to Garrison 12958 | -5/Factory | Entered Garrison 13124 | -5/Garrison | Triggered checkpoint 13182 | -5/Garrison | Garrison Relay disabled 13282 | -5/Garrison | Build established: Bothacker-Gunner 13511 | -5/Garrison | Spotted B-75 Beast 13522 | -5/Garrison | Triggered checkpoint 13572 | -5/Garrison | Triggered checkpoint 13823 | -5/Garrison | Destroyed B-75 Beast 13851 | -5/Garrison | Lost 3 parts (1n2u) 13908 | -5/Garrison | Discovered new exit (range 10) 13944 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 14038 | -5/Garrison | Triggered checkpoint 14085 | -5/Garrison | Garrison Relay disabled 14200 | -5/Garrison | Entered Factory 14222 | -5/Factory | Discovered new exit (range 63) 14519 | -5/Factory | Build established: Botlord-Mutant 14541 | -5/Factory | Repaired Exp. Heat Sink 15043 | -5/Factory | Lost 5 parts (1p1n2u1w) 15942 | -5/Factory | Spotted B-75 Beast 16124 | -5/Factory | Identified exit to Garrison 16184 | -5/Factory | Entered Garrison 16258 | -5/Garrison | Triggered checkpoint 16274 | -5/Garrison | Garrison Relay disabled 16290 | -5/Garrison | Triggered checkpoint 16356 | -5/Garrison | Triggered checkpoint 16712 | -5/Garrison | Triggered checkpoint 16797 | -5/Garrison | Discovered new exit (range 10) 16813 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 16844 | -5/Garrison | Triggered checkpoint 16866 | -5/Garrison | Garrison Relay disabled 16951 | -5/Garrison | Entered Factory 16951 | -4/Factory | Accompanied by 1 ally 16951 | -4/Factory | Evolved 2 slots: Utility x2 17210 | -4/Factory | Repaired Exp. Utility Shielding 17290 | -4/Factory | Repaired Exp. Utility Shielding 17534 | -4/Factory | Identified exit to Garrison 17560 | -4/Factory | Entered Garrison 17560 | -4/Garrison | Accompanied by 6 allies 17818 | -4/Garrison | Triggered checkpoint 17821 | -4/Garrison | Triggered checkpoint 17890 | -4/Garrison | Triggered checkpoint 17978 | -4/Garrison | Discovered new exit (range 5) 18078 | -4/Garrison | Garrison Relay disabled 18204 | -4/Garrison | Discovered new exit (range 5) 18349 | -4/Garrison | Discovered new exit (range 13) 18371 | -4/Garrison | Expanded RIF knowledge: Structural Interface 18414 | -4/Garrison | Triggered checkpoint 18432 | -4/Garrison | Garrison Relay disabled 18527 | -4/Garrison | Entered Research 18527 | -3/Research | Accompanied by 3 allies 18527 | -3/Research | Evolved 2 slots: Utility x2 18659 | -3/Research | Found Prototype Device 18660 | -3/Research | Identified Exp. Thermal Defense Suite 18662 | -3/Research | Lost 4 parts (1p2u1w) 18815 | -3/Research | Garrison activated, responded to threat 19071 | -3/Research | Lost 3 parts (1n1u1w) 19090 | -3/Research | Discovered new exit (range 25) 19090 | -3/Research | Discovered new exit (range 40) 19212 | -3/Research | Build established: Botlord-Gunner 19480 | -3/Research | Found Adv. Micro-nuke Launcher 19620 | -3/Research | Garrison activated, responded to threat 19684 | -3/Research | Core integrity fell below 50% 19711 | -3/Research | Lost 14 parts (1p2n8u3w) 19712 | -3/Research | Destroyed 9 combat bots 19905 | -3/Research | System corruption reached 10% 19930 | -3/Research | Cargo convoy interrupted 19940 | -3/Research | Lost 8 parts (2n3u3w) 20044 | -3/Research | Build established: Botlord-Mutant 20151 | -3/Research | Found Enh. Force Lance 20325 | -3/Research | Found Prototype Device 20325 | -3/Research | Identified Exp. Shield Generator 20334 | -3/Research | Found Faulty Exp. Shield Generator 20370 | -3/Research | Found Exp. Shield Generator 20514 | -3/Research | Core integrity fell below 20% 20615 | -3/Research | Crushed by falling debris 20640 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 20628_ K-01 Serf collects debris. 20630_ Mic. Antimatter Reactor destroyed. 20631_ Exp. Shield Generator destroyed. 20632_ K-01 Serf collects debris. 20632_ Relay Coupler [Hunter] destroyed. 20633_ K-01 Serf destroyed. 20634_ Flexi-carbon Leg destroyed. 20635_ Relay Coupler [Swarmer] destroyed. 20636_ Centrium Medium Armor Plating destroyed. 20637_ System corrupted: Power Sword rejected. 20637_ Knocked back. 20637_ Myomer Leg destroyed. 20637_ Gravity Neutralizer destroyed. 20638_ K-01 Serf collects debris. 20638_ Dropped Lrg. Storage Unit. 20639_ Dropped Adv. Variable Charge Gun. 20639_ Penetrated by Slug. 20639_ Enh. Force Lance destroyed. 20639_ Knocked back. 20640_ ALERT: Rogue bot located, Programmers report to Research Zone 1D. Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????????????????? | | ?????????????????????# ###########????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# # """?????????????? | | ?????????????????????# # """#????????????? | | ?????????????????????# # """#????????????? | | ?????????????????????# + #????????????? | | ?????????????????????# ! # #????????????? | | ?????????????????????# % ###########????????????? | | ?????????????????????# % # #?????????????? | | ?????????????????????# %# #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# + #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# % #= """ #?????????????? | | ?????????????????????# *# """ #?????????????? | | ?????????????????????# %%##########?????????????? | | ????????????????????## %# ##???????????????????? | | ????????????????????#;^^k %# #???????????????????? | | ?????????????????????# xp####???????????????????? | | ?????????????????????# [[*##"#########???????????? | | ????????????????????## ]!@## #???????????? | | ????????????????????# %[/!%# #???????????? | | ????????????????????# H # #???????????? | | ???##############???# ux# #???????????? | | ???# #???# = < + #???????????? | | ???# #???# # #???????????? | | ???# #???# =# #???????????? | | ???# #???### ### #???????????? | | ???# #?????# #?###########???????????? | | #### #?????#u #???????????????????????? | | # != #?????#w #???????????????????????? | | # != ! #?????# #???????????????????????? | | # =* #?????# #???????????????????????? | | # #?????# H#???????????????????????? | | # #?????# #???????????????????????? | | # #?????# #???????????Y???????????? | | ##+#######+######????## ##??????????????????????? | | ?# #???# #????????#= *#??????????????????????? | | # #???# #????????# #??????????????????????? | | # ##### #????????# < #??????????????????????? | | + #????????# ##########?????????????? | | # ##### #????????## ## #?????????????? | | # #???# ########### ## #?????????????? | | ?# #???# # # ## #?????????????? | | ?#+##### # ^ # ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 25 Energy Capacity 750 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 EM Shielding 3 Corruption Block 4 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 20 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 71 Melee Accuracy 32 Target Analysis 11 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 128 Trap Extractor Capacity 6 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Field Laser | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Titanium Leg | -8/Materials | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Cld. Pulse Rifle | -5/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Scanalyzed Adv. Trap Extractor | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Preloaded Thermal Shield | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -7/Factory Titanium Leg | x2 | -7/Factory Trap Extractor | x2 | -7/Factory M-13 Machinist | x1 | -7/Factory Adv. Reaction Control System | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightAlloyCarapace Manual? 0 Play Time 06:52:29 Cumulative 1029.1 hours Start 2022.12.17 @ 19:37:30 End 2022.12.18 @ 14:07:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c3baf1b-afe2-4792-bb1d-7e660efb1471