Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 19:46:17 Player: JP Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (1601) 1601 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 10307 Bonus ------- High Alert Combat Kills 80 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/1600 Matter 100/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Medium Storage Unit Trap Scanner Triangulator Enhanced Optical Array Improved Signal Interpreter Advanced ECM Suite Advanced Cloaking Device Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Micro-nuke Launcher Spear > --- INVENTORY -------- Field Propulsion Array Advanced Terrain Scan Processor Advanced ECM Suite Advanced Micro-nuke Launcher Spear Spear Spear [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . 1 . . . 2 Utility 11 | . . . 1 . . . 1 2 1 1 1 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 140 | 5 3 8 17 24 . . 10 16 6 10 9 2 17 2 11 Power 11 | . 1 2 . 1 . . 1 2 . . 1 . 3 . . Engine 6 | . 1 2 . 1 . . . 1 . . . . 1 . . Core 3 | . . . . . . . 1 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . Propulsion 51 | 2 . . 7 7 . . 5 5 2 5 5 . 9 . 4 Treads 9 | 2 . . 5 1 . . 1 . . . . . . . . Leg 7 | . . . 1 3 . . 3 . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 31 | . . . 1 . . . 1 5 2 5 5 . 9 . 3 Utility 38 | 1 1 3 3 8 . . 1 8 2 3 2 2 2 2 . Device 14 | . . . 1 3 . . . 2 1 2 . 2 1 2 . Storage 7 | 1 . 2 . 2 . . . 2 . . . . . . . Processor 7 | . 1 . . 1 . . 1 3 . 1 . . . . . Hackware 5 | . . . . . . . . 1 1 . 2 . 1 . . Protection 5 | . . 1 2 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 1 3 7 8 . . 3 1 2 2 1 . 3 . 7 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 1 2 7 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . Launcher 10 | . . 1 . 2 . . . . . . 1 . 2 . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . 1 2 2 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . 1 1 . . 3 . 2 . . Parts Lost 53 | . 1 . 1 14 . . . . . . 2 1 6 1 27 Power 4 | . . . . . . . . . . . . 1 1 1 1 Propulsion 18 | . . . . 5 . . . . . . . . 4 . 9 Utility 18 | . . . 1 4 . . . . . . 2 . . . 11 Weapon 13 | . 1 . . 5 . . . . . . . . 1 . 6 Highest Loss Streak 15 | . 1 . 1 6 . . . . . . 1 1 5 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 100 95 89 100 100 89 83 88 87 94 89 85 90 48 Engine 6 | . 11 14 11 10 11 11 6 . . . . . 1 4 2 Core 2 | . . . . . . . 2 7 6 5 10 6 . . . Treads 11 | . 28 28 29 19 . . 8 1 . . . . . . . Leg 7 | . . . 2 7 33 33 27 5 . . . . . . . Flight 10 | . . . . . . . . 22 33 29 31 31 23 26 13 Device 8 | . . . 6 8 11 11 8 4 10 16 15 13 19 21 9 Storage 8 | . 14 14 11 10 11 11 9 6 6 5 5 5 4 4 3 Processor 6 | . 11 9 . 1 . . . 21 13 11 10 10 9 8 5 Hackware 4 | . . . . . . . . 3 9 11 15 15 19 17 8 Protection 4 | . . 4 11 8 11 11 8 . . . . . . . . Energy Gun 1 | . 21 6 . . . . . . . . . . . . . Ballistic Gun 8 | . 2 16 21 18 22 22 5 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 8 1 . . . . . . . Impact Weapon 1 | . . . . . . . 4 4 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 6 5 5 5 . . . Naked Turns 43 | . . . . 43 . . . . . . . . . . . Heaviest Build 39 | 8 13 35 37 39 31 31 34 32 24 25 29 29 38 39 35 Greatest Support 63 | 40 40 40 63 63 36 36 43 43 26 28 40 40 41 41 54 Greatest Overweight (x) 4 | 2 . . . 3 . . . 3 . 1 . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | 7 8 11 15 13 15 15 15 11 10 10 10 10 10 10 9 Most Carried 15 | 8 6 9 15 15 11 11 15 15 10 10 10 10 10 10 9 Average Carried 10 | 4 4 6 12 12 10 11 13 10 9 9 9 9 7 9 6 Final Capacity 15 | 8 8 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 5 5 9 15 10 11 11 15 10 10 10 10 10 10 10 2 Class Distribution -------------------- 42% | Scavenger-Mutant 21% | Mutant 20% | Hacker-Ninja 4% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Matter Collected 2141 | 97 107 136 378 635 . . 173 130 90 65 32 6 143 . 149 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2550 | . 169 163 536 470 . . 121 24 210 143 136 . 307 . 271 Parts 133 | . 14 7 35 24 . . 8 . 8 4 10 . 11 . 12 Haulers Intercepted 5 | . 1 . 1 . . . 2 . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Combat Hostiles Destroyed 53 | . 8 4 8 26 . . 1 . . . . . 1 . 5 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 28 | . 7 2 8 11 . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . AOE 21 | . 1 2 . 15 . . . . . . . . 1 . 2 Classes Destroyed 15 | . 2 2 3 3 . . . 1 2 . . . 1 . 1 Worker 5 | . . . . . . . . . 1 . 1 . 1 . 2 Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . Hauler 5 | . 1 . 1 . . . 2 . . . 1 . . . . Recycler 6 | . . 1 1 . . . . . 1 1 . . 2 . . Operator 5 | . . . . . . . . 1 2 1 1 . . . . Watcher 2 | . . . 2 . . . . . . . . . . . . Swarmer 10 | . 8 2 . . . . . . . . . . . . . Grunt 10 | . . . 4 6 . . . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . Sentry 7 | . . 2 3 . . . 1 . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . . . 1 . 2 Assembled 18 | . . . . 18 . . . . . . . . . . . Best Kill Streak 15 | . 3 2 2 15 . . 2 1 3 1 1 . 3 . 2 Combat Bots Only 15 | . 3 2 2 15 . . 1 . . . . . 1 . 2 Max Kills in Single Turn 5 | . 1 2 1 5 . . 1 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 . . . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Hostile Shots Fired 466 | . 33 24 43 83 . . 8 9 . . 19 12 55 4 176 Missed 153 | . 9 6 12 18 . . 4 8 . . 15 8 27 1 45 Damage Taken 6971 | . 222 171 389 1452 . . 60 54 . . 94 120 687 86 3636 Core 2229 | . 25 62 11 266 . . . 16 . . . . 226 . 1623 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 208 | . . . 128 . . . . 80 . . . . . . . Core Remaining (%) 87 | 100 . 65 . . . 30 100 97 100 100 . 100 82 100 . Volleys Fired 165 | . 32 8 39 55 . . 15 . . . . . 6 . 10 Largest 2 | . 2 2 2 2 . . 1 . . . . . 1 . 1 Hottest 80 | . 80 60 46 46 . . 44 . . . . . 30 . 30 Shots Fired 253 | . 46 14 78 84 . . 15 . . . . . 6 . 10 Gun 208 | . 46 12 78 71 . . 1 . . . . . . . . Cannon 14 | . . . . . . . 14 . . . . . . . . Launcher 31 | . . 2 . 13 . . . . . . . . 6 . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 178 | . 6 8 78 71 . . 15 . . . . . . . . Thermal 36 | . 32 4 . . . . . . . . . . . . . Explosive 31 | . . 2 . 13 . . . . . . . . 6 . 10 Electromagnetic 8 | . 8 . . . . . . . . . . . . . . Robot Hit Streak 27 | . 5 4 27 16 . . 6 . . . . . 5 . 1 Robot Miss Streak 4 | . 2 2 4 3 . . 3 . . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 196 | . 20 7 53 55 . . 9 2 6 4 6 . 5 . 29 Core Hits 124 | . 11 10 18 50 . . 3 . 4 2 3 . 8 . 15 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . . 3 Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 157 | . . . . 1 . . 4 5 15 7 23 16 14 13 59 Impact 9 | . . . . . . . 4 5 . . . . . . . Slashing 66 | . . . . 1 . . . . 15 7 23 16 4 . . Piercing 82 | . . . . . . . . . . . . . 10 13 59 Sneak Attacks 14 | . . . . . . . 2 2 3 1 2 . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6445 | . 302 139 723 1787 . 13 281 115 450 267 414 . 590 . 1364 Guns 1748 | . 208 45 723 772 . . . . . . . . . . . Cannons 162 | . . . . . . . 162 . . . . . . . . Explosions 2199 | . 94 94 . 990 . . . . . . . . 514 . 507 Melee 2268 | . . . . . . . 95 115 450 267 414 . 76 . 851 Ramming 68 | . . . . 25 . 13 24 . . . . . . . 6 Kinetic 1682 | . . 25 723 772 . . 162 . . . . . . . . Thermal 244 | . 224 20 . . . . . . . . . . . . . Explosive 2105 | . . 94 . 990 . . . . . . . . 514 . 507 Electromagnetic 78 | . 78 . . . . . . . . . . . . . . Impact 210 | . . . . . . . 95 115 . . . . . . . Slashing 1131 | . . . . . . . . . 450 267 414 . . . . Piercing 927 | . . . . . . . . . . . . . 76 . 851 Highest Corruption 14 | . . . . . . . . . . 1 . . 3 . 14 Average Corruption 6 | . . . . . . . . . . 1 . . 2 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 2 . . 3 . 13 Message Errors 6 | . . . . . . . . . . . . . 2 . 4 Matter Fused 3 | . . . . . . . . . . 1 . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 364 | . . . . 63 . . . 33 71 57 . . 56 . 84 Projectiles . | . . . . . . . . . . . . . . . . Explosions 119 | . . . . 63 . . . . . . . . 56 . . Melee 245 | . . . . . . . . 33 71 57 . . . . 84 Knockbacks 1 | . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . 29 . . 33 . . . . . . . . 149 . 166 Shots 11 | . 1 . . 1 . . . . . . . . 4 . 5 Rammed 3 | . . . . 3 . . . . . . . . . . . Targets Rammed 10 | . . . . 5 . 3 2 . . . . . . . . Kicked 7 | . . . . 2 . 3 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 473 | . 90 20 50 73 . . . . . . 473 56 30 15 150 Average Temperature 39 | . 30 15 17 13 . . . . . . 75 20 11 4 38 Received Heat Transfer 896 | . 6 18 150 155 . . 27 . . . 18 . 45 18 459 Effects 3 | . . . . . . . . . . . 3 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 450 | . 400 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Peak Influence 617 | . 291 229 214 125 . . 70 112 120 179 259 260 419 331 617 Initial 196 | . . 113 11 60 . . . 31 54 58 87 128 136 196 192 Average 120 | . 136 125 110 66 . . 25 46 85 102 128 196 280 273 425 Maximum Alert Level 2 | . 1 1 1 . . . . . . . 1 1 2 1 2 Low Security (%) 81 | 100 72 83 91 100 . 100 100 100 100 100 85 41 20 24 3 Level 1 14 | . 27 16 8 . . . . . . . 14 58 70 75 42 Level 2 4 | . . . . . . . . . . . . . 8 . 54 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 2 1 . . 3 5 3 2 6 3 3 . 4 Investigation 18 | . 1 . 1 . . . 1 4 3 1 4 . 1 . 2 Extermination 2 | . . . . . . . . . . . . 1 . . 1 Reinforcement 12 | . 1 . 1 . . . 2 1 . 1 2 2 2 . . Assault 2 | . . . . 1 . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Distress Signals 7 | . . . 1 . . . . . . . . . 4 1 1 Communications Jammed 2 | . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . 2 . Times Spotted 174 | . 16 5 14 34 . . 3 7 4 7 21 9 26 4 24 Peak Tracking Total 15 | . 4 3 3 8 . . 1 2 4 3 15 6 9 6 8 Tactical Retreats 19 | . 2 . . 3 . . . 1 . . 1 4 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Traps Triggered 4 | . 1 . . . . . . 1 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Machines Disabled 6 | . . 2 1 . . . . . . . 1 . 1 . 1 Max in Single Turn 2 | . . 2 1 . . . . . . . 1 . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Machines Accessed 48 | . 3 . 3 . 1 . 8 9 5 6 7 . 3 . 3 Terminals 32 | . 3 . 2 . . . 6 5 4 5 2 . 2 . 3 Fabricators 2 | . . . . . . . . 1 . . 1 . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . Recycling Units 7 | . . . . . . . 1 1 1 . 4 . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Total Hacks 129 | . 11 . 10 . 1 . 21 22 15 14 20 . 8 . 7 Successful 53 | . 5 . 6 . 1 . 9 10 7 4 8 . 2 . 1 Failed 76 | . 6 . 4 . . . 12 12 8 10 12 . 6 . 6 Catastrophic 17 | . 1 . 1 . . . 4 4 1 3 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 81 | . 11 . 6 . 1 . 18 13 9 9 4 . 7 . 3 Terminals 95 | . 11 . 6 . . . 18 13 12 12 9 . 7 . 7 Fabricators 5 | . . . . . . . . 2 . . 3 . . . . Repair Stations 7 | . . . 4 . . . . 3 . . . . . . . Recycling Units 15 | . . . . . . . 2 2 3 . 8 . . . . Scanalyzers 4 | . . . . . . . . 2 . 2 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Terminal Hacks 19 | . 2 . 1 . 1 . 3 . 5 3 3 . . . 1 Record 6 | . . . . . . . . . 2 1 3 . . . . Part Schematic 2 | . . . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . . . . . Registered Components 3 | . 1 . . . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . 2 . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 2 2 2 . 3 . . . . Report Inventory 6 | . . . . . . . 1 1 1 . 3 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . . . . Scanalyzer 3 | . . . . . . . . 2 . 1 . . . . . Insert Component 2 | . . . . . . . . 1 . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 13 | . 3 . 2 . . . 3 3 . . 1 . 1 . . Terminals 13 | . 3 . 2 . . . 3 3 . . 1 . 1 . . Assimilate 3 | . . . . . . . 2 . . . 1 . . . . Botnet 9 | . 2 . 2 . . . 1 3 . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 42 | . 2 . 3 . . . 6 9 4 6 7 . 2 . 3 Full Trace Events 14 | . . . 1 . . . . 3 3 1 4 . 1 . 1 Feedback Events 2 | . . . . . . . . . . 1 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . 27 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . Time 39 | . . . 26 . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . 10 . 9 . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Total Allies 6 | . . . . 4 . . 1 1 . . . . . . . Largest Group 3 | . . . . 3 . . 1 1 . . . . . . . Highest-Rated Group 40 | . . . . 40 . . 10 8 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . 10 8 . . . . . . . Total Orders 2 | . . . . 1 . . . . . . . 1 . . . GUARD 1 | . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 20 | . . . . 20 . . . . . . . . . . . Total Damage 173 | . . . . 173 . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Turns Passed 6269 | 54 300 491 563 1282 270 57 769 561 265 321 271 259 278 98 430 Spaces Moved 6985 | 35 124 264 174 782 225 45 501 1210 623 735 642 288 607 230 500 Core 133 | 19 . . . 85 . . . . . . . . . . 29 Treads 943 | 16 124 264 174 365 . . . . . . . . . . . Legs 1082 | . . . . 219 225 45 501 92 . . . . . . . Wheels 113 | . . . . 113 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4714 | . . . . . . . . 1118 623 735 642 288 607 230 471 Fastest Speed 20 | 50 160 160 160 50 120 120 120 27 24 25 23 24 23 23 20 Average Speed 60 | 117 160 160 160 127 120 120 120 34 24 25 23 24 27 23 35 Slowest Speed 260 | 160 160 160 160 240 120 120 120 260 25 101 29 24 97 23 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 6 1 2 . . 5 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 2 Exploration Rate (%) 32 | 4 25 67 18 96 60 15 38 33 12 24 16 63 30 10 10 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 179 | . . . . . . . 2 2 5 3 15 16 23 5 108 Terrain Destroyed 396 | . 6 26 . 85 . . 6 2 5 3 15 16 45 5 182 Melee 64 | . . . . . . . 1 2 5 3 15 16 10 5 7 Projectile 5 | . . . . . . . 5 . . . . . . . . AOE 327 | . 6 26 . 85 . . . . . . . . 35 . 175 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Arm Res Res Acc Total 8522 | 47 181 320 392 985 225 47 650 1343 706 856 728 453 686 253 650 Wait 898 | . 20 28 135 106 . . 98 87 57 79 40 146 29 9 64 Move 6939 | 34 123 263 173 781 224 44 500 1198 620 730 641 287 596 227 498 Hop 14 | . . . . . . . . 5 1 2 . . 5 1 . Pick Up 106 | 8 3 8 13 8 1 . 10 16 4 11 8 1 11 1 3 Fast Attach 35 | 2 . . 4 16 . . . 2 1 5 1 . 4 . . Attach 71 | 3 3 3 4 6 . . 4 10 4 3 7 2 10 1 11 Detach 12 | . . 1 2 1 . . . . 1 1 1 1 2 . 2 Swap 34 | . . 5 9 2 . . 6 4 1 2 1 . 3 1 . Drop 78 | . . 4 13 4 . . 11 16 2 16 6 . 6 . . Fire 165 | . 32 8 39 55 . . 15 . . . . . 6 . 10 Melee 157 | . . . . 1 . . 4 5 15 7 23 16 14 13 59 Ram 2 | . . . . 1 . . . . . . . . . . 1 Kick 7 | . . . . 2 . 3 2 . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 629 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 833 | -10/Mines | Discovered new exit (range 8) 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Repaired Lgt. Treads 1272 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Discovered new exit (range 10) 1409 | -9/Materials | Entered Mines 1432 | -9/Mines | Learned Materials trap positions 1523 | -9/Mines | Discovered new exit (range 7) 1545 | -9/Mines | Met a Derelict bent on vengeance 1833 | -9/Mines | Discovered new exit (range 6) 1836 | -9/Mines | Met a Derelict testing a Signal Generator 2011 | -9/Mines | Assembled infested the area 2027 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2080 | -9/Mines | Lost 3 allies 2094 | -9/Mines | Lost 3 parts (1u2w) 2108 | -9/Mines | Destroyed 15 combat bots 2281 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2283 | -9/Mines | Found Prototype Device 2283 | -9/Mines | Identified Exp. Sensor Array 2362 | -9/Mines | Released all parts (4) 2364 | -9/Mines | Core integrity fell below 50% 2390 | -9/Mines | Lost 6 parts (2n1u3w) 2686 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2686 | -9/Mines | Discovered new exit (range 5) 2691 | -9/Mines | Entered Exiles 2721 | -9/Exiles | Met 8R-AWN 2741 | -9/Exiles | Met EX-HEX 2792 | -9/Exiles | Met EX-BIN 2808 | -9/Exiles | Aligned with FarCom system 2809 | -9/Exiles | Given EX-Vault access code 2839 | -9/Exiles | Opened EX-Vault 2847 | -9/Exiles | Found Supersonic Drone Bay 2872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2906 | -9/Exiles | Met EX-DEC 2947 | -9/Exiles | Discovered new exit (range 14) 2961 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2961 | -9/Exiles | Entered Mines 3013 | -8/Mines | Discovered new exit (range 3) 3018 | -8/Mines | Entered Materials 3018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3019 | -8/Materials | Loaded intel: 25 trap records 3569 | -8/Materials | Met 7R-MNS 3602 | -8/Materials | Discovered new exit (range 12) 3773 | -8/Materials | Found Prototype Device 3785 | -8/Materials | Identified exit to Factory 3787 | -8/Materials | Entered Factory 3787 | -7/Factory | Evolved 2 slots: Utility x2 3787 | -7/Factory | Identified Active Sensor Suite 3788 | -7/Factory | Caught up to 7R-MNS 4226 | -7/Factory | Fabricated R-06 Scavenger (x1) 4261 | -7/Factory | Repaired Med. Storage Unit 4326 | -7/Factory | Discovered new exit (range 15) 4347 | -7/Factory | Identified exit to Factory 4348 | -7/Factory | Entered another Factory area 4348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4349 | -6/Factory | Caught up to 7R-MNS 4354 | -6/Factory | Identified exit to DSF 4472 | -6/Factory | Spotted B-75 Beast 4529 | -6/Factory | Discovered new exit (range 5) 4530 | -6/Factory | Identified exit to Factory 4613 | -6/Factory | Entered another Factory area 4613 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4614 | -5/Factory | Caught up to 7R-MNS 4630 | -5/Factory | Discovered new exit (range 17) 4709 | -5/Factory | Identified exit to Upper Caves 4760 | -5/Factory | Discovered new exit (range 9) 4762 | -5/Factory | Identified exit to Extension 4824 | -5/Factory | Discovered new exit (range 17) 4853 | -5/Factory | Identified exit to Factory 4915 | -5/Factory | Build established: Hacker-Ninja 4934 | -5/Factory | Entered another Factory area 4934 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4990 | -4/Factory | Found Prototype Launcher 4991 | -4/Factory | Identified Com. Tesla Bomb Launcher 5024 | -4/Factory | System Shield fried by hacking feedback 5165 | -4/Factory | Discovered new exit (range 15) 5195 | -4/Factory | Discovered new exit (range 8) 5205 | -4/Factory | Identified exit to Armory 5205 | -4/Factory | Entered Armory 5225 | -4/Armory | Discovered new exit (range 171) 5464 | -4/Armory | Identified exit to Research 5464 | -4/Armory | Entered Research 5464 | -3/Research | Evolved 2 slots: Utility x2 5509 | -3/Research | Spotted B-86 Titan 5514 | -3/Research | Found Prototype Launcher 5514 | -3/Research | Identified Adv. Micro-nuke Launcher 5516 | -3/Research | Found Adv. Micro-nuke Launcher 5570 | -3/Research | Lost 5 parts (1p3n1w) 5714 | -3/Research | Search patrols dispatched 5739 | -3/Research | Discovered new exit (range 8) 5740 | -3/Research | Identified exit to Research 5742 | -3/Research | Entered another Research area 5742 | -2/Research | Evolved 2 slots: Utility x2 5804 | -2/Research | Discovered new exit (range 21) 5840 | -2/Research | Identified exit to Access 5840 | -2/Research | Entered Access 5840 | -1/Access | Evolved 2 slots: Propulsion x2 5979 | -1/Access | Crushed by falling debris 5980 | -1/Access | System corruption reached 10% 6018 | -1/Access | Lost 10 parts (5n4u1w) 6034 | -1/Access | Identified exit to Surface 6126 | -1/Access | First assault squad dispatched 6206 | -1/Access | Core integrity fell below 50% 6227 | -1/Access | Crushed by falling debris 6256 | -1/Access | Core integrity fell below 20% 6270 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- The unstable cave ceiling collapses. G-73 Enforcer crushed by falling debris. The unstable cave ceiling collapses. M-36 Artificer crushed by falling debris. M-36 Artificer system corrupted by crushing effect. Critical hit (Burn: +37). Hacking Suite destroyed. Connecting with Terminal... ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. E-15 Imp unfolds itself. Spear destroyed. Slammed into Sealed Barrier. Destabilizing: System interference. Enh. Optical Array temporarily disabled. Enh. Optical Array broken. Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ??????# ########+### " #????# #???? | | ??????# ! ### #????# #???? | | ??????# + #????# ##### | | ??????# [ +#/### ### #????# ## | | ??????## # # #?# #????# ## | | ???????# # # #?# #????# ## | | ???????### # # # #######+####???## ## | | ?????????# ##### # # ####### ]# | | ????????# #????# # " # | | ????????##?????### h# + | | ???????????????### h # ####### # | | ??????????????## ] ######### ## | | ??????????????# # ## # ## | | ??????????????## ####### ## # ## | | ??????????????# #????# ## # ## | | ??????????????# #????# ## # ## | | ??????????????# ####### ## + ##### | | ??????????????# # ## ## ## g## # #???? | | ??????????????# ## # g ##g ## ## #???? | | ??????????????##########"#####;#g ## ## ##### | | ????????????????????????" g gg ## ## | | ????????BB??????????????" gg ## ######## | | ????????BB??????????????" e ## ! #??????? | | ????????????????????????" ## #??????? | | ???????????????????