Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 11:55:44 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (566) 566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1601 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 224/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Wheel Compact Wheel Improved Heat Sink Medium Storage Unit Large Storage Unit Sensor Array Signal Interpreter Medium Laser Beam Cannon Assault Rifle Light Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Compact Wheel Sensor Array Medium Laser Assault Rifle [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 6 5 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 10 | 2 11 14 Power 2 | . 2 2 Propulsion 2 | 1 2 2 Utility 2 | . 3 5 Weapon 2 | . 3 4 Tool/Special . | . . . Unused Backups 15 | . 3 12 Power 4 | . 2 2 Propulsion 2 | . . 2 Utility 4 | . 1 3 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 85 | . 86 77 Engine 13 | . 14 11 Treads 27 | . 27 33 Storage 15 | . 15 11 Ballistic Gun 27 | . 27 22 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 8 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 50 | 13 50 50 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 4 | 4 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 15 20 Most Carried 15 | 4 15 14 Average Carried 11 | 2 11 14 Final Capacity 20 | 8 20 20 Final Carried 15 | 4 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 568 | 238 320 10 Remotely . | . . . Salvage Created 786 | . 776 10 Parts 40 | . 39 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 16 . Guns 16 | . 16 . Classes Destroyed 4 | . 3 1 Hauler 2 | . 2 . Operator 1 | . . 1 Swarmer 1 | . 1 . Grunt 15 | . 15 . Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 69 | . 69 . Missed 22 | . 22 . Hits 47 | . 47 . Projectile 47 | . 47 . Damage Taken 555 | . 555 . Core 129 | . 129 . Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 48 . Volleys Fired 64 | . 62 2 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 128 | . 124 4 Gun 128 | . 124 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 128 | . 124 4 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 5 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | . 89 3 Core Hits 40 | . 38 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 993 | . 958 35 Guns 989 | . 954 35 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 989 | . 954 35 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 23 | . 23 . Average Temperature 5 | . 5 . Received Heat Transfer 303 | . 303 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 187 | . 187 5 Initial 4 | . . 4 Average 69 | . 73 3 Influence Increases 490 | . 485 5 Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 64 | . 64 . Successful Hack 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 485 | . 473 12 Entered New Map 8 | . . 8 Time Decay 477 | . 473 4 Squads Dispatched 6 | . 5 1 Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 29 1 Peak Tracking Total 6 | . 6 1 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 24 2 Successful 9 | . 8 1 Failed 16 | . 15 1 Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 23 | . 21 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2037 | 88 1917 32 Spaces Moved 915 | 46 854 15 Core 13 | 13 . . Treads 902 | 33 854 15 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 191 | 165 193 160 Slowest Speed 320 | 250 320 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 98 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1083 | 55 1009 19 Wait 61 | . 60 1 Move 913 | 45 853 15 Hop . | . . . Pick Up 16 | 4 12 . Fast Attach 16 | 6 10 . Attach 1 | . . 1 Detach 3 | . 3 . Swap 2 | . 2 . Drop 6 | . 6 . Fire 64 | . 62 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 8) 799 | -10/Materials | Central database locked down 1061 | -10/Materials | Core integrity fell below 50% 1548 | -10/Materials | Discovered new exit (range 9) 1730 | -10/Materials | Discovered new exit (range 8) 2006 | -10/Materials | Entered another Materials area 2006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02013_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02014_ T-07 Excavator is excavating. 02023_ Connecting with Terminal... 02023_ Current location identified: Materials >>Access(Branch) Found 1 branch access point: (49,50) Mines Map updated. 02023_ Connecting with Terminal... 02028_ O-16 Technician uses terminal to summon reinforcements. 02028_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02028_ O-16 Technician locks terminal. 02030_ O-16 Technician destroyed. 02035_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????###+##+###????????????????? | | ?????????????# #????????????????? | | ?????????????#" #????????????????? | | ?????????????#" #????????????????? | | ?????????????#"= """ #????????????????? | | ?????????????#T """"" #????????????????? | | ?????????????#"@""""" #????????????????? | | ?????????????#" """"" #????????????????? | | ?????????????#" """ #????????????????? | | ?????????????# #????????????????? | | ????????????######+######## ???????? | | ????????????# #??????? | | ????????????# #??????? | | ????????????# #??????? | | ????????????##### ???????? | | ????????????????# """ ##???????? | | ????????????????# """ " #????????? | | ???????????????? """ T #????????? | | ????????????????# " ??????????? | | ????????????????# ? ??????????? | | ????????????????# ? ??????????? | | ????????????????#########???#/?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterFireHumpback Manual? 0 Play Time 00:10:09 Cumulative 176.8 hours Start 2025.05.14 @ 09:50:42 End 2025.05.30 @ 11:55:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c39f87c5-9a79-457f-8a89-7ec25517a995