Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.15 @ 09:59:48 Player: VR-DUX Result: Destroyed by SW-EEJ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (475) 475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1040 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 250/250 System Corruption 3% Temperature Warm (184) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Hammer > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit Large Storage Unit Weight Redist. System Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Light Armor Plating Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit Large Storage Unit Weight Redist. System Structural Scanner Signal Interpreter Seismic Detector Transport Network Coupler Light Armor Plating Light Cannon Light Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 1 24 1 Power 5 | . 5 . Engine 5 | . 5 . Core . | . . . Reactor . | . . . Propulsion 11 | . 11 . Treads 9 | . 9 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | . 5 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 3 | . 3 . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 13 | . 13 14 Treads 24 | . 23 28 Leg 3 | . 4 . Storage 16 | . 16 14 Processor 7 | . 7 . Energy Gun 3 | . 3 . Ballistic Cannon 11 | . 12 6 Impact Weapon 10 | . 10 14 Naked Turns . | . . . Heaviest Build 35 | 15 35 34 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 13 15 Most Carried 15 | 7 15 15 Average Carried 9 | 6 9 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 763 | 210 543 10 Remotely . | . . . Salvage Created 784 | 173 594 17 Parts 61 | 10 49 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 13 | . 12 1 Guns 8 | . 7 1 Cannons 5 | . 5 . Classes Destroyed 10 | 2 7 1 Worker 2 | . 2 . Builder 7 | . 7 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 4 | 3 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1083 | . 853 230 Core 260 | . 159 101 Absorbed by Shields . | . . . Regen/Repaired (Parts) 71 | . 71 . Core Remaining (%) 100 | 100 . . Volleys Fired 125 | 16 98 11 Largest 2 | 2 2 1 Hottest 80 | 80 80 30 Shots Fired 153 | 32 111 10 Gun 86 | 32 44 10 Cannon 67 | . 67 . Launcher . | . . . Special . | . . . Kinetic 80 | . 70 10 Thermal 9 | . 9 . Explosive . | . . . Electromagnetic 64 | 32 32 . Robot Hit Streak 14 | 6 12 14 Robot Miss Streak 6 | 4 6 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 96 | 17 69 10 Core Hits 36 | 4 30 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Blast 4 | . 4 . Corrupt 1 | . 1 . Melee Attacks 15 | . 15 . Impact 15 | . 15 . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1965 | 244 1517 204 Guns 830 | 244 382 204 Cannons 726 | . 726 . Explosions 161 | . 161 . Melee 248 | . 248 . Ramming . | . . . Kinetic 942 | . 738 204 Thermal 224 | . 224 . Explosive . | . . . Electromagnetic 551 | 244 307 . Impact 248 | . 248 . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 25 1 Message Errors 6 | . 6 . Matter Fused 6 | . 6 . Heat Flow Errors 1 | . 1 . Energy Discharges 4 | . 4 . Data Loss (minor) 4 | . 3 1 Data Loss (major) 4 | . 4 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 163 | . 163 . Projectiles 9 | . 9 . Explosions 6 | . 6 . Melee 148 | . 148 . Knockbacks 10 | . 10 . Impact 2 | . 2 . Kinetic 8 | . 8 . Secondary . | . . . Self-Inflicted Damage 114 | . 114 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 267 | 144 220 267 Average Temperature 58 | 51 53 221 Received Heat Transfer 673 | . 318 355 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 14 | 5 9 . Impact Corruptions 8 | . 8 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 435 | . 435 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 298 | 20 298 . Initial 13 | . 13 . Average 85 | 7 89 . Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 87 . Level 1 12 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 24 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 14 | . 14 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 15 | . 15 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 4 | . 4 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 2100 | 85 1949 66 Spaces Moved 997 | 29 943 25 Core . | . . . Treads 833 | . 808 25 Legs 164 | 29 135 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 153 | 120 154 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 85 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 6 | . 6 . Terrain Destroyed 13 | . 13 . Melee 6 | . 6 . Projectile . | . . . AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 1387 | 46 1299 42 Wait 195 | . 191 4 Move 995 | 28 942 25 Hop . | . . . Pick Up 15 | 1 14 . Fast Attach 8 | 1 6 1 Attach 6 | . 6 . Detach . | . . . Swap 12 | . 12 . Drop 16 | . 15 1 Fire 125 | 16 98 11 Melee 15 | . 15 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 3) 86 | -11/Junkyard | Entered Materials 326 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Identified exit to Mines 721 | -10/Materials | Discovered new exit (range 3) 836 | -10/Materials | Repaired Lgt. Treads 888 | -10/Materials | Central database locked down 974 | -10/Materials | Discovered new exit (range 12) 981 | -10/Materials | Identified exit to Materials 1347 | -10/Materials | Discovered new exit (range 8) 2035 | -10/Materials | Entered Subcaves 2096 | -10/Subcaves | Core integrity fell below 20% 2101 | -10/Subcaves | Destroyed by SW-EEJ(R) with Subdweller Beam Cannon Last Messages --------------- 01940_ System corrupted: Energy discharge (-77). 01959_ Acquired Lgt. Armor Plating. 01993_ System corrupted: Component data lost. 01994_ K-01 Serf collects debris. 02012_ Acquired 10 matter. 02029_ System corrupted: Heat flow error (+133). LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02058_ System corrupted: Component data lost. 02059_ Searching scrap... 02059_ Found Sub. Machine Gun. 02059_ Found Sub. Optics. 02059_ Found 19 Matter. 02063_ Dropped Lgt. Cannon. 02063_ Acquired Sub. Machine Gun. 02066_ Acquired 10 matter. 02093_ 1A-502(R) destroyed. 02095_ Critical hit (Meltdown: +280). 02101_ Sub. Machine Gun shoots sparks and powers down. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##??###??? | | ????????????????????????????????????????# ## #### | | ???????????????????????????????????????? # | | ????????????????????????????????????????? | | ????????????????????????????????????????? ? | | ????????????????????????????????????###??# #?? | | ??????????????????????###???######### #### #??? | | ?????????????????????##[##### ## ## #??? | | ????????????????????## !R] % #???? | | ????????????????????# #@!## # #???? | | ??????????????????# ############# ## ##???? | | ????????????????# ##???????????#########????? | | ????????????????### # ??????????????????????????? | | ??????????????????#?# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????## ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicCompositeDriver Manual? 0 Play Time 00:22:24 Cumulative 66.5 hours Start 2023.08.15 @ 09:35:30 End 2023.08.15 @ 09:59:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 82x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ac7ea9a-b74b-4fa5-a544-4f9136b0a381